| Thread | Last Post | Replies |
|
| Redemption Mod - Help Me | 31 May 2004 22:15 GMT | 3 |
I am in map rede1m5 of the Redemption Mod.. I am trying to finish the first part, of what I think is three parts. I am in Tibet, run through the passages with the miserable spiders(?), I am at an opening in a cliff when a voice said they were going to get me.
|
| Who has the Lamest setup? | 31 May 2004 21:40 GMT | 49 |
Heres a thing.. We all go on about how good our rig is.. but who here can lay claim to the worst? I'll post my specs when i get them..
|
| HL2 -> STALKER | 31 May 2004 09:54 GMT | 2 |
Hi - I have used some of my hardearned cash on a local pc magazine Yep nice to read something in danish for a change Among other things the mag has an article introducing STALKER One of the premium points was the time of day and weather impact on the game
|
| any clans for DOD recruiting? | 30 May 2004 06:39 GMT | 12 |
does anyone know of any Day of Defeat clans that are recruiting? I'm looking to join a clan I am ok but not the best player, I am 21 so not just a clan full of kids Just a good fun clan
|
| Sorry Peter | 29 May 2004 22:49 GMT | 7 |
Sorry Peter I pressed the wrong button. I didn't mean to send you an e-mail. Colin
|
| [OT] Desktop Manager | 29 May 2004 21:28 GMT | 79 |
I'm looking for a program which will help clear the clutter on my desktop. A change of themes would be nice too. Oh and I'm cheap, so it would have to be free. Anyone got any ideas?
|
| John Twernbold Cheers old chap....... | 28 May 2004 22:24 GMT | 19 |
Hello friend I like to thank you for your knowledge and help you have given to us game users through out all these past year. Time has shown me to enjoy everything about people, including the good and the bad that we all have at times. Dear Mr. John Twernbold I wish you a good
|
| a differant take on HL2 | 28 May 2004 19:16 GMT | 5 |
http://www.firingsquad.com/features/e3_2004_part_3/page4.asp refreshingly differant from the usual ass-kissing journos. of course only time and playing it oneself will tell whether HL2 is the goods or not.
|
| opposing Force voice communication | 28 May 2004 01:32 GMT | 4 |
I know that opposing Force doesn't support voice communications in game it's the only half-life game that does not support it so is there anyway that you can use in voice communication in game. Because I am a lazy at the keyboard
|
| Disneyland Half-Life | 28 May 2004 00:33 GMT | 3 |
If anyone here remembers the classic Duke 3d maps set in Disneyland, I'm attempting the same thing with Half-Life. So far I've got a the Pirates of the Carribean ride done up until the first waterfall (complete with talking skull and banjo music) and a small portion of
|
| other voice in games? | 27 May 2004 21:10 GMT | 1 |
I know that this is the half-life newsgroup but I was wondering if anyone knows any good games that supports in game voice like in half-life not Ventrilo or TeamSpeak. I love day of defeat and the other half-life games but I would like to try
|
| Official name for Pecking Giraffes.... | 27 May 2004 19:12 GMT | 28 |
Quote from PC Gamer interview with Gabe: "So then there are the big moments, we call them the 'money shots', things like the tentacle silo in the original game". 'Tentacle silo'. Ah well.....
|
| Voice comm: team-talk vs talking to everybody | 27 May 2004 14:35 GMT | 3 |
I have been using voice comm for some time now, and have no problems. On my server with my friends, when I talk my teammates can hear me but not the other team. However, on some servers I can hear the other team talking. Is this a server configuration or a local
|
| half life 2 specifications? Do you know? | 27 May 2004 12:05 GMT | 3 |
does anyone know what half life 2 specifications will be because I don't want to upgrade my computer again I can run far cry pretty well with no slowdown on high settings. One more question half life 2 uses any special shadow technique visuals like
|
| OT: Unreal E3 Engine demo | 27 May 2004 07:34 GMT | 32 |
If you haven't had the chance to see this, I HIGHLY recommend downloading from your favorite source! My God!! This is right up there with HL2. The level of detail it can accomplish with a low polygon count is amazing. They sort of explain how they do it. The lighting
|