Game Forum / Action Games / Half Life / March 2008
best monitor resolution to play HL2 ??
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carrera d'olbani - 30 Jun 2007 11:51 GMT What is the best resolution to play Half-Life 2 (including Deathmatch) ? Is 1440x900 enough to see the enemies at a distance ? I am currently using a 16" LCD monitor with the resolution 1680x1050, and I cannot complain. I consider to get another monitor cheaply, and the 19" LG L194WT (withe the resolution 1440x900) would sit just at the edge of my computer table. I could get a 20" model with the resolution 1680x1050, but I am afraid that I have to put it too far from me so that it wouldn't fit on the table. What would people say ?
FoolsGold - 30 Jun 2007 12:22 GMT > What is the best resolution to play Half-Life 2 (including > Deathmatch) ? Is 1440x900 enough to see the enemies at a distance ? I [quoted text clipped - 4 lines] > resolution 1680x1050, but I am afraid that I have to put it too far > from me so that it wouldn't fit on the table. What would people say ? I didn't know you could get 16" LCD monitors that can do 1680x1050. If so the pixels must be pretty damn small.
I use a 20" LCD at 1680x1050, and I can tell you there's absolutely no need to put it any further back than a normal monitor. The whole point of widescreen is so you can utilize your peripheral vision - you cannot do this if the monitor is far away.
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McG. - 30 Jun 2007 16:06 GMT > What is the best resolution to play Half-Life 2 (including > Deathmatch) ? Is 1440x900 enough to see the enemies at a distance ? I [quoted text clipped - 4 lines] > resolution 1680x1050, but I am afraid that I have to put it too far > from me so that it wouldn't fit on the table. What would people say ? With what I do in photography and 3D stuff, I use two Samsung 204B 20.1" LCD flatpanel displays side by side. The desk my rig, pair of monitors and flatbed scanner reside on is 6 1/2 feet long and 3feet deep. Monitors are both plugged into one of my two 7800GTX 256 meg cards on the DVI ports, and both run in native resolution of 1600 x 1200 - 32 bit depth. When gaming, I've long since left off using SLI mode as it fouls everything up on the desktop when coming out of SLI. I should pull one 7800GTX out and run the PCI-e 0 slot at 16x. The bottom card isn't doing anything now anyway.
SO FAR; running all the games at 1600x1200 full screen 32 bit looks really nice. HL2 (and mods), HL2 Deathmatch look great and play very smooth. I have all the eye candy on and maxed, this is the Options recommended settings for my rig. The rest of your rig will help determine just how smooth the game will play for you. This rig is a A64 X2 4800+ in a GA K8 N SLI mobo, 2 gigs pc3200 ram, several 160 gig hd's. The HL2 vid stress test put the framerates in the 70's with just one vid card, and in the high 90's with SLI enabled. This is at 1600x1200 resolution. McG.
SpokaneRGH - 30 Jun 2007 17:02 GMT For fastest screen play/redraw.
No matter what kind of monitor you use (LCD or CRT) for the fastest screen redraw, reduce your color depth.
How to: in WinXP Open "Display" in Control panel. Click on "Setting" Tab. In "Color Quality" reduce to "Medium (16 bit) Click "Apply"
Results: Twice as fast screen results, due to less processing power needed. Also helpful for those who don't wish to buy a faster video card. Anyone that claims they need or 32 bit color is better, needs to clean their crack pipe, because the human eye cant distinguish a difference, its physically impossible.
Ben Cottrell - 30 Jun 2007 17:32 GMT > For fastest screen play/redraw. > [quoted text clipped - 9 lines] > Results: Twice as fast screen results, due to less processing power > needed. That won't do anything, because Half-Life 2 doesn't use the windows XP display settings, it has its own video card configuration screen. Modifying the HL2 settings might on the other hand.
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Peter [AGHL] - 30 Jun 2007 21:56 GMT > Anyone that claims they need or 32 bit color is better, needs to > clean their crack pipe, because the human eye cant distinguish a > difference, its physically impossible. LOL, depends a little on what colors/graphics image you have on your desktop There's a huge difference between 16 and 32 bit color But true under normal circumstances it's pretty hard to tell the difference
- Peter
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FoolsGold - 01 Jul 2007 00:05 GMT > For fastest screen play/redraw. > [quoted text clipped - 12 lines] > clean their crack pipe, because the human eye cant distinguish a > difference, its physically impossible. This is one reason why I like Usenet - the crazy people come out to play. They so crazy! :)
Texan_2112 - 01 Jul 2007 07:37 GMT >> For fastest screen play/redraw. >> [quoted text clipped - 16 lines] > This is one reason why I like Usenet - the crazy people come out to > play. They so crazy! :) Two words: gradients.
Ben Cottrell - 01 Jul 2007 11:53 GMT >>This is one reason why I like Usenet - the crazy people come out to >>play. They so crazy! :) > > Two words: gradients. What's the second?
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Benjamin Gawert - 01 Jul 2007 20:41 GMT * SpokaneRGH:
> No matter what kind of monitor you use (LCD or CRT) for the fastest > screen redraw, reduce your color depth. [quoted text clipped - 7 lines] > Results: Twice as fast screen results, due to less processing power > needed. Yeah, sure. Of course you totally ignore that most somewhat modern GPUs (GF3 and up) always do 24bit /32bit calculations internally no matter what you set desktop color depth to, so going back to 16bit doesn't help a yota.
Your hint was valuable maybe 8 years ago. Today it's not. Especially since desktop settings have nothing to do with what is used by games as the majority of games use their own setting.
> Also helpful for those who don't wish to buy a faster video > card. Anyone that claims they need or 32 bit color is better, needs to > clean their crack pipe, because the human eye cant distinguish a > difference, its physically impossible. Even people with somewhat average vision can distinguish between 16bit and 24bit/32bit easily. If you can't I'd recommend you go and see an eye doctor.
Benjamin
Sleepy - 02 Jul 2007 10:11 GMT > For fastest screen play/redraw. > [quoted text clipped - 12 lines] > clean their crack pipe, because the human eye cant distinguish a > difference, its physically impossible. yeah ... and the human eye can't see above 30 fps either ... right?
carrera d'olbani - 01 Jul 2007 08:40 GMT > SO FAR; running all the games at 1600x1200 full screen 32 bit looks really > nice. HL2 (and mods), HL2 Deathmatch look great and play very smooth. Today I went to Best Buys and had a look at the monitor. The 20" monitors from Acer and from HP gave a decently pleasing picture, although if the picture was a little bit worse, it would not be acceptable to me anymore. I had a look at the 19" monitor LG L194WT -- the quality of the pictures is worse, I would say inacceptable to me. I believe the reason is that the L194WT monitor has a pixel pitch of 0.285 mm, while the 20" LG L204WT monitor has a finer pixel pitch of 0.253 mm. However, there are no LG L204WT monitors on sale, so that I could not have a look at one.
Just because of the more coarse pitch, the 19" LG monitor has to be kept farther away on my desk than the 20" LG monitor. I would prefer the 20" LG monitor (L204WT). Unfortunately, I have already ordered the 19" LG monitor; it is on its way to me. That was unwise choice. Damn !
pc games - 01 Jul 2007 14:02 GMT <snip>
Oh yeah STEAM LOVER you do that, you buy a monitor just to play STEAM INFECTED HL2 And like your Master Valve has ordered you, don't you DARE play anything else!
PS: Next time leave the c.s.i.p.g.action group out of your stupid STEAM INFECT question OK!
Raymond Martineau - 02 Jul 2007 14:27 GMT >What is the best resolution to play Half-Life 2 (including >Deathmatch) ? Is 1440x900 enough to see the enemies at a distance ? I >am currently using a 16" LCD monitor with the resolution 1680x1050, >and I cannot complain. Since you are using an LCD, you must either use the maximum screen resolution or play in a window (otherwise, the monitor will "blur" or scale the display). HL2 works fine in any resolution, however.
In any case, I was playing at 800x600 and 1024x768 with a GeForce 4400. The game is quite playable at that resolution, as is almost any other game (it would have to be for an FPS.) Even for long distances, you are bound to see enough pixels move that you'll know something is there.
>I consider to get another monitor cheaply, and >the 19" LG L194WT (withe the resolution 1440x900) would sit just at >the edge of my computer table. I could get a 20" model with the >resolution 1680x1050, but I am afraid that I have to put it too far >from me so that it wouldn't fit on the table. What would people say ? If you're changing monitors, I'd recommend you test it "hands-on" by looking at it from 1-1.5 arms lengths (or whatever distance you have available or are going to use). Pick the monitor you are comfortable with.
BTW, there's not much difference between 19" and 20" - they'are almost the same. You'll only get an extra inch width and half-inch height - there's more concern between 17" and 19", or 19" and 21".
carrera d'olbani - 02 Jul 2007 16:17 GMT On Jul 2, 10:27 pm, Raymond Martineau <b...@freenet.carleton.ca> wrote:
> BTW, there's not much difference between 19" and 20" - they'are almost > the same. You'll only get an extra inch width and half-inch height - > there's more concern between 17" and 19", or 19" and 21". Gee, I did some reading on the Interenet, and found out that there is aprincipical difference between the 19" LG monitor (LG L194WT) and its "sibling" 20" monitor (LG L204WT).
The first has the resolution 1440 x 900, and the second has a much higher resolution 1680 x 1050, but only 1" is longer along the diagonal. Why is that this is because the 20" has a finer pixel pitch (around 0.25 mm vs 0.28 mm of 19" display). This may actually mean that I can put the 20" monitor closer than the 19" to get the same kind of "grain" of the image. However, if I want to see the 20" monitor from the same angle as the 19", then I have to put it further away. Thus, the images of the same angular size in the 20" monitor will be seen as having a higher resolution.
The other difference is that the "younger" sibling has a 6 bit gradation in its color (altogether 16.2 mln colours), and is made by the "twisted nematic" (TN) technology. Its older sibling, the 20" display is made by a more expensive technology S-IPS and offers a better image quality and more colours -- 16.7 mln, which is a telltale of the 8 bit gradations in a pixel. It is surprising because the 20" display is sold at a slightly higher price than does the 19" display.
I trusted the friend of my friend who helped me to choose a PC and the monitor... he rushed me through the shop. Thus, I ot the 19" LG monitor. I usually do a thorough background research before I buy anything. So that I came home, did research on the 19" monitor which I already bought, and found I could be better off with the 20" monitor. Oh well... that's the nature of the human relations... you cannot get away from them completely, and will flop from time to time.
McG. - 02 Jul 2007 16:35 GMT >>What is the best resolution to play Half-Life 2 (including >>Deathmatch) ? Is 1440x900 enough to see the enemies at a distance ? I [quoted text clipped - 25 lines] > the same. You'll only get an extra inch width and half-inch height - > there's more concern between 17" and 19", or 19" and 21". My 19" Samsung 930B monitors native res is 1280x1024. My 20.1" Samsung 204B monitors native res is 1600x1200. That difference is noticable at 1 foot. McG.
Raymond Martineau - 05 Jul 2007 16:35 GMT >> BTW, there's not much difference between 19" and 20" - they'are almost >> the same. You'll only get an extra inch width and half-inch height - [quoted text clipped - 3 lines] >monitors native res is 1600x1200. That difference is noticable at 1 foot. >McG. Actually, I was referring to physical size rather than resolution. If a 19" and 20.1" both support the same resolution, you can simply adjust the distance to whatever you feel is best.
Jethro - 04 Jul 2007 17:39 GMT > What is the best resolution to play Half-Life 2 (including > Deathmatch) ? Is 1440x900 enough to see the enemies at a distance ? I [quoted text clipped - 4 lines] > resolution 1680x1050, but I am afraid that I have to put it too far > from me so that it wouldn't fit on the table. What would people say ? If getting a monitor to run at 1680x1050 might I suggest going to a 22" which uses the same resolution as the 20" but gives you that little extra to make it worth the size.
My 2 cents + GST and PST :-) J
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Shawk - 04 Jul 2007 18:29 GMT >> What is the best resolution to play Half-Life 2 (including >> Deathmatch) ? Is 1440x900 enough to see the enemies at a distance ? I [quoted text clipped - 8 lines] > which uses the same resolution as the 20" but gives you that little > extra to make it worth the size. I love my Sammie 22" at 1680x1050 and so many games support it now too.
DIPLOM or SHARE(s) - 16 Mar 2008 13:21 GMT 460 x 640 on R;hrenmoniter i. g. a tv.
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>>> What is the best resolution to play Half-Life 2 (including >>> Deathmatch) ? Is 1440x900 enough to see the enemies at a distance ? I [quoted text clipped - 10 lines] > > I love my Sammie 22" at 1680x1050 and so many games support it now too. Lukan - 17 Mar 2008 05:58 GMT > 460 x 640 on R;hrenmoniter i. g. a tv. Are you retarded?
Legion@Invalid.com - 17 Mar 2008 06:39 GMT On Sun, 16 Mar 2008 13:21:21 +0100, "DIPLOM or SHARE\(s\)" <knutsunkcost@googlemail.de> wrote:
>460 x 640 on R;hrenmoniter i. g. a tv. A 20" LCD Monitor has a resolution of 1600x1200.
Legion
Peter [AGHL] - 17 Mar 2008 16:26 GMT Legion skrev
> A 20" LCD Monitor has a resolution of 1600x1200. Depends - my laptop with 17" monitor runs 1920x1200
NB! xpost: alt.games.half-life, comp.sys.ibm.pc.games.action
- Peter
Legion@Invalid.com - 18 Mar 2008 04:37 GMT >Legion skrev > [quoted text clipped - 5 lines] > >- Peter Maybe laptop screens have different resolutions then standalone pc lcd screens?
Legion
Ben Cottrell - 18 Mar 2008 11:51 GMT >>Legion skrev >> [quoted text clipped - 8 lines] > Maybe laptop screens have different resolutions then > standalone pc lcd screens? I'd guess Peter has a widescreen laptop - you can get these for full size desktop PCs too, and they're becoming more popular with games starting to support widescreen, aswell as all the widescreen DVDs and TV on-demand stuff. I imagine that widescreen format will eventually become the norm on home PCs
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Peter [AGHL] - 18 Mar 2008 19:54 GMT >> Maybe laptop screens have different resolutions then standalone pc lcd >> screens? [quoted text clipped - 4 lines] > stuff. I imagine that widescreen format will eventually become the norm > on home PCs Yes I have a an 17" WUXGA screen attached to my laptop The interesting part is that the WUXGA applies to a wide variety of monitors from 23" to 28" ... Eg Philips 230WP7NS (23") or ViewSonic VX2835WM (28")
Native format for 20" monitors is SXGA+ (1400 x 1050) eg Acer AL2017 This format is commonly used on 14" and 15" laptops
And my point was that you can't say that any 20" monitor is 1600x1200 as you have variations :)
- Peter
Legion@Invalid.com - 19 Mar 2008 08:16 GMT >>> Maybe laptop screens have different resolutions then standalone pc lcd >>> screens? [quoted text clipped - 17 lines] > >- Peter Ok, I'll take your word on it. My 20.1" is 1600x1200 fwiw.
Legion
Frank - 23 Mar 2008 10:23 GMT a b/w gameboy screen!
bye
frank
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