Microsoft Reveals First Details of Next-Generation Xbox
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Company's Chief XNA Architect Shares Vision for HD Era of Gaming
SAN FRANCISCO - March 9, 2005 - Today at the annual Game Developers
Conference (GDC), Microsoft Corp. announced the first details of its
next-generation Xbox? video game system platform, highlighting how hardware,
software and services are being fused to power enhanced game and
entertainment experiences.
Microsoft Corporate Vice President and Chief XNAT Architect J Allard further
outlined the company's vision for the future of entertainment, citing the
emergence of an "HD Era" in video games that is fueled by consumer demand
for experiences that are always connected, always personalized and always in
high-definition.
"In the HD Era the platform is bigger than the processor," Allard said. "New
technology and emerging consumer forces will come together to enable the
rock stars of game development to shake up the old establishment and
redefine entertainment as we know it."
Building on 10 years of innovation with the DirectX? API, the Microsoft?
Windows? and Xbox platforms will enable ground-breaking game experiences in
the HD Era. Illustrating what that means for gamers, Allard shared the first
details about the next-generation Xbox guide. Persistent across all games
and media experiences, the guide is an entertainment gateway that instantly
connects players to their games, their friends and their digital media.
Features of the guide include these:
? Gamer Cards. Gamer Cards provide gamers with a quick look at key Xbox
LiveT information. They let players instantly connect with people who have
similar skills, interests and lifestyles.
? Marketplace. Browseable by game, by genre, and in a number of other ways,
the Marketplace will provide a one-stop shop for consumers to acquire
episodic content, new game levels, maps, weapons, vehicles, skins and new
community-created content.
? Micro-transactions. Breaking down barriers of small-ticket online
commerce, micro-transactions will allow developers and the gaming community
to charge as little as they like for content they create and publish on
Marketplace. Imagine players slapping down $.99 to buy a one-of-a-kind,
fully tricked-out racing car to be the envy of their buddies.
? Custom playlists. This feature eliminates the need for developers to
support custom music in games. The guide instantly connects players to their
music so they can listen to their own tracks while playing all their
favorite next-generation Xbox games.
Typifying the HD Era game experience, the guide requires hardware designed
with software in mind. System-level features of the guide such as custom
playlists, the Xbox Live Friends list and voice chat are enabled at the chip
level, liberating developers to focus on creating games, not developing for
technical certification requirements (TCRs).
To support consumer demands for the HD Era, the next-generation Xbox is
designed around key principles that let developers maximize real
performance, using concepts they are already familiar with.
The next-generation Xbox hardware design principles include the following:
? A well-balanced system that will deliver more than a teraflop of targeted
computing performance
? A multicore processor architecture co-developed with IBM Corp. that
provides developer "headroom" and flexibility for the HD Era
? A custom-designed graphics processor co-developed with ATI Technologies
Inc. designed for HD Era games and entertainment applications
In addition, familiar software technologies such as DirectX, PIX, XACT and
the recently announced XNA Studio - an integrated team-based development
environment tailored for game production - complement the new hardware to
help game developers unlock increasingly powerful and complex silicon.
The HD Era gaming platform will strike an elegant balance of hardware,
software and services to power the new experiences consumers demand. Games
and entertainment features such as the next-generation Xbox guide represent
a shift toward more immersive and integrated consumer experiences. This
shift will be further illustrated by a significant leap to high-definition
graphics, where character movements and expressions are intensely vibrant
and nearly indiscernible from real life; by multichannel, positional audio
fidelity so clear and precise that players will be able to hear the faintest
enemy footsteps sneaking up behind them; by richer online communications;
and by an abundance of on-demand content for game consoles.
ScoopeX - 09 Mar 2005 11:54 GMT
> Microsoft Reveals First Details of Next-Generation Xbox
>
[quoted text clipped - 85 lines]
> enemy footsteps sneaking up behind them; by richer online communications;
> and by an abundance of on-demand content for game consoles.
Thanks for the great post some very interesting stuff to read about xbox
2.Your posts are great and add such value to these usenet groups pity
some others dont but who gives a fook about them.
Keep them coming.
Moitio - 09 Mar 2005 20:24 GMT
Well, actually you could get involved in the discussions yourself rather
than kissing a.s.
> Thanks for the great post some very interesting stuff to read about xbox
> 2.Your posts are great and add such value to these usenet groups pity
> some others dont but who gives a fook about them.
>
> Keep them coming.
M J - 10 Mar 2005 02:48 GMT
And you could stop bashing people for free thought and expression....
> Well, actually you could get involved in the discussions yourself rather
> than kissing a.s.
[quoted text clipped - 4 lines]
>>
>> Keep them coming.
ScoopeX - 10 Mar 2005 05:44 GMT
> And you could stop bashing people for free thought and expression....
>
[quoted text clipped - 6 lines]
>>>
>>>Keep them coming.
Guys like these trolls only want to control a non moderated usenet group.
They never take part in xbox related usenet posts only they try to bash
people like me who bring the odd xbox related news item for other users
to discuss.
Doug Jacobs - 11 Mar 2005 23:34 GMT
In alt.games.video.xbox ScoopeX <"ScoopeX[REMOVE]"@scoopex.co.uk> wrote:
> Guys like these trolls only want to control a non moderated usenet group.
> They never take part in xbox related usenet posts only they try to bash
> people like me who bring the odd xbox related news item for other users
> to discuss.
The original poster does nothing but pastes articles and press releases
here without making any comment or opinion himself - and *you* brown-nose
him for that?
I had to check the headers to see if he was trying to talk to himself, or
if he'd sprouted a new sock puppet or something...Geeze...
In this case, there's nothing new in this "article". It's been known for
sometime (read: months) that Microsoft intends to continue making its games
for XBox2 HDTV compatible (duh) and as for XNA...what's the big deal? It's
Direct X with a new name. Sure, if it makes development easier for XBox2,
more power to them. Let's get some *real* news, like a launch date,
finalized HW specs, what's with this optional HDD configuration, and is it
or is it not going to be backwards compatible with XBox1?
Michel Thiffault - 12 Mar 2005 02:35 GMT
> is it
> or is it not going to be backwards compatible with XBox1?
I can't believe they can pull that off. I don't see how they could design
some kind of VM that runs Pentium 3 code on a PowerPC in so little time. Not
that I care, I used a PS1 title once on my PS2. Painfull experience! LOL
Doug Jacobs - 14 Mar 2005 23:35 GMT
In alt.games.video.xbox Michel Thiffault <mti_f_oATH_o.t__ma_i.l> wrote:
> > is it
> > or is it not going to be backwards compatible with XBox1?
> I can't believe they can pull that off. I don't see how they could design
> some kind of VM that runs Pentium 3 code on a PowerPC in so little time. Not
> that I care, I used a PS1 title once on my PS2. Painfull experience! LOL
What was so bad about using PS1 titles on the PS2? With the exception of
about 4 or 5 titles, it should have been identical to playing on a PS1.
The PS2 even had some enhancements you could try which would enhance PS1
games, but they aren't very stable and don't work with many games.
Of course, comparing the PS2 to the Xbox2 with regards to backwards
compatibility is sort of moot. The PS2 actually includes the guts of a
PS1 on a single chip, so when you do play a PS1 game on the PS2, you're
not using very much of the PS2's hardware at all.
For the XBox2 to do the same thing, you'd have to cram the CPU and GPU
from the old XBox into the XBox2 - something that isn't cost effective.
And as you point out, I also doubt very much that someone came up with a
VM that would allow you to emulate a XBox1 with any sort of decent
performane using XBox2's hardware. Throw in the fact that the HDD is
going to be optional, and I'd say that backwards compatibility just isn't
going to happen. Despite this, however, Microsoft has yet to say anything
definite one way or the other. In fact, the closest thing they've said is
"we'd like to be able to do it..." or "we're working on it..."
So while it's very unlikely, until Microsoft says it ain't so, there's
still a non-zero percentage chance that it could still happen.
Not that it matters to me anymore. I got sick of waiting and just bought
an XBox. At this rate, I'll be more than content to wait around for the
next generation of consoles to hit their first price drops, and then I'll
consider which one to pick up first.
jkl - 09 Mar 2005 12:31 GMT
yes we are very exicted bill gates but won't playstation 3 be 4gh unlike
xbox 2 only 3gh haha
> Microsoft Reveals First Details of Next-Generation Xbox
>
[quoted text clipped - 100 lines]
> enemy footsteps sneaking up behind them; by richer online communications;
> and by an abundance of on-demand content for game consoles.
msgs - 09 Mar 2005 16:14 GMT
> yes we are very exicted bill gates but won't playstation 3 be 4gh unlike
> xbox 2 only 3gh haha
-Yeah, but PS3 supposedly offers 250 GFlops, and XBox 2 > 1 TFlops, so that
would mean XBox 2 is 4x more powerful....well, we'll see. I'm sure they're
both gonna offer "pretty" nice games... :)
Gene Simmons - 09 Mar 2005 21:46 GMT
> yes we are very exicted bill gates but won't playstation 3 be 4gh unlike
> xbox 2 only 3gh haha
This means what as far as graphics, audio, and game design, idiot?
JKL is a troll -- bah-by=PLONK!
>> Microsoft Reveals First Details of Next-Generation Xbox
>>
[quoted text clipped - 107 lines]
>> enemy footsteps sneaking up behind them; by richer online communications;
>> and by an abundance of on-demand content for game consoles.
Devala Rees - 09 Mar 2005 19:08 GMT
I take it you're one of NextBox's alt's?
On 3/9/05 5:30 AM, in article 3PKdnZ8Vy4XzQ7PfRVn-qQ@comcast.com, "MS Will
Destroy Sony Computer Entertainment" <msdestroysony@sonysucks.com> wrote:
> Microsoft Reveals First Details of Next-Generation Xbox
>
[quoted text clipped - 85 lines]
> enemy footsteps sneaking up behind them; by richer online communications;
> and by an abundance of on-demand content for game consoles.