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Game Forum / Action Games / Half Life / March 2004

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OK. almost April now and where the.......

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W????n S. - 26 Mar 2004 04:04 GMT
Hell is HL2?
Skippy - 26 Mar 2004 05:17 GMT
June 1st.

> Hell is HL2?
Limnophile - 26 Mar 2004 13:01 GMT
Which year ?

> June 1st.
>
> > Hell is HL2?
Strider - 26 Mar 2004 16:34 GMT
Limnophile proclaimed...

> Which year ?

/me looks around to see if he's in aghl-cs

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Skippy - 26 Mar 2004 18:16 GMT
2004

> Which year ?
>
> > June 1st.
> >
> > > Hell is HL2?
William P.N. Smith - 26 Mar 2004 14:35 GMT
>June 1st.

What year?

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William Smith
ComputerSmiths Consulting, Inc.    www.compusmiths.com

Skippy - 26 Mar 2004 18:16 GMT
2004

> >June 1st.
>
> What year?
William P.N. Smith - 26 Mar 2004 19:19 GMT
>2004

Heh, good one.  8*)
ROTFCMEO

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William Smith
ComputerSmiths Consulting, Inc.    www.compusmiths.com

Ben Cottrell - 26 Mar 2004 13:53 GMT
> Hell is HL2?

Erik Johnsson announced a few months ago that they were planning to
finish the game in the summmer...  Presumably if thats still true, then
we'll see it at the end of summer/beginning of autumn.

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Ben Cottrell AKA Bench

"Computer games don't affect kids; I mean if Pac-Man affected us as
kids, we'd all be running around in darkened rooms, munching magic pills
and listening to repetitive electronic music." - Kristian Wilson,
Nintendo, Inc, 1989

Wayne King - 26 Mar 2004 16:57 GMT
HL2 lol

It's just a myth. Sort of like the Loch Ness Monster :). Many people claim
it exists but science has yet to prove it.

> Hell is HL2?
Peter Lykkegaard - 26 Mar 2004 17:33 GMT
> HL2 lol
>
> It's just a myth.

Eihh?

> Sort of like the Loch Ness Monster :).

You talk nicely about Nessie, you hear!

> Many people claim it exists
> but science has yet to prove it.

Oh well, it takes a true believer to know one

Btw, got ut2k4 from the local gamepusher today - 6 CD's???
Now consider loading that amount of data through steam.....
Ok, ok, only 6gig (approx) it ain't 6 DVD's after all

- Peter
Ben Cottrell - 27 Mar 2004 03:30 GMT
> Btw, got ut2k4 from the local gamepusher today - 6 CD's???
> Now consider loading that amount of data through steam.....
> Ok, ok, only 6gig (approx) it ain't 6 DVD's after all

Surely 6 CDs can't be more than 4GB :-)

I think valve are planning to have the option to install it in "chunks"
... so instead of waiting for all 4GB (or whatever) to download.. you
could download it 1 chapter at a time or something..  then assuming you
  don't rush through and complete it in the fastest possible time,
(maybe take a day or more to play each chapter)... then the next
chapter(s) should easily have finished downloading by the time you need
them.

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Ben Cottrell AKA Bench

"Computer games don't affect kids; I mean if Pac-Man affected us as
kids, we'd all be running around in darkened rooms, munching magic pills
and listening to repetitive electronic music." - Kristian Wilson,
Nintendo, Inc, 1989

Anders Simonsson - 27 Mar 2004 07:38 GMT
>Surely 6 CDs can't be more than 4GB :-)

My UT2K4 install is 5, 24 gb and that's without any downloaded stuff
like models, maps, etc, and before the big 'content' patch that's
usually released. Far Cry is 3 gb. MGS2 was a bit over 2 gb, if I
remember correctly.

A couple of more games and I'll have to get an extra hard drive.

-----
Anders "Roshin" Simonsson
http://hemsida.semera.se/xav2557

"Beware the past. Fight the present. Fear the future."
Civilian_Target - 27 Mar 2004 19:47 GMT
>>Surely 6 CDs can't be more than 4GB :-)
>
[quoted text clipped - 4 lines]
>
>A couple of more games and I'll have to get an extra hard drive.

Yeah! Hear hear, game install sizes are obsecene. I'd complain except
I have 240Gb of HD space and therefore don't feel I have the right to
do so.

Civilian_Target
Mike Kohary - 27 Mar 2004 21:18 GMT
> Yeah! Hear hear, game install sizes are obsecene. I'd complain except
> I have 240Gb of HD space and therefore don't feel I have the right to
> do so.

Obscene, but reasonable when you consider the content games are delivering
these days.  It's generally not bloat causing the size - it's data, and as
games get more and more graphically sophisticated, it's only going to go up.

Hard drives are so cheap these days that it's not unreasonable to expect
consumers to upgrade.  It's often an ignored part of upgrading a computer -
graphics cards, memory and CPUs get the main attention - but it can be
important for those that could use it.

Mike
Civilian_Target - 28 Mar 2004 14:01 GMT
>> Yeah! Hear hear, game install sizes are obsecene. I'd complain except
>> I have 240Gb of HD space and therefore don't feel I have the right to
[quoted text clipped - 8 lines]
>graphics cards, memory and CPUs get the main attention - but it can be
>important for those that could use it.

Yeah, but there's no reason to have to install 3 gigs of textures that
could just as easily be loaded off CD at loading. They should at least
make that an option.

Civilian_Target
William P.N. Smith - 28 Mar 2004 15:36 GMT
>Yeah, but there's no reason to have to install 3 gigs of textures that
>could just as easily be loaded off CD at loading. They should at least
>make that an option.

Many games do similar things, but load times become very long.  Also,
loading textures off CD when required would result in one-second
pauses whenever you needed a new texture...

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William Smith
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Civilian_Target - 28 Mar 2004 16:44 GMT
>>Yeah, but there's no reason to have to install 3 gigs of textures that
>>could just as easily be loaded off CD at loading. They should at least
[quoted text clipped - 3 lines]
>loading textures off CD when required would result in one-second
>pauses whenever you needed a new texture...

Not if they were copied to your RAM/HD during the loading time.
Obviously loading times would become long, but at least you'd have the
option to save the hard disk space, which is important to a lot of
people.

Civilian_Target
William P.N. Smith - 28 Mar 2004 19:14 GMT
>>>Yeah, but there's no reason to have to install 3 gigs of textures that
>>>could just as easily be loaded off CD at loading.

>>Many games do similar things, but load times become very long.

>Not if they were copied to your RAM/HD during the loading time.

Well, unless you've got 3G of RAM, it's going to have to use a hard
disk cache of about 3G, so it's either going to take forever to start
the game or give you an "out of hard disk space for texture cache"
error.  Unless you've got plenty of hard drive space, and then you
don't have the problem in the first place.

Apparently some UT2k4 folks have saves a lot of texture cache space by
enabling hard drive compression in the OS (on NTFS).

I still maintain that the $3 worth of hard disk space you save isn't
worth all the support issues...

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William Smith
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Civilian_Target - 28 Mar 2004 20:17 GMT
>Apparently some UT2k4 folks have saves a lot of texture cache space by
>enabling hard drive compression in the OS (on NTFS).
>
>I still maintain that the $3 worth of hard disk space you save isn't
>worth all the support issues...

Having lived on 15 gigs, trust me, it would be a nice option.

240gig is just vast now, so needless to say I'll be doing a full
install.

Civilian_Target
Mike Kohary - 28 Mar 2004 22:29 GMT
>>>Yeah, but there's no reason to have to install 3 gigs of textures that
>>>could just as easily be loaded off CD at loading. They should at least
[quoted text clipped - 8 lines]
>option to save the hard disk space, which is important to a lot of
>people.

I guess what I'm saying (and I don't mean this to sound cold or
unsympathetic) is that storage these days is so cheap, that I think
consideration for storage space is becoming one of those "lowest
common denominator" things that game designers actually want to avoid.

There comes a point where everything becomes obsolete, and the old
40GB hard drive is rapidly approaching that point, if it hasn't
already.  :)

Mike
--

 "Worry is like interest paid  |  Mike Kohary
  in advance on a debt that    |  
  never comes due."            |  http://www.kohary.com
                               
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Mike Kohary - 28 Mar 2004 22:27 GMT
>>> Yeah! Hear hear, game install sizes are obsecene. I'd complain except
>>> I have 240Gb of HD space and therefore don't feel I have the right to
[quoted text clipped - 12 lines]
>could just as easily be loaded off CD at loading. They should at least
>make that an option.

I wouldn't object to them including the option, but I'd personally
never use it, because load times would be obscenely long.

Mike
--

 "Worry is like interest paid  |  Mike Kohary
  in advance on a debt that    |  
  never comes due."            |  http://www.kohary.com
                               
  Karma Photography http://www.kohary.com/photography
                               
               
William P.N. Smith - 27 Mar 2004 23:02 GMT
>My UT2K4 install is 5, 24 gb and that's without any downloaded stuff

Yeah, when you cost out 5 or 10 gig of disk space (assuming you are
buying in bulk, ie 100 to 200 gig drive) it's somewhere between $5 and
$10, so not a huge deal.

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William Smith
ComputerSmiths Consulting, Inc.    www.compusmiths.com

Strider - 27 Mar 2004 09:49 GMT
Ben Cottrell proclaimed...

> Surely 6 CDs can't be more than 4GB :-)
>
[quoted text clipped - 5 lines]
> chapter(s) should easily have finished downloading by the time you need
> them.

Well bittorrent uses that system and haven't ValvE have just recruited
the guy who wrote it, Bram Cohen?

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www.stri.tk

"We have two ears and one mouth so we may listen more
and talk less." - Epictetus.

Ben Cottrell - 28 Mar 2004 02:07 GMT
>>I think valve are planning to have the option to install it in "chunks"
>>... so instead of waiting for all 4GB (or whatever) to download.. you
[quoted text clipped - 6 lines]
> Well bittorrent uses that system and haven't ValvE have just recruited
> the guy who wrote it, Bram Cohen?

I've never actually used BitTorrent so i didn't realise that :) .. but i
guess it makes sense. although presumably it only does that with files
that are normally used sequentially (Like audio and video)..  I don't
think you can have a usable chunk of a .zip file without having the rest
to go with it :-)

Signature

Ben Cottrell AKA Bench

"Computer games don't affect kids; I mean if Pac-Man affected us as
kids, we'd all be running around in darkened rooms, munching magic pills
and listening to repetitive electronic music." - Kristian Wilson,
Nintendo, Inc, 1989

Strider - 28 Mar 2004 10:06 GMT
Ben Cottrell proclaimed...

> I've never actually used BitTorrent so i didn't realise that :) .. but i
> guess it makes sense. although presumably it only does that with files
> that are normally used sequentially (Like audio and video)..  I don't
> think you can have a usable chunk of a .zip file without having the rest
> to go with it :-)

No, you can do that with anything. I believe it's a feature of winzip,
winRAR or winace.

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www.stri.tk

"We have two ears and one mouth so we may listen more
and talk less." - Epictetus.

Tim - 29 Mar 2004 20:57 GMT
> > Sort of like the Loch Ness Monster :).
>
> You talk nicely about Nessie, you hear!

Are you two close?
MrKlean - 29 Mar 2004 20:33 GMT
> Hell is HL2?

Subject: Pre-Release Date Change for Half-Life 2

Dear Customer,

You have signed up to receive release date changes for:

Half-Life 2

http://www.gamestop.com/product.asp?product_id=645118&affid=1

Old Release Date - 7/1/2004
New Release Date - 9/1/2004

Thank you for visiting GameStop.com!
The World's Largest Selection of Gaming Products!

NOTE: The product release date is the best estimate as to when the
product will become available. These dates are subject to change at
anytime. GameStop.com is in constant communication with product vendors
to provide you with the most accurate release dates possible.
William P.N. Smith - 30 Mar 2004 13:40 GMT
>http://www.gamestop.com/product.asp?product_id=645118&affid=1

/*
E3 Best of Show!
*/

What year was that again?  8*|

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William Smith
ComputerSmiths Consulting, Inc.    www.compusmiths.com

Ben Cottrell - 30 Mar 2004 14:24 GMT
>>http://www.gamestop.com/product.asp?product_id=645118&affid=1
>
[quoted text clipped - 3 lines]
>
> What year was that again?  8*|

What confuses me is why they sent him an email claiming that the release
date was changed to 9th of january 2004.

Signature

Ben Cottrell AKA Bench

"Computer games don't affect kids; I mean if Pac-Man affected us as
kids, we'd all be running around in darkened rooms, munching magic pills
and listening to repetitive electronic music." - Kristian Wilson,
Nintendo, Inc, 1989

William P.N. Smith - 30 Mar 2004 22:03 GMT
>What confuses me is why they sent him an email claiming that the release
>date was changed to 9th of january 2004.

Oh, well, bring from the wrong side of the pond I can see your
confusion.  8*)  OTOH, it's at least as valid as any of the other
release dates they've had in the last year.  8*|

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William Smith
ComputerSmiths Consulting, Inc.    www.compusmiths.com

 
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