| Thread | Last Post | Replies |
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| Mayhem more | 29 Jun 2006 06:22 GMT | 7 |
Hee - I'm gettin' the hang of these mayhem missions. Just completed one and did three of the side missions and finally defeated Blast Furnace, who's always topped me before. I would have done the fourth side mission but I couldn't figure out where it was - finally clued that it's ...
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| Necromancy Henchmen levels | 28 Jun 2006 20:43 GMT | 6 |
Ok, this is what I have so far... Level 1: 1 zombie Level 6: 2 zombies Level 12: 2 zombies, and a grave-knight
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| COH + COV Patch Notes for 2006-06-27 (June 27th, 2006) | 28 Jun 2006 14:13 GMT | 6 |
COH + COV Patch Notes for 2006-06-27 (June 27th, 2006) http://www.coh.com/news/patch_notes.html ===== 6.27.06
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| Video fix | 28 Jun 2006 07:16 GMT | 1 |
Well, multiple rounds of testing and waiting for crashes proved my 6800 GT had some kind of intermittent bug. Dammit, that was a great card - how great I never knew until I'd had it a while and chanced on some reviews and benchmarks - and they don't make it any more, for reasons ...
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| Gangbuster badge | 26 Jun 2006 17:49 GMT | 10 |
Okay, so a couple of days of soloing newspaper missions has pulled me to 33.5 or so... *sigh*. I wasted time collecting the Lorekeeper badge - I've outleveled Tarixius. I had the Villain badge - I've outleveled Creaky Kragen or whatever his
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| Finishing a Mayhem Mission | 26 Jun 2006 13:37 GMT | 3 |
Ok, I've attempted two mayhem missions so far, one with my corruptor, and one with my MM. I can't seem to finish them. I've robbed the bank, beaten the hero, but still no "mission completed" or "return to exit" prompt has come up.
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| Thanks from the Infinity server | 24 Jun 2006 02:46 GMT | 7 |
I wanted to introduce myself to the newsgroup and say thanks to the author of Herocia. I found the group a few days ago and followed the link in Shen's sig to the key bind guide on Heroica. I found many useful things there but one in particular.
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| I know a secret! | 24 Jun 2006 02:40 GMT | 46 |
Wow... I've like, discovered a huge secret. You know how you find zones where foes are slugging it out between factions? Like CoT and Arachnos? Pretty cool, eh? Did you know that if you sneak up on them... they're not fighting? They're
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| EBs on the sidewalk | 23 Jun 2006 19:27 GMT | 2 |
I thought Elite Bosses were mission only. I came across a 33-34 (orange to me at 33) Longbow Ballista in north St. Martial. Leftover from an ambush? There weren't many players on. Or do these bastards (speak of the devil, as we were just doing in another thread) street-spawn?
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| Server downtime | 22 Jun 2006 07:09 GMT | 8 |
So I'm doing a little newspaper mission grinding when the red "get your butts off now" message comes along. I finish the mish and log. Curious, I check the web site and find: ======
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| Mastermind and Leadership pools any good? | 22 Jun 2006 06:27 GMT | 21 |
Ok, so I've got my bot MM up to 15, and am now seriously looking at the alternate pools trying to figure out how I want to set him up. I've decided on Flight for the travel power, toyed with Stealth just for the defense and keeping my relatively squishy a.s out of the fire, but ...
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| Heavy crash on exit | 21 Jun 2006 19:58 GMT | 7 |
Anyone else get a heavy system crash on exit from CoV? I did earlier - screens went scrambled, system shut down and started a reboot, came up funky with no video after the boot sequence and had to be hard-restarted. Generated a BIOS error that the CPU speed was faulty and had ...
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| What do you get with Slotting MM powers? | 21 Jun 2006 15:00 GMT | 2 |
I mean the summon zombie power. It says you can slot in enhance heal, enhance damage, and a few others. What benefits do these have? Do your zombies (or robots) have more hp?
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| Navigating by loc | 20 Jun 2006 02:05 GMT | 3 |
Before I accidentally entered the dead zone (that would be Sharkhead on Victory, where there was a connect problem and everyone in the zone got a momentary mapserver disconnect every ten seconds... it took 5 attempts or so to move to a new spot, so if you were far from a gate you ...
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| Pet bugs and Mayhem Missions... Argh! | 20 Jun 2006 01:22 GMT | 35 |
Is it just me, or is anybody else out there finding Mayhem Missions a royal pain in the a.s for MasterMinds since I-7? I can breeze through them with my Stalker, but when it comes to my MasterMind the pets are just too unstable. I regularly lose complete control of one pet - it ...
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