| Thread | Last Post | Replies |
|
| Baldur's Gate II Manuals | 30 Jun 2005 14:23 GMT | 4 |
Baldur's Gate II Manual I have just received my Baldur's Gate II AoA and ToB having ordered it second hand. Can any body tell me where I can download the manuals as they were not part of the package. I have tried downloading them from thiswebsite
|
| CLUAConsole not working properly | 26 Jun 2005 15:53 GMT | 5 |
Whenever I try to 'Create Item("")' or 'Create("")' using the 'CLUAConsole' the quotation marks in the brackets turn to @ symbols. These cheats used to work but I have now changed my computer and it uses a different OS. Can anybody tell me what has gone wrong and if possible how ...
|
| Evil/Neutral Party advice | 23 Jun 2005 15:46 GMT | 4 |
I've got BG1/BG:ToSC/BG2/BG:ToB all installed under BGtutu, and I've just restarted from scratch with an evil female half-elf bard (skald kit). Right now, I'm only in chapter 1, but I'm at a loss on who to put in my party.
|
| Romances | 22 Jun 2005 15:02 GMT | 7 |
Just coming back to this game after a long hiatus. I know the Aerie & Jeheira romances are mutually exclusive, but how far can you play the field with both Aerie & Viconia? Does anybody know of a mod that would allow this?
|
| Boots of Speed Not Working in BG1Tutu | 19 Jun 2005 09:13 GMT | 11 |
I tried to spawn the Boots of Speed with the CLUAConsole command (Coudn't wait until chapter 4 for Cloakwood mines). I used BOOT01. I assign it to my characters and the haste icon shows up in the portraits but it doesn't work. If I assign it to a mod NPC (Finch) it works fine.
|
| Question: Is it possible to keep npcs like saved char file for replaying the game | 17 Jun 2005 15:49 GMT | 7 |
I hate building up iomem in a new game after ive already finish the game through tob getting her to level 36 and haveing to begin again with her at level 8. Any suggestions? Thanks
|
| Idea for a Mod (A Good One) | 16 Jun 2005 17:05 GMT | 9 |
I've been replaying BG1 again through Tutu and it's reminded me how annoying the walking pace is. How about a mod where if you are in populated area such as a town it will automatically keep everyone hasted, but NOT when a hostile character shows
|
| BG2: Can You Get Your Lover's Equipment Back After Killing Bodhi? | 14 Jun 2005 20:18 GMT | 4 |
The subject says it all. My female character was having something of a "romance" with Sir Anomen (actually, she's just toying with him -- being nice to him to keep him around. She'll get around to breaking his heart later). Well, he was turned into a vampire by Bodhi, I
|
| BG2 online | 14 Jun 2005 18:59 GMT | 2 |
I know it has been a while since BG1 and 2 were released but I heard that they were great games and I think I'm gonna go pick up BG2. Before I get it I just wanted to know if there was the option to play on a LAN and not just online.
|
| Did anyone ever do a Diablo mod for Infinity Engine games? | 11 Jun 2005 11:36 GMT | 2 |
I found some info on a Baldur's Gate mod for Diablo II: http://www.insidemacgames.com/news/story.php?ArticleID=5009 ...and now I'm interested in whether or not someone's done it the other way around: going after Diablo in an Infinity Engine game. (The one I
|
| BG2 - starting out | 11 Jun 2005 04:24 GMT | 7 |
HI, I am in the process figuring out what character to play. I am quite keen to play an archer, but would like to keep Minsc as well. Is it a waste to have two rangers in the party? Is it Ok to start out without a pure fighter, am thinking of picking up mazzy at some stage? She ...
|
| BG1 mod request | 03 Jun 2005 13:33 GMT | 1 |
Has anybody written a mod for BG1, whereby if you abandon characters you have the option to tell them to go back and wait for you at some civilized place (like in BG2, characters will go back to the Copper Coronet, or Valygar to his cabin, or Mazzy to Trademeet, etc.)?
|