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Game Forum / Action Games / Quake 3 / January 2006

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ThreadLast Post  Replies
ra3map6 Crashing - Any Help??27 Jan 2006 04:12 GMT6
Does anyone know why my quake crashes when this map comes into
rotation?
I get a Qauke error every time. Has happened on a number of servers.
Any help will be welcome.
Desktops - Desktop1.JPG (0/1)26 Jan 2006 00:02 GMT8
Just to liven the place up a bit.
Hunk Allocation Error25 Jan 2006 01:51 GMT1
For some time, i was trying to play Q3 ufreeze in single player mode, but
always received a "Hunk Allocation Error 1310...." or something similar.  I
wasnt able to find a solution online, or anywhere else.
I have managed to fix this with a change in config - it would appear that
World of Padman22 Jan 2006 08:36 GMT2
Is it OT? Sorry if it is.
If anyone can remember this Q3 mod, do you know how to get the Imperius on
the padshop level?
TIA.
alt.games.quake422 Jan 2006 07:59 GMT2
Have you guys seen this? What a joke. Like 4 posts since early December.
It's about as dead as my server browser. Looks like Q4 just didn't fly. I'm
tempted to just uninstall it.
Q3 mapper here ^^20 Jan 2006 06:47 GMT6
Hi at all ^^ in my signature there's my Q3 site ^^ I'm a mapper and modder
:)
I dunno speak english very well :P please be patient with me XD
Stuck in Q3 - 18 Jan 2006 05:41 GMT21
I have come across a new problem with Q3 - I cant play single player games
anymore.  When I start a single player game, no one can move  - not me, not
the bots.  All players are stuck in one place.
This cant have been the case for too long - since I played a single player
Locating Quake3 servers with Superscan port scanner?17 Jan 2006 20:47 GMT2
I am trying to use the Superscan port scanner to locate
Quake3 servers on my ISP's netblock (I'm hoping for
some low-ping servers to play on.)
I have tested Superscan with several known working
Q3 fov mods - 17 Jan 2006 16:49 GMT4
Does anyone play with a fov setting (cg_fov) of more than the default?  And
if so, how long does it take to get used to it?  What about the problem of
objects in the distance?  tia -
--
Map (Bounding Box) Lines Visible on some maps08 Jan 2006 08:33 GMT1
On some maps I see the bounding box, for example, Q3WCP23.
I have tried adjusting the options in the display such as lightmap and
vertex but to no improvement.
Using ATI X850 with current 5.12 drivers.
.map file?08 Jan 2006 08:27 GMT2
Hi everyone. I don't know what the usage of *.map file in Quake3' pak.
Can you explain it?
question abou spaming04 Jan 2006 19:01 GMT3
why do ppl call spam when u use mg or grenades. causig lag or other
things?. i dont see how it can. anyways i see oftenly players
complaining about some weapon spam. weapons remain weapon, what the hell
is bad using those, its just a weapon like the others. they even call a
quake 3 review03 Jan 2006 02:56 GMT14
When most people think of first-person shooters, id Software
immediately springs to mind. The small Texas-based company has been
involved in almost all of the first-person shooters that are considered
classics. Quake spawned a rabid fan base on the Internet that still
Quake 4 noclip hidden area02 Jan 2006 22:43 GMT2
In Operation: Advantage, the first time you can explore the _Hannibal_,
activate noclip and then noclip through the ceiling and look around.
You'll see way off in the corner is what looks like rock.  Go to it and
there's a little surprise.
How to fix cheats...02 Jan 2006 16:47 GMT5
As Q3A is plagued with cheats and PB is not able to stop it, the same
players have cracked all ready Q4 and fun is gone.
However I have a brilliant idea how to improve PB and catch cheaters in
every game.
 
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