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Game Forum / Role Playing Games / Warcraft / December 2008

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KILLER Mage   What is your Damage ...

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Yeltech - 17 Dec 2008 21:06 GMT
200
300
1400
2400

What effects how hard your spells hit ?  What equipment -
armor-weapon-buff -spell do you need to do  a hit of 5000 ?   Are there any
caps ?   My mage occassionly  hits 2400   but I read of others at the same
level (70) hitting 5000.  How do they do this ?    I sure wish there was a
way to understand the specs ... better  and how it effects the amount of hit
points you render for a spell  ... say  ... like a test dummy  / realm where
I can set all the spec to see ...  what happens ...like .when your hit
rating is 75 or 100  or  Crit Chance is %50 or 75%   ..> Can someone tell me
thier  specs ?    Any  IDEAs  on how to become a KILLER MAGE.  I mean  I
want the biggest BANG for my hoakus pokus .... and my alakazam !  All help
will be appreciated .
John Gordon - 17 Dec 2008 21:46 GMT
> What effects how hard your spells hit?

Spellpower, mainly.

> My mage occassionly hits 2400   but I read of others at the same
> level (70) hitting 5000.  How do they do this?

Probably they just have better gear.  At level 70, the best gear is from
Sunwell, Black Temple and Mount Hyjal.  Go run those dungeons and get
better gear.  Once you get it, be sure to enchant and gem it also.

> what happens when your hit rating is 75 or 100

Hit Rating decreases the chance that your spells will miss.  Hit Rating
does not increase damage (aside from the obvious that a missed spell does
zero damage.)

> or Crit Chance is %50 or 75%

Crit chance is just what it says -- the chance for your spells to crit.
What else did you think it could be?

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John Gordon                   A is for Amy, who fell down the stairs
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Behemoth - 17 Dec 2008 22:14 GMT
Hmm I'd say Arcane Mages and Fire Spec Mages hit the highest

Arcane being the Highest and fastest Spec for Burst Dmg

hmmm

I'm 1354 and Arcane Spec and have a low Crit Rating but my crits can
hit say 5000-6000

I'd say around 1500-1700 would be needed to get a 5000-6000 on a more
regular basis

with 1700+ being needed to reach say a regular hit being 5000+

mages regularly get 2000-3000ish Attacks these days I'm not even for
Fire but I opened it for PoM Pyro and I can get 3800 on it

most Naxx guilds on my server ask for 1700 sp so i'd say start with
that

Hit Rating effects Spell Miss not dmg

and Crit Rating reflects the % of times you spell cast that you'll get
a critical for additional dmg

it varies the amount but I don't think it can excedd ur base Spell dmg
in about it can crit up to
 
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