Game Forum / Xbox / General Xbox Topics / September 2008
Kojima: MGS4 "Probably not possible" on 360
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Bill Cable - 26 Aug 2008 19:39 GMT http://www.shacknews.com/onearticle.x/54402
So much for the inevitable port...
I just finished MGS4 last night. Fantastic game! Well worth the straight 10s. It was a far better game than GTA4, IMHO.
-- Bill Cable - Steelers Fan & Star Wars Collector http://CreatureCantina.com <----- funny! cable@creaturecantina.com
ksdj1@webtv.net - 26 Aug 2008 21:37 GMT > http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 6 lines] > Bill Cable - Steelers Fan & Star Wars Collectorhttp://CreatureCantina.com <----- funny! > ca...@creaturecantina.com What kind of disturbs me sometimes, because a lot of people ask me about this PS3/360 question, is that it's not about the hardware," he concluded. "I want people to look at the game itself. Sometimes I even feel like it should be on a PC so that people don't ask me about hardware and platforms."
Jonah Falcon - 26 Aug 2008 22:25 GMT He didn't say "probably". He said "may". There's a wide gulf between the two - and it's that sort of non-confirmation that says, "Yes, it's coming to 360 and PC."
And please don't even try to tell me MGS4 is not possible on a PC.
The alMIGHTY N - 27 Aug 2008 00:41 GMT > He didn't say "probably". He said "may". There's a wide gulf between > the two - and it's that sort of non-confirmation that says, "Yes, it's > coming to 360 and PC." Please explain how you come to this conclusion. He very clearly states that the game is probably not possible on the Xbox 360 because the code was very much optimized for the Playstation 3's architecture.
His tone and his choice of words make it quite obvious that he is not involved in any attempt to produce an Xbox 360 version (which would be nowhere near a straight port) or even interested in trying that.
His statements about PCs are just to illustrate that he's sick and tired of people talking about platforms and would rather they just enjoy the game for what it is.
> And please don't even try to tell me MGS4 is not possible on a PC. It's not about whether it's possible on the PC. It's about whether it's even worth trying to create a PC version which would require the same drastic redesign as an Xbox 360 version would.
Nick Soapdish, Jr. - 27 Aug 2008 01:37 GMT > > He didn't say "probably". He said "may". There's a wide gulf between > > the two - and it's that sort of non-confirmation that says, "Yes, it's [quoted text clipped - 11 lines] > tired of people talking about platforms and would rather they just > enjoy the game for what it is. Wait........Jonah is now trying to parse words to try to justify his conclusion that MGS4 will come out for the 360? The same Jonah who claimed that the PS3 could NEVER, EVER handle Gears of War? And whose GoW claim was refuted by UT3 for the PS3 having the same type of graphics as Gears?
And believe me, I can understand why Kojima is tired of people talking about platforms. Half (at least!) the posts here are about how my dad's console can kick your dad's console's a.s, thanks to geniuses such as Bligmerk and Jonah.
> > And please don't even try to tell me MGS4 is not possible on a PC. > > It's not about whether it's possible on the PC. It's about whether > it's even worth trying to create a PC version which would require the > same drastic redesign as an Xbox 360 version would. elrous0@pop.uky.edu - 27 Aug 2008 14:53 GMT > And believe me, I can understand why Kojima is tired of people talking > about platforms. Half (at least!) the posts here are about how my > dad's console can kick your dad's console's a.s, thanks to geniuses > such as Bligmerk and Jonah. Actually, it's due to Microsoft, Sony, and Nintendo and a little thing called competition. And that competition, like it or not, benefits ALL of us. Do you think that MS would have extended their warranty on RROD 360's if Sony hadn't been breathing down their necks? Do you think Sony would have ever introduced PSN if Xbox Live had never come along? I like the fact that no one console completely dominates right now. Keeps all sides on their toes.
The alMIGHTY N - 27 Aug 2008 16:37 GMT On Aug 27, 9:53 am, elro...@pop.uky.edu wrote:
> > And believe me, I can understand why Kojima is tired of people talking > > about platforms. Half (at least!) the posts here are about how my [quoted text clipped - 8 lines] > I like the fact that no one console completely dominates right now. > Keeps all sides on their toes. What does your post have to do with Nick's? He's talking about the inane focus on individual hardware platforms leading to pissing contests that fuel the "what about my platform" mentality whereas you're just talking about the general existence of different platforms and how they benefit the industry.
The alMIGHTY N - 27 Aug 2008 16:35 GMT > > > He didn't say "probably". He said "may". There's a wide gulf between > > > the two - and it's that sort of non-confirmation that says, "Yes, it's [quoted text clipped - 15 lines] > conclusion that MGS4 will come out for the 360? The same Jonah who > claimed that the PS3 could NEVER, EVER handle Gears of War? LOL
Did he actually say that? I remember having a debate with Blig where I stated that being able to hijack Gears of War assets into the Unreal Tournament 3 editor was not the same as being able to create the Gears of War single-player campaign on the Playstation 3.
> And whose > GoW claim was refuted by UT3 for the PS3 having the same type of [quoted text clipped - 4 lines] > dad's console can kick your dad's console's a.s, thanks to geniuses > such as Bligmerk and Jonah. It's not about kicking a.s... it's about pissing further.
> > > And please don't even try to tell me MGS4 is not possible on a PC. > [quoted text clipped - 5 lines] > > - Show quoted text - NiGHTS - 27 Aug 2008 18:37 GMT >>>> He didn't say "probably". He said "may". There's a wide gulf between >>>> the two - and it's that sort of non-confirmation that says, "Yes, it's [quoted text clipped - 18 lines] > Tournament 3 editor was not the same as being able to create the Gears > of War single-player campaign on the Playstation 3. http://groups.google.co.uk/group/alt.games.video.xbox/msg/4053e2bf5e889110
 Signature NiGHTS/Nightcrawler [mWo] I feel asleep!
"If Gods so fuckin' perfect why'd he f.ck up on you?"
Dingo Warrior - 27 Aug 2008 09:32 GMT > > He didn't say "probably". He said "may". There's a wide gulf between > > the two - and it's that sort of non-confirmation that says, "Yes, it's > > coming to 360 and PC." > > Please explain how you come to this conclusion. Console fanaticism plus wishful thinking with a dash of insanity.
The alMIGHTY N - 27 Aug 2008 16:39 GMT > > > He didn't say "probably". He said "may". There's a wide gulf between > > > the two - and it's that sort of non-confirmation that says, "Yes, it's [quoted text clipped - 3 lines] > > Console fanaticism plus wishful thinking with a dash of insanity. Simmer over medium heat, add a teaspoon of dumbass and a 1 1/2 cups of annoying, bring to a boil, remove from heat, let stand 5 minutes, and voila, you've got Blig Falcon Chowder.
Doug Jacobs - 27 Aug 2008 00:21 GMT In alt.games.video.xbox Bill Cable <billcable@gmail.com> wrote:
> http://www.shacknews.com/onearticle.x/54402 > > So much for the inevitable port... Yeah, yeah. We've heard this before about other games and other consoles, but it seems everyone changes their tune once money gets thrown around.
 Signature It's not broken. It's...advanced.
Jonah Falcon - 27 Aug 2008 00:27 GMT > In alt.games.video.xbox Bill Cable <billca...@gmail.com> wrote: > [quoted text clipped - 7 lines] > -- > It's not broken. It's...advanced. Shane Bettenhausen: Devil May Cry 4 will NEVER EVER EVER be on the 360. Heck, Blig Merk was blathering how UT3 would never be on the 360 because somehow it couldn't handle the Unreal engine.
The alMIGHTY N - 27 Aug 2008 20:42 GMT > > In alt.games.video.xbox Bill Cable <billca...@gmail.com> wrote: > [quoted text clipped - 10 lines] > Shane Bettenhausen: Devil May Cry 4 will NEVER EVER EVER be on the > 360. Fans assumed that Capcom would never "sell out" that franchise. There weren't technology issues at hand.
Metal Gear Solid 4 could certainly be ported to the Xbox 360 but perhaps it requires too much of a time and manpower investment that it may not be worth it to Konami.
> Heck, Blig Merk was blathering how UT3 would never be on the 360 > because somehow it couldn't handle the Unreal engine. Are you sure about that? I don't think even Blig Merk would say something like that considering Gears of War uses Unreal Engine 3.
khee mao - 28 Aug 2008 19:46 GMT On Aug 26, 7:27 pm, Jonah Falcon <jonahny...@mindspring.com> wrote:
> On Aug 26, 7:21 pm, Doug Jacobs <djac...@shell.rawbw.com> wrote: > [quoted text clipped - 13 lines] > Shane Bettenhausen: Devil May Cry 4 will NEVER EVER EVER be on the > 360. Fans assumed that Capcom would never "sell out" that franchise. There weren't technology issues at hand.
Metal Gear Solid 4 could certainly be ported to the Xbox 360 but perhaps it requires too much of a time and manpower investment that it may not be worth it to Konami.
> Heck, Blig Merk was blathering how UT3 would never be on the 360 > because somehow it couldn't handle the Unreal engine. Are you sure about that? I don't think even Blig Merk would say something like that considering Gears of War uses Unreal Engine 3.
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more likely it'd be a 6 disc set, which would make it a sure money loser.
The alMIGHTY N - 28 Aug 2008 21:37 GMT > On Aug 26, 7:27 pm, Jonah Falcon <jonahny...@mindspring.com> wrote: > [quoted text clipped - 32 lines] > > more likely it'd be a 6 disc set, which would make it a sure money loser. Any way you slice it, it requires a good deal of development effort. Konami might think it is worth such an effort but I highly doubt Kojima is going to be involved in such a project at all and he certainly has the pull to say no (he already did it with other versions of previous Metal Gear Solid games).
NiGHTS - 28 Aug 2008 23:09 GMT >> On Aug 26, 7:27 pm, Jonah Falcon <jonahny...@mindspring.com> wrote: >> [quoted text clipped - 30 lines] > certainly has the pull to say no (he already did it with other > versions of previous Metal Gear Solid games). I'd rather see him move onto something else at this point. ZOE, anyone?
 Signature NiGHTS/Nightcrawler [mWo] I feel asleep!
"If Gods so fuckin' perfect why'd he f.ck up on you?"
Glenn Shaw - 29 Aug 2008 02:48 GMT > I'd rather see [Kojima] move onto something else at this point. ZOE, anyone?
Seconded. :)
 Signature Glenn Shaw Indianapolis, IN USA To reply by e-mail, swap the net and cast
The alMIGHTY N - 03 Sep 2008 16:45 GMT On Aug 28, 6:09 pm, NiGHTS <nightsintodreamsYOHOL...@blueyonder.co.uk> wrote:
> >> On Aug 26, 7:27 pm, Jonah Falcon <jonahny...@mindspring.com> wrote: > [quoted text clipped - 32 lines] > > I'd rather see him move onto something else at this point. ZOE, anyone? I wasn't all that impressed by what I've seen of Metal Gear Solid 4 and have never been a big fan of the series so I personally would agree with this sentiment (not necessarily on the ZOE part but definitely something other than MGS).
The alMIGHTY N - 27 Aug 2008 00:35 GMT > http://www.shacknews.com/onearticle.x/54402 > > So much for the inevitable port... > > I just finished MGS4 last night. Fantastic game! Well worth the > straight 10s. It was a far better game than GTA4, IMHO. You're the first fairly reasonable person I've heard state that MGS4 deserves straight 10s.
Most people conclude that it was victim of the same overhype as Halo 3 and GTA IV (although not to the same degree).
Nick Soapdish, Jr. - 27 Aug 2008 01:41 GMT > >http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 8 lines] > Most people conclude that it was victim of the same overhype as Halo 3 > and GTA IV (although not to the same degree). Straight 10s? Nah. Act 3's lost possibilities negated that. How many times could the game have transitioned from cutscene to gameplay during Act 3.........but didn't? Now, if more of the game had been playable.....that would be another story. Act 4 was great, and while I wish Act 1 was longer, it was great, as was Act 2. I only started Act 5, and haven't gotten around to playing the game since, for some unknown reason.
Like Halo 3, it's a good game that's a love letter to the fans....but is often too much a tease, and not a long distance performer.
Bill Cable - 27 Aug 2008 14:32 GMT > Straight 10s? Nah. Act 3's lost possibilities negated that. How > many times could the game have transitioned from cutscene to gameplay [quoted text clipped - 3 lines] > Act 5, and haven't gotten around to playing the game since, for some > unknown reason. The cutscenes in Act 3 were excessive, but the fact that there were earth-shattering reveals one on top the other throughout Eva's monologue kept me enthralled. And being an MGS fan, I'm used to staggering cutscenes from time to time. So they don't detract from my score. Even though there were things I would have done differently, you can't use that an a reason to fault the game when everything Kojima did do was so letter perfect.
My biggest beef was that you didn't get the chance to battle the beast behind the 4th beast. That battle from the original MGS is still probably my all-time favorite boss battle, and I would have been all over a rematch. But the way Kojima handled it was funny, which tempered my disappointment.
-- Bill Cable - Steelers Fan & Star Wars Collector http://CreatureCantina.com <----- funny! cable@creaturecantina.com
The alMIGHTY N - 27 Aug 2008 16:47 GMT > > Straight 10s? Nah. Act 3's lost possibilities negated that. How > > many times could the game have transitioned from cutscene to gameplay [quoted text clipped - 9 lines] > staggering cutscenes from time to time. So they don't detract from my > score. In which case the straight 10s you agree with and that you'd give it are basically only relevant to Metal Gear Solid fans just like the straight 10s given to Halo 3 are only applicable to Halo fans.
What most of us are looking for are unbiased, unhyped, unexaggerated scores for games. For instance, while the textures are great the graphics engine itself isn't anything mindblowing and the art design isn't terribly enthralling so how could it get a 10 there?
I can understand a 10 for audio since many people have been raving about how good the audio samples are.
Gameplay? 10? I don't know about that. It's tough to give a game a 10 score in gameplay when more than half the time you're not actually *playing* the game but watching a cutscene which is 0 percent gameplay.
Story? 10? Again, only if you're a Metal Gear Solid fan. The story gets quite convoluted and it's almost universally agreed that they throw in way too many things rather haphazardly to try to tie up every possible loose end from the undeniably convoluted game story history of the entire series.
I have a couple of Metal Gear Solid diehard fanatics as friends who even said that it seemed like a bit too much at once just to get through the story telling.
> Even though there were things I would have done differently, > you can't use that an a reason to fault the game when everything > Kojima did do was so letter perfect. Except when the game isn't letter perfect...
> My biggest beef was that you didn't get the chance to battle the beast > behind the 4th beast. That battle from the original MGS is still [quoted text clipped - 5 lines] > Bill Cable - Steelers Fan & Star Wars Collectorhttp://CreatureCantina.com <----- funny! > ca...@creaturecantina.com Robert P Holley - 03 Sep 2008 19:39 GMT > >http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 4 lines] > > You're the first fairly reasonable person You're new around here, aren't you? Bill Cable has been a Sony-loving gal since the mid 90s. He makes no bones about his hatred of anything non-Sony and his love for everything that is Sony. :)
On a side note, MGS4 is the worst rated MGS game out of the four.
The alMIGHTY N - 04 Sep 2008 16:01 GMT > > >http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 10 lines] > > On a side note, MGS4 is the worst rated MGS game out of the four. I know that Mr. Cable is an unabashed Sony lover. I wouldn't go so far as to call him a fanboi in the sense that he's not an immature shmuck like, say, Blig, Alvin, Swam (sometimes), Jonah, etc.
He seems fairly intelligent, if biased.
I know plenty of Sony fanbois who didn't even think MGS4 was all that.
Bill Cable - 05 Sep 2008 13:22 GMT > > > >http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 18 lines] > > I know plenty of Sony fanbois who didn't even think MGS4 was all that. I don't "hate" all things non-Sony. I've actually owned a lot of Nintendo consoles. Haven't picked up a Wii yet, as I find it's a lot easier with Nintendo to pick up the console when it's $99, buy the 7 or 8 good first-party games off eBay, and play it for 6 months or so. I still need to beat Twilight Princess, which I grabbed for the Cube... just been too busy with my PS3 to make the time.
I've criticized the 360 a lot due to the crippling, moronic decisions made to rush it to market, and offer a cheaper unit which affects development across the board. And those criticisms have born themselves out. RROD, anyone? 3 and 4 DVD games? Ridiculously expensive proprietary HDDs? I think those are all universally recognized as weaknesses.
OTOH, I've been nothing but impressed with the PS3. I do wish the good JRPGs would start dropping, but they'll come in time. Otherwise it's been a banner year, with GTA4 and MGS4. Those two games alone have made my year. Everything else is gravy. If LBP matches the hype, this could be the best year of gaming I've had.
-- Bill Cable - Steelers Fan & Star Wars Collector http://CreatureCantina.com <----- funny! cable@creaturecantina.com
The alMIGHTY N - 05 Sep 2008 17:06 GMT > > > > >http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 30 lines] > development across the board. And those criticisms have born > themselves out. RROD, anyone? RROD has certainly been a problem for a percentage of owners but it's a non-factor for the majority who have had no problems whatsoever with their consoles.
Does it suck? Yes. Does it matter to most of us, though? Not really.
> 3 and 4 DVD games? Ridiculously > expensive proprietary HDDs? I think those are all universally > recognized as weaknesses. To a degree. Multi-DVD games can't be considered a weakness by anyone who isn't a hypocrite. Some of the Playstation's top games have been multi-disc games.
Expensive proprietary HDDs only look bad now because Sony decided to standardize this generation. Video game consoles have traditionally (as in prior to this generation) used proprietary components and add- ons.
Sony supporters can certainly boast that Sony decided to go a more wallet-friendly route with their device but it's idiotic to call out Microsoft, who is only in their second generation of consoles (as opposed to the fifth for Nintendo and third for Sony), for doing what the competitors were doing for a decade or two.
> OTOH, I've been nothing but impressed with the PS3. I would agree with your sentiment if you look at the hardware out of context. When you factor in the inferior software library with the top most anticipated games being delayed over and over again, I'm not quite as impressed.
It's repetitive at this point and it's cliche to a certain degree, but... the PS3 is a great Blu-Ray player. I'll admit I'm gaming more on it now because MLB 08 is the only decent baseball game out and I happened to pick up the PS3 version of GTA IV first but about 90% of my usage of the system is to watch Blu-Rays or video files.
> I do wish the > good JRPGs would start dropping, but they'll come in time. Otherwise > it's been a banner year, with GTA4 and MGS4. Those two games alone > have made my year. Everything else is gravy. If LBP matches the > hype, this could be the best year of gaming I've had. I would have to say, then, that you must not have been gaming for very long. GTA IV is great and MGS4 isn't bad - those two games hardly constitute "the best year of gaming."
Bill Cable - 05 Sep 2008 18:46 GMT > To a degree. Multi-DVD games can't be considered a weakness by anyone > who isn't a hypocrite. Some of the Playstation's top games have been > multi-disc games. At that time those games were released there weren't any other options available. Final Fantasy VII could only be delivered on CD. In order to deliver the game as envisioned, there was no choice but multiple discs.
The 360 could easily have included an HD-DVD drive at launch. If it had, very few games would require multiple discs. Or hell... if they didn't throw a pile of money at Toshiba to stop them from merging HD- DVD with Blu-ray, we might have had Blu-ray out sooner and the 360 could have included a Blu-ray drive like the PS3. Microsoft just made so many mistakes along the way, all of which really hurt their console.
-- Bill Cable - Steelers Fan & Star Wars Collector http://CreatureCantina.com <----- funny! cable@creaturecantina.com
The alMIGHTY N - 08 Sep 2008 15:45 GMT > > To a degree. Multi-DVD games can't be considered a weakness by anyone > > who isn't a hypocrite. Some of the Playstation's top games have been [quoted text clipped - 4 lines] > to deliver the game as envisioned, there was no choice but multiple > discs. Microsoft made the only logical choice in sticking with DVD-9 for this generation. Neither HD DVD nor Blu-Ray was a proven technology when the Xbox 360 was designed. Hell, they weren't even available for consumers at the time, having launched a half-year (or more in Blu- Ray's case) after the Xbox 360 hit retail shelves.
CDs had been around for a LONG time when the Playstation hit. There was no risk as far as whether the technology would be around for the life of the console.
> The 360 could easily have included an HD-DVD drive at launch. What would have been the point of a Microsoft (not a movie company) gaming console (not a movie playback device) heralding the start of a new generation of movie disc formats?
> If it > had, very few games would require multiple discs. Very few games do. You can count the ones available right now on one hand and still have fingers left over to scratch your a.s.
If Microsoft had done this, they would have increased the development costs across the board for all developers despite the technology being unnecessary for 95% of the games for this generation.
> Or hell... if they > didn't throw a pile of money at Toshiba to stop them from merging HD- > DVD with Blu-ray, we might have had Blu-ray out sooner and the 360 > could have included a Blu-ray drive like the PS3. Microsoft didn't want to use Blu-Ray because they would have lost out on the royalties for iHD/HDi interactivity technology. It's moot now but back then from their perspective... why would they want to concede to a competing product? Microsoft didn't have the same stake in things that the movie studios did.
That's business.
> Microsoft just made > so many mistakes along the way, all of which really hurt their > console. They made a few key mistakes but not including a next-generation optical drive in the machine isn't really one of them (as much as HD DVD supporters like to think so).
Mattinglyfan - 07 Sep 2008 00:30 GMT On Sep 5, 8:22 am, Bill Cable <billca...@gmail.com> wrote:
> On Sep 4, 11:01 am, The alMIGHTY N <natle...@yahoo.com> wrote: > [quoted text clipped - 38 lines] > development across the board. And those criticisms have born > themselves out. RROD, anyone? RROD has certainly been a problem for a percentage of owners but it's a non-factor for the majority who have had no problems whatsoever with their consoles.
Does it suck? Yes. Does it matter to most of us, though? Not really.
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I brought my return box to school so that I could have UPS pick it up from there. Out of the all the kids in my class, 7 knew exactly what it was without me saying anything. Considering there were only 14 guys total, I think it not being a problem to "most of us" is completely false. I was where you were 2 weeks.
> 3 and 4 DVD games? Ridiculously > expensive proprietary HDDs? I think those are all universally > recognized as weaknesses. To a degree. Multi-DVD games can't be considered a weakness by anyone who isn't a hypocrite. Some of the Playstation's top games have been multi-disc games.
Expensive proprietary HDDs only look bad now because Sony decided to standardize this generation. Video game consoles have traditionally (as in prior to this generation) used proprietary components and add- ons.
Sony supporters can certainly boast that Sony decided to go a more wallet-friendly route with their device but it's idiotic to call out Microsoft, who is only in their second generation of consoles (as opposed to the fifth for Nintendo and third for Sony), for doing what the competitors were doing for a decade or two.
> OTOH, I've been nothing but impressed with the PS3. I would agree with your sentiment if you look at the hardware out of context. When you factor in the inferior software library with the top most anticipated games being delayed over and over again, I'm not quite as impressed.
It's repetitive at this point and it's cliche to a certain degree, but... the PS3 is a great Blu-Ray player. I'll admit I'm gaming more on it now because MLB 08 is the only decent baseball game out and I happened to pick up the PS3 version of GTA IV first but about 90% of my usage of the system is to watch Blu-Rays or video files.
> I do wish the > good JRPGs would start dropping, but they'll come in time. Otherwise > it's been a banner year, with GTA4 and MGS4. Those two games alone > have made my year. Everything else is gravy. If LBP matches the > hype, this could be the best year of gaming I've had. I would have to say, then, that you must not have been gaming for very long. GTA IV is great and MGS4 isn't bad - those two games hardly constitute "the best year of gaming."
The alMIGHTY N - 08 Sep 2008 15:48 GMT > On Sep 5, 8:22 am, Bill Cable <billca...@gmail.com> wrote: > [quoted text clipped - 54 lines] > think it not being a problem to "most of us" is completely false. I was > where you were 2 weeks. Once again, your personal anecdotes (and mine for that matter) are irrelevant. Out of the 30 or so people I personally know with Xbox 360s (myself included), only 1 has had any problem at all (RROD).
I ignore these generally worthless examples provided by the Internet vocal and look at, say, statistical reports from companies such as SquareTrade that actually deal in warranties. That data is much more valid and relevant than anything any of us have to say.
> > 3 and 4 DVD games? Ridiculously > > expensive proprietary HDDs? I think those are all universally [quoted text clipped - 39 lines] > > - Show quoted text - Robert P Holley - 08 Sep 2008 13:06 GMT > OTOH, I've been nothing but impressed with the PS3. I do wish the > good JRPGs would start dropping, but they'll come in time. Otherwise > it's been a banner year, with GTA4 and MGS4. Those two games alone > have made my year. Everything else is gravy. If LBP matches the > hype, this could be the best year of gaming I've had. I rest my case.
NiGHTS - 27 Aug 2008 02:23 GMT > http://www.shacknews.com/onearticle.x/54402 > > So much for the inevitable port... > > I just finished MGS4 last night. Fantastic game! Well worth the > straight 10s. It was a far better game than GTA4, IMHO. I don't really have a point, so I'm just going to post random and loosely related thoughts...
- I really liked MGS4, but if I was a reviewer I wouldn't have given it a 10/10 rating.
- I tend to get suspicious when any game gets a 10/10 rating.
- Having said that, I think people who consistently post on forums "no game should ever get 10/10 because no game is truly perfect" are morons.
- I'm gravitating towards a 5 point rating system, which ironically I used to think was dumb.
- The problem I find with the ten point scale is that it's fundamentally flawed. For example, logically an average game should get a 5, yet we all know that the average rating is actually 7. So rather than having 4 ways of telling us a game isn't worth buying, we now have 6. What is it about a game that gets a 2 that makes it worse than a 4? Why even make the distinction?
 Signature NiGHTS/Nightcrawler [mWo] I feel asleep!
"If Gods so fuckin' perfect why'd he f.ck up on you?"
ManBearPig - 27 Aug 2008 07:22 GMT > http://www.shacknews.com/onearticle.x/54402 > > So much for the inevitable port... > > I just finished MGS4 last night. Fantastic game! Well worth the > straight 10s. It was a far better game than GTA4, IMHO. Someone with such a sh.t sense of humour as yourself is obviously mindless and your opinion counts for f.ck all.
The alMIGHTY N - 27 Aug 2008 16:48 GMT > >http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 5 lines] > Someone with such a sh.t sense of humour as yourself is obviously > mindless and your opinion counts for f.ck all. The opinion of anybody in these newsgroups counts for f.ck all.
NiGHTS - 27 Aug 2008 18:33 GMT >>> http://www.shacknews.com/onearticle.x/54402 >>> So much for the inevitable port... [quoted text clipped - 4 lines] > > The opinion of anybody in these newsgroups counts for f.ck all. I dunno, I'm pretty awesome.
 Signature NiGHTS/Nightcrawler [mWo] I feel asleep!
"If Gods so fuckin' perfect why'd he f.ck up on you?"
The alMIGHTY N - 27 Aug 2008 20:44 GMT On Aug 27, 1:33 pm, NiGHTS <nightsintodreamsYOHOL...@blueyonder.co.uk> wrote:
> >>>http://www.shacknews.com/onearticle.x/54402 > >>> So much for the inevitable port... [quoted text clipped - 6 lines] > > I dunno, I'm pretty awesome. Even one as omnipotent as myself realizes what little significance these newsgroups really have in the grand scheme of things. This is just fun.
Robert P Holley - 03 Sep 2008 19:44 GMT > http://www.shacknews.com/onearticle.x/54402 > > So much for the inevitable port... Question: why do you care if a game is exclusive to Sony as long as it comes out for the PS3? What benefit does it provide you, as long as you get the game? Do you have any logical reason for it, or is it more of your sad, vicarious life through a corporation that cares not for you?
Answer the question.
SHaKeY STeVe - 03 Sep 2008 22:43 GMT > >http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 7 lines] > > Answer the question. It gets the starry-eyed XBots' panties in a bunch, that's why...
The alMIGHTY N - 04 Sep 2008 16:02 GMT > > >http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 9 lines] > > It gets the starry-eyed XBots' panties in a bunch, that's why... Careful - you're starting to sound like Jonah...
SHaKeY STeVe - 05 Sep 2008 12:17 GMT > > > >http://www.shacknews.com/onearticle.x/54402 > [quoted text clipped - 11 lines] > > Careful - you're starting to sound like Jonah... NOOOOOOOOOOOO!!!!!
Bill Cable - 05 Sep 2008 13:24 GMT > Question: why do you care if a game is exclusive to Sony as long as it > comes out for the PS3? What benefit does it provide you, as long as [quoted text clipped - 3 lines] > > Answer the question. More exceptional exclusives ---> More console sales ---> More developer support ---> More exceptional exclusive games for me to play.
-- Bill Cable - Steelers Fan & Star Wars Collector http://CreatureCantina.com <----- funny! cable@creaturecantina.com
The alMIGHTY N - 05 Sep 2008 17:09 GMT > > Question: why do you care if a game is exclusive to Sony as long as it > > comes out for the PS3? What benefit does it provide you, as long as [quoted text clipped - 7 lines] > developer support ---> More exceptional exclusive games for me to > play. The only problem with this path of progression is that the first step hasn't been realized. The Xbox 360 has far and away the better exclusive titles. Only a fanboy could argue otherwise. The best exclusive for the Playstation 3 is arguably Metal Gear Solid 4 (I'll stick with Uncharted since it had equally good graphics, a story that wasn't convoluted and laughable, better gameplay, and a higher fun factor) but that fell way short of expectations (which, admittedly, were exaggerated by extensive hype).
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