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Game Forum / Role Playing Games / Neverwinter Nights / June 2005

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ThreadLast Post  Replies
Rhomal's Commentary - Old school in NWN 2 - Part 130 Jun 2005 16:51 GMT19
With a bit of a splash I posted my first commentary. Overall I felt it
generated some interesting debate and I thank those that took a
critical look as the ISSUE rather then the presentation. With that said
this commentary probably won't be as... controversial per se, but I
Problem with custom portraits29 Jun 2005 19:42 GMT2
Help!! - Got a bit of a problem.
Following advice from here & the vault I can create/customise a character
with a "home-made" portrait. I can create the character, play a game &
save......
TWO WEAPON FIGHTING: Someone please explain this27 Jun 2005 01:09 GMT6
Does this mean I attack with both weapons at once and the damage is
added together?
Which Chance To Hit is used if one weapon's to hit is higher then the
other? Or is the chance to hit calculated separately for each weapon?
Save Game Location26 Jun 2005 18:26 GMT3
Is there a way, possibly in the nwn.ini file under saves, to change the
location of where my games are saved? I have a LAN and want to be able to
get to any saved game from any of my computers.
Thanks,
NW Vault download question25 Jun 2005 18:34 GMT2
Anybody know what's up with downloading files from neverwinter vault?
Sometimes it works fine and sometimes it needs a name/pword.
I'm trying to get the CEP full version. I only have dialup so can only
get a few megs at a time, and I use DAP.
I finished the OC, now what?25 Jun 2005 17:59 GMT8
I just finished the original campaign with a level 17 pally. Am I
supposed to bring him over to Shadows of Undertide or was this
expansion designed for level 1 characters? Thanks.
Don't download Patch 1.6625 Jun 2005 07:53 GMT10
Patch 1.66 has a BUG in it.  They claim to have fixed the problem with
weapons that have 2 damage types but, they screwed up.  A Morning Star
has 2 damage types Bludgeoning and Piercing in D&D that means it
always uses the better damage type.  However the 1.66 Patch it always
Witch's Wake:  The Well?25 Jun 2005 01:31 GMT2
I'm trying to go down the well in town to find the Cavanaugh's Well.
When I approach the well, I don't get the dialogue to travel down the rope.
Anyone know how to trigger that dialogue?
Thanks,
RolePlay13 Jun 2005 12:20 GMT2
Anyone here Roleplayers?
I know the group seems fairly empty but I am kinda hoping it may pick up.
I'm a roleplayer myself and am currently working on a Persistant World,
Roleplay Module with some friends.
modern hacks and guns12 Jun 2005 22:30 GMT1
I down-loaded the modern hacks from NWVAULT (with the intention of
doing a modern Zombie-horror scenario), but seem to have a problem with
the guns. Whenever ANY gun is used, all the ammo dissapears with the
first shot. Has anyone used the modern hacks, and been able to use
Help ERF files?12 Jun 2005 04:11 GMT2
I got a new MOD and it came with an ERF file.  There are a lot ERF
files in the Texturepacks folder and a 2 in the ERF folder but, where
should it go?
Summoned Creatures06 Jun 2005 22:46 GMT5
I have a question. Using the Toolset, where can I find the place where the
summoned creatures are located so I can view them? The creatures from Summon
Creature I - IX, Planar Binding, etc. I have Original, SoU, HotU and Patch
1.65
Hords of the Underdark04 Jun 2005 21:15 GMT1
I seem to be stuck in the Inn after the Drow attack (beginning of game) an
can't get out. Talking to everyone doesn't help either.
Need some help....
Scrivner quests:  Henchman problem04 Jun 2005 21:02 GMT3
I can only have 3 henchman at most.
Right now, I have my golem, Narath-whatever (the drow), and Valeth.
How can I unsummon the golem?  I made it with good regeneration, so I
can't kill it fast enough.  There is no unsummon option for it.  When I
Sounds04 Jun 2005 20:21 GMT4
Any ideas ?
I had this daft idea to lift some sounds out of NWN for use as ringtones on
my mobile - can't be worse than that frog.
Can't find a player that recognises the files though.
Pages: 1 2 May, 2005
 
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