| Thread | Last Post | Replies |
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| bethesda's Fallout 3 dev bible stolen | 31 Oct 2004 21:40 GMT | 13 |
I heard the above rumour but it is not true.
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| Dungeon Lords delayed til spring. | 31 Oct 2004 11:51 GMT | 1 |
read this on rpgdot.com.Oh well.I kinda got the feeling afer reading the latest interview with D.W.
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| UO: Samurai Empires gold | 31 Oct 2004 06:26 GMT | 8 |
7 years and still going strong -- not only does UO:SE add a new Asian region, but makes fundamental changes to guild structure, etc. Jonah Falcon
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| EQ2 Patch Notes, characters wiped and rolled bacl | 30 Oct 2004 22:35 GMT | 6 |
Sony always does this Whenever they patched EQ1, the game would suffer a horrible crash. It would seem that they are heading down the same road they have yet to find a way to properly patch their games without testing or
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| Morrowind: Revisiting and mod recommendations | 30 Oct 2004 17:30 GMT | 3 |
I've recently got the MW GOTY edition for a bargain price, and now I'd like to play the whole thing again. I'd like to know which mods are recommended. When I first played the game two years ago, I used a big
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| COH mission problems | 30 Oct 2004 08:59 GMT | 240 |
All 3 of my mission slots in COH are currently filled by missions I can't seem to finish; 1) The one that is most likely a bug is for Kaylie Crescent to stop a Rikti assault. I free all the hostages, one gives me a clue, and I
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| EQ2 has less content than WoW | 30 Oct 2004 03:22 GMT | 3 |
Despite it's name "Everquest" 2, EQ2 is currently being "outquested" by WoW by leaps and bounds. How can it happen? See here.. ----------------- I have been cataloging 220 NPC's in 4 Zones of Freeport for eq2vault. Given
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| EQ2 Scripted combat revealed, party options limited | 29 Oct 2004 23:52 GMT | 1 |
DO NOT believe what Sony tells you about EQ2's gameplay You will be the open beta tester when you buy this game You will have scripted encounters that turn out to be the same each time There is no guesswork or strategy-making any more. If you have the right
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| WoW closed beta ends today | 29 Oct 2004 22:52 GMT | 1 |
Just in case anyone didn't already know, they are shutting down the beta servers today at 3pm in preparation of an Open Beta to come. http://www.worldofwarcraft.com/ End of Closed Beta Test - Nebu on 10/28/04
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| EQ2: Combat | 29 Oct 2004 21:41 GMT | 98 |
Since I've reached level 21 in Alchemy and there still are no Alchemy recipes in the game, I decided to go back to adventuring fulltime and get some better exposure to the combat system. I had already done my subclass quest at 18, so I was ready at Ding 20 to become a Mystic. ...
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| Ultima Ascension 2 questions....Possible spoilers. | 29 Oct 2004 20:11 GMT | 3 |
The first is where do I get nightshade? I've been to the shop in Moonglow, Britain, and the gypsies in Minoc/Cove. I've managed to find a few in dungeons. But where do I go to find/buy more? Second, I've reached the point where I have to go to the Isle of the Avatar.
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| Gone Gold, gone for good? | 29 Oct 2004 20:10 GMT | 7 |
I have been unable to access www.gonegold.com for a couple weeks. Is this just me, or is it gone fore good? Anyone have any insight?
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| Politics in CSIPGR - NOT! | 29 Oct 2004 19:01 GMT | 12 |
Some of us are PRETty tired of political scrambles in this group. I myself is very active politically, but I use this group to debate my favourite games, not to listen to the same krababble I encounter in political newsgroups.
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| EQ2 Priests up in arms after latest patch curbs solo ability | 29 Oct 2004 17:35 GMT | 1 |
typical of Sony and their ability to cut back on solo content, forcing grouping in EQ2 As of last night, Sony stealth nerfed priests with a patch that not only broke the game, but ruined the ability of a priest to solo
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| Divine Divinity: How to disarm traps? | 29 Oct 2004 16:07 GMT | 4 |
I may be missing something here. The manual says that if you detect a trap (red glow) you can disarm it by clicking on it. Well, in a sense I suppose so since doing that will cause your character to walk right over and set it off. I think this could be classified as the hard way. I ...
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