> I guess I wouldn't mind keeping them in, but it would be nice to know
> somehow if you've completed it or not for sure. In icon of some kind is a
> good idea; I like it.
What might make more sense is if the icon appears only AFTER you've done the
jump, sort of like a flag saying "I was here". That way they don't make it
an obvious giveaway as to where all the jumps are. (They're supposed to be
hard to find so you try to do crazy stuff all over the place.) If a flag or
other marker appeared at every spot where you'd done a jump before, it would
go a long way towards making that whole process alot easier without being a
total spoiler like the rampage icons are. Even better is if the icon that
appeared was actually something you could USE, like a cop bribe or
something. That would give real incentive to actually do the unique jumps,
whereas now the only real reason to do them is for 100% or bragging rights.
Relz - 23 Feb 2004 14:25 GMT
> > I guess I wouldn't mind keeping them in, but it would be nice to know
> > somehow if you've completed it or not for sure. In icon of some kind is a
[quoted text clipped - 10 lines]
> something. That would give real incentive to actually do the unique jumps,
> whereas now the only real reason to do them is for 100% or bragging rights.
That's a fantastic idea! It's kind of like the unique jump on Portland
Island near the water. It has a concrete ramp that sends you over the EL
Train track and lets you collect a police bribe(?) while you're doing it.
Is Rockstar listening to these great ideas? They should be.
cleve - 23 Feb 2004 18:55 GMT
> > I guess I wouldn't mind keeping them in, but it would be nice to know
> > somehow if you've completed it or not for sure. In icon of some kind is a
[quoted text clipped - 3 lines]
> jump, sort of like a flag saying "I was here". That way they don't make it
> an obvious giveaway as to where all the jumps are.
That's a big part of the problem, though. I'm thinking of jumps like that
one on somebody's back steps on Star Fish -- things you'd never think to
try. There are a zillion places you'd try first. I still maintain that no
one can find all the VC Unique Jumps without a list of where they are.
And then there are the jumps that you have to do 20 times just to get them
to register. If you didn't KNOW it was one of the Unique Jumps, you'd
quickly conclude it was not.
I do like the idea about a useful icon, however. Perhaps it could be one
color before you complete it and another after (when it becomes useful as a
bribe, or whatever).
--cleve
Gorf - 27 Feb 2004 17:41 GMT
> I do like the idea about a useful icon, however. Perhaps it could be one
> color before you complete it and another after (when it becomes useful as a
> bribe, or whatever).
How about a cheat code, that allows you to see where the unique jumps are?
Whether you choose to use the cheat at all, or save the game with the cheat
active, is entirely up to the player. That way, you keep the functionality
of the existing game and (once you've found as many jumps as you can be
bothered looking for) you have the tool available for achieving 100%.
I do like the idea of a reward for bothering with the USJs.
Darrel Hoffman - 28 Feb 2004 02:57 GMT
> How about a cheat code, that allows you to see where the unique jumps are?
> Whether you choose to use the cheat at all, or save the game with the cheat
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>
> I do like the idea of a reward for bothering with the USJs.
Just get GTA Lights mod, which does exactly that. Only works if you're on
PC, though. No good for PS2/X-Box.
iam - 28 Feb 2004 05:29 GMT
> > How about a cheat code, that allows you to see where the unique jumps are?
> > Whether you choose to use the cheat at all, or save the game with the
[quoted text clipped - 7 lines]
> Just get GTA Lights mod, which does exactly that. Only works if you're on
> PC, though. No good for PS2/X-Box.
Lights works for rampage and hidden package locations. I don't think that
there is a unique jump component. I wish there were, though.