Miyamoto talks about Polygons "Polygon movement is essential in the creation of 3D games. Therefore, we are taking various steps to simplify polygon movement. Namely, this includes calculation of polygon display, properly shading and lighting
Eiji Aonuma was interviewed in the latest issue of Official Nintendo Magazine (UK): "Ocarina of Time was the first title I worked on, and I was continuously tackling challenges every day during its development, so
Beginning with the October sales data, which is due later this month, NPD is going to cut way back on what they share on a monthly basis with their non-paying customers, i.e. media. What does this mean?