Game Forum / Action Games / Half Life / January 2006
Valve getting 50% of the profits from Sin Episodes sales
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pcgamer - 22 Jan 2006 07:19 GMT Sin Episodes the sequel to Sin, is being created by Ritual and will be released via Steam we already knew about this. But what we know now is Valve will be the actual Publisher and will get 50% of the profits from the sales and these also includes the Retail version. Fifty percent! Half the profits
And if Valve will be also the publisher of the Retail box then the odds of having Product Activation and need for internet access to install and play the single player part are very high... Bad news after bad news...
So that was Valve's plan, replace Publishers and eat half the profits and say Steam is great for devs and players
So that thing about Steam being good for developers cause they sell directly and don't need to be exploited no more by Publishers is totally b*llsh*t cause Valve is replacing the Publishers and it is now Valve the new middleman eating the profits.
This is the worse news I got from anything related to Steam for over a year... I can't conceive anything worse than this
Highlandish - 22 Jan 2006 08:04 GMT Quoth The Raven; pcgamer <pcgamer23708@yahoo.com> in <1137914386.785696.149070@z14g2000cwz.googlegroups.com>
> Sin Episodes the sequel to Sin, is being created by Ritual > and will be released via Steam we already knew about this. [quoted text clipped - 21 lines] > for over a year... > I can't conceive anything better than this yay, more food for gabe!!! good for them
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Schrodinger - 22 Jan 2006 08:39 GMT > Sin Episodes the sequel to Sin, is being created by Ritual > and will be released via Steam we already knew about this. > But what we know now is Valve will be the actual Publisher > and will get 50% of the profits from the sales and these > also includes the Retail version. > Fifty percent! Half the profits Where did you see this info?
If Valve are taking 50% of the profits then surely the "Direct2Drive" method must be similar, otherwise Ritual would surely have chosen that instead.
How do you define "profits" anyway? I mean, have Ritual calculated an estimated sales figure, divided their gross production cost over that then told Valve they can have 50% of what's left?
If the 50% fiure is true, this is a great opportunity for someone to come up with a better online distribution channel and do it cheaper.
> And if Valve will be also the publisher of the Retail box > then the odds of having Product Activation and need for [quoted text clipped - 10 lines] > the Publishers and it is now Valve the new middleman eating > the profits. True, but Valve are a company like any other. They aren't here for our benefit - they're here for theirs.
> This is the worse news I got from anything related to Steam > for over a year... > I can't conceive anything worse than this Schrodinger - 22 Jan 2006 09:12 GMT >> Sin Episodes the sequel to Sin, is being created by Ritual >> and will be released via Steam we already knew about this. [quoted text clipped - 15 lines] > If the 50% fiure is true, this is a great opportunity for someone to come > up with a better online distribution channel and do it cheaper. Just had a look on Gamespot - SiN does use the Source engine, so Valve developed a good chunk of the game anyway.
>> And if Valve will be also the publisher of the Retail box >> then the odds of having Product Activation and need for [quoted text clipped - 17 lines] >> for over a year... >> I can't conceive anything worse than this Peter [AGHL] - 22 Jan 2006 09:50 GMT > Just had a look on Gamespot - SiN does use the Source engine, so Valve > developed a good chunk of the game anyway. And licensing the source engine isn't exactly cheap iirc
- Peter
Schrodinger - 22 Jan 2006 18:34 GMT >> Just had a look on Gamespot - SiN does use the Source engine, so Valve >> developed a good chunk of the game anyway. >> > And licensing the source engine isn't exactly cheap iirc > > - Peter So I wonder if the "50% of the profits" is part of the deal for licensing Source?
Peter [AGHL] - 22 Jan 2006 19:15 GMT > So I wonder if the "50% of the profits" is part of the deal for licensing > Source? Probably
If Valve is the distributor they also need payment for expenses like packaging, distribution, comercials, etc The 50% is not something Gabe can add to his personal income
- Peter
WildStyle24_7 - 22 Jan 2006 10:20 GMT > This is the worse news I got from anything related to Steam > for over a year... > I can't conceive anything worse than this Oh yeah?
Try THE END OF THE WHOLE WORLD for size.
Technology News +++++++++++++++
New Machines Signify End of the World. Thousands to die in apocalyptic "Buffy Style" clash between good and evil, claims area man.
By Max Beeberdon, Science Reporter.
VLV Security division may have problems introducing the new STEAM home defense system to VLV housing stock, according to reports received by this newspaper. And these problems come in the unlikely shape of area man Peter Oyde, who claims that STEAM is in fact a front for VLV employees to drink the blood of their customers, shortly before laying waste to the world as we know it.
Mr. Oyde, speaking to me from the demon tracking nerve center located in his parent's basement, explained how his suspicions were first aroused. "I was, like, looking at the instruction manual for STEAM, when I suddenly realised, like, wow! There's a bunch of words and stuff in there with letters in that correspond to my blood group. These guys even have my middle name (Aaron) on file. How scary is that?"
Oyde points out that the letters in the manual corresponding to his blood group appear in a "deliberately random fashion" with none of the letters appearing more frequently than one would expect. To Oyde, this is proof of VLVs plotting; "man, look at the trouble they went to to disguise this - these guys are professionals".
"The fact that so much of this stuff relates to my blood group *must* mean that VLV plan to send a vampire army to wreak destruction upon the earth, and steal our souls", continued Oyde, "Kind of like the Buffy finale." Oyde isn't clear on why VLV want to end the world, but thinks it may have something to do with "them being evil lawyers, like on Angel. Or maybe they're like the mayor in Buffy season 4."
Oyde has confirmation for his theories, from a surprising source - VLV itself. "I phoned them to check this out, I mean, obviously, I don't want to go off half cocked here", Oyde told me, "I asked them straight out, 'Is STEAM part of a plan to unleash an army of blood drinking demons upon the world?' And the guy from VLV admitted it - 'Yeah, right, buddy' he said - and then he put the phone down. He obviously knew he'd said too much."
Oyde has numerous other theories related to the introduction of new technologies and the occult, but laughed off my suggestion that completion of proposed "Duke4" nuclear power scheme could be significant. "Come on man," said Oyde, "there's some weird sh.t going on, but no one believes they're ever going to finish Duke4."
(http://snipurl.com/liqs)
 Signature "My mind is made up- Don't bother me with facts!" -Tom Cervo (Sarcastically) in comp.sys.ibm.pc.games.flightsim
WildStyle24_7 - 22 Jan 2006 10:26 GMT God damn it.
/writes 100 times
"I must check follow-ups before posting dumb newsgroup in-jokes to usenet."
Sorry guys.
mattchu - 22 Jan 2006 11:06 GMT > Sin Episodes the sequel to Sin, is being created by Ritual <snip>
Good post!
-- Best Regards, mattchu <original source: where??> np:
Nonymous - 22 Jan 2006 14:04 GMT "pcgamer" <pcgamer23708@yahoo.com> wrote in news:1137914386.785696.149070 @z14g2000cwz.googlegroups.com:
> Fifty percent! Half the profits After having viewed the 13 minute gameplay footage video over at gamespot lat week, it looks like a *big* ripoff of HL2. Perhaps Valve *does* deserve a whole 50%.
Peter [AGHL] - 22 Jan 2006 19:15 GMT > After having viewed the 13 minute gameplay footage video over at gamespot > lat week, it looks like a *big* ripoff of HL2. Perhaps Valve *does* > deserve a whole 50% Hmm doesn't look like HL2 at all to me http://www.sinepisodes.com/gallery.php/ep1/screens/1/thumbs/13.jpg
Quake4 and Doom3 has a lot more in common imho
- Peter
Lief - 22 Jan 2006 15:26 GMT > This is the worse news I got from anything related to Steam > for over a year... > I can't conceive anything worse than this Its not like a company is going to take the worst deal possible is it? Get a f.cking clue.
pigdos - 22 Jan 2006 16:18 GMT Um, is this a post by Steamkiller in disguise?
 Signature Doug
> Sin Episodes the sequel to Sin, is being created by Ritual > and will be released via Steam we already knew about this. [quoted text clipped - 21 lines] > for over a year... > I can't conceive anything worse than this Andrew - 22 Jan 2006 16:26 GMT >Um, is this a post by Steamkiller in disguise? 'Fraid so, another alias for the killfile.
 Signature Andrew, contact via interpleb.blogspot.com Help make Usenet a better place: English is read downwards, please don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question.
Bob Loblaw - 22 Jan 2006 16:51 GMT > Um, is this a post by Steamkiller in disguise? I guess the lack of punctuation betrayed him...
Highlandish - 22 Jan 2006 23:03 GMT Quoth The Raven; Bob Loblaw <BL@gmail.com> in <qKOAf.1700$mh5.99463@weber.videotron.net>
>> Um, is this a post by Steamkiller in disguise? >> > I guess the lack of punctuation betrayed him... its his word wrap that gives him away. he must be on a 14 inch monitor and he wrapped at 62 instead of 72
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turk - 23 Jan 2006 03:46 GMT > Um, is this a post by Steamkiller in disguise? Well, I'm starting to believe him that Steam sucks after the last Counter Strike patch (automatically downloaded of course) not only made my 'favorite servers' disappear every time I started the game, but gives me about a 1 in 10 chance at best of making it to the game without locking up my computer when I try to join a server (total reboot needed). And from the forums, I'm not alone. Before this, I never had a single problem with Steam or CS. They f.cked something up really bad.
turk
 Signature "I think we are welcomed. But it was not a peaceful welcome." -George W. Bush, defending Vice President Dick Cheney's pre-war assertion that the United States would be welcomed in Iraq as liberators, NBC Nightly News interview, Dec. 12, 2005
LymanAlpha - 22 Jan 2006 16:54 GMT On 1/21/2006 11:19 PM pcgamer brightened our day with:
> Sin Episodes the sequel to Sin, is being created by Ritual > and will be released via Steam we already knew about this. [quoted text clipped - 23 lines] > > You site no supporting evidence and if accepted on face value you offer no mention of the fact that SiN Episodes uses licensed Valve game technology. "Profits" is an unclear term, have you explored how this Steam deal actually compares to typical publishing contracts? Have you considered how fantastic an advertising venue Steam is for a game like this. Gamers every day will be offered the opportunity to buy SiN via Steam, I don't think you can get better directed advertising. I think developers would be clamoring for that kind of exposure. Maybe not the big boys but smaller games can't go wrong with Steam. I can't wait to buy SiN Episodes via Steam.
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Richard P. Feynman
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Mark Morrison - 23 Jan 2006 00:29 GMT >I can't wait to buy SiN Episodes via Steam. It's looking good - I recently replayed the original Sin, and it's still damn good fun, so I'm looking forward to the modern incarnation.
 Signature Bunnies aren't just cute like everybody supposes ! They got them hoppy legs and twitchy little noses ! And what's with all the carrots ? What do they need such good eyesight for anyway ? Bunnies ! Bunnies ! It must be BUNNIES !
Xocyll - 23 Jan 2006 04:29 GMT Mark Morrison <drdpikeuk@aol.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say:
>>I can't wait to buy SiN Episodes via Steam. > >It's looking good - I recently replayed the original Sin So you got Eve to convince Adam to eat the apple, where did it go from there? :)
Xocyll
 Signature I don't particularly want you to FOAD, myself. You'll be more of a cautionary example if you'll FO And Get Chronically, Incurably, Painfully, Progressively, Expensively, Debilitatingly Ill. So FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
Mark Morrison - 23 Jan 2006 20:47 GMT >Mark Morrison <drdpikeuk@aol.com> looked up from reading the entrails of >the porn spammer to utter "The Augury is good, the signs say: [quoted text clipped - 5 lines] >So you got Eve to convince Adam to eat the apple, where did it go from >there? :) Pie, Bob ! Pie !
 Signature Bunnies aren't just cute like everybody supposes ! They got them hoppy legs and twitchy little noses ! And what's with all the carrots ? What do they need such good eyesight for anyway ? Bunnies ! Bunnies ! It must be BUNNIES !
mattchu - 23 Jan 2006 09:08 GMT > >I can't wait to buy SiN Episodes via Steam. > > It's looking good - I recently replayed the original Sin, and it's > still damn good fun, so I'm looking forward to the modern incarnation. Did you replay Sin on a 2000 or XP system with OpenGL acceleration enabled? I tried playing through the expansion, Wages of Sin, a year ago or so, and there were numerous visual artifacts and corrupted textures when playing under OpenGL modes. I'd like to play through Sin again and the expansion if I can figure out how to overcome this obstacle.
-- Best Regards, mattchu np:
Mark Morrison - 23 Jan 2006 20:49 GMT >> >I can't wait to buy SiN Episodes via Steam. >> [quoted text clipped - 7 lines] >again and the expansion if I can figure out how to overcome this >obstacle. Just XP, no fiddling around. I have a Nvidia card, though, so Open GL support is 100%, right ?
 Signature Bunnies aren't just cute like everybody supposes ! They got them hoppy legs and twitchy little noses ! And what's with all the carrots ? What do they need such good eyesight for anyway ? Bunnies ! Bunnies ! It must be BUNNIES !
mattchu - 24 Jan 2006 03:18 GMT > >Did you replay Sin on a 2000 or XP system with OpenGL acceleration > >enabled? I tried playing through the expansion, Wages of Sin, a year [quoted text clipped - 5 lines] > Just XP, no fiddling around. I have a Nvidia card, though, so Open GL > support is 100%, right ? It should be!
I had a Nvidia card as well from the FX 5xxx series. I did upgrade to the 6xxx series recently and have applied more recent drivers. I'll try again -hopefully it works!
-- Best Regards, mattchu np:
Smart Feet - 22 Jan 2006 18:54 GMT > Sin Episodes the sequel to Sin, is being created by Ritual > and will be released via Steam we already knew about this. [quoted text clipped - 21 lines] > for over a year... > I can't conceive anything worse than this Bandwidth is expensive...
WildStyle24_7 - 22 Jan 2006 20:01 GMT > This is the worse news I got from anything related to Steam > for over a year... > I can't conceive anything worse than this Oh yeah?
Try THE END OF THE WHOLE WORLD for size.
Technology News +++++++++++++++
New Machines Signify End of the World. Thousands to die in apocalyptic "Buffy Style" clash between good and evil, claims area man.
By Max Beeberdon, Science Reporter.
VLV Security division may have problems introducing the new STEAM home defense system to VLV housing stock, according to reports received by this newspaper. And these problems come in the unlikely shape of area man Peter Oyde, who claims that STEAM is in fact a front for VLV employees to drink the blood of their customers, shortly before laying waste to the world as we know it.
Mr. Oyde, speaking to me from the demon tracking nerve center located in his parent's basement, explained how his suspicions were first aroused. "I was, like, looking at the instruction manual for STEAM, when I suddenly realised, like, wow! There's a bunch of words and stuff in there with letters in that correspond to my blood group. These guys even have my middle name (Aaron) on file. How scary is that?"
Oyde points out that the letters in the manual corresponding to his blood group appear in a "deliberately random fashion" with none of the letters appearing more frequently than one would expect. To Oyde, this is proof of VLVs plotting; "man, look at the trouble they went to to disguise this - these guys are professionals".
"The fact that so much of this stuff relates to my blood group *must* mean that VLV plan to send a vampire army to wreak destruction upon the earth, and steal our souls", continued Oyde, "Kind of like the Buffy finale." Oyde isn't clear on why VLV want to end the world, but thinks it may have something to do with "them being evil lawyers, like on Angel. Or maybe they're like the mayor in Buffy season 4."
Oyde has confirmation for his theories, from a surprising source - VLV itself. "I phoned them to check this out, I mean, obviously, I don't want to go off half cocked here", Oyde told me, "I asked them straight out, 'Is STEAM part of a plan to unleash an army of blood drinking demons upon the world?' And the guy from VLV admitted it - 'Yeah, right, buddy' he said - and then he put the phone down. He obviously knew he'd said too much."
Oyde has numerous other theories related to the introduction of new technologies and the occult, but laughed off my suggestion that completion of proposed "Duke4" nuclear power scheme could be significant. "Come on man," said Oyde, "there's some weird sh.t going on, but no one believes they're ever going to finish Duke4."
(http://snipurl.com/liqs)
 Signature "My mind is made up- Don't bother me with facts!" -Tom Cervo (Sarcastically) in comp.sys.ibm.pc.games.flightsim
Paladin - 22 Jan 2006 22:34 GMT A developer I worked with approached Valve a year ago about distribution via Steam, and they do indeed ask for a 50% cut. But that still leaves the developer with a way better deal than they would get from any conventional publisher.
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> Sin Episodes the sequel to Sin, is being created by Ritual > and will be released via Steam we already knew about this. [quoted text clipped - 21 lines] > for over a year... > I can't conceive anything worse than this Highlandish - 22 Jan 2006 23:05 GMT Quoth The Raven; Paladin <sirgruffil@NOSPAM.yahoo.co.uk> in <1137969262.31897.0@echo.uk.clara.net>
>A developer I worked with approached Valve a year ago about > distribution via Steam, and they do indeed ask for a 50% cut. But > that still leaves the developer with a way better deal than they > would get from any conventional publisher. besides, you can ask your own price, they double it and take half, leaving you still with what you need per copy for projected sales to reach a needed profit.
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Xocyll - 23 Jan 2006 04:27 GMT "pcgamer" <pcgamer23708@yahoo.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say:
>Sin Episodes the sequel to Sin, is being created by Ritual >and will be released via Steam we already knew about this. >But what we know now is Valve will be the actual Publisher >and will get 50% of the profits from the sales and these >also includes the Retail version. >Fifty percent! Half the profits <snip>
The question you aren't asking is "How much does the publisher usually get?"
I seem to recall a big dispute between Valve and Sierra, over Sierra's original publishing deal which in addition to taking most of the profits also required Valve to sign over the rights to Halflife.
50% of the _profits_; not the gross, the profits, doesn't sound so bad compared to that now does it?
Back to your endless "Steam is causing the sky to fall" whining.
Xocyll
 Signature I don't particularly want you to FOAD, myself. You'll be more of a cautionary example if you'll FO And Get Chronically, Incurably, Painfully, Progressively, Expensively, Debilitatingly Ill. So FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
OldDog - 23 Jan 2006 19:58 GMT > "pcgamer" <pcgamer23708@yahoo.com> looked up from reading the entrails > of the porn spammer to utter "The Augury is good, the signs say: [quoted text clipped - 20 lines] > > Xocyll I believe the original split between Valve and VU for the standard retail copy of HL2 was something like 70-30. Where VU got 70% and Valve only got 30%. (course my memory isn't what it use to be).
And you bring up an important issue with developers and the publishers. And that is, who controls the rights to the game? Some publishers want the developers to give up these rights as part of the agreement to publish the game. This can big $ for a successful title.
A bigger slice of the pie and maintaining the rights to the game are certainly two big factors for the developers to consider.
McGrandpa - 24 Jan 2006 01:02 GMT >> "pcgamer" <pcgamer23708@yahoo.com> looked up from reading the entrails >> of the porn spammer to utter "The Augury is good, the signs say: [quoted text clipped - 32 lines] > A bigger slice of the pie and maintaining the rights to the game are > certainly two big factors for the developers to consider. And when a small-ish developer comes out with a surprise one-off hit... the big publisher often buys the developer outright. Core Design wrote Tombraider, originally for the PlayStation. Big Hit. EIDOS buys Core, and the PC version is done. Then, when things get weirded out, the publisher fires the developers. Keeps the house, but empties it. Hands the developers game to someone else to dev a new version. How many developers have maintained complete autonomy, house and games and rights? id? McG.
OldDog - 28 Jan 2006 20:44 GMT >>> "pcgamer" <pcgamer23708@yahoo.com> looked up from reading the entrails >>> of the porn spammer to utter "The Augury is good, the signs say: [quoted text clipped - 42 lines] > rights? id? > McG. And isn't there a publisher that now requires all games to get at least an overall 75% rating from reviewers, or risk losing $? Thought it was Atari, but can't seem to find it via google search.
Anyway, I seem to recall that they used "Enter the Matrix" as an example. Although this wasn't well received by the critics, it sold boocoo copies. But that wouldn't have mattered if they had used the publishers new policy.
Course, the more that I think about, in this case the game was rushed too soon to the public with bugs. But then who's fault would this have been; the publisher screaming at the developers to get it out the door?
Wow! Talking about your catch 22.
John Lewis - 23 Jan 2006 09:29 GMT >Sin Episodes the sequel to Sin, is being created by Ritual >and will be released via Steam we already knew about this. [quoted text clipped - 21 lines] >for over a year... >I can't conceive anything worse than this Why ?
Just don't buy. Simple. Vote with your pocketbook. Anyway Sin episodes will flop. You will get one or two then they will quietly disappear. Maybe if it had a tuly first-class story line, then interest would be maintained... but that won't happen...........
John Lewis
bleh@bleh.com - 23 Jan 2006 10:17 GMT And there was me thinking they're a charity. They must have held the Sin guys families at gunpoint for days to force them to sign.
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