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Game Forum / Action Games / Grand Theft Auto / March 2006

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ThreadLast Post  Replies
Premature maybe?31 Mar 2006 18:45 GMT1
I think it's been established that the next GTA game will be on the next
generation of consoles (not my clapped out PS2 anyway) but do we know
anything about the game yet? I've found with SA that they tried to get as
many different things in as possible which was ok but I got ...
SA ps2 driving31 Mar 2006 12:08 GMT37
No matter how fast I'm driving. No matter how hard I push the accelerator
button. Some other car always rear ends me! I usually drive a bullet, so I
don't think it's the car. Yep, it has nitrous boosts so it isn't that. Am I
missing something? Is there a special method for SA ...
A Matter of Scale30 Mar 2006 13:42 GMT18
 Just curious whether or not anyone's worked out just how large (or small)
San Andreas is in real-world measurements?  Best I could find for a size
estimate are the traditional, and useless, "X times larger than VC's/3's
islands". :/  If the info's out there, I couldn't find it - I ...
SA: food outlet trick in vigilanteism28 Mar 2006 17:05 GMT24
just wondering what the "food outlet trick" when doing the vigilante
mission in SA. i just saw mention of this in Rob White's guide. what
is it exactly?
thanks
Liberty City Stories Hidden Package28 Mar 2006 16:58 GMT6
I am having trouble getting the package on top of the garage roof in
Portland...anyone got any tips? I have read gamefaqs but none of the ideas
really help me out at all...what's the easiest? I tried the ambulance but
still am way too far away from the roof....help!
grand theft auto SA for ps227 Mar 2006 06:57 GMT1
anyone got anything kool about GTA<SA to say say it here
What The...?25 Mar 2006 15:09 GMT4
 Say, anyone know what those tall green cones are in East Los Santos (just
north of the basketball court with the unique jump, and west of the Ideal
Homies Store & ODERN OD MARKE :)?  They just look so out of place in a
non-sci-fi environment...
Driv4r: Parallel Cash Cow23 Mar 2006 21:12 GMT3
-We all know that Driver 1  was an serious step forward, as it led the
way to the creation of GTA in glorious 3-D. Excellent game.
-We know that Driver 2 was weak and flawed, and that Driv3r was
absolutely atrocious.
No Saving/Self Imposed Difficulties22 Mar 2006 13:46 GMT6
I have started my third run at GTA:SA  In my first two runs, I would
save after succesfully completing a mission.  If I died, got busted or
failed a mission, I would just "Load Game" from the last save.
This time I am not saving except right before turning the machine off.
24 is the BOMB!21 Mar 2006 20:03 GMT41
I don't understand what the heck is with all the criticism this game is
getting from the reviewers.
The story rocks, the missions are integrated with the story, not the other
way around.  Really great experience.
Bulletproof Maverick20 Mar 2006 20:11 GMT5
Woohoo.
Towed the mav you see* in "Misappropriation" to my hangar at Verdant
Meadows, so now I have a bulletproof and crashproof helicopter (still
susceptible to fire and rockets, though).
Cluckin' Cock20 Mar 2006 18:26 GMT28
Hey folks,
   What's with the missions to be found on the beaches.
I approach the red circle but the message says "The cluckin' cock isn't
ready yet!"
Sony DRM20 Mar 2006 13:10 GMT1
I'm curious if Sony's DRM fiascos of late has affected opinions of Sony in
general, you know, beyond just music.
I'm on the fence about the PS3.  I doubt I'll buy one at this point.  First,
good PS2 kid-friendly games are becoming a rarity.   It looks like that
how to enable codes20 Mar 2006 09:21 GMT2
Seem to remember that you could add a parameter to the shortcut to
enable a console for entering cheatcodes, is that correct or am I mixing
several games??
In any case, how do I enable the cheatcodes? do I have to DL a hack or
GTA: SA - Listen to radio while not in vehicle?20 Mar 2006 03:09 GMT5
Is there a cheat or a mod that allows you to listen to the radio while
you are not in a vehicle?
Pages: 1 2 3 February, 2006
 
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