| Thread | Last Post | Replies |
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| I'm a noob, even after a year. | 28 Aug 2007 18:34 GMT | 4 |
Is there anything more pathetic? I've had this game since last Christmas. Granted, I haven't played it every day since then, but I have played a number of games. I've learned a bit, but I still suck too much to win anything other than a Space Race victory (and even then, only ...
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| Adding a new civ | 19 Aug 2007 02:45 GMT | 4 |
How do I add a new civ to the game?
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| leader assessment | 05 Aug 2007 02:11 GMT | 3 |
Does anyone know how the leader assessment is calculated at the end of the game i.e. when it compares you to a list of previous great leaders from history? Sometimes I inflict a crushing domination victory, but get a very low rating. I have just won my first victory on monarch ...
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| City bombardment in BTS? | 04 Aug 2007 08:47 GMT | 3 |
In the manual for BTS, it is mentioned that siege units no longer cause damage to units that have health below the siege unit's damage limit. This applies when you use the unit to attack a city. You can no longer roll up with 10 trebuchets and beat a well defended city so ...
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| production numbers | 04 Aug 2007 04:59 GMT | 1 |
I noticed in BTS that the cities don't show the number of turns in which a unit or a building will be built in. You actually have to go inside the city to find out. I wonder if it something that I have to change in options menu.
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| CIV4 BTS AI | 03 Aug 2007 16:41 GMT | 5 |
Is the AI really better? I'd like to think so, and it does seem to perform fairly well, without being quite as over-the-top as the Warlords patch. I'd guess it is a better balanced version of the Better AI project, which in itself pushed the AI effectiveness up,
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| BTS comments | 02 Aug 2007 17:48 GMT | 18 |
I like the extras, especially the 7 corporations which are a bit like the religions. Build a special "missionary" a con man :) to spread the corporation. City founding the corporation gets cash per city the corp. is spread to -
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