| Thread | Last Post | Replies |
|
| Diplomatic Victory | 26 Jul 2008 16:25 GMT | 5 |
Something I cant understand, in some games if I manage to build the UN I get the option to go for a diplomatic victory and in some games I don't have the option. Is there something I am doing wrong or am I missing something
|
| Civ III | 26 Jul 2008 08:25 GMT | 3 |
I know I should move on but I'm cheap. Installed Civ III on new machine and added the 1.29f patch DL'd from Civfanatics.com. However I don't have some of the goodies like automated worker functions.
|
| They're not BEAKERS, okay??? | 21 Jul 2008 17:04 GMT | 1 |
I'm referring to the symbol used to denote research in Civ4: They're not beakers (http://tinyurl.com/5ljwpc), they're flasks (http://tinyurl.com/5cwgmr). Bob
|
| New random event in BTS with new patch | 19 Jul 2008 15:54 GMT | 3 |
Well never seen this one before: Our game designers have developed a new addictive game of Civilisation. How shall we proceed? - Send congratulations to the developers. Our people should enjoy this game.
|
| Nuclear meltdown? | 13 Jul 2008 03:23 GMT | 1 |
In vanilla Civ4 (and presumably in the expansions), how does a nuclear meltdown occur? Is it per-turn possibility, and if one happens, is it announced at the beginning of the turn? What are the effects of a meltdown? Is it similar to fallout?
|
| Civ4 - what mod adds elves, orcs, etc? | 12 Jul 2008 22:32 GMT | 3 |
ISTR reading that BTS added a mod to play out something like the Lord of the Rings, with elves, orcs, etc. Just got Civ4 Complete and installed Warlords and BTS, and don't see any mod or scenario that looks like what I'm looking for.
|
| play Warlords mods in BTS? | 12 Jul 2008 20:23 GMT | 2 |
Can mods from Warlords be played in BTS, or only in Warlords? When I start up BTS and go to open a game, I can see all of the BTS mods, plus the ones from original Civ4, but not the ones that came with Warlords.
|
| Civ 4 American Revolution mod | 12 Jul 2008 15:42 GMT | 3 |
When I try to load this mod, the game restarts. Once it does, I select single player. The option "play game" on the next menu isn't available. So, I'm not able to play the mod. Any suggestions on how to fix this? Thanks
|
| New Colonization coming! + Civ Revolutions | 10 Jul 2008 00:48 GMT | 29 |
Just noticed this in the strategic newsgroup, and I know there are a few fans (like me) of Colonization. <http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=883 94>
|
| Disabling the Atari logo to prevent crashes ? | 09 Jul 2008 05:25 GMT | 5 |
I suspect the civilization 3 conquest bink player sometimes crashes when loading the atari logo. Is it possible to disable this logo... If so how ?
|
| "Armies" in Civ IV? | 08 Jul 2008 22:23 GMT | 1 |
Does Civ IV have anything like the Army units of Civ III? I've been playing Civ IV a couple of weeks now and have not seen any, but I don't know if that is just the scenario I have been playing, or the game as a whole.
|
| Playing Civ4 on laptop? | 04 Jul 2008 04:44 GMT | 9 |
Buying myself a laptop soon, and I want to make sure I can play Civ4 on it. Any of you guys playing Civ4 on a laptop? Not really worried about CPU, RAM, etc, as those will all exceed spec. What I wonder about is whether the onboard graphics card will be able
|
| BTS 3.17 patch comments.... | 03 Jul 2008 21:59 GMT | 5 |
Well just finished 1st 3.17 game - Noble difficulty. Played Victoria (English) and wow she rocks - financial & imperial. The imperial trait is great - fast production of settlers and 100% on great generals.
|
| Forts Vs Improvements | 01 Jul 2008 10:57 GMT | 1 |
I know that when an auto worker builds a fort on a resource you get access to the resource but I decided to check if it was the same as if you built the proper improvement instead of a fort I waited till the auto workers had built some forts and then checked
|
| List of Changes in Patch 3.17 | 01 Jul 2008 06:18 GMT | 1 |
This was posted by Firaxis: List of changes for version 3.17 Special thanks to Bhruic GAMEPLAY
|