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Game Forum / Role Playing Games / The Elder Scrolls / November 2006

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ThreadLast Post  Replies
Audigy 4 Sound problem with Oblivion30 Nov 2006 23:49 GMT2
Greetings all,
I've been playing Oblivion for the past couple of weeks using my
ancient Sound Blaster Live! - Value Edition.  I've had no problems
though my system is well under recommended spec.  I've had to settle
Is there an "Is my Gfx card up to playing Oblivion?" utility?30 Nov 2006 18:57 GMT6
I've had a look on the downloads section of elderscroll.com but couldn't
find a utility that would tell me if a PC is up to playing Elder Scrolls IV.
Is there such a utility? I recall Thief 3 doing something similar during
install so kind of assumed there'd be something similar for ...
Dark Brotherhood Quest28 Nov 2006 09:39 GMT3
Hello, I have already done the entire DB quest, but this time with my
current character I cannot find J'Ghasta in Bruma! Is there any way I can
use the console to spawn him?
Krizia and Emily the killers.24 Nov 2006 15:45 GMT1
Found on the Tessource, I installed about 20 mods and now I am walking
Cyrodill.
During my walk I came at Cheydinhal.
There I found Krizia and Emily the mystics, killing lots of people in the
Swampy Cave again...23 Nov 2006 20:47 GMT6
Same old problem-- I knocked over months ago, in passing.  Now I've got
a Fighters' Guild quest there, I find a bunch of dead trolls, no will o'
the wisps outside, and nothing of any significance where the green arrow
insists there should be something( a small cave with some ...
help disabling features23 Nov 2006 04:27 GMT2
I've done a little investigating of configuration settings and console commands
and, unless I'm completely missing the obvious, I can't seem to find what I
want.  Off the top of their head, does anyone know how I can alter or disable
the following features:
Battlespire in Dosbox20 Nov 2006 07:21 GMT10
My goal to get all my Elder Scrolls games working on one computer is
almost complete.  I have gotten everything but Battlespire working
really well.  Battlespire will run, but it is pretty choppy and it
just crashed when I tried to speak to the Dremora near the black and
Gray Fox bounty20 Nov 2006 00:37 GMT1
The Doyen offers the option to pay off bounty, currently £1500, but I am
only able to reply no thanks ! What is Armand up to ?Getting a bit tired
of permanent scraps with guards; also of tripping over their bodies
everywhere. A further disadvantage- innocent bystanders tend to get
Question born of almost incredible ignorance19 Nov 2006 23:57 GMT19
I have seen the "Bound..sword, bow, club, whatever " for the whole
time I have played MW (off and on since release) and have yet to get a
good explanation of what it is/does.  Can anyone here enlighten me?
TIA
Privateer's Hold--my character is blind!18 Nov 2006 07:55 GMT11
I finally got around to trying this recreation of Daggerfall's start.
What liitle I can see of it looks good.  The problem is, I can't see at
all most of the time, and can see very liitle when near torches, etc.
I've tried turning gamma setting full up, but it seems nonfunctional in
Gothic III?17 Nov 2006 17:19 GMT2
Doesn't Gothic III look like a weak version of "O"?
Stat multiplier bug?15 Nov 2006 18:45 GMT5
A couple of times now I've not been offered any stat multiplier when
levelling up. First time, I'd taken Alchemy from 81 to 91, yet was
offered no int multipler, and second time from 91 to 99 with the same
effect. My current int is 96. I'm puzzled. Is this a known bug? Is
Downloaded Plugins15 Nov 2006 18:03 GMT5
I reformatted my PC, clean install of everything. Now the damn official
plugins will not get past the online activation! Can anyone offer advice on
this? I don't really want to have to wait until KOT9 box set is released to
get the plugins I have already paid for again. I emailed ...
Vaermina - Daedra Shrine Question/Problem13 Nov 2006 09:52 GMT7
SPOILER-SPOILER
Don't read this if you've not completed the quest yet!!
.
.
Mod Review:  Privateer's Hold10 Nov 2006 16:00 GMT1
Privateer's Hold is an alternate beginning to the game, where instead
of walking through the ship to the port of Sedya Neen, you are
transported to a recreating of the beginning of Daggerfall:
Privateer's Hold.
Pages: 1 2 3 October, 2006
 
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