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Game Forum / Action Games / Half Life / July 2003

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I need some help running a server behind a router.

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Xraal (rot13) - 27 Jul 2003 07:13 GMT
Okay, I'm trying to run a Half-Life server using the Oz Deathmatch mod
over my DSL connection through a Nexland ISB2LAN router. I can connect
to the server fine from behind the firewall, but when I try to connect
using my IP address or dynamic DNS address it just times out. I have
tried forwarding the server ports, and enabling DMZ for the server
machine to no avail. I'm wondering if anyone else has had this problem
and could lend me a hand in figuring out what I need to do.

--
Reality.sys corrupt. Reboot universe? (y/n/q)
telnet://polarbbs.mine.nu
http://polarbbs.mine.nu/
StardogChampion - 27 Jul 2003 23:58 GMT
> Okay, I'm trying to run a Half-Life server using the Oz Deathmatch mod
> over my DSL connection through a Nexland ISB2LAN router. I can connect
[quoted text clipped - 3 lines]
> machine to no avail. I'm wondering if anyone else has had this problem
> and could lend me a hand in figuring out what I need to do.

I've only ever set-up a web server before not a game server, but when I try
to connect to my server e.g. http://blahblah.dnsservice.com i will get a
"Page not found" screen in my browser, but other people CAN connect to it. I
have to type "localhost" in my browser if I wish to see it.

So, see if someone else can connect to it before you try anything else i
guess.

--
-
:: http://motherlovebone.no-ip.com :: Pure MLB 12 hours everyday ::
Xraal (rot13) - 28 Jul 2003 01:06 GMT
>> Okay, I'm trying to run a Half-Life server using the Oz Deathmatch mod
>> over my DSL connection through a Nexland ISB2LAN router. I can connect
[quoted text clipped - 11 lines]
>So, see if someone else can connect to it before you try anything else i
>guess.

I considered that, but it should at least show up on the half-life
internet game menu for me shouldn't it? Since thats just an index
provided by the WON servers...

--
Reality.sys corrupt. Reboot universe? (y/n/q)
telnet://polarbbs.mine.nu
http://polarbbs.mine.nu/
Ben Cottrell - 28 Jul 2003 01:19 GMT
> I considered that, but it should at least show up on the half-life
> internet game menu for me shouldn't it? Since thats just an index
> provided by the WON servers...

Not necessarily... there is something you have to set to make sure the
game appears on the WON list.. and i can't remember what it is, but I
know that it is possible to make an internet game that does not appear
on the WON list... same as it is also possible to make a LAN game that
*does* appear on the WON list, even though clients for that game are
required to be on the same Class-C subnet.

--
Ben Cottrell AKA Bench

"Computer games don't affect kids; I mean if Pac-Man affected us as
kids, we'd all be running around in darkened rooms, munching magic pills
and listening to repetitive electronic music." - Kristian Wilson,
Nintendo, Inc, 1989
Lefty - 28 Jul 2003 01:28 GMT
When you start the server, in the server console screen, do you see the
words "WON Auth Server" ?
If you only see "WON Server", then it won't be showing up on the list.
Read here for much more detail;

http://server.counter-strike.net/howto.html

Setting up a Counter-Strike server is in essense the same as any MOD or
Deathmatch;

http://www.planethalflife.com/commands/howto.shtml

Here's another helpful guide;

http://guides.barrysworld.com/cs/servers/admins.shtml

HTH

> I considered that, but it should at least show up on the half-life
> internet game menu for me shouldn't it? Since thats just an index
> provided by the WON servers...
Xraal (rot13) - 28 Jul 2003 23:34 GMT
>When you start the server, in the server console screen, do you see the
>words "WON Auth Server" ?
[quoted text clipped - 17 lines]
>> internet game menu for me shouldn't it? Since thats just an index
>> provided by the WON servers...

I do get the WON Auth Sever message at server startup.

--
Reality.sys corrupt. Reboot universe? (y/n/q)
telnet://polarbbs.mine.nu
http://polarbbs.mine.nu/
Lefty - 29 Jul 2003 01:02 GMT
Then it should be visible to others, AFAIK.

"Xraal (rot13)" <eidolon@NOSPAMpolarbbs.mine.nu> wrote >
> I do get the WON Auth Sever message at server startup.
Ben Cottrell - 29 Jul 2003 00:31 GMT
I'm afraid i don't know an awful lot about routers. but have you checked
the manufacturer's website for known issues? ... I know that some
Linksys routers have known issues for people making Half-life servers.
Also, have you tried searching google for other people who may be having
problems with the same router?

By the way... you mention about connecting from behind the firewall...  
does this mean you are connecting as a LAN client? ... you cannot
connect via the internet to a LAN server..  you must set sv_lan 0 before
the game will let clients connect from the internet.

> Okay, I'm trying to run a Half-Life server using the Oz Deathmatch mod
> over my DSL connection through a Nexland ISB2LAN router. I can connect
[quoted text clipped - 3 lines]
> machine to no avail. I'm wondering if anyone else has had this problem
> and could lend me a hand in figuring out what I need to do.

--
Ben Cottrell AKA Bench

"Computer games don't affect kids; I mean if Pac-Man affected us as
kids, we'd all be running around in darkened rooms, munching magic pills
and listening to repetitive electronic music." - Kristian Wilson,
Nintendo, Inc, 1989
Xraal (rot13) - 29 Jul 2003 01:45 GMT
>I'm afraid i don't know an awful lot about routers. but have you checked
>the manufacturer's website for known issues? ... I know that some
>Linksys routers have known issues for people making Half-life servers.
>Also, have you tried searching google for other people who may be having
>problems with the same router?

At least Linksys customers *get* a website. I highly suspect my ISP
bought a big lot of these routers after their manufacturer went bankrupt
or something. I could hardly find configuration info, let alone
half-life specific stuff.

--
Reality.sys corrupt. Reboot universe? (y/n/q)
telnet://polarbbs.mine.nu
http://polarbbs.mine.nu/
Xraal (rot13) - 29 Jul 2003 04:32 GMT
>>I'm afraid i don't know an awful lot about routers. but have you checked
>>the manufacturer's website for known issues? ... I know that some
[quoted text clipped - 6 lines]
>or something. I could hardly find configuration info, let alone
>half-life specific stuff.

Hehe, I looked again, turns out Symantec absorbed Nexland, and now
requires you to have some code through registering the product to get at
the Nexland information on their site. f.cking lot of good that does me,
considering I didn't get the registration info with my router...

--
Reality.sys corrupt. Reboot universe? (y/n/q)
telnet://polarbbs.mine.nu
http://polarbbs.mine.nu/
 
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