Game Forum / Action Games / Half Life / June 2005
Half-life 2 & Deus Ex the best!
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maximus22 - 15 Jun 2005 21:21 GMT Two of the best first-person action PC games of all time are half-life 2 and deus ex. I do hope they make the game into a movie. Shame about the film flop resident evil. A consulation though -Milla has a red hot body. I've heard doom movie will be out this summer-staring the "rock" - has it been confirmed.
JLT2005 - 15 Jun 2005 22:18 GMT > Two of the best first-person action PC games of all time are half-life 2 > and > deus ex. I do hope they make the game into a movie. Shame about the film > flop resident evil. A consulation though -Milla has a red hot body. I've > heard doom movie will be out this summer-staring the "rock" - has it been > confirmed. WTF ? It's true !
http://imdb.com/title/tt0419706/
Cannon Fodder - 15 Jun 2005 23:12 GMT HeHe... Dr. Carmack......
>> Two of the best first-person action PC games of all time are half-life 2 >> and [quoted text clipped - 6 lines] > >http://imdb.com/title/tt0419706/ If an infinite number of rednecks riding in an infinite number of pickup trucks fire an infinite number of shotgun rounds at an infinite number of highway signs, they will eventually produce all the world's great literary works in Braille.
McGrandpa - 15 Jun 2005 23:18 GMT > Two of the best first-person action PC games of all time are > half-life 2 and deus ex. I do hope they make the game into a movie. > Shame about the film flop resident evil. A consulation though -Milla > has a red hot body. I've heard doom movie will be out this > summer-staring the "rock" - has it been confirmed. Hey, I happen to like BOTH the RE movies! McG.
rjdriver - 16 Jun 2005 00:11 GMT >> Two of the best first-person action PC games of all time are >> half-life 2 and deus ex. I do hope they make the game into a movie. [quoted text clipped - 4 lines] > Hey, I happen to like BOTH the RE movies! > McG. Milla can just stand still and I'll watch!
BTW, as good as HL 2 was, it can not hold a candle to Deus Ex, which will take some doing to get dislodged from the TOP of my all time favorite game list.
Bob
Mox 13 - 16 Jun 2005 00:33 GMT >>> Two of the best first-person action PC games of all time are >>> half-life 2 and deus ex. I do hope they make the game into a movie. [quoted text clipped - 12 lines] > > Bob Ahhhhhhhh
Milla
I even liked Fifth Element due to her and the sound track.
Mox
McGrandpa - 16 Jun 2005 22:13 GMT >>>> Two of the best first-person action PC games of all time are >>>> half-life 2 and deus ex. I do hope they make the game into a movie. [quoted text clipped - 20 lines] > > Mox Yep, 5E is great. I just got the Ultimate Edition, and really enjoyed all her screen tests :) Pretty cool chick :) McG.
Cannon Fodder - 16 Jun 2005 00:41 GMT She's hot but she sure is a skinny wench.... Needs some steak, 'taters and a banana split........
>>> Two of the best first-person action PC games of all time are >>> half-life 2 and deus ex. I do hope they make the game into a movie. [quoted text clipped - 12 lines] > >Bob If an infinite number of rednecks riding in an infinite number of pickup trucks fire an infinite number of shotgun rounds at an infinite number of highway signs, they will eventually produce all the world's great literary works in Braille.
fishy_stink_ho - 16 Jun 2005 15:07 GMT > She's hot but she sure is a skinny wench.... Needs some steak, > 'taters and a banana split........ No kidding, I would definately wet her down, but then again, I have a date with a kleenex tonite. I like a little more meat than that.
McGrandpa - 16 Jun 2005 22:14 GMT > She's hot but she sure is a skinny wench.... Needs some steak, > 'taters and a banana split........ Yep. By the time she's done Apocalypse she'd put a little more meat on. Muscle. Damn fine looking muscle too! McG.
>>>> Two of the best first-person action PC games of all time are >>>> half-life 2 and deus ex. I do hope they make the game into a movie. [quoted text clipped - 18 lines] > highway signs, they will eventually produce all > the world's great literary works in Braille. Civilian_Target - 20 Jun 2005 13:42 GMT > She's hot but she sure is a skinny wench.... Needs some steak, > 'taters and a banana split........ Damn right! What type of banana split had you in mind, presumably one with lots of cream :p
Civilian_Target
McGrandpa - 16 Jun 2005 22:12 GMT >>> Two of the best first-person action PC games of all time are >>> half-life 2 and deus ex. I do hope they make the game into a movie. [quoted text clipped - 12 lines] > > Bob I'm glad you (and a lot of others) liked it. Somehow, I just cannot get "into" it. A guy *gave* me the game, so for his thoughtfulness, I will surely see all I can in it. HL2 is a game I could get into, and Doom3. The Tombraider games, HL1. All easy for me to just get lost in :) Morrowind. I can't for the life of me explain why I cannot get interested in CS or DE. That alone is enough to play it and see why. McG.
David Firewater - 16 Jun 2005 22:13 GMT > A guy *gave* me the game, so for his thoughtfulness, I will > surely see all I can in it. Shh, SayNo might hear you!
 Signature David davidfirewater(a)hotmail.com
McGrandpa - 17 Jun 2005 23:00 GMT >> A guy *gave* me the game, so for his thoughtfulness, I will >> surely see all I can in it. > > Shh, SayNo might hear you! DOHp!!! [slaps hands over mouth!] McG.
rjdriver - 21 Jun 2005 03:01 GMT >>>> Two of the best first-person action PC games of all time are >>>> half-life 2 and deus ex. I do hope they make the game into a movie. [quoted text clipped - 20 lines] > interested in CS or DE. That alone is enough to play it and see why. > McG. McG, I loved all the games you got into, and I hated all the games you could not. We may part ways on Deus Ex, but if you can get into stealth play, this one has a story that should hook you. Going in guns blazing is a sure death sentance, at least before you up your skills. Ouch! Did I say skills!!!! Before Deus Ex you couldn't get me within 100 feet of an RPG. I'm an FPS guy, born and bred on Doom. But for some reason, Deus Ex got me right from the start. You just have to learn to enjoy crouching.
I started the demo for the first time knowing absolutely nothing about the game, and gave up after dying a couple of times, thinking "this game is too tough". I came back to it a few weeks later, and played thru before I even understood the mechanics of gameplay. Not realizing I could search the bodies of dead enemies for stuff, I was constantly mumering to myself, "Where did they hide the damn ammo?". But after I got the hang of it, I could not stay away. The game ruled my life for several months.
From the moment you begin, standing on the docks of Liberty Island, looking up at the headless Statue of Liberty, you know you have entered a game world that is truely unique. Before you even take your first step, as you stand there looking at the lights of the New York skyline in the distance, listening to the sounds of the police boat motor behind you, the waves lapping at the docks, the seaguls, and the subtle forboding background music, and watch the guard patrolling as the clouds move overhead, you get the feeling that you part of something bigger than a mere game. Even now, after having playing the game through 3 or 4 times over the last few years , I still get that feeling when I start it up.
It didn't hit me the first time I tried it, but when it did, it was lile crack cocaine. Wish you could expereince it as I did.
Bob
James A. Cooley - 21 Jun 2005 04:46 GMT >>>>> Two of the best first-person action PC games of all time are >>>>> half-life 2 and deus ex. I do hope they make the game into a movie. [quoted text clipped - 52 lines] > > Bob Had a friend rave about it. Tried the demo. Didn't like it. Then decided to go back and try it again. Then, bit by bit, I started to "get it" and it also took over my life. I learned to slow down, ponder the next move, and use my brain. I would trigger a fight and get enemies to chase me to patrolling bots. I later became a supreme sniper with pretty good hacking skills. Fell in love with the tranq darts and the Dragon Tooth sword.
MINOR SPOILER FOLLOW!
Also was immersed in the story, mystery, mood, and look of the game. It had little touches that set it apart. Small moment you could miss if you hurried. Who can forget Gunther Hermann, mourning for Anna Navarre and vowing vengence? Gunther, alone in his silent wait for J.C. Denton, overheard crying by the guards.
Or, trying to keep Paul Denton alive. Or, how to save your pilot. Or ruthlessly managing your inventory to have a scrambler grenade or two when you hit Paris and encountered those huge bots.
It was actually literate, like being in a sci-fi movie. The three ending also grabbed me.
Would love to see it on a modern graphics engine. Same game, same gameplay, just with today's modern game engines. Imagine it with the lighting and detail of the Doom III engine, or the facial detail of the Half-Life II engine. Heck, try the massive draw distances of the Cryengine from Far Cry. That would be some serious sniping!
Heck, I would like to see the original System Shock get updated to a new engine. I tried to play it a few months ago on a DOS system I cobbled together and just couldn't get past the clinky controls and graphics.
I wonder if gaming companies may start to realize that there is money to be made just updating existing classic games.
I would also love to see Quake and Quake II updated to the Doom III engine just to see them all pretty. I heard id software is actually considering adapting Quake II to the latest engine. Cool!
Closest thing I came to the "feel" of Deus Ex later was Star Wars: Knights of the Old Republic.
McGrandpa - 22 Jun 2005 00:42 GMT >>>>>> Two of the best first-person action PC games of all time are >>>>>> half-life 2 and deus ex. I do hope they make the game into a [quoted text clipped - 94 lines] > Closest thing I came to the "feel" of Deus Ex later was Star Wars: > Knights of the Old Republic. You bring to mind another discussion I've seen elsewhere. Movies. Remakes that is. Ones that are turning out to be very enjoyable indeed. The Batman franchise just went topsy turvey with the release of Batman Begins. I found it an excellent movie, enjoyed the entire film very much. This is good cinema. War of the Worlds is coming out here in 9 more days. I'll be sure to see it! I consider I, Robot a 'remake' as one of the stories was made to film years ago. But this one was damn good. There are others on the way. Thing is, lots of us middle age types lived through what was good cinema 40 years ago. And we find ourselves waxing nostalgic about some of these oldies. So now we get to see some of them as we want to see them. Including lots of comics made to film. By middle aged producers and directors who also want to see some of the best made even better. I feel that lots of the older games would be *really* great if remade to modern engines and graphics. McG.
McGrandpa - 22 Jun 2005 00:31 GMT >>>>> Two of the best first-person action PC games of all time are >>>>> half-life 2 and deus ex. I do hope they make the game into a [quoted text clipped - 52 lines] > > Bob I am playing it, but for me, I think I like shooting too much. I won't say I hate stealth, but I hate having to give up everything else for it. I'll keep at it. McG.
rjdriver - 23 Jun 2005 01:10 GMT >>>>>> Two of the best first-person action PC games of all time are >>>>>> half-life 2 and deus ex. I do hope they make the game into a [quoted text clipped - 57 lines] > I'll keep at it. > McG. Well, you probably won't be able to get into this one. Until you are about 2/3 through the game you wont have built up your skills enough to just use shooting to get through the game. Encounters with single enemy solderies can be handled that way, but with 2 or more it usually requires a tactical approach, which necesitates reconisiance of the area to determine how many other enemies might be near, the location of the nearest alarm switch, gun turrets, and cameras, and places to hide if you are discovered, choice of appropriate weapon(s) for the job, and deciding whether you need to use one of your augmentations. All of this planning can be avoided if you have the sniper rifle, have added a scope, and have enough sniper ammo, but you'll find this won't always be the case, at least not early on. Sniper rifle ammo is pretty rare.
I know, this sounds like too much planning for someone used to surviving on the "twitch" approach. And believe me, that's how I usully prefer my games, but for some reason I really can't explain I enjoyed the tactical approach in Deus Ex, with all the inventory management headaches that go with it. I think it had something to do with the overall atmosphere. Right from the start, with the huge size of the levels, I felt I was in a real alternate world, rather than a game world, and it challenged me to treat my life as if I had only one. When you start to think that way, tactical planning becomes the only way to survive.
If you are serious about giving this another try, let me suggest what skills to buy at the start: Computers, Lockpicking, and Weapons -Low tech. Save the rest. Do not buy swimming. It's a waste of money. Good luck.
Bob
McGrandpa - 23 Jun 2005 02:57 GMT "rjdriver" thanks. I'll play the game out. It has a story, and I like that. This game is more 'open' than one would think at first. In this aspect, I think the game is doable. However, I am ever the unconventional one :) I won't finish a hero. I'll be the underdog :) Get the sneaky stuff. Ok. McG.
> When you start to think that way, tactical planning > becomes the only way to survive. [quoted text clipped - 4 lines] > > Bob Spyder Barques - 24 Jun 2005 18:51 GMT > "rjdriver" > thanks. I'll play the game out. It has a story, and I like that. This > game is more 'open' than one would think at first. In this aspect, I > think the game is doable. However, I am ever the unconventional one :) > I won't finish a hero. I'll be the underdog :) > Get the sneaky stuff. Ok. For the record, I *hate* stealth games but *loved* Deus Ex. Probably my fave game ever.
-- Thad
McGrandpa - 24 Jun 2005 22:26 GMT >> "rjdriver" >> thanks. I'll play the game out. It has a story, and I like that. [quoted text clipped - 6 lines] > For the record, I *hate* stealth games but *loved* Deus Ex. > Probably my fave game ever. Well that makes several of you :o\ I'm in it, and I'll get it. Eventually ;) McG.
Spyder Barques - 25 Jun 2005 20:26 GMT > >> "rjdriver" > >> thanks. I'll play the game out. It has a story, and I like that. [quoted text clipped - 10 lines] > Eventually ;) > McG. Now you've got me feeling nostalgic. I might reinstall it if I can find it!
:-) -- Thad
McGrandpa - 26 Jun 2005 02:18 GMT >>>> "rjdriver" >>>> thanks. I'll play the game out. It has a story, and I like that. [quoted text clipped - 14 lines] > I might reinstall it if I can find it! > :-) The one thing I'm finding is that I have to be in a mood for it, and also have some time to spend in it while I'm in that mood.
So, laugh if you will and all ya want.... I'm still in the stealth training area.
McG.
Mox 13 - 25 Jun 2005 16:45 GMT Snip
> Well, you probably won't be able to get into this one. Until you are > about 2/3 through the game you wont have built up your skills enough to [quoted text clipped - 24 lines] > > Bob Well you Guys have me curious. I received the game as a gift a few years ago. I tried it and did not like it because I thought it was too hard. Now I have retrieved it from the garage sale stack and am going to load it up again. I have done some Googling and wonder about your opinion of DE 2. How was that one?
Mox
Andrew - 25 Jun 2005 16:54 GMT >Well you Guys have me curious. I received the game as a gift a few years >ago. I tried it and did not like it because I thought it was too hard. Now I >have retrieved it from the garage sale stack and am going to load it up >again. I have done some Googling and wonder about your opinion of DE 2. How >was that one? DE was a masterpiece, DE:IW was a major downgrade in almost every respect.
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rjdriver - 25 Jun 2005 18:50 GMT > Well you Guys have me curious. I received the game as a gift a few years > ago. I tried it and did not like it because I thought it was too hard. Now [quoted text clipped - 3 lines] > > Mox Too hard was exactly my first impression, and I put it aside also. This game was made by the same guys who did the Thief series, so if stealth is not your bag, it's unlikely you'll get into it. And it adds a bit of RPG with the skills aspect. But it wasn't enough to put me off.
As for DX2, I have never been more dissapointed in an eagerly awaited sequal. It changed the dynamic of the game dramatically.
Sure you still had the mutiple missions paths, multiple alliance choices, and multiple endings, but the scope of the levels was different. Gone was the Skills system. Gone were the huge levels that gave the first game that great atmosphere, replaced by smaller more claustrophobic maps. Gone was a story developed sufficiently that you cared about the charcters and the choices you made. Dedicated ammo for each weapon was replaced with an utterly ridiculous common ammo that worked for all, completly removing any aspect of tactical weapon/ammo choices for different enemies and situations. Some say the fault was in developing it for a console, and porting to the PC (opposite of how the first game went), but the soul of DX1 wasn't there either way. Unfortunatley Deus Ex appears to be a one of a kind gem.
And lest anyone think that DX1 was perfect, let me say that it definitely had it's faults. The jig saw nature of inventory storage was an unecessary PIA. The ememy AI ranged from "deaf and dumb"(you'll be very thankful for that at times) to "hear you breathing, hunt you down till you're dead" (don't piss off a Commando unless you have the Sword or a sniper scope with his head in the crosshairs). The graphics were nothing to write home about. I think it was made with the Unreal engine, or an early version of the Unreal Warfare engine, not sure. It sure would have been nice to have some daylight now and then. And while most of the characters are well voice acted, the main guy talks in a real monotone. I think that's the result of the same voice actor doing both JC Denton (main guy) and his brother, Paul. One of the voices had to come out a bit unnatural as it was disguised enough to sound different. But all those can easily be overlooked considering the brillance (IMHO) of the world/map creation, the story and characters, etc.
Bob
Andrew - 25 Jun 2005 23:37 GMT > Too hard was exactly my first impression, and I put it aside also. This >game was made by the same guys who did the Thief series, so if stealth is >not your bag, it's unlikely you'll get into it. And it adds a bit of RPG >with the skills aspect. But it wasn't enough to put me off. IIRC, Looking Glass did Thief, Ion Storm did DE. I think there was some joint work on DE:IW and Thief 3.
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Mox 13 - 26 Jun 2005 01:51 GMT >> Well you Guys have me curious. I received the game as a gift a few years >> ago. I tried it and did not like it because I thought it was too hard. [quoted text clipped - 42 lines] > > Bob Choices, choices. Open GL or DX? I'm running a GF 6800.
Mox
rjdriver - 26 Jun 2005 02:44 GMT >> Bob > > Choices, choices. Open GL or DX? I'm running a GF 6800. > > Mox Both should work, but I would go Direct X. I believe this game may have been optimized for the 3DFX version of Open GL, and support for that may not might not be as good as it once was.
Bob
McGrandpa - 26 Jun 2005 03:26 GMT >>> Well you Guys have me curious. I received the game as a gift a few >>> years ago. I tried it and did not like it because I thought it was [quoted text clipped - 46 lines] > > Mox 6800GT here, P4 3gHz, 2 gigs DDR400 dual channel. Max res seems to be 1280x1024-32 bits. It's a DX7 game, runs great here with the patch in DirectX. I'm still in stealth training...sigh if you can't get out that one door... then THIS is the game, Deus Ex. And do NOT EVEN tell me how NOT to get detected. If I can't figure even this little bit out on my own, then I am not going to enjoy the rest of the game. The rest of the training went just fine. Blowing things up, shooting expert, all that. BUT, if I ever DO get out that door, and then find I gotta line up stuff and rescue hostages or some dopey crap like that.... then I will eject the CD, put it in the slip....set it carefully on the desk...run outside and beat up an old oak tree.
The last time I tried to play this game I was stuck in the same place. In the training levels Stealth Training. In fact, this is exactly as far as I've gotten every time I've tried playing this game, including the game demo. The first time I ever tried this game was on a P3-800 with 768 megs and a GF2-GTS card. That's been about five years. With most games, I'd have long since avoided even discussing it. But there is always someone talking about what a true gem Deus Ex is, and the good storyline.
With HL and HL2, Quake, QUake2, Doom3 you do think a bit more than you just blaze away with your arsenal. BUT, these games are essentially shooters. Even HL and HL2. You do not have to be *careful* in these games. In DeusEx, you have to be careful, but there is more to it than just that. It's what you must be careful OF and about. I'm taking my real world expectations of just what stealth is into a game. A game where the definitions are made by other folks typing code in, translating their *views* of what things are into something you can interact with on a computer. But that is every game ever written.
I find it utterly fascinating that *I* get stuck right *there*, in that one tiny little bit of training. It's like there is this sort of rebellious mental block there. I do what I *know*, but not enough is given to really do that stuff. What IS given is apparently far enough from known norm to be unacceptable, not possible, and thereby not considered. I've failed so many times, and seen that "Natasha" character and heard all her little spiels bunches of times. Listened to them. Wrote down her advice on paper. Tried it. Over and over and over. I bet I can get back up to that reset button faster than any of you!
Why do I keep doing this? Cause I know there is 99.5% of the game yet to play. And I've heard so many GOOD things about it from people I like and whose opinions I tend to value. I bought Counter Strike years ago. And a half hour after installing it, I was UNinstalling it in utter disgust. I loathe that game. The content is beautiful, and it's one of the most brilliantly executed games I've ever seen. I simply cannot stand what it's about. There is a single, specific similarity to CS in Deus Ex. Stealth. But the differences are huge. One is mission based multiplayer, and a very closed gameplay. The other is a single player world, in which your character has a job to do, and seems fairly open to exploration. If you can get out the door. Simple, right?
Ya'll forgive my analyzing myself game-wise in public like this. I've just spent another hour and a half trying to get to that damn door undetected. Guess I will try stealing sh.t, of which none seems to go into inventory...
McG.
Spyder Barques - 26 Jun 2005 03:55 GMT > Ya'll forgive my analyzing myself game-wise in public like this. I've > just spent another hour and a half trying to get to that damn door > undetected. Guess I will try stealing sh.t, of which none seems to go > into inventory... I don't think I ever did the training. I played a demo (the Statue of Liberty) and then bought the game and dove right in since I already knew how to play. I'm not telling you to ditch the training, but....
-- Thad
McGrandpa - 26 Jun 2005 05:34 GMT >> Ya'll forgive my analyzing myself game-wise in public like this. >> I've just spent another hour and a half trying to get to that damn [quoted text clipped - 5 lines] > dove right in since I already knew how to play. > I'm not telling you to ditch the training, but.... Um, it appeared that there was no choice? LOL! I'll look again :) five years of BS just for not lookin in the right spot?! McG.
rjdriver - 26 Jun 2005 14:13 GMT >>> Ya'll forgive my analyzing myself game-wise in public like this. >>> I've just spent another hour and a half trying to get to that damn [quoted text clipped - 9 lines] > five years of BS just for not lookin in the right spot?! > McG. Going through training isn't critical, but what you learn is valuable in that is saves you learning it the hard way by dying in the game. That section you got stuck in IS tough, but you'll probably find yourself doing exactly that kind of maneuver several times during the game.
Bob
McGrandpa - 26 Jun 2005 15:05 GMT >>>> Ya'll forgive my analyzing myself game-wise in public like this. >>>> I've just spent another hour and a half trying to get to that damn [quoted text clipped - 17 lines] > > Bob DE:IW has a little of that. Nothin drastic though. Now that I see it's just training, and not something you have to go thru, I'll go back to it and figure it out.
But until last night, when I was told its not required to play the game (unlike CS)...well... can we say *!FRUSTRATED!* ? :o)
McG.
rjdriver - 26 Jun 2005 15:44 GMT >>>>> Ya'll forgive my analyzing myself game-wise in public like this. >>>>> I've just spent another hour and a half trying to get to that damn [quoted text clipped - 26 lines] > > McG. Oh yeah, definitely frustrating. I don't remember if I did the training back when I first played. But I went through it this morning just to see where you got stuck, and absolutely, it's very tough. I had to recall that the guards can't see you at all when you are crouched in even the slightest shadow near a crate unless you are in their direct line of sight. Their peripheral vision really sucks (along with their distance vision), which you'll be happy to take advatage of throughout the game.
You mentioned earlier that stuff wasn't going into your inventory. Did you figure out what was going on? You can, and will *have to* eventually, move stuff around in your inventory to make it all fit. You can only carry so many items, and the larger items that take more than 1 slot have to be arranged for maximum use of slots. And even with that, you may find it necessary on occasion to drop a few items in a safe place and then come back for them later, to make room for the Sword or GEP gun. I don't think it was intended to be a puzzle aspect of the game, but it turns out to be one.
BTW, here's little tidbit. Some of the conversations can go a lot longer then it first appears. You're probabaly well past this spot by now, but when you first meet Paul on the dock and he gives a the low down and a weapon, the conversation will end. Approach him again and hit the talk button, and you'll be surprised how much you can talk and what you can learn about his and your backround, old family things ("Mom and Dad always liked you best"). The level of detail and back story put into this game is quite extensive.
Bob
McGrandpa - 26 Jun 2005 16:57 GMT >>>>>> Ya'll forgive my analyzing myself game-wise in public like this. >>>>>> I've just spent another hour and a half trying to get to that [quoted text clipped - 54 lines] > > Bob Ok, that's great, I'll start new again and do that with Paul. I like that kind of thing, feels like I'm playing a book instead of reading it all :) Lot of bodies lying around in some of that intro FMV scene. The conversation parts are a little reminescent of one of the earliest CD games I ever bought. Gabriel Knight, Sins of the Fathers. I enjoyed that game but sure got tired of their storybook method. Like Darkseed. Anyway, Deus Ex is 'live action' ;) McG.
Mox 13 - 26 Jun 2005 04:03 GMT snip
> Ya'll forgive my analyzing myself game-wise in public like this. I've > just spent another hour and a half trying to get to that damn door > undetected. Guess I will try stealing sh.t, of which none seems to go > into inventory... > > McG. Heh, heh, heh.
Feel better?
I know one thing. When I finally got past that guard, I ran like hell and did not slow down until I was safely in the next section.
Mox
McGrandpa - 26 Jun 2005 05:34 GMT > snip >> [quoted text clipped - 13 lines] > > Mox I guess I've treated the training level as part of the game proper. Time to rethink that. Yeah, feel all better now :) McG.
McGrandpa - 26 Jun 2005 05:44 GMT >> snip >>> [quoted text clipped - 17 lines] > Time to rethink that. Yeah, feel all better now :) > McG. Reminds me of SiN, in gameplay. Better looking though. No, I'm not gonna say it, my head hurts from slapping myself silly! ;) McG.
Andrew - 26 Jun 2005 08:12 GMT >I'm still in stealth training...sigh >if you can't get out that one door... then THIS is the game, Deus Ex. >And do NOT EVEN tell me how NOT to get detected. If I can't figure >even this little bit out on my own, then I am not going to enjoy the >rest of the game. Skip the training, you have probably learned most of what you need to by now. The actual game doesn't have any sneaking parts as annoying as that training mission!
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McGrandpa - 26 Jun 2005 11:54 GMT >> I'm still in stealth training...sigh >> if you can't get out that one door... then THIS is the game, Deus Ex. [quoted text clipped - 5 lines] > by now. The actual game doesn't have any sneaking parts as annoying as > that training mission! I skipped it, I'm now invading the busted statue of Liberty :) If a game has a crossbow with a scope on it, it's GOT to be ok :) McG.
Andrew - 26 Jun 2005 11:58 GMT >I skipped it, I'm now invading the busted statue of Liberty :) If a >game has a crossbow with a scope on it, it's GOT to be ok :) I love that level. That was the demo level, and the demo came out about 3 months before the game was released in the UK, so I played through it about a dozen times, there are just so many ways through it and things to discover. It is only a shame that you play it now that the graphics are probably looking very dated, the gameplay is unsurpassed though.
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McGrandpa - 26 Jun 2005 12:15 GMT >> I skipped it, I'm now invading the busted statue of Liberty :) If a >> game has a crossbow with a scope on it, it's GOT to be ok :) [quoted text clipped - 5 lines] > the graphics are probably looking very dated, the gameplay is > unsurpassed though. Gameplay: so far so good! Graphics, not that bad. The models are very low poly but they behave well :) The scenes they play while talking are cool. That's alright though, cause Good Storytelling (gameplay) can work well on most anything. It's not that ya have a great and powerful game engine, it's what you DO with it :) Even in the opening minute of the game, it's clear that DeusEx is all about story. Looks like I have my filler till Tombraider Legend and ES IV-Oblivion come out! McG.
Spyder Barques - 26 Jun 2005 15:12 GMT > >I skipped it, I'm now invading the busted statue of Liberty :) If a > >game has a crossbow with a scope on it, it's GOT to be ok :) [quoted text clipped - 3 lines] > through it about a dozen times, there are just so many ways through it > and things to discover. That was the addictive part to me- playing different ways and getting different outcomes.
-- Thad
Shawk - 26 Jun 2005 10:08 GMT > I'm still in stealth training...sigh > > The last time I tried to play this game I was stuck in the same place. In > the training levels Stealth Training. In fact, this is exactly as far as > I've gotten every time I've tried playing this game, including the game > demo. LOL, this is EXACTLY the place I have always gotten stuck and given up. I try it numerous times because everyone keeps saying how wonderful the game is and I always end up uninstalling the game in dusgust.
Just read with (slight) interest Thads comments on missing the training and may try that next but have a number of other games to play first. DE just doesn't grab me and make me push it to the top of games to play. Perhaps we have something missing McG? Some part of us that makes us 'True PC Gamers'?
:-) Good luck with it - report back if you get into it - you may be able to get me interested again....
Shawk - 26 Jun 2005 10:13 GMT >> I'm still in stealth training...sigh >> [quoted text clipped - 15 lines] > Good luck with it - report back if you get into it - you may be able to > get me interested again.... Dusgust? :-)
McGrandpa - 26 Jun 2005 12:05 GMT >>> I'm still in stealth training...sigh >>> [quoted text clipped - 17 lines] > > Dusgust? :-) New coined word? ;) dusted in disgust? LOL! McG.
McGrandpa - 26 Jun 2005 12:03 GMT >> I'm still in stealth training...sigh >> [quoted text clipped - 7 lines] > wonderful the game is and I always end up uninstalling the game in > dusgust. I figured out the damn problem. The game allows you to save the training level! HL do that? I don't recall that you even could save the training level. Or in Opposing Force. Whichever; in DeusEx this makes it LOOK like you've already started the new game :-\ But last night, after reading that about skipping training, I tried it for grins and giggles... So now I have started a New Game, LOL! For the very first damn time!!!! sh.t!
> Just read with (slight) interest Thads comments on missing the > training and may try that next but have a number of other games to [quoted text clipped - 4 lines] > Good luck with it - report back if you get into it - you may be able > to get me interested again.... did you play and like SiN? SiN has more of a Duke Nukem-ey flavor though. Guess that's the humor part. DuesEx, game *proper*, lookin pretty good :) Ya better reinstall this one, and it's likely to take us all the way to the next batch of goodies on the horizon in November. Some say the graphics are nuthin to write home about, but for a DX7 game it's looking really nice! I'm running it in 1280x1024-32 bits, everything on and high (of course!). Using DirectX rendering. McG.
McGrandpa - 26 Jun 2005 01:34 GMT > Snip > [quoted text clipped - 33 lines] > > Mox DE: IW is a completely different game. Its very short too, relative to DE. The graphics and special effects are not really worth it in DE:IW. I enjoyed some parts of it, like the physics effects. But, where is the gameplay? Having not tried DE before DE:IW, I can say that IW's story was definitely built on DE. Some things were just lost on me, as I had no prior knowledge of them before IW. It was interesting, but not enough for a second go. IMHO, McG.
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