| Thread | Last Post | Replies |
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| Empire Deluxe and the Perfect General have returned. | 31 Aug 2003 08:33 GMT | 1 |
Killer Bee Software, http://killerbeesoftware.com, has released their first versions of the revival of two of Mark Baldwin's classic strategy games, Empire Deluxe Internet Edition and The Perfect General Internet Edition. These games are based upon the old source base and
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| PTW v1.27f : where is the patch?? | 30 Aug 2003 20:17 GMT | 1 |
on http://www.civilization3.com/support.cfm is a link to a new patch: ftp://ftp.infogrames.net/patches/civ3ptw/Civ3PTW127f.exe but there seems to be no such server (anymore?) any other way to get the patch?
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| civilisation III 1.29f | 26 Aug 2003 17:10 GMT | 2 |
hi does anyone have a crack for this version ? all help would be appreciated ty
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| Double Your Pleasure: Earth Map? | 22 Aug 2003 16:01 GMT | 5 |
I have PTW and have updated DYP with the graphics mods. After months of playing only modified what-if scenarios with the Teturkhan scenarios I'm ready for a DYP change. I started a game, and it seems pretty neat, but I only play Civ3 on Earth maps.
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| Conquer the city | 21 Aug 2003 14:30 GMT | 1 |
I have played civ3 for long time, and every time when I try conquer an enemy city early, I just don't get the city. It just disappear, leaving only my unit in the place where the city should been. Does anybody know why this happens, because none of my friends don't have this ...
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| spaceship | 21 Aug 2003 03:16 GMT | 2 |
When I try to build any part of the space shuttle none of my cities are capable. Any ideas why?
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| PTW Patch Bug? | 18 Aug 2003 23:17 GMT | 1 |
When I wipe out a civ I get a "?" mark in the communications advisor window. In regular Civ III I used to get that for any civs I have not met yet. But in PTW it was removed and I just got empty spaces where the unkown civs will eventually be. I never saw the "?" for
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| Mod Question | 18 Aug 2003 20:30 GMT | 1 |
Is there a way to make units 'tradable/giveable' in the civ editor? I think smuggling arms would be a neat addition to add to the realism... Colon Pee :P
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| Latest patch for PTW (Europe) | 17 Aug 2003 00:06 GMT | 1 |
Can anyone tell me what's the latest patch for the European version?? ;-)
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| how do i turn of "preserve random seed"? | 16 Aug 2003 17:56 GMT | 3 |
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| luxury, export or preserve? | 15 Aug 2003 18:34 GMT | 2 |
If I have 2 source of wine, does my citizens become more happy then if I only have 1 source of wine?
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| Newbie ideas | 11 Aug 2003 10:37 GMT | 7 |
I like to play diplomatic/cultural. I was just wondering, if I am the only one using these ideas: 1) if another country has a colony - build a city and get the horse or iron or whatever yourself
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| Culture victory - one city 20,000 points? | 11 Aug 2003 01:25 GMT | 1 |
To clarify, this isn't a one city challenge, I am just trying to get a cultural win by getting my capital city to the 20000 mark. (Bored of space race wins) Regent level, Celts, Large land mass, continents, 6 other civs, was 7 but
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| LAN-game very slow? | 10 Aug 2003 14:48 GMT | 1 |
I've just started toying with LAN games (PTW v1.27f) on my home network. We have the problem that the units, games, battles, etc. are responding very slow to orders. For example: when I give a unit an order to move 1 square I have to wait
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| Editing Rules | 10 Aug 2003 12:35 GMT | 5 |
I'm playing around with the Civ3 PTW editor and was wondering if it's at all possible to create a set of rules and have them apply to "any" map/game instead of having to randomly generate a landmass in the editor each time?
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