Game Forum / PlayStation / PlayStation / June 2008
Haze Campaign Review (3.5 out of 10, and I'm being generous)
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mordacpreventor@hotmail.com - 01 Jun 2008 21:51 GMT Too much spectator and not enough participant. There are long sections where you're just watching the action or running to the next section without doing anything else. BORING!
Whether playing as a Mantle soldier or as a rebel, the people around you say the same four or five things THE ENTIRE GAME! It never varies and it's constant. And oh God, it's moronic! Imagine stuck in a room with people for 6 hours (it's a lot shorter than they say) repeating things like "Remember your promise to Marino", "My mom would be proud if she could see me now" and "I have a bullet with your name on it". I finally had to turn off the voice sound to save my sanity.
Driving vehicles is difficult. The camera angles change without warning and at times you have no control over where you're going. It takes a lot of movement of the left stick to turn the wheels, but just a touch of the right stick to move the camera so you go in the direction you want to. It's not natural. The same amount of movement should be done to both sticks like in Halo to stay on the road. It's very easy to over-compensate on the right stick and you end up crashing into a wall. And in most of the sections you're dodging mortars so one false move and you're toast. Any hestiation or running into something and a mortar or trap gets you. I found it easier to just run to the next goal.
And here's my favorite, the enemy and ally AI. Stupid with a capital S- T-U-P-I-D. Imagine driving down the road alone and the next thing you know you have a vehicle full of allies (or one in the case of the motorcycle). They materialize out of nowhere. This is when you go over to the rebel side. If your ally gets killed he will miraculously reappear a little further in the mission. The same guy, reincarnated. Your allies will step right in front of your line of fire and then complain when you shoot them. If one gets wounded, you wave your hand over them like a faith healer and they jump back up. I felt like I was Jimmy Swaggart. At least in Conflict:Denied Ops you'd heal your partner with a hypo so it was more realistic. Allies will fire into a wall if there's an enemy in the next room and will do so until you go into the room and kill the enemy. Enemies will run right by you or run right at you. All that was missing was them shouting "Here I am, shoot me!". I had one enemy run by me TWICE without shooting. The enemy AI didn't smarten up until you run into the Mantle black ops guys near the end of the game, and even then they would stand behind a barrier and leave themselves wide open for a head or upper body shot. There was no suprise element fighting the Mantle soldiers because anytime you got in the vicinity of a soldier, you could hear them injecting themselves with Nectar. At least the rebels would shoot first before talking while playing as a Mantle soldier. The rebel allies got in the way more than they were helpful so I just killed them whenever they materialized and stole their weapons. I never got in trouble for it either. The one positive thing I can say about the ally AI is that they don't go running off without you. They pretty much stick around, which isn't a good thing when you're in a battle since they walk right in front of your line of fire.
Nectar, two things. As a Mantle soldier, the nectar is useful but doesn't last long. You run out in the middle of a battle and pausing to replenish isn't worth it. I ignored it and continued shooting. It was useful in the jungle missions, but that was it. Second, you can create Nectar bombs as a rebel fighter, but there's only a couple of places where it's useful. The purpose is to turn the Mantle soldiers on each other, but you only run into small groups of soldiers and by the time you think of using a bomb you've shot most of them. You can't plan on using a bomb because the soldiers (like your rebel allies) materialize out of nowhere. And forget shooting the Mantle soldier's Nectar packs, there's no real opportunities. They don't turn their backs to you and it's only blind luck if you do hit one. And since it takes them so long to die when you do, you end up by mercy killing them anyway. Burying bombs was a waste of time. Rarely would the soldiers last long enough to fall into the trap. Since they leave themselves wide open, it's easier just to shoot them down.
The graphics were passible, but nothing to indicate it took advantage of the PS3's supposedly superior abilities. The jungle mission graphics were good, but the rest below average.
The game is linear with very little open areas to explore. I don't see it having any replay value.
I can only hope the on-line gameplay is superior to the campaign, otherwise there's going to be a lot of used copies for sale on eBay and at EB Games by the end of this week.
ksdj1@webtv.net - 02 Jun 2008 06:00 GMT On Jun 1, 3:51 pm, mordacpreven...@hotmail.com wrote:
> Too much spectator and not enough participant. There are long sections > where you're just watching the action or running to the next section [quoted text clipped - 77 lines] > otherwise there's going to be a lot of used copies for sale on eBay > and at EB Games by the end of this week. hmmm, that's too bad I was hoping this would be a good game. Why do devs let this pass through? Do they not see other games like COD4 setting benchmarks? Why does so much crap make it too final copies?
Doug Jacobs - 03 Jun 2008 22:48 GMT In alt.games.video.sony-playstation2 ksdj1@webtv.net wrote:
> hmmm, that's too bad I was hoping this would be a good game. Why do > devs let this pass through? > Do they not see other games like COD4 setting benchmarks? Why does so > much crap make it too final copies? Usually comes down to money. At some point, you gotta ship something. Remember that Haze was already late. It was supposed to have come out last fall, then was delayed until Q1 this year, and delayed yet again before it finally got released.
 Signature It's not broken. It's...advanced.
Blig Fart - 02 Jun 2008 10:57 GMT Why do you give a rat's a.s whether the game is any good or not anyway? Only a little 360 fanbitch would post a PS3 game review in an Xbox group!
** Posted from http://www.teranews.com **
mordacpreventor@hotmail.com - 02 Jun 2008 15:04 GMT > <mordacpreven...@hotmail.com> wrote in message > [quoted text clipped - 4 lines] > > ** Posted fromhttp://www.teranews.com** First, many Xbox owners also own a PS3 and not all subscribe to the PS2 and PS3 groups.
Second, it's obvious from posts in the last year Xbox owners are also interested in following the PS3.
Third, who cares what a punk a.s loser living in his mom's basement like you thinks?
Blig Merk - 02 Jun 2008 18:41 GMT Haze is just one game and it is Free Radical and Ubisoft. So what if it is not that good and probably only a rental? I was always going to get this for the PC, not the PS3 and stated this several months ago.
For whatever reason, the psychotic, rabid xflop fanbitches have decided to make Haze some kind of focal point for their irrational attacks on the PS3 but all they are doing is attacking Free Radical. Haze not being so good is more of a problem for Free Radical than it is any kind of problem for Sony and the PS3.
People were expecting a lot from Free Radical with their Time Splitters background, although even Time Splitters was a bit off as far as FPS goes. Now, Free Radical is kind of in the same position as Eidos with Tomb Raider or Rare with all of their recent flops. They have to pull out a major success on their next effort or people will view them as having lost their vision. For whatever reason, the independent British game developers seem to be struggling and in decline as far as creativity, imagination and quality are concerned, kind of representative of what English society in general is going through.
NiGHTS - 02 Jun 2008 18:53 GMT > Haze is just one game and it is Free Radical and Ubisoft. "Being Ubisoft" didn't stop you from insisting that Assassin's Creed was going to be the most incredible thing ever. Well, while you thought it was a PS3 exclusive anyway...
 Signature NiGHTS/Nightcrawler [mWo] I feel asleep!
"If Gods so fuckin' perfect why'd he f.ck up on you?"
Blig Merk - 02 Jun 2008 20:22 GMT The subject is Haze, retard.
> > Haze is just one game and it is Free Radical and Ubisoft. > [quoted text clipped - 7 lines] > > "If Gods so fuckin' perfect why'd he f.ck up on you?" NiGHTS - 02 Jun 2008 20:39 GMT > The subject is Haze, retard. Yes, Haze. Which you're trying to dismiss the failure of as unimportant because it's a third party title, whereas if it'd actually turned out well you would have said it's the second coming or something. Retard.
 Signature NiGHTS/Nightcrawler [mWo] I feel asleep!
"If Gods so fuckin' perfect why'd he f.ck up on you?"
Blig Merk - 02 Jun 2008 21:08 GMT Hypothetical conjecture on your part with no basis in fact, imbecile. Haze has not proven to be a failure, it is the number 3 selling game title in the UK. If it had been a huge commercial success, it would have been a plus for the PS3 but being a mediocre seller has no effect on the PS3 or Sony. Time to go crawl back under that rock, worm.
> > The subject is Haze, retard. > [quoted text clipped - 7 lines] > > "If Gods so fuckin' perfect why'd he f.ck up on you?" Tom - 02 Jun 2008 22:01 GMT Yet here you post how Haze is the #3 selling game in the UK, as if you're trying to justify it. Yet, you create a thread about NGII and how it pales compared to NGS. But when's the last time you saw the sales figrues for NGS? According to VG 9a site you use from time to time, so don't complain), the game has sold only 370K since last July's release.
> Hypothetical conjecture on your part with no basis in fact, imbecile. > Haze has not proven to be a failure, it is the number 3 selling game [quoted text clipped - 13 lines] >> >> "If Gods so fuckin' perfect why'd he f.ck up on you?" Blig Merk - 02 Jun 2008 22:56 GMT Again, fuckwit, the topic is Haze. If you want to post about Ninja Gaiden, go to the NG threads. You don't know how well Haze is going to sell, all you drooling xflop fanbitches go on about is the IGN rating. Ninja Gaiden was supposed to be such a high rated game and it only sold 70,000 on the XFLop, making the 380,000 sold for Ninja Gaiden Sigma on the PS3 look quite good. Ninja Gaiden has never been a big seller, more loud mouth hype than anything else.
> Yet here you post how Haze is the #3 selling game in the UK, as if you're > trying to justify it. Yet, you create a thread about NGII and how it pales [quoted text clipped - 19 lines] > >> > >> "If Gods so fuckin' perfect why'd he f.ck up on you?" ComboBreaker14@gmail.com - 05 Jun 2008 19:38 GMT > Again, fuckwit, the topic is Haze. If you want to post about Ninja > Gaiden, go to the NG threads. You don't know how well Haze is going to [quoted text clipped - 3 lines] > Sigma on the PS3 look quite good. Ninja Gaiden has never been a big > seller, more loud mouth hype than anything else. Total sales of Ninja Gaiden and Black as of August 2007: 1.5 million Total sales of Sigma as of April 2008: 470,000 Ninja gaiden 4 month sales in Japan: 60,000 Sigma 6 month sales in Japan: 70,000 First month USA sales for Ninja gaiden: 360,000 First month USA sales for Sigma: 60,000
Tom - 05 Jun 2008 21:55 GMT On Jun 5, 2:38 pm, ComboBreake...@gmail.com wrote:
> > Again, fuckwit, the topic is Haze. If you want to post about Ninja > > Gaiden, go to the NG threads. You don't know how well Haze is going to [quoted text clipped - 10 lines] > First month USA sales for Ninja gaiden: 360,000 > First month USA sales for Sigma: 60,000 Where are you getting you getting these numbers?
ComboBreaker14@gmail.com - 06 Jun 2008 02:16 GMT > On Jun 5, 2:38 pm, ComboBreake...@gmail.com wrote: > [quoted text clipped - 14 lines] > > Where are you getting you getting these numbers? http://www.bloomberg.com/apps/news?pid=90001002&sid=azaEyzbR0k7w&refer=jp_home http://www.gameinformer.com/News/Story/200407/N04.0727.1752.42649.htm http://ps3.ign.com/articles/845/845026p2.html http://www.3dnews.ru/games/games-weekly-27042004/index2.htm
Tom - 07 Jun 2008 01:20 GMT >> On Jun 5, 2:38 pm, ComboBreake...@gmail.com wrote: >> [quoted text clipped - 21 lines] > http://ps3.ign.com/articles/845/845026p2.html > http://www.3dnews.ru/games/games-weekly-27042004/index2.htm Nice, Russian and Japanese sites. I scanned them over and only a few numbers seem reasonable. But from where are you getting this 1.5mil NG and NGB sales totals?
ComboBreaker14@gmail.com - 07 Jun 2008 05:36 GMT > <ComboBreake...@gmail.com> wrote in message > [quoted text clipped - 29 lines] > seem reasonable. But from where are you getting this 1.5mil NG and NGB sales > totals? Only two of the sites were non-english. If you really care this much about the sales numbers you can translate them or search yourself. I just dont feel like going out of my way to appease you. I searched once and decided that was enough. If you are genuinely interested in the validity of the numbers you can find them yourself. Or you can find something that contradicts mine.
Tom - 07 Jun 2008 10:50 GMT On Jun 7, 12:36 am, ComboBreake...@gmail.com wrote:
> > <ComboBreake...@gmail.com> wrote in message > [quoted text clipped - 36 lines] > the validity of the numbers you can find them yourself. Or you can > find something that contradicts mine. Well you sure were assed enough to go to the most obscure sites to dig up the numbers you got. Yet, not one of those show the 1.5mil number. If you cared so much to make a point that they are selling as well as you say, then you should actually provide the site, since you provided the number.
boodybandit - 08 Jun 2008 18:04 GMT >> <ComboBreake...@gmail.com> wrote in message >> [quoted text clipped - 40 lines] > the validity of the numbers you can find them yourself. Or you can > find something that contradicts mine. In another words. I pulled them out of my a.s sir.
Rich Hutnik - 03 Jun 2008 06:05 GMT > Hypothetical conjecture on your part with no basis in fact, imbecile. > Haze has not proven to be a failure, it is the number 3 selling game > title in the UK. If it had been a huge commercial success, it would > have been a plus for the PS3 but being a mediocre seller has no effect > on the PS3 or Sony. Time to go crawl back under that rock, worm. In your universe, Haze is considered a universally acclaimed success, and a GREAT game (oh please state how it is better than Halo 3, just for giggles), but Ninja Gaiden 2 is a piece of garbage. That is your world. Your insistent to leave XBox fanboys in the wind and annoyed ends up making you look like a complete and total a.s. Maybe if you had more of a life than you do, you would actually move on.
- Rich
Doug Jacobs - 04 Jun 2008 00:27 GMT In alt.games.video.xbox Blig Merk <blig_murk@yahoo.com> wrote:
> Hypothetical conjecture on your part with no basis in fact, imbecile. > Haze has not proven to be a failure, it is the number 3 selling game > title in the UK. If it had been a huge commercial success, it would > have been a plus for the PS3 but being a mediocre seller has no effect > on the PS3 or Sony. Time to go crawl back under that rock, worm. I don't know, I don't think a game that scores a 3 or a 4 out of 10 can be considered all that successful if you ask me.
If Haze is the #3 selling game in the UK, that tells me they're really starved for something to play over there. I mean, it's a sub-par shooter at best...in a market that's saturated with shooters already. I could almost understand if it were an RPG or something - a genre that's SORELY under-represented on the PS3 when you consider what titans the PS1 and PS2 were in that area. But no, it's just another shooter. There's tons of shooters on the market - many of them are on the PS3 and many of those are better than Haze.
Also sale numbers don't always indicate a high quality game. I'm sure those movie adaptation games that EA and others shovel out sell quite well, but that doesn't make them good. In fact, if you read their reviews, they rarely score better than Haze did. Still, they sell well and are cheap to produce, so that makes them profitable.
Haze will probably be profitable as well, but only because PS3 owners are starved for something -ANYTHING - to play. It's much how UNO became a top selling XBLA game for the 360 during those slow months after its first Christmas when there wasn't anything new being released, and folks wanted something new to play.
 Signature It's not broken. It's...advanced.
mordacpreventor@hotmail.com - 03 Jun 2008 15:40 GMT > Haze is just one game and it is Free Radical and Ubisoft. So what if > it is not that good and probably only a rental? I was always going to > get this for the PC, not the PS3 and stated this several months ago. This isn't about you, ya f.cking whack job.
> For whatever reason, the psychotic, rabid xflop fanbitches have > decided to make Haze some kind of focal point for their irrational > attacks on the PS3 but all they are doing is attacking Free Radical. > Haze not being so good is more of a problem for Free Radical than it > is any kind of problem for Sony and the PS3. I've owned every game console on the market except for the Wii, but I'm a "rabid xflop fanbitch"?
You really need to get your Lithium dosage increased.
> People were expecting a lot from Free Radical with their Time > Splitters background, although even Time Splitters was a bit off as [quoted text clipped - 6 lines] > kind of representative of what English society in general is going > through. I guess you forget when you were expecting a lot from Haze as well and were talking it up.
And you posted a review bragging Haze got a 7 out of 10.
After playing the game, a 7 was way too generous. The reviewers who gave it a 4 were a lot closer.
And after you claimed Haze would be a AAA must have.
Brenden D. Chase - 03 Jun 2008 00:13 GMT The demo that's out plays a bit too much like the Turok demo that recently came out.
It comes off as just another FPS. We dont need you to tell us that.
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