> > > On Aug 27, 6:34 pm, "Nick Soapdish, Jr." <JGordon...@aol.com> wrote:
>
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> especially since that would be a 7 year console lifespan when 6 or
> even 5 would be good enough.
Waiting until 2012 for the Xbox720 wouldn't be absurd, because, as
I've said, HD gaming development has a ways to go before becoming as
efficient as prior generations. If the expectations for the next
generation are even greater, developers need to be able to hit the new
hardware with a well-honed development model from years of experience.
> > That said, there is NO reason for the Xbox 360 (or the PS3 for that
> > matter) to have a shortened life cycle like the original Xbox.
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> could deal with that. I wouldn't want to have to wait until 2012,
> though.
Why? Is there really a need to get a new console just for the hell of
it? I'd rather see developers get good at using what's available for
a few years, rather than have everything thrown out the window before
they get a chance to exploit it. The PC developer "arms race", where
people had to constantly buy new CPUs, graphics cards, etc., because
developers kept making games that were too inefficient to run on the
average gaming computer, has turned many a person off of PC gaming.
> > It
> > seems like at least half the games out there end up being delayed now,
[quoted text clipped - 4 lines]
> A 2010 launch is still over 2 years out and it seems there aren't even
> any exclusives lined up for the Xbox anymore.
But exclusivity isn't quite as big of a thing anymore- it's getting
the games out period. And I'm guessing that Microsoft still has some
more exclusives yet to come (Forza 3 will be good if the fanboy
rumours about over 100 tracks are true). But nowadays, developers
seem to need at least 2 years to get a game out.
> The delays are more on the Playstation 3 side of things because the
> Playstation 3 is such a pain in the a.s to work with.
I'm seeing delays for all games, irregardless of system, nowadays. I
was counting on Just Cause 2 coming out this month, but looks like
that's not happening.................
>If I were a
> developer, I wouldn't be happy about a new console just for the sake
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>
> - Show quoted text -
Kutaragi is ooooout of the picture for Sony, and he was the instigator
of all the unrealistic hype starting from the PS1, so I think there'll
be a shakeup before PS4 begins development. Nintendo.........well,
maybe not, but they could be waiting until HD tech becomes cheaper to
produce, as hardware profitability is their focus.
Microsoft........well, we'll see. Between last-gen's Thompson DVD-
drive debacle and the RROD this time around, I don't have faith in
their hardware reliability, save the controllers (MS usually makes
decent, reliable controllers). I do have faith in their ability to
produce good, anti-aliased graphics.
The alMIGHTY N - 04 Sep 2008 15:59 GMT
> > > > On Aug 27, 6:34 pm, "Nick Soapdish, Jr." <JGordon...@aol.com> wrote:
>
[quoted text clipped - 47 lines]
> I've said, HD gaming development has a ways to go before becoming as
> efficient as prior generations.
I'm not so convinced about that. I think development on Xbox 360 games
is just fine but studios are being held back by development for the
Playstation 3 platform. It wasn't nearly as big a change going from
Xbox to Xbox 360 as it was going from Playstation 2 to Playstation 3
and that's hurting studios still.
While it's true that Xbox 360 developers may not have tapped the full
potential of the system yet or have not figured out all the neat
little tricks, they're doing pretty well in putting the games together
with good results (well, except for problems in online play :-P).
> If the expectations for the next
> generation are even greater, developers need to be able to hit the new
> hardware with a well-honed development model from years of experience.
I think this is more of a problem for the Playstation platform than
for the other two. Seeing as how both Microsoft and Nintendo were very
good at keeping the architecture similar enough to the previous
generation that developers could easily jump into this generation's
development tasks, it's safe to assume it will be the same going to
the next generation.
> > > That said, there is NO reason for the Xbox 360 (or the PS3 for that
> > > matter) to have a shortened life cycle like the original Xbox.
[quoted text clipped - 6 lines]
> Why? Is there really a need to get a new console just for the hell of
> it?
What does that have to do with anything? A new console means better,
more powerful components. If the next Xbox comes out with the same
general architecture but a more powerful processor for, say, physics-
based tasks or artificial intelligence; twice the amount of memory; a
more streamlined and more powerful graphics processor; a standard hard
drive; a faster optical drive (maybe even Blu-Ray); etc. - you don't
think this would be good?
If it's good enough for the PC gaming industry - where developers
don't have to completely switch gears going from CPU to CPU, GPU to
GPU, etc. and just learn how to work with more of everything - it's
good enough for the console gaming industry.
Sony might be moronic enough to put out a new console that is once
again completely different from its predecessor, but Microsoft and
Nintendo have shown they know the value of a consistent development
experience.
> I'd rather see developers get good at using what's available for
> a few years, rather than have everything thrown out the window before
> they get a chance to exploit it. The PC developer "arms race", where
> people had to constantly buy new CPUs, graphics cards, etc., because
> developers kept making games that were too inefficient to run on the
> average gaming computer, has turned many a person off of PC gaming.
You're looking at things in black and white. There's a big leap from
new components every 6 months in the PC world to consoles lasting 7
years. There's a LOT of wiggle room between those two end points.
> > > It
> > > seems like at least half the games out there end up being delayed now,
[quoted text clipped - 10 lines]
> rumours about over 100 tracks are true). But nowadays, developers
> seem to need at least 2 years to get a game out.
Exclusivity is useful in one clear way - developers wouldn't be
anchored down by having to struggle with a Playstation 3 version of
the game. The overwhelming majority of this generation's development
woes have been attributed to the convoluted architecture of the
Playstation 3.
> > The delays are more on the Playstation 3 side of things because the
> > Playstation 3 is such a pain in the a.s to work with.
>
> I'm seeing delays for all games, irregardless of system, nowadays. I
> was counting on Just Cause 2 coming out this month, but looks like
> that's not happening.................
I didn't even know there was a Just Cause 2 coming out, LOL. I'm
talking about the higher profile games. In any case, you're comparing
one Xbox 360 game to the dozens of Playstation 3 games that have
suffered from massive delays.
While it's true that it's better to get a good game out later, it
can't be a good thing that most of the PS3's key software has been
pushed back multiple times and 2-3 years pretty much across the board.
> >If I were a
> > developer, I wouldn't be happy about a new console just for the sake
[quoted text clipped - 19 lines]
> of all the unrealistic hype starting from the PS1, so I think there'll
> be a shakeup before PS4 begins development.
If any platform needs more time to really evolve, it's the Playstation
3 platform. They got a late start that was also slow because they
imposed upon the developers the biggest and most convoluted changes
that required the most amount of time investment to struggle through.
The system still has untapped potential so it makes sense to have a
2012 launch for the next version.
> Nintendo.........well,
> maybe not, but they could be waiting until HD tech becomes cheaper to
> produce, as hardware profitability is their focus.
You wouldn't be jacked up if Nintendo came out with a console that had
performance somewhere between the Xbox and the Xbox 360 along with the
interactivity of the Wii? (assuming, of course, the developers
actually put out more interesting hardcore games...)
> Microsoft........well, we'll see. Between last-gen's Thompson DVD-
> drive debacle and the RROD this time around, I don't have faith in
> their hardware reliability, save the controllers (MS usually makes
> decent, reliable controllers). I do have faith in their ability to
> produce good, anti-aliased graphics.
If anything, Microsoft should have gotten a jump start on the
development of their next console to give them more time at the end to
perform the QA testing needed to avoid hardware issues.