| Thread | Last Post | Replies |
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| Article: "The DRM Effect". | 30 May 2008 07:21 GMT | 106 |
http://www.escapistmagazine.com/articles/view/editorials/4888-The-DRM- Effect Money quotes: "PC gaming isn't dying; it's committing suicide."
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| Anglo-German War - 1918 mod | 26 May 2008 23:14 GMT | 13 |
It's a WWI mod in progress and for me typifies all that's wrong with turn-based hex games ... and other people will *love* this :) http://www.wargamer.com/forums/tm.asp?m=292927
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| Limited Edition Collectibles | 26 May 2008 11:26 GMT | 5 |
Yesterday was my dad’s birthday and as in probably every family he acted fashionably semi-surprised when we showed up. As he’s into cycling I got him an obscure book on the subject I special-ordered in The Netherlands. The thing with cycling is that some topics are really
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| Clash of Steel 2 | 25 May 2008 22:47 GMT | 4 |
To brighten up your day :) A remake of the original game, XP friendly, for free, available now http://home.comcast.net/~babadger/COS2/index.html Greetz,
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| More DRM or what? | 23 May 2008 23:58 GMT | 1 |
First, I thought I'd break this string of posts by Eddy...! What do you all make of this: http://www.shacknews.com/onearticle.x/52841 wtf?
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| John Tiller's Battleground : Civil War - review | 23 May 2008 23:41 GMT | 1 |
http://www.wargamer.com/reviews/battlegroundcivilwar/ Greetz, Eddy Sterckx
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| War in the Pacific - Admiral's Edition - screenshot pack | 22 May 2008 10:21 GMT | 10 |
20 nice crispy screenshots all packed into a single zip to be downloaded from here : ftp://ftp.matrixgames.com/pub/WarInThePacifc-AdmiralsEdition/WitP-AE_screens_5-1 9-08.zip Greetz,
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| Strategic Naval Gunnery | 21 May 2008 22:13 GMT | 68 |
A strategic / tactical continuous time game covering the 1898-1944 period http://members.tripod.com/hsr_historicalgames/ro.htm And it got Jutland stuff too :)
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| War3D - screenshots | 21 May 2008 00:51 GMT | 7 |
From the Norb Timpko ARW project dealing with the Age of Linear Warfare Screenshots : http://www.norbsoftware.com/Portal/index.php?option=com_fireboard&Itemid=27&func =view&catid=34&id=&id=581&catid=34 Units : http://www.norbsoftware.com/Portal/index ...
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| Playing A3R using Strategic Command 2 | 19 May 2008 10:25 GMT | 2 |
The article goes into detail how the AI in SC2 can be used/scripted for this task http://www.wargamer.com/articles/sc2ai1/ Greetz,
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| Specific features we don't like in games | 19 May 2008 09:04 GMT | 9 |
As there's another thread for features we would like, I thought this would make a nice alternative thread :) Please no DRM as that gets plenty of attention in other threads, but what game specific features are a turn-off for you ?
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| Roll you own | 18 May 2008 12:12 GMT | 5 |
Just curious but are there any games in development where you can just play a long campaign from any time period? It seems that everyone is pushing a game that deals with a particular operation or battle, with a certain number of scenarios and once you've played them all, what's
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| Distant Guns DRM bombs again | 18 May 2008 11:30 GMT | 43 |
For those that missed it: http://www.gamesquad.com/forums/showthread.php?t=75977 The money quote: "Not only processor ID, it also seems to use windows serial number or
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| AATF - exec summary of my review | 17 May 2008 20:58 GMT | 2 |
As promised, here is a short executive summary of the review of Air Assault Task Force on PC4WAR issue 27. I liked the setup, somehow, even though modern is not my taste. The 14 scenarios are varied. Different missions, different time,
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| XIII Century - Death or Glory : review | 17 May 2008 18:17 GMT | 7 |
http://www.crispygamer.com/_GeneratedPages/GameReviews/Review423.aspx The money quote : "XIII Century is a war game. It gives you the battles and you fight them. No recruitment, no campaign, no grand strategy; just 30 tactical
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