> >> http://fullygeek.com/2006/12/twin-towers-in-half-life-2-map/
> >
[quoted text clipped - 3 lines]
> the map, you will get the map. Since you don't know this I think
> you're trolling and don't even have HL2.
In our parts of the world, we do not have this map. There might be this
map far away from my country, but I was not sure about the map's name.
Hence I asked. (Thanks to Peter -- he said it.) I also hoped that I
would get the addresses where the map is played. Makes sense ?
McG. - 30 Dec 2006 03:41 GMT
McG. wrote:
> > piolli wrote:
> >> http://fullygeek.com/2006/12/twin-towers-in-half-life-2-map/
[quoted text clipped - 4 lines]
> the map, you will get the map. Since you don't know this I think
> you're trolling and don't even have HL2.
In our parts of the world, we do not have this map. There might be this
map far away from my country, but I was not sure about the map's name.
Hence I asked. (Thanks to Peter -- he said it.) I also hoped that I
would get the addresses where the map is played. Makes sense ?
If you are playing a legitimate HL2 Deathmatch, it does not make sense.
Steam servers connect you to the rest of the world. No?
McG.
minnesøtti - 31 Dec 2006 12:52 GMT
> If you are playing a legitimate HL2 Deathmatch, it does not make sense.
> Steam servers connect you to the rest of the world. No?
No. The lag will be too high. So that I am not going to connect and
play it. And I am not going to download a copy and set up a server (my
computer is underspec'ed for that). So the effective answer is "no".
McG. - 31 Dec 2006 20:12 GMT
>> If you are playing a legitimate HL2 Deathmatch, it does not make
>> sense.
[quoted text clipped - 3 lines]
> play it. And I am not going to download a copy and set up a server (my
> computer is underspec'ed for that). So the effective answer is "no".
Yet, calling up the server list, finding one running that map, then
connecting to it will download the map. Once loaded, you can leave the
server, you don't have to stay online.
McG.