| Thread | Last Post | Replies |
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| Map of USA | 30 Dec 2006 03:01 GMT | 1 |
Does anyone have a map of USA for Warlords that I can download? Medium or large doesn't matter. I like to play on terrain that I'm familiar with. Thanks,
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| warmonger vs builder | 23 Dec 2006 14:47 GMT | 14 |
These seem to be the two extremes among players. Now, from many posts I get useful tips but they all seem to rely on detailed knowledge of your units/cities. I think of myself as an extreme builder. By the year 1900 I
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| Civ 4 | 22 Dec 2006 06:58 GMT | 7 |
3 gold mines and six flood plains in my starting city! 8-9
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| Civ4 - Tribal villages | 22 Dec 2006 04:36 GMT | 8 |
Is picking up a tribal village with your cultural influence expansion equivalent to picking it up with a scout unit? Or is it just equivalent to picking it up with eg. a warrior? Thanks
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| Civ4 : How large is your typical unit stack? | 21 Dec 2006 03:09 GMT | 18 |
I'm a builder, not a warmonger, and in previous civs I relied on a late-game blitz with loads of units of a single type (generally tanks). But the new combat/promotion system works against this AFAICS. So, how many units would you recommend a stack should be?
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| Civ 3: How good are automated workers? | 18 Dec 2006 18:29 GMT | 17 |
I've had great success with handling early exploration with 5-8 automated warriors. They just zip around the map, primarily in the direction of the "shroud". Occasionally I do have to intervene to "activate" a warrior who is not exploring, and (G)o him to a more
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| Civ4 - no map editor? | 13 Dec 2006 13:20 GMT | 5 |
Is there no equivalent of the one in Civ3, where you could change game rules, civilization starting characteristics, etc.? World Builder doesn't really seem to be equivalent.
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| Civ4 : checking units by city? | 11 Dec 2006 22:45 GMT | 6 |
AFAICS there's no way to do this without going through them one-by-one? It was much easier on Civ3 - you could sort units by type, or by city, making it much easier to find which of your cities need their defences beefing up.
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| Most formidable opponent? | 11 Dec 2006 13:49 GMT | 8 |
Which leader do you least like to find nearby? In Civ3, in Civ4?
 Signature Paul 'Charts Fan' Hyett
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| Civ 3: Courthouse in capital city? | 10 Dec 2006 02:06 GMT | 8 |
Is there any advantage to building a courthouse in one's capital city, besides the increased propaganda resistance? I seem to be researching very slowly, early on, so I quickly run out of things to build in my capital.
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| civ3 combat questions | 08 Dec 2006 22:18 GMT | 2 |
I played the original Civ 3 in 2002, a little bit, and now I've started playing Civ 3 Complete. But there are a few things that the manuals do not seem to address: 1. What is the defensive bonus given to a Fortified unit? IIRC it was
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| [Civ3] Exhausting Strategic Resources | 08 Dec 2006 09:24 GMT | 10 |
I found out the hard way last night that some resources can be exhausted and disappear (didn't even have enough coal to run a single line to link the 8 cities I had). Pages 85 & 86 in the manual which describes the strategic resources doesn't mention that and if the
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| Civ veterans | 08 Dec 2006 06:23 GMT | 46 |
How many of us here have been playing Civ since the original game came out? Can you remember just how amazing Civ1 seemed at the time. :)
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| Civ 3 Pollution Reduction | 05 Dec 2006 16:50 GMT | 14 |
Just got Civ3 Complete a couple of days ago, despite barely being able to handle Warlord in Civs 1 & 2. :P So far, the only things about Civ3 I find to be inferior to the previous games are: * Having the techs grouped by Age and not being able to run ahead
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| Civ4 - any feature you forget to use? | 05 Dec 2006 10:00 GMT | 6 |
Having only just migrated from Civ3, I tend to forget to use cottages and civics. Also, I've rarely used submarines in any version of Civ - as a builder, I just seem to have little use for them.
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