When you start a new campaign, make sure AI auto adjust is on. The
reason is, I've been playing it quite a bit and there are areas I've
come across on what I think is medium setting which are kicking my a.s.
Of course. I might just be pants.

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"If you die in an elevator, be sure to push the up
button - Sam Levenson "
>When you start a new campaign, make sure AI auto adjust is on. The
>reason is, I've been playing it quite a bit and there are areas I've
>come across on what I think is medium setting which are kicking my a.s.
Don't forget to play around with the render options, either. There are
some interesting variations there. I'm running the 'Cold' one now. You
need to set Special Effects to at least High, before you can change
them, though.
About the AI, I thought it was rather forgiving on the first levels,
but once you get to the top of the carrier, the difficulty seems to
crank up and the opposition get smarter. They don't fall for the old
'hide in the bush' trick quite as easily now and when you face the
Tri-Gens, it's pants-filling time. :D
-----
Anders "Roshin" Simonsson
http://hemsida.semera.se/xav2557
"Beware the past. Fight the present. Fear the future."
Strider - 28 Mar 2004 20:41 GMT
Anders Simonsson proclaimed...
> Don't forget to play around with the render options, either. There are
> some interesting variations there. I'm running the 'Cold' one now. You
> need to set Special Effects to at least High, before you can change
> them, though.
Unfortunately not. My current spec can just about manage to run it.
OS (Windows XP Professional, Service Pack 1 (5.1 - 2600)
MEM ([|||-------] Usage: 387/1536mb (25.20%))
CPU (1-AMD , 2166MHz, 256KB (100% Load))
Grafx (NVIDIA GeForce4 Ti 4200 1280x1024 32bit 85Hz)
> About the AI, I thought it was rather forgiving on the first levels,
> but once you get to the top of the carrier, the difficulty seems to
> crank up and the opposition get smarter. They don't fall for the old
> 'hide in the bush' trick quite as easily now and when you face the
> Tri-Gens, it's pants-filling time. :D
You're not kidding. I'm on a bit now where I'm sh.tting myself. The
'little' ones are starting to flank me, as if fighting and killing them
wasn't hard enough!

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GeotheCat - 28 Mar 2004 23:51 GMT
> They don't fall for the old
>'hide in the bush' trick quite as easily now and when you face the
[quoted text clipped - 5 lines]
>
>"Beware the past. Fight the present. Fear the future."
I'd like to see Steve 'By crocky' Irwin try to mess with one of those
'little' monkeys! :-)
That whole leaping in the air thing freaked me out.
Erik
Jan Gruetz - 29 Mar 2004 01:57 GMT
wait until you see (NOT) the invisible type :)
the first one gave me an heartattck..almost ^_^
DAMN IS THIS GAME GREAT!
i think halflife2 has some serious catching up to do!
Jan