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Game Forum / Action Games / Half Life / April 2006

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Air Boat ?

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Tom Goodman - 14 Apr 2006 21:41 GMT
? Never seen it. After fighting the zombies etc in the shack city, came
out into a great radioactive dump pond. No boat anywhere. Sidled round
the wall to the Gate/wheel. Opened to reveal a radioactive filled
channel. Impossible to walk through. However using the gravity gun and
two boxes, made a sort of mobile stepping-stones and tediously got to
the end, down the slope to the harmless river and the shanty with
hanging box. Dispatched headcrabs and crept round to...another long
canal filled with radioactive  muck. Fed up with lugging boxes and the
three blue containers can't be used as stepping stones because they
roll. Can't be bothered to go back for boxes, so gave up !
Peter [AGHL] - 14 Apr 2006 22:10 GMT
> ? Never seen it. After fighting the zombies etc in the shack city,
> came out into a great radioactive dump pond. No boat anywhere. Sidled
> round the wall to the Gate/wheel. Opened to reveal a radioactive
> filled channel. Impossible to walk through. However using the gravity
> gun and two boxes ....

Repeat on the wall over your desk:

I shall not cheat from this day forward
I shall not cheat from this day forward
I shall not cheat from this day forward
I shall not cheat from this day forward
I shall not cheat from this day forward
etc

- Peter

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Jack Harney - 15 Apr 2006 01:49 GMT
He didn't cheat Pete... He went to the right into the muck area
instead of across the planks to the airboat.... Damn, they are fun to
drive in real life....

>> ? Never seen it. After fighting the zombies etc in the shack city,
>> came out into a great radioactive dump pond. No boat anywhere. Sidled
[quoted text clipped - 12 lines]
>
>- Peter

--  

  Once upon a time, a guy asked a girl "Will you
  marry me?" The girl said, "NO"and the guy lived
  happily ever after and went fishing, hunting,
  played golf a lot and he drank beer and farted
  whenever he wanted.
Peter [AGHL] - 15 Apr 2006 07:06 GMT
> He didn't cheat Pete...

When do you get the gravity gun
Before or after the airboat?

Correct when you arrive at Black Mesa you get the gravity gun from Alyx and
play with Dog
And this happens after Route Canal and Water Hazard

You're not supposed to have the gravity gun when you find the airboat

- Peter
Tom Goodman - 15 Apr 2006 23:50 GMT
> He didn't cheat Pete... He went to the right into the muck area
> instead of across the planks to the airboat.... Damn, they are fun to
[quoted text clipped - 5 lines]
>>> filled channel. Impossible to walk through. However using the gravity
>>> gun and two boxes ....
I also found a strange problem in the compound with the machine-gun
tower: not wanting to trudge back downstairs etc and noticing the piled
containers (two high) past the chippings bunkers, next to the canal I
made a pile of boxes after a great effort nd managed to climb on top of
the containers. But, it proved impossible to step on to the wall-top
adjacent to the canal each time this was tried I fell down the small gap
between the wall and the container next to it ! Since "the world" ends
only at the end of the containers farthest from the mg tower I consider
that one ought to be able to step on to the canal-side wall before that
point. I intended to get on the roof of the mg post and lob grenades on
to the 'copter which was disabled but still hovering, before making a
spectacular dive into the canal ! It was not to be.

Note: The standard gravity gun can pick up and throw a fifty gallon drum
of ? petrol ? about a hundred yards but it can't pick up a weedy little
washing machine at all.
G Hardy - 16 Apr 2006 17:11 GMT
> Note: The standard gravity gun can pick up and throw a fifty gallon drum
> of ? petrol ? about a hundred yards but it can't pick up a weedy little
> washing machine at all.

The washing machines all got bolted to the floor shortly after Black Mesa
because Barney kept nicking them to let Dr Kleiner turn them into
teleportals.
LymanAlpha - 14 Apr 2006 23:52 GMT
On 4/14/2006 1:41 PM Tom Goodman brightened our day with:
> ? Never seen it. After fighting the zombies etc in the shack city, came
> out into a great radioactive dump pond. No boat anywhere. Sidled round
[quoted text clipped - 7 lines]
> roll. Can't be bothered to go back for boxes, so gave up !
>  
You have to go back, eventually the game can't continue without the
boat.  When you come out of that gauntlet of zombies and headcrabs turn
left, there's a plank walkway around that direction.

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Paul Catley - 15 Apr 2006 09:00 GMT
> You have to go back, eventually the game can't continue without the boat.
> When you come out of that gauntlet of zombies and headcrabs turn left, there's
> a plank walkway around that direction.

I'll never understand how people miss this.  "Hmm, safe plank walkway, or
painful toxic waste: which way shall I go?".  I've been back to try it, and it
still seems quite obviously signposted to me.

I think at the point where I was making stepping stones for mile after mile of
canal (with a gravity gun I shouldn't have yet), I might have wondered if I'd
missed something.  Tom obviously knew what he was lacking at that point.

If he had the air boat, he might have figured out what the blue barrels were
for... ;)

--
Paul
Peter [AGHL] - 15 Apr 2006 10:12 GMT
> I'll never understand how people miss this.

If you have the gravity gun and read a lot about HL2 it's not that obvious
But if you listen to the dialog in scene just before the plan walkway - it
should be obvious

"We have an airboat waiting for you" (or something like that)

- Peter

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Tom Goodman - 15 Apr 2006 23:35 GMT
>> I'll never understand how people miss this.
>
[quoted text clipped - 5 lines]
>
> - Peter

Being my first attempt at HL2, I admit to "cheating" with weapons: I was
hoping for the same training run that HL1 provided but as it wasn't
there I decided to equip myself  for a training run. I deliberately did
not use the boat cheat and heard the message but just missed the item.
After the electrified container I was glad to get away from the shacks.
In fact it seems that I could have gone on more or less indefinitely
with the gravity gun and a few boxes, but it was just rather tedious !
Subsequently having read the replies to my post I conjured up the
missing  air-boat but it did not help except for speed and jumps: the
machine gun supplied by the Vortignaut ("to use press mouse button 1")
did nothing when mouse button one was pressed ! It seems the Game can
cheat as well as the player. Indeed on reaching the station where the mg
is given thre characters just stood there motionless ! Saving and
reloading that point seemed to animate them !
Finally, when reaching nearly the end of the level, (exploding the
barrels to open the container, driving round under the dock wall and
jumping into a further radioactive tunnel-I emerged into... a dock
closed at both ends with high concrete gates and no way out it seemed !
Have saved this point but it seems doubtful if one can proceed since I
see that the walkthrough indicated a different scene at this point.

No comments about "cheating" please, I play to amuse myself and to waste
time enjoyably, not to strain the old brain or to prove any superiority.
It's only a game after all.
Shawk - 15 Apr 2006 23:49 GMT
> No comments about "cheating" please, I play to amuse myself and to waste
> time enjoyably, not to strain the old brain or to prove any superiority.
> It's only a game after all.

No comments from me, I just found the cheat to give me gold in Oblivion,
resisted temptation for nearly 10minutes and then crumbled.

Have you got a save game from around the time of the electrified container
so you can pick up the proper airboat?  Be a shame not to see the rest...
Ben Cottrell - 16 Apr 2006 01:41 GMT
> No comments about "cheating" please, I play to amuse myself and to waste
> time enjoyably, not to strain the old brain or to prove any superiority.
> It's only a game after all.

There's no problem with cheating in SP :)  although it is possible to
"break" the game's scripted scenes by using cheats, so, sometimes, if
you're stuck and you've used a cheat, you have to accept that you have
to redo the area/level/whatever again :)
(eg, Nihilanth in HL breaks when you set sv_cheats 1 )

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G Hardy - 16 Apr 2006 17:14 GMT
> > No comments about "cheating" please, I play to amuse myself and to waste
> > time enjoyably, not to strain the old brain or to prove any superiority.
[quoted text clipped - 5 lines]
> to redo the area/level/whatever again :)
> (eg, Nihilanth in HL breaks when you set sv_cheats 1 )

Nihilanth breaks anyway. Of the four times I got to see the cute little
munchkin, twice I managed to get him up at the roof in his death throes
without the game actually finishing.
Peter [AGHL] - 16 Apr 2006 08:47 GMT
> No comments about "cheating" please

I do use cheats frequently :)

The problem is that you're not supposed to have the gravity gun at this
point of the game
And Valve didn't imagine that anyone would miss the airboat :)

When missing the airboat half of the game won't work properly
You will see similar bugs around the game if you do not take the "correct"
approach to the puzzles

- Peter
Ben Cottrell - 16 Apr 2006 11:15 GMT
>>No comments about "cheating" please
>
[quoted text clipped - 7 lines]
> You will see similar bugs around the game if you do not take the "correct"
> approach to the puzzles

Yeah, there's an "alternative" way to open Gate 5 if you have the
airboat...  you can use the airboat as a stepping stone to bypass the
whole area - it's not actually a cheat, it's just something that valve's
designers clearly didn't think of when creating the level ;)  .. which
makes it a bit strange if you do the level in reverse, you get all sorts
of graphical bugs & weird behaviour from NPCs.

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LymanAlpha - 16 Apr 2006 14:44 GMT
On 4/16/2006 3:15 AM Ben Cottrell brightened our day with:

>>> No comments about "cheating" please
>>
[quoted text clipped - 14 lines]
> .. which makes it a bit strange if you do the level in reverse, you
> get all sorts of graphical bugs & weird behaviour from NPCs.

Since pre-loading SiN Episodes I've played through SiN 1 twice, the
second time through in the Freeport dam level I found a way to jump onto
a ledge and fall down into some water.  This lets you turn off some
pumps and completely avoid an entire section of the game.  There are
scripted voices and events so Ritual definitely planned for this
alternative route to happen.  I thought that was pretty cool, it's an
interesting choice though, to put an alternative route through the game
that allows you to miss out on content.
I've already got my money's worth from buying SiN Episodes: Emergence.  
I can't wait for the May release.

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Mark Morrison - 16 Apr 2006 17:52 GMT
>On 4/16/2006 3:15 AM Ben Cottrell brightened our day with:
>>>
[quoted text clipped - 27 lines]
>I've already got my money's worth from buying SiN Episodes: Emergence.  
>I can't wait for the May release.

Yeah, Sin had the ability to do things in one level that affects later
levels - I wish more games had it.

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They got them hoppy legs and twitchy little noses !
And what's with all the carrots ?  
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