Game Forum / Action Games / Grand Theft Auto / March 2004
"The Driver" Mission...
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Paul N. - 27 Aug 2003 02:46 GMT ...just thought I'd take a break after unsucessful attempt # 5,486,988,793 of "The Driver". I'd also like to say that the "Sentinel" is a piece of sh.t, and Hillary's driving physics are near impossible.
And now I'll eagerly await the "You suck dude, I finished that mission on my first try driving in reverse blindfolded" posts... ;-)
--
Paul
http://www.nurmix.com (visit my site to e-mail me)
Harry Back - 27 Aug 2003 10:57 GMT >...just thought I'd take a break after unsucessful attempt # >5,486,988,793 of "The Driver". I'd also like to say that the [quoted text clipped - 4 lines] >on my first try driving in reverse blindfolded" posts... >;-) You can try spinning him out and then take the lead.
You can also try parking the race car across from the police station on the grass and then switching cars.
SteveTilson@rightbehindyou.com - 27 Aug 2003 13:03 GMT > ...just thought I'd take a break after unsucessful attempt # > 5,486,988,793 of "The Driver". I'd also like to say that the [quoted text clipped - 4 lines] > on my first try driving in reverse blindfolded" posts... > ;-) Nah, it usually takes me about five tries to beat that mission... ;)
The keys to the mission are:
1. Drive perfectly.
2. Don't make any mistakes.
3. Don't slow down any more than you have to on the turns.
4. If you follow steps 1-3, but Hillary doesn't screw up somehow, you're still going to lose.
Basically, it comes down to whether Hillary's on his game -- which he almost always is. After the first right turn beside the police station is your best bet for taking him out; if there's traffic in the right lane, and if you're right on his bumper, you can sometimes cause him to have an accident that will delay him long enough for you to win.
One other key: At the hospital intersection, two police cars will charge in from opposite directions. If they hit you, you will lose. If you hit them *exactly* right, you can still win -- you sort of have to skid off their side in such a way that you still make that right turn.
It just takes practice and luck. Sounds like you're getting the practice.
Steve Tilson P.S. Hillary's driving physics *are* impossible. Try taking a turn like him once you get a Sabre Turbo of your own...
 Signature I was at this casino minding my own business, and this guy came up to me and said, "You're gonna have to move, you're blocking a fire exit." As though if there was a fire, I wasn't gonna run. If you're flammable and have legs, you are never blocking a fire exit. - Mitch Hedberg
Roadie Roger - 03 Sep 2003 03:39 GMT > 3. Don't slow down any more than you have to on the turns. This is great advice. Allow me to take this simple concept and pound it into the ground. I have GTA Vice City, PC version (keyboard). If you aren't having any problems with The Driver then you can ignore the following. I had to play this over and over and really sharpen up my game.
There are two general strategies for cornering.
The first is the wide arc line (You in the Sentinel). You fit the biggest possible circular arc into the corner and maintain a constant speed from corner start to corner exit. This works well with vehicles that accelerate poorly. The bigger the circle the higher the speed. Keep your speed through corners as high as possible.
The second is the squaring off the corner line (Hillary in the Sabre Turbo). You brake from the corner entrance until the middle of the curve (apex). You are turning tighter as you go. You accelerate from the middle of the curve to the corner exit. You may be turning wider as you go. The better a car accelerates, the better this works. It can be faster than the wide arc line.
In all cases you accelerate down the straight as hard as possible and then when you get to the braking marker, you brake as hard as possible in a straight line. In both cases you start the turn at the correct position with the correct speed. The speed and position are different for both lines.
So say you are in the Sentinel at the beginning of a straight. You accelerate at maximum until you come to the braking marker (you have to visualize this yourself). You brake at maximum in a straight line. Your corner entry position should be at the very outside of the turn. You turn at a constant speed (off the brakes at the end of the straight and then holding down the accelerator through the turn will probably be OK for most turns. If you don't, you slow down too quickly. On a keyboard there is no easy proportional control Some turns you can coast most of the way through.) At the middle of the turn you will be at the very inside. At the corner exit you will be at the very outside. Remember the bigger the circle the more speed you can keep. At corner exit stop turning and accelerate.
As an aside, the Sentinel handles like a Rear Wheel Drive (RWD) car. It can get into power on oversteer. This is where the powered rear tires slide while the unpowered front tires grip. This points you more to the inside of the turn, turning tighter. The closer you are to the edge of traction the easier this happens. If you are on the edge of traction all the time, it can be common. This is cool as you can accelerate to turn tighter. Great for minor corrections. You don't have to brake to turn tighter. In the end accelerating is more likely to get you there faster than braking. Braking is absolutely essential at times. Being able to turn tighter (rear wheels sliding) or wider (rear wheels not sliding, car is accelerating) with the throttle is cool. By all means incorporate power on oversteer into your cornering plan if you can.
There are many opportunities to take a shorter path by going across side walks and lawns. Learn to squeeze past light poles and telephone poles at top speed. You can go straight down the center line and pass between traffic in your lane and the oncoming lane. Use both sides of the road. Use the oncoming lane sidewalk on the inside of the telephone poles. Look for the shortest path.
Of course, with all the bumping and traffic blocking you have to drive however needed to get around obstacles. Handbrakes turns are great if you are forced to the inside of a turn and have to turn sharply. (The Angel and Freeway motorcycles just don't turn fast without the handbrake.) Sometimes you need to block the inside line of a turn to keep the Police off you. Driving technique all becomes instinct after a while. Nobody intentionally thinks about it unless they are in a learning mode. You are generally not even aware of it.
The Sentinel, with lower acceleration, can take the Sabre Turbo with higher acceleration, in a fair race. Hillary is a bit sloppy and does occasionally wander off the road.
Cheers, Roadie Roger
SteveTilson@rightbehindyou.com - 03 Sep 2003 15:00 GMT > > 3. Don't slow down any more than you have to on the turns. > > This is great advice. Allow me to take this simple concept and pound > it into the ground. [snip excellent graduate-level lecture on turning]
Bravo! Very well-stated. And I'm not just saying that because you said I gave great advice.
Steve Tilson
 Signature I was at this casino minding my own business, and this guy came up to me and said, "You're gonna have to move, you're blocking a fire exit." As though if there was a fire, I wasn't gonna run. If you're flammable and have legs, you are never blocking a fire exit. - Mitch Hedberg
Stephen Horne - 04 Sep 2003 07:21 GMT >> > 3. Don't slow down any more than you have to on the turns. >> [quoted text clipped - 5 lines] >Bravo! Very well-stated. And I'm not just saying that because you said I >gave great advice. Dunno. OK, the stuff about taking the biggest turning circle possible is great in theory - on a clear road or a race track (where the racing line is generally clear because everyone else is going the same way) but it seems a bad idea in Vice City with all the traffic.
If you are taking a turn as wide as possible and taking it as fast as possible when suddenly you see an oncoming vehicle you couldn't anticipate, generally the only option is to crash. Either you straighten out of the bend (and hit whatever wall was there to block you from making an even wider turn) or else you hit the oncoming traffic. Braking may be an option, but only if you see the oncoming vehicle pretty early.
Taking the turn wide of course helps with visibility anyway, so you can see most vehicles fairly early, but basically I tend to go with my intuitions with each turn in each situation - circumstances are different each time and theoretical 'perfect' moves aren't to hot in Vice City.
The theory is worth knowing, though, and certainly if you don't want to use the handbrake then taking a turn pretty wide and a little slower than the maximum for the turn rate is usually a fairly good policy.
I think the handbrake turn works better in many cases, though. It is at least as fast as the theoretical perfect turn without the handbrake in most cases, you don't cover as much road (so you can make use of smaller gaps in the traffic) and collisions when they happen tend not to be consistently head-on as with the oncoming-traffic-in-the-racing-line scenario.
Of course it helps that you don't have to worry about wearing out the tires in VC!
Paul Harris - 27 Aug 2003 16:28 GMT > ...just thought I'd take a break after unsucessful attempt # > 5,486,988,793 of "The Driver". I'd also like to say that the [quoted text clipped - 3 lines] > And now I'll eagerly await the "You suck dude, I finished that mission > on my first try driving in reverse blindfolded" posts... I never used to understand why people found this mission so hard because I did it in two tries with not cheats or anything. However, on my second time playing through the game I got to that mission expecting it to be a breeze... after 20 attempts at it I changed my mind and in the end I just resorted to editing the handling.cfg file so Hilary couldn't go anywhere :-D
Me - 27 Aug 2003 18:09 GMT What sort of a name is 'Hillary' for a man, anyway???
Buckaroo Banzai - 27 Aug 2003 21:49 GMT > What sort of a name is 'Hillary' for a man, anyway??? Or Leslie...
Paul Harris - 30 Aug 2003 18:54 GMT > What sort of a name is 'Hillary' for a man, anyway??? I would hardly call Hillary a man! What a pussy!
Stephen Horne - 28 Aug 2003 03:28 GMT >...just thought I'd take a break after unsucessful attempt # >5,486,988,793 of "The Driver". I'd also like to say that the [quoted text clipped - 4 lines] >on my first try driving in reverse blindfolded" posts... >;-) It took me at least 10 attempts to complete that mission.
Getting ahead isn't that hard near the start. Normally, Hillary will get slowed down by traffic problems on the road after the first bend (the one that starts with the police station on the left) fairly quickly - almost always before the mall carpark. Your car is slightly slower, but if you judge the traffic right (and make good use of the pavement) you can get ahead. Staying ahead isn't too difficult for some time provided you have practiced your handbrake turns and don't make any mistakes.
For me, the big trouble spot was the bridge over to the pizza place near the malibu and the finish line. You get a bunch of police appear there as you approach it, and because it's at the end of a long near-straight road Hillary is never far behind. Quite possibly the only reason he's behind is that he's not to good at overtaking in traffic.
For me, if I can get over that bridge (hint - get off the road and go over the grass to the bridge) without hitting anything, I win. If I can't, Hillary wins. And once in a while, I can't get ahead of him at all.
Frustrating, but a great sense of achievement. I kept the previous gamesave a while just so I could do the mission again. But that said, if I have trouble with it next time through the game, I might just use one of those car-swapping tricks that people have suggested.
Paul N. - 28 Aug 2003 03:40 GMT Wow, thanks for all the ideas and show of support!
First off, as far as cheating and/or editing the config file... I'm playing it on my PS2, so only one of those is even an option (and if I was playing it on a PC, I still don't think I'd do that - although it would be funny to see that fat cross dresser getting screwed over!). So the only way to really cheat on this mission would be to use the "reduce wanted level" cheat to get rid of the police presence. And I didn't want to do that. I wanted to beat him legitimately.
And speaking of cheating in general... The only cheat I've really used in the game on a semi-regular basis (and mostly out of laziness) is the "armor cheat" - so I don't have to drive/walk over to where the armor pick up is. When I first got into the game, I used the "reduce wanted level" cheat, but now that I'm well into the game (73% through last time I checked), I don't need it. It's more fun to get my wanted level up to 6 sniping cops and helecopters from a rooftop for half an hour, then jump down and snag a Rhino or Barracks OL, create more 'chaos' on the streets, then finally jump into a normal vehicle, and dash off to a Paint 'N Spray! ;-)
Anyway, getting back to "The Driver" mission:
I ended up having another 10 or so goes at it after the post, and finally beat the son of a bitch! ;-)
Prior to that, running through the course, I made note of most of the police patterns (the two cars slamming into each other near the hard right turn in Ocean Beach, etc.). And it's true, I think you need to get him to crash early on - within the first few turns, because once he's in front, and especially once you lose sight of him, he won't make any mistakes, and the cops and other cars only seem to cut ME off, and not him.
The time I finally beat him, I managed to hit his car a couple times with the drive by machine gun manouver near the beginning of the race. I bumped him a couple times at the start, and for a very short time, we were side-by-side. I got off a few rounds, and bumped him again, then cut him off on that first sharp left, and managed to stay in front the rest of the way.
Before finally beating him, I was contemplating letting him take off on his own, at the race start, then doing the course backwards, stopping before the last few turns, and waiting for him with a rocket launcher. I wanted to stop, but not waste him (since I figured the mission would end if I killed him - does it???). The idea would be do make him crash by firing a rocket in front of him, then try to get him out of his car, then destroy his car, but leave him standing there without a ride. Then I could the run the course, without him in the way, and still win, even on a Faggio if I wanted to.
In fact, I don't even know if this would be possible, but I might experiment with it on one of my pre-race saves and see what happens...
--
Paul
http://www.nurmix.com (visit my site to e-mail me)
Mike Tennent - 28 Aug 2003 14:19 GMT >Before finally beating him, I was contemplating letting him take off >on his own, at the race start, then doing the course backwards, >stopping before the last few turns, and waiting for him with a rocket >launcher. I wanted to stop, but not waste him (since I figured the >mission would end if I killed him - does it???). If he dies, the mission fails. Once I shot out his tires early, was halfway through the course way ahead of him, and I got a "Mission Failed" message because he died. Must have crashed into too many things. <g>
>The idea would be do >make him crash by firing a rocket in front of him, then try to get him >out of his car, then destroy his car, but leave him standing there >without a ride. A more feasible idea would be to wait for him and just shoot out his tires. You should be able to back track and still pass him.
Still, I wonder what would happen if you blocked him in and then hijacked his car?
Mike Tennent "IronPenguin"
sleepyz - 26 Mar 2004 11:19 GMT >...just thought I'd take a break after unsucessful attempt # >5,486,988,793 of "The Driver". I'd also like to say that the [quoted text clipped - 4 lines] >on my first try driving in reverse blindfolded" posts... >;-) I got tired of losing and thought of best way. Soon as race starts get out of car and shoot his damn tire! He won't be able to make turns and you'll win race like nothing :)
Lee J. Moore - 26 Mar 2004 12:23 GMT One may as well begin with sleepyz's letter to alt.games.grand-theft-auto: //
>>And now I'll eagerly await the "You suck dude, I finished that mission >>on my first try driving in reverse blindfolded" posts... >>;-) > I got tired of losing and thought of best way. Soon as race starts get > out of car and shoot his damn tire! He won't be able to make turns and > you'll win race like nothing :) It took my about 24 attempts on my first go round last year. Mind numbing stuff. Then I did the game again and did it first time. I was so surprised I had another go and did it again. Once you start anticipating where the police are gonna come from and how to do those handbrake turns properly every time, it's dead easy.
And that paragraph will frustrate newcomers to The Driver mission, more than the mission itself. ;)
 Signature Lee J. Moore A myth is a religion in which no one any longer believes.
Lord Flashheart - 30 Mar 2004 20:09 GMT > >...just thought I'd take a break after unsucessful attempt # > >5,486,988,793 of "The Driver". I'd also like to say that the [quoted text clipped - 7 lines] > out of car and shoot his damn tire! He won't be able to make turns and > you'll win race like nothing :) Even with fast reload I can do that. Any other tips?
Flash
D.V. Bailey - 30 Mar 2004 20:25 GMT My lazy trick is to park a solid vehicle (van or truck is good) just before the bridge on his side of the road before starting the mission. If you're lucky he'll hit it and get slowed up a bit, or even better go off the road and get stuck behind the bridge. But the real trick is to just know the course and drive it fast. That and knowing the points at which you have to dodge cops.
-- Cheers, Bailey -- D. V. Bailey, Wellington, New Zealand Email: hoodoo@spam.paradise.spam.net.nz "And it might be that the comfort of the knowledge of a rise above the sky above could never parallell the challenge of an acquisition in the here and now" - Letters To Cleo --
> > >...just thought I'd take a break after unsucessful attempt # > > >5,486,988,793 of "The Driver". I'd also like to say that the [quoted text clipped - 11 lines] > > Flash
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