Good lord, I guess this game really will run on anything. I was primarily
testing whether or not my hl2 backup DVD-r that I made (backed up via steam,
not a pirated copy) would work in the event that I ever needed to use it.
Well, once it was on my old system, I figured "what the hell...I'd be
shocked if it got past the valve.avi intro." Amazingly, I played for 30
minutes without any problems. I had it on 640x480 resolution with *every*
graphics feature turned to the lowest possible setting. I only played the
"point insertion" and the begining of "highway 17."
In some places, it was getting 40-50fps according to cl_showfps 1! In other
areas, it would drop below 10 temporarily...it seemed to hold pretty steady
at right around 20 though. Not great, but it was playable. Granted, it was
uglier than sh.t compared to my normal system, but I was just surprised that
it ran at all. This old beat does have a 1.4 P4 and 640MB RDRAM (yes that's
RDRAM). I'm sure it would absolutely die in some of the more involved fight
scenes (like the battles at Nova Prosppekt/Entanglement). Half of me wants
to think that it would run pretty decently if I put a good graphics card in
it...but it would be a waste of money for me.
Lars-Erik ?sterud - 28 Dec 2004 22:29 GMT
Patrick Michael skrev:
> In some places, it was getting 40-50fps according to cl_showfps 1! In other
> areas, it would drop below 10 temporarily...it seemed to hold pretty steady
My Ti-4200 gived 42-85, but then I use 800x600 and no Anti-Aliasing
(for old HL modules I used 800x600, 4xAA and still got 99 fps).
Wonder how the other Source games (like Half-Life Source) will do
(if it lowers to 42 as well, I'll keep the non-source version :-)

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Lars-Erik - http://home.chello.no/~larse/ - ICQ # 7297605
Win98se, Asus P4PE, 2.53 GHz, Asus V8420 (Ti4200), SB-Live!
lk@joimail.com - 29 Dec 2004 07:19 GMT
> Patrick Michael skrev:
>
[quoted text clipped - 6 lines]
> Wonder how the other Source games (like Half-Life Source) will do
> (if it lowers to 42 as well, I'll keep the non-source version :-)
my 9800 256 mb radeon won't do anti-aliasing. As soon as I turn it
on, the computer freezes and I have to do a hard restart.
What is anti-aliasing and why will your old card do it, while
my new one won't?
Patrick Michael - 29 Dec 2004 08:41 GMT
> my 9800 256 mb radeon won't do anti-aliasing. As soon as I turn it
> on, the computer freezes and I have to do a hard restart.
>
> What is anti-aliasing and why will your old card do it, while
> my new one won't?
In real simple terms, AA just "smooths" out the rough edges on 3d objects in
games. I have the same exact card and it does AA just fine. Do you have
the latest drivers installed? You might try the Omega drivers, as they have
worked very well for me.
Iain Dingsdale - 29 Dec 2004 00:40 GMT
> Good lord, I guess this game really will run on anything. I was primarily
> testing whether or not my hl2 backup DVD-r that I made (backed up via
[quoted text clipped - 15 lines]
> pretty decently if I put a good graphics card in it...but it would be a
> waste of money for me.
Not as impressive as the bloke that got doom 3 to run on a voodoo 2!
Patrick Michael - 29 Dec 2004 03:51 GMT
>> Good lord, I guess this game really will run on anything. I was
>> primarily testing whether or not my hl2 backup DVD-r that I made (backed
[quoted text clipped - 18 lines]
>
> Not as impressive as the bloke that got doom 3 to run on a voodoo 2!
Well, I wasn't really trying to "impress" anyone. It's not much of a feat
to install and load HL2 on an old system. It either runs or it doesn't.
The ones to be impressed with are Valve's coders.
Polarhound - 29 Dec 2004 09:10 GMT
>>Good lord, I guess this game really will run on anything. I was primarily
>>testing whether or not my hl2 backup DVD-r that I made (backed up via
[quoted text clipped - 17 lines]
>
> Not as impressive as the bloke that got doom 3 to run on a voodoo 2!
You know, I do have this 1600+ and a full Voodoo2 SLI setup sitting on
the shelf (except for the outside jumper cable, that is)....
Iain Dingsdale - 29 Dec 2004 10:38 GMT
>>>Good lord, I guess this game really will run on anything. I was
>>>primarily testing whether or not my hl2 backup DVD-r that I made (backed
[quoted text clipped - 21 lines]
> You know, I do have this 1600+ and a full Voodoo2 SLI setup sitting on the
> shelf (except for the outside jumper cable, that is)....
Ooh, SLI....tasty. The voodoos dont support D3D do they or am i getting
confused?
Polarhound - 30 Dec 2004 10:32 GMT
>>>>Good lord, I guess this game really will run on anything. I was
>>>>primarily testing whether or not my hl2 backup DVD-r that I made (backed
[quoted text clipped - 24 lines]
> Ooh, SLI....tasty. The voodoos dont support D3D do they or am i getting
> confused?
Don't remember, but I can still you that a V2-SLI setup pushes 1.1Gb/sec
more than an FX5200, .3Gb/sec more than a GF6200.
http://users.erols.com/chare/video.htm
Ben Cottrell - 31 Dec 2004 00:44 GMT
>>>Not as impressive as the bloke that got doom 3 to run on a voodoo 2!
>>
[quoted text clipped - 3 lines]
> Ooh, SLI....tasty. The voodoos dont support D3D do they or am i getting
> confused?
Well if someone managed to get it to run on a voodoo 2, then I'd say
they probably do :-)

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Ben Cottrell AKA Bench