| Thread | Last Post | Replies |
|
| Here's the situation... | 15 Nov 2004 05:27 GMT | 5 |
Anomen just died the final death (hush all you Anomen haters - this was a sad event) and since my character was in a romance with him I'm wondering whether I want to continue on with my current game or start a
|
| Guarded Compound -Spoiler | 15 Nov 2004 05:27 GMT | 4 |
The first time I did this I opted for "The lesson". Walked to the end of the room and fought the summoned creatures toe to toe. My group got a little damaged. So, I reloaded and tried again. This time I cast Haste on the group and had one member of the group walk to the end ...
|
| Chloe leaves at Tree of Life | 15 Nov 2004 05:26 GMT | 7 |
I have a female human fighter/mage protagonist, Imoen and Chloe. In the Tree of Life conversation she leaves the group leaving me without another tank. She's not in a romance with the protagonist (I tried to get it working but didn't happen). She's very friendly with Imoen but I ...
|
| BG1: I can't get to Ulgoth's Bread | 15 Nov 2004 05:26 GMT | 15 |
from which area can I enter Ulgoth's? And yes I'm already in Chapter 7. From the Farmlands I can't find any way to the west. Thx, Gideon
|
| [OT] Anybody know anything about swords? | 13 Nov 2004 22:49 GMT | 7 |
sorry for the OT posting but this is the only group were I think someone might be able to help me (alt.swordfighting seems pretty dead). Sometimes when reading fantasy books, I've come across the phrase "he loosened his sword in it's sheath" or something like that. I never
|
| creatures needing plus 4 or better to hit | 13 Nov 2004 03:08 GMT | 2 |
Can anyone tell me what creatures and assorted bag guys need +4 or greater weapons to hit (in SoA and ToB)?
|
| Planescape: Torment Mods (Lack of) | 11 Nov 2004 16:52 GMT | 6 |
Last time I looked there were still no PST gameplay mods, how come? Is it not very popular? -- Burning_Ranger
|
| Modding Newbie | 11 Nov 2004 16:33 GMT | 1 |
I'm thinking of starting modding by making a few simple weapons for BG2. I've already successfully made a few items using a program called Smithy but I'd like to use the BAMs and other graphics from other IE games like PST and IW.
|
| Dual Class and Weapon Proficiencies | 11 Nov 2004 15:21 GMT | 3 |
Dearest gurus, Starting a BG2 game with human fighter with 4 slots in sling. Straight after Imoen opens cage, dual-class human fighter to mage. Get to spend 1 slot on sling. Realise we don't get to enjoy the other proficiencies slots from
|
| Changing Alignment | 10 Nov 2004 01:23 GMT | 9 |
The tests in hell changed my character's alignment from Neutral Evil to True Neutral. I'd like to change back. Can I just edit my alignment with ShadowKeeper or is there some global variable that needs to be changed also? --
|
| Poison Necro | 09 Nov 2004 05:38 GMT | 1 |
Hey, I was thinking on building a Poison Necro.... I don't think he would be very powerfull but it should be interesting. Mi idea is to give 20 points to poison nova, poison corpse explotion and poison dagger, and a couple point to lower resistance.
|
| Gold Robot Suit? | 06 Nov 2004 10:35 GMT | 3 |
I saw ages ago that if you somehow did something between Baldurs Gate 1 and 2 you could get a large gold suit that looked like a robot. Was this an April fools joke or did I dream it or is it in fact real? Any info would be very handy!
|
| BG1:TOTSC NPC Voices Swapped??? | 02 Nov 2004 19:52 GMT | 1 |
I had a file corruption causing an assertion error so deleted the cache and tried copying some files from the BG CD's to the Data folder. Now I'm finding the NPC voices are all swapped around and not matching the correct NPC. Some of them are from characters not even in my party!
|
| RPG games with NPC banter | 02 Nov 2004 14:43 GMT | 13 |
One of the things I've always enjoyed about BG2 is the character interaction, esp. the banter that crops up between the PC and the various NPCs in the party. Can any of you recommend other computer RPGs that have a similar level of
|