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"The Driver" Mission...

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Paul N. - 27 Aug 2003 02:46 GMT
...just thought I'd take a break after unsucessful attempt #
5,486,988,793 of "The Driver".  I'd also like to say that the
"Sentinel" is a piece of sh.t, and Hillary's driving physics are near
impossible.

And now I'll eagerly await the "You suck dude, I finished that mission
on my first try driving in reverse blindfolded" posts...
;-)

--

Paul

http://www.nurmix.com
(visit my site to e-mail me)
Harry Back - 27 Aug 2003 10:57 GMT
>...just thought I'd take a break after unsucessful attempt #
>5,486,988,793 of "The Driver".  I'd also like to say that the
[quoted text clipped - 4 lines]
>on my first try driving in reverse blindfolded" posts...
>;-)

You can try spinning him out and then take the lead.

You can also try parking the race car across from the police station
on the grass and then switching cars.
SteveTilson@rightbehindyou.com - 27 Aug 2003 13:03 GMT
> ...just thought I'd take a break after unsucessful attempt #
> 5,486,988,793 of "The Driver".  I'd also like to say that the
[quoted text clipped - 4 lines]
> on my first try driving in reverse blindfolded" posts...
> ;-)

Nah, it usually takes me about five tries to beat that mission... ;)

The keys to the mission are:

1. Drive perfectly.

2. Don't make any mistakes.

3. Don't slow down any more than you have to on the turns.

4. If you follow steps 1-3, but Hillary doesn't screw up somehow, you're
still going to lose.

Basically, it comes down to whether Hillary's on his game -- which he
almost always is.  After the first right turn beside the police station is
your best bet for taking him out; if there's traffic in the right lane, and
if you're right on his bumper, you can sometimes cause him to have an
accident that will delay him long enough for you to win.

One other key:  At the hospital intersection, two police cars will charge
in from opposite directions.  If they hit you, you will lose.  If you hit
them *exactly* right, you can still win -- you sort of have to skid off
their side in such a way that you still make that right turn.

It just takes practice and luck.  Sounds like you're getting the practice.

Steve Tilson
P.S. Hillary's driving physics *are* impossible.  Try taking a turn like
him once you get a Sabre Turbo of your own...

Signature

I was at this casino minding my own business, and this guy came up to me
and said, "You're gonna have to move, you're blocking a fire exit." As
though if there was a fire, I wasn't gonna run. If you're flammable and
have legs, you are never blocking a fire exit.
                                             - Mitch Hedberg

Roadie Roger - 03 Sep 2003 03:39 GMT
> 3. Don't slow down any more than you have to on the turns.

This is great advice.  Allow me to take this simple concept and pound
it into the ground.  I have GTA Vice City, PC version (keyboard).  If
you aren't having any problems with The Driver then you can ignore the
following.  I had to play this over and over and really sharpen up my
game.

There are two general strategies for cornering.  

The first is the wide arc line (You in the Sentinel).  You fit the
biggest possible circular arc into the corner and maintain a constant
speed from corner start to corner exit.  This works well with vehicles
that accelerate poorly.  The bigger the circle the higher the speed.
Keep your speed through corners as high as possible.

The second is the squaring off the corner line (Hillary in the Sabre
Turbo).  You brake from the corner entrance until the middle of the
curve (apex).  You are turning tighter as you go.   You accelerate
from the middle of the curve to the corner exit.  You may be turning
wider as you go.  The better a car accelerates, the better this works.
It can be faster than the wide arc line.

In all cases you accelerate down the straight as hard as possible and
then when you get to the braking marker, you brake as hard as possible
in a straight line.  In both cases you start the turn at the correct
position with the correct speed.  The speed and position are different
for both lines.

So say you are in the Sentinel at the beginning of a straight.  You
accelerate at maximum until you come to the braking marker (you have
to visualize this yourself).  You brake at maximum in a straight line.
Your corner entry position should be at the very outside of the turn.
You turn at a constant speed (off the brakes at the end of the
straight and then holding down the accelerator through the turn will
probably be OK for most turns.  If you don't, you slow down too
quickly.  On a keyboard there is no easy proportional control  Some
turns you can coast most of the way through.)  At the middle of the
turn you will be at the very inside.  At the corner exit you will be
at the very outside.  Remember the bigger the circle the more speed
you can keep.  At corner exit stop turning and accelerate.

As an aside, the Sentinel handles like a Rear Wheel Drive (RWD) car.
It can get into power on oversteer.  This is where the powered rear
tires slide while the unpowered front tires grip.  This points you
more to the inside of the turn, turning tighter.  The closer you are
to the edge of traction the easier this happens.  If you are on the
edge of traction all the time, it can be common.  This is cool as you
can accelerate to turn tighter.  Great for minor corrections.  You
don't have to brake to turn tighter.  In the end accelerating is more
likely to get you there faster than braking.  Braking is absolutely
essential at times.  Being able to turn tighter (rear wheels sliding)
or wider (rear wheels not sliding, car is accelerating) with the
throttle is cool.  By all means incorporate power on oversteer into
your cornering plan if you can.

There are many opportunities to take a shorter path by going across
side walks and lawns.  Learn to squeeze past light poles and telephone
poles at top speed.  You can go straight down the center line and pass
between traffic in your lane and the oncoming lane.  Use both sides of
the road.  Use the oncoming lane sidewalk on the inside of the
telephone poles.  Look for the shortest path.

Of course, with all the bumping and traffic blocking you have to drive
however needed to get around obstacles.  Handbrakes turns are great if
you are forced to the inside of a turn and have to turn sharply.  (The
Angel and Freeway motorcycles just don't turn fast without the
handbrake.)  Sometimes you need to block the inside line of a turn to
keep the Police off you.  Driving technique all becomes instinct after
a while.  Nobody intentionally thinks about it unless they are in a
learning mode.  You are generally not even aware of it.

The Sentinel, with lower acceleration, can take the Sabre Turbo with
higher acceleration, in a fair race.  Hillary is a bit sloppy and does
occasionally wander off the road.

Cheers,
Roadie Roger
SteveTilson@rightbehindyou.com - 03 Sep 2003 15:00 GMT
> > 3. Don't slow down any more than you have to on the turns.
>
> This is great advice.  Allow me to take this simple concept and pound
> it into the ground.

[snip excellent graduate-level lecture on turning]

Bravo!  Very well-stated.  And I'm not just saying that because you said I
gave great advice.

Steve Tilson

Signature

I was at this casino minding my own business, and this guy came up to me
and said, "You're gonna have to move, you're blocking a fire exit." As
though if there was a fire, I wasn't gonna run. If you're flammable and
have legs, you are never blocking a fire exit.
                                             - Mitch Hedberg

Stephen Horne - 04 Sep 2003 07:21 GMT
>> > 3. Don't slow down any more than you have to on the turns.
>>
[quoted text clipped - 5 lines]
>Bravo!  Very well-stated.  And I'm not just saying that because you said I
>gave great advice.

Dunno. OK, the stuff about taking the biggest turning circle possible
is great in theory - on a clear road or a race track (where the racing
line is generally clear because everyone else is going the same way)
but it seems a bad idea in Vice City with all the traffic.

If you are taking a turn as wide as possible and taking it as fast as
possible when suddenly you see an oncoming vehicle you couldn't
anticipate, generally the only option is to crash. Either you
straighten out of the bend (and hit whatever wall was there to block
you from making an even wider turn) or else you hit the oncoming
traffic. Braking may be an option, but only if you see the oncoming
vehicle pretty early.

Taking the turn wide of course helps with visibility anyway, so you
can see most vehicles fairly early, but basically I tend to go with my
intuitions with each turn in each situation - circumstances are
different each time and theoretical 'perfect' moves aren't to hot in
Vice City.

The theory is worth knowing, though, and certainly if you don't want
to use the handbrake then taking a turn pretty wide and a little
slower than the maximum for the turn rate is usually a fairly good
policy.

I think the handbrake turn works better in many cases, though. It is
at least as fast as the theoretical perfect turn without the handbrake
in most cases, you don't cover as much road (so you can make use of
smaller gaps in the traffic) and collisions when they happen tend not
to be consistently head-on as with the
oncoming-traffic-in-the-racing-line scenario.

Of course it helps that you don't have to worry about wearing out the
tires in VC!
Paul Harris - 27 Aug 2003 16:28 GMT
> ...just thought I'd take a break after unsucessful attempt #
> 5,486,988,793 of "The Driver".  I'd also like to say that the
[quoted text clipped - 3 lines]
> And now I'll eagerly await the "You suck dude, I finished that mission
> on my first try driving in reverse blindfolded" posts...

I never used to understand why people found this mission so hard because I
did it in two tries with not cheats or anything. However, on my second time
playing through the game I got to that mission expecting it to be a
breeze... after 20 attempts at it I changed my mind and in the end I just
resorted to editing the handling.cfg file so Hilary couldn't go anywhere :-D
Me - 27 Aug 2003 18:09 GMT
What sort of a name is 'Hillary' for a man, anyway???
Buckaroo Banzai - 27 Aug 2003 21:49 GMT
> What sort of a name is 'Hillary' for a man, anyway???

Or Leslie...
Paul Harris - 30 Aug 2003 18:54 GMT
> What sort of a name is 'Hillary' for a man, anyway???

I would hardly call Hillary a man! What a pussy!
Stephen Horne - 28 Aug 2003 03:28 GMT
>...just thought I'd take a break after unsucessful attempt #
>5,486,988,793 of "The Driver".  I'd also like to say that the
[quoted text clipped - 4 lines]
>on my first try driving in reverse blindfolded" posts...
>;-)

It took me at least 10 attempts to complete that mission.

Getting ahead isn't that hard near the start. Normally, Hillary will
get slowed down by traffic problems on the road after the first bend
(the one that starts with the police station on the left) fairly
quickly - almost always before the mall carpark. Your car is slightly
slower, but if you judge the traffic right (and make good use of the
pavement) you can get ahead. Staying ahead isn't too difficult for
some time provided you have practiced your handbrake turns and don't
make any mistakes.

For me, the big trouble spot was the bridge over to the pizza place
near the malibu and the finish line. You get a bunch of police appear
there as you approach it, and because it's at the end of a long
near-straight road Hillary is never far behind. Quite possibly the
only reason he's behind is that he's not to good at overtaking in
traffic.

For me, if I can get over that bridge (hint - get off the road and go
over the grass to the bridge) without hitting anything, I win. If I
can't, Hillary wins. And once in a while, I can't get ahead of him at
all.

Frustrating, but a great sense of achievement. I kept the previous
gamesave a while just so I could do the mission again. But that said,
if I have trouble with it next time through the game, I might just use
one of those car-swapping tricks that people have suggested.
Paul N. - 28 Aug 2003 03:40 GMT
Wow, thanks for all the ideas and show of support!

First off, as far as cheating and/or editing the config file...  I'm
playing it on my PS2, so only one of those is even an option (and if I
was playing it on a PC, I still don't think I'd do that - although it
would be funny to see that fat cross dresser getting screwed over!).
So the only way to really cheat on this mission would be to use the
"reduce wanted level" cheat to get rid of the police presence.  And I
didn't want to do that.  I wanted to beat him legitimately.

And speaking of cheating in general... The only cheat I've really used
in the game on a semi-regular basis (and mostly out of laziness) is
the "armor cheat" - so I don't have to drive/walk over to where the
armor pick up is.  When I first got into the game, I used the "reduce
wanted level" cheat, but now that I'm well into the game (73% through
last time I checked), I don't need it.  It's more fun to get my wanted
level up to 6 sniping cops and helecopters from a rooftop for half an
hour, then jump down and snag a Rhino or Barracks OL, create more
'chaos' on the streets, then finally jump into a normal vehicle, and
dash off to a Paint 'N Spray!
;-)

Anyway, getting back to "The Driver" mission:

I ended up having another 10 or so goes at it after the post, and
finally beat the son of a bitch!
;-)

Prior to that, running through the course, I  made note of most of the
police patterns (the two cars slamming into each other near the hard
right turn in Ocean Beach, etc.).  And it's true, I think you need to
get him to crash early on - within the first few turns, because once
he's in front, and especially once you lose sight of him, he won't
make any mistakes, and the cops and other cars only seem to cut ME
off, and not him.

The time I finally beat him, I managed to hit his car a couple times
with the drive by machine gun manouver near the beginning of the race.
I bumped him a couple times at the start, and for a very short time,
we were side-by-side.  I got off a few rounds, and bumped him again,
then cut him off on that first sharp left, and managed to stay in
front the rest of the way.

Before finally beating him, I was contemplating letting him take off
on his own, at the race start, then doing the course backwards,
stopping before the last few turns, and waiting for him with a rocket
launcher.  I wanted to stop, but not waste him (since I figured the
mission would end if I killed him - does it???).  The idea would be do
make him crash by firing a rocket in front of him, then try to get him
out of his car, then destroy his car, but leave him standing there
without a ride.  Then I could the run the course, without him in the
way, and still win, even on a Faggio if I wanted to.

In fact, I don't even know if this would be possible, but I might
experiment with it on one of my pre-race saves and see what happens...

--

Paul

http://www.nurmix.com
(visit my site to e-mail me)
Mike Tennent - 28 Aug 2003 14:19 GMT
>Before finally beating him, I was contemplating letting him take off
>on his own, at the race start, then doing the course backwards,
>stopping before the last few turns, and waiting for him with a rocket
>launcher.  I wanted to stop, but not waste him (since I figured the
>mission would end if I killed him - does it???).  

If he dies, the mission fails. Once I shot out his tires early, was
halfway through the course way ahead of him, and I got a "Mission
Failed" message because he died. Must have crashed into too many
things. <g>

>The idea would be do
>make him crash by firing a rocket in front of him, then try to get him
>out of his car, then destroy his car, but leave him standing there
>without a ride.

A more feasible idea would be to wait for him and just shoot out his
tires. You should be able to back track and still pass him.

Still, I wonder what would happen if you blocked him in and then
hijacked his car?

Mike Tennent
"IronPenguin"
sleepyz - 26 Mar 2004 11:19 GMT
>...just thought I'd take a break after unsucessful attempt #
>5,486,988,793 of "The Driver".  I'd also like to say that the
[quoted text clipped - 4 lines]
>on my first try driving in reverse blindfolded" posts...
>;-)
I got tired of losing and thought of best way. Soon as race starts get
out of car and shoot his damn tire! He won't be able to make turns and
you'll win race like nothing :)
Lee J. Moore - 26 Mar 2004 12:23 GMT
One may as well begin with sleepyz's letter to alt.games.grand-theft-auto:
//

>>And now I'll eagerly await the "You suck dude, I finished that mission
>>on my first try driving in reverse blindfolded" posts...
>>;-)
> I got tired of losing and thought of best way. Soon as race starts get
> out of car and shoot his damn tire! He won't be able to make turns and
> you'll win race like nothing :)

It took my about 24 attempts on my first go round last year.  Mind
numbing stuff.  Then I did the game again and did it first time.  I was
so surprised I had another go and did it again.  Once you start
anticipating where the police are gonna come from and how to do those
handbrake turns properly every time, it's dead easy.

And that paragraph will frustrate newcomers to The Driver mission, more
than the mission itself.  ;)
Signature

Lee J. Moore
A myth is a religion in which no one any longer believes.

Lord Flashheart - 30 Mar 2004 20:09 GMT
> >...just thought I'd take a break after unsucessful attempt #
> >5,486,988,793 of "The Driver".  I'd also like to say that the
[quoted text clipped - 7 lines]
> out of car and shoot his damn tire! He won't be able to make turns and
> you'll win race like nothing :)

Even with fast reload I can do that. Any other tips?

Flash
D.V. Bailey - 30 Mar 2004 20:25 GMT
My lazy trick is to park a solid vehicle (van or truck is good) just before
the bridge on his side of the road before starting the mission. If you're
lucky he'll hit it and get slowed up a bit, or even better go off the road
and get stuck behind the bridge. But the real trick is to just know the
course and drive it fast. That and knowing the points at which you have to
dodge cops.

--
Cheers,
Bailey
--
D. V. Bailey, Wellington, New Zealand
Email: hoodoo@spam.paradise.spam.net.nz
"And it might be that the comfort of the knowledge
of a rise above the sky above could never parallell
the challenge of an acquisition in the here and now"
                             - Letters To Cleo
--
> > >...just thought I'd take a break after unsucessful attempt #
> > >5,486,988,793 of "The Driver".  I'd also like to say that the
[quoted text clipped - 11 lines]
>
> Flash
 
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