>> I just don't understand what you are talking about. I was unaware
>> that each body colour had a different mesh. When taking out a custom
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> http://rothpoint.googlepages.com/home
> The Darcy Legacy! http://engram-au.livejournal.com/tag/legacy:+darcy
> It sounds almost like the custom skin was simply cloned from the
> lightest skin tone, much like hair recolors in the early days were
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> textures over that body mesh, no? Do meshes have colors? I didn't
> know they did.
And that is exactly my problem. No matter which skintone you clone from,
when you take out the custom skintone, even if it's cloned from the Maxis
Dark skintone you get left behind with a sim sporting the S2 skintone.
I just did it then as a test. I cloned the Maxis darkest skintone and
imported it into the game without editing it in any way, then made a sim
with it. While wearing the custom copy of the dark skintone, she looked like
she was S4. But when I took it out, she was wearing S2. So even though I
cloned off S4, when the custom skintone was removed from the game she
suddenly turned S2.
What I am trying to achieve is for a custom skintone to act as if it was a
default replacement without being a default replacement. So that when you
put a dark skintone on a sim and then take out the skintone, the sim reverts
to S4, not S2 or S1 or whatever the skintone they automatically revert to
may be. What I'm trying to say is - for the skintone to act as if all the
underlying information really is genetic and that when the skintone is used
dark sims stay dark, light sims stay light, etc, whether the skintone is
there or not.
It's starting to sound like mission impossible because I have no idea what I
would need to edit to achieve that sort of thing.
Cheers!
Engram
http://rothpoint.googlepages.com/home
The Darcy Legacy! http://engram-au.livejournal.com/tag/legacy:+darcy
Madame Mim - 21 Jul 2008 05:48 GMT
>> It sounds almost like the custom skin was simply cloned from the
>> lightest skin tone, much like hair recolors in the early days were
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> when you take out the custom skintone, even if it's cloned from the Maxis
> Dark skintone you get left behind with a sim sporting the S2 skintone.
Yes. Unless the custom skin is geneticised and then the Sim should end up
with another skin in the same genetic area.
> I just did it then as a test. I cloned the Maxis darkest skintone and
> imported it into the game without editing it in any way, then made a sim
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> It's starting to sound like mission impossible because I have no idea what
> I would need to edit to achieve that sort of thing.
Ah, so you want geneticised skins that always overwrite the EA skintone
while they are in the game? To acheive this affect I think you'd be better
off with two skins - one default and one geneticised. You could even make
them the same skin if it was absolutely necessary.
MM
> Cheers!
> Engram
> http://rothpoint.googlepages.com/home
> The Darcy Legacy! http://engram-au.livejournal.com/tag/legacy:+darcy
Engram - 21 Jul 2008 06:06 GMT
> Yes. Unless the custom skin is geneticised and then the Sim should
> end up with another skin in the same genetic area.
That's the problem. Geneticised skintones don't do this. Or at least the
ones I did with SimPE don't. I'll try again with WW and see if that makes a
difference.
I had a look at a couple of SimPE tutorials for geneticising and all of them
say the same thing. So that's what I did. And then I put in a skintone that
was geneticised at 0.90, make a sim, put them on a lot. Exit game. Take the
geneticised skin out of Downloads. Enter game, load lot - formerly
dark-skinned sim is now pale.
I will try this again with your Enayla skins, see if what you did works
differently to what I did. Or maybe the effect only affects CAS sims and
those born with the geneticised skintone will retain the genetic code and
not displayed the Michael Jackson effect (as I have now christened it)? I
suppose I shall have to get me a baby with the geneticised skintone, too...
Cheers!
Engram
http://rothpoint.googlepages.com/home
The Darcy Legacy! http://engram-au.livejournal.com/tag/legacy:+darcy
Engram - 21 Jul 2008 06:43 GMT
Come to binaries, please. I have illustrated examples...