>> Spoiler idea with "Manhacks" ahead...
>>
[quoted text clipped - 50 lines]
> will end up sustaining a lot of damage just to perform this "cool"
> act, making the whole thing worthless.
On 7/29/2005 4:11 AM McGrandpa brightened our day with:
>
>
[quoted text clipped - 62 lines]
>
>
Maybe in the Substance mod, which I haven't played, you can use the
manhacks in Ravenholm. Using them the way Jay described against zombies
would be fun.

Signature
"I don't feel tardy"
Steve ¤»Inglo«¤
www.inglostadt.com
Jay - 29 Jul 2005 16:18 GMT
> On 7/29/2005 4:11 AM McGrandpa brightened our day with:
>
[quoted text clipped - 60 lines]
> manhacks in Ravenholm. Using them the way Jay described against zombies
> would be fun.
----------------------------------------------
I would have to agree on not using this technique against soldiers or any
foe that could shoot. I tried it only against zombies, antlions, and
headcrabs. For these last 3 it worked perfectly.
J.
McGrandpa - 29 Jul 2005 23:31 GMT
>> On 7/29/2005 4:11 AM McGrandpa brightened our day with:
>>
[quoted text clipped - 74 lines]
>
> J.
Just like a chainsaw :) Great tool that!
McG.
McGrandpa - 29 Jul 2005 23:31 GMT
> On 7/29/2005 4:11 AM McGrandpa brightened our day with:
>
[quoted text clipped - 60 lines]
> manhacks in Ravenholm. Using them the way Jay described against
> zombies would be fun.
Sounds like! I got killed a couple times trying to figure out if I
could pick up one of those engines with a propeller on it and tote it
around chopping zombies. Ya don't pick it up, that's for sure :) The
way the screen was spinning all crazy for a second I figure it was the
view from my head as it flew away. So glad it's only a game :)
McG.