| Thread | Last Post | Replies |
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| Has anyone noticed? | 31 Oct 2004 22:40 GMT | 38 |
Outbreak, when looking at the in-game map, is in the same location as 'The Hollows'? 'The Hollows' is in a location, that with the game supplied fold out or in-game map, has the green-line running through it, yet there are no
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| Zapp-less | 31 Oct 2004 04:20 GMT | 24 |
Made 12 with my blaster. Picked Zapp. Stupid me. Should be named ZZZZZZZZZZZZZZZZZapp. I slotted it with one DO accuracy;
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| COH HALLOWEEN EVENT | 31 Oct 2004 01:33 GMT | 2 |
The GREAT PUMPKIN spawns randomly in every zone. The team that gets the Badge for it is the first to attack it. Click random doors in a zone appropriate to your level (you can reclick the same door later provided you wait a minute between clicks). Clicking
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| Trick or treat | 30 Oct 2004 07:29 GMT | 1 |
So, got tired of getting booted/lost map/and everything, so I logged for about a half hour. Get back on, and instead of doing T/T, I advertise and get picked up by some guys I had earlier in the day teamed with. Door missions, cool.
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| Annoying Treats | 30 Oct 2004 04:13 GMT | 1 |
Well, one sick bastard gave me an apple with a razor on it. And some other guy was just handing out piles of Chick Tracts. I haven't seen a flaming bag of poo, yet. So at least that's something.
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| What's Your "Perfect Team"? | 30 Oct 2004 01:43 GMT | 8 |
I was discussing CoH on chat with a friend, and he laid out for me what he considered the "perfect" team: 1 Dark, Force Field, or Storm Defender 1 Radiation or Kinetic Defender
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| Super Speed Stutter? | 29 Oct 2004 23:45 GMT | 7 |
Last night, my scrapper finally earned his travel power, Super Speed. Very cool power, but the game seemed to lag and stutter a lot while it was on. It wasn't like rubber-banding (which I'm used to); it was more like the frame rate droped to 1 fps with occasionally pauses of 2-5 sec ...
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| CoH content these days | 29 Oct 2004 10:38 GMT | 30 |
I played CoH for a few months when it launched. I had great fun with it for a while. It's still hard to describe it, but there was just something very enjoyable about running around thumping bad guys with my cool super powers. Alas, it did eventually get a bit stale for me. That ...
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| Darn, being a Hero is tough | 28 Oct 2004 21:55 GMT | 19 |
Living in the UK, actually getting hold of City of Heroes (having seen all the videos and the features and wanting to see what it's like) is incredibly difficult. It's amazing how few companies actually ship games from the US to the UK.
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| This just in... | 28 Oct 2004 13:43 GMT | 46 |
So my friend and I are teamed and he picks the wrong mob. A pair of lvl 15 calibans put my lvl 14 MA scrapper down before I even know they're there. My Controller partner in crimefiighting draws them off a ways and I use my Awaken just as he gets put down himself. They run back ...
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| Dark/Dark Defenders: What's changed? | 27 Oct 2004 21:50 GMT | 3 |
On the forums, I keep seeing people talking about how, since update 2, Dark/Dark Defenders have somehow become more worth playing. I was just wondering...aside from the Twilight Grasp animation, what's changed?
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| Why is balance important... | 27 Oct 2004 13:54 GMT | 42 |
...in a non-PVP MMOG? Why worry about how others play? You're not competing with them! I've seen this asked many times. The answer is quite simple: It's a multiplayer game in which many people wish to team. If one built is
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| Hello Former UO'ers | 27 Oct 2004 04:22 GMT | 14 |
Hey all, see quite a few of you from back in the good ole UO days, Hows everyone doing these days (thank god my ISP finally picked this NG up) Quantum Tarantino of Victory
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| Slotting Recharge to maximize Dps | 26 Oct 2004 17:42 GMT | 185 |
Many have noted the advantages of slotting Recharge Reduction and thus attacking faster. But did you know that it can be more damaging slotting straight damage enhancement? EXECUTIVE SUMMARY
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| Suggested a new inspiration last night... | 26 Oct 2004 00:58 GMT | 2 |
After yet another interminable wait for players to make the Hollows Death March out to a mission site clean across the map, I had an idea. Why not a Recall inspiration? Price it like an Awaken, and it'd save a helluva lot of time through hazard zones if people carried one or two ...
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