>>I just got multiple monitors hooked up on my system and wanted to take
>> advantage of it in my games. Most of what I have seen so far says
[quoted text clipped - 3 lines]
> "new game" menu, for example). Where the mouse is controlling the player
> movement, rather than a pointer, HL2 does not "lose focus" to windows.
Thank you for the help and advice. I guess if I had a couple nice
flat screens, where the borders are pretty thin, then the distance
betwen the HUD might not matter too much. As it stands, it probably
would be pretty bad. I just wanted a more cinematic experience for
the "Water Hazard" section. My favorite because it's so fun!
> If your graphics driver supports it, you can spread the desktop across two
> monitors (e.g. the resolution goes from 2 @ 1024x768 to 1 @ 2048x768).
This is a good idea.

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G Hardy - 22 Mar 2007 11:42 GMT
>>>I just got multiple monitors hooked up on my system and wanted to take
>>> advantage of it in my games. Most of what I have seen so far says
[quoted text clipped - 15 lines]
>
> This is a good idea.
If you really like the idea, try a triplehead arrangement. It would have to
be a new graphics card that supports it, otherwise you won't get the
spanning, but that way you'd keep your crosshair in the middle of the centre
screen.
I've got two identical, thin-border LCDs. Overlapping their borders would
still leave me with 1cm of separation at the middle of the screen - too much
for comfortable gameplay, IMO.
Jahwe - 22 Mar 2007 18:46 GMT
> If you really like the idea, try a triplehead arrangement. It would have
> to be a new graphics card that supports it, otherwise you won't get the
> spanning, but that way you'd keep your crosshair in the middle of the
> centre screen.
This might help:
http://www.matrox.com/graphics/en/gxm/products/th2go/digital/home.php