Game Forum / Action Games / Grand Theft Auto / July 2008
GTAIV
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Simon Poyne - 12 Jul 2008 00:17 GMT I don't really care how many 'diss' it, GTAIV is still a great, atmospheric game.
Tried to play "GRID" tonight but it didn't hold me as much as GTAIV has.
Off to play, again, on the swingset...
 Signature Simon Poyne
Buckaroo Banzai - 12 Jul 2008 03:35 GMT >I don't really care how many 'diss' it, GTAIV is still a great, > atmospheric game. > > Tried to play "GRID" tonight but it didn't hold me as much as GTAIV has. > > Off to play, again, on the swingset... I don't think IV is bad, it's just that SA was better.
Paul Heslop - 12 Jul 2008 12:08 GMT > I don't really care how many 'diss' it, GTAIV is still a great, > atmospheric game. [quoted text clipped - 5 lines] > -- > Simon Poyne oh yeah, Simon, it is still cool, we have just been spoiled by SA, so we were expecting more game play.
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
Paul C. - 12 Jul 2008 17:13 GMT > I don't really care how many 'diss' it, GTAIV is still a great, > atmospheric game. > > Tried to play "GRID" tonight but it didn't hold me as much as GTAIV has. > > Off to play, again, on the swingset... people are just bitter as it's the best GTA game ever made. :)
Paul Heslop - 12 Jul 2008 17:27 GMT > > I don't really care how many 'diss' it, GTAIV is still a great, > > atmospheric game. [quoted text clipped - 4 lines] > > people are just bitter as it's the best GTA game ever made. :) :O) 'bitter'? It is certainly the best for everything except main storyline and sidelines. Even though I don't like Niko at least he can talk.
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
Remo Shiva - 12 Jul 2008 17:59 GMT >>> I don't really care how many 'diss' it, GTAIV is still a great, >>> atmospheric game. [quoted text clipped - 7 lines] > :O) 'bitter'? It is certainly the best for everything except main > storyline and sidelines. ...and driving physics...
Paul Heslop - 12 Jul 2008 19:35 GMT > >>> I don't really care how many 'diss' it, GTAIV is still a great, > >>> atmospheric game. [quoted text clipped - 9 lines] > > ...and driving physics... I actually quite enjoy the cars but the bikes suck. Oh, and why can't we use the tippers/lifters/diggers etc? I was quite sad to see those awful car transporters and the trailers all over which can't actually be pulled.
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
Odd Bob - 12 Jul 2008 20:17 GMT >> >>> I don't really care how many 'diss' it, GTAIV is still a great, >> >>> atmospheric game. [quoted text clipped - 15 lines] > awful car transporters and the trailers all over which can't actually > be pulled. I'm disappointed you can't play with the cranes, either. :(
-- Bob
Paul Heslop - 12 Jul 2008 21:59 GMT > >> >>> I don't really care how many 'diss' it, GTAIV is still a great, > >> >>> atmospheric game. [quoted text clipped - 19 lines] > > -- Bob yeah, specially after you climb all the way up some of them and there's nowt to do.
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Odd Bob - 13 Jul 2008 02:16 GMT >> >> >>> I don't really care how many 'diss' it, GTAIV is still a >> >> >>> great, atmospheric game. [quoted text clipped - 23 lines] > yeah, specially after you climb all the way up some of them and > there's nowt to do. Except pretend you're Charles Whitman...
-- Bob
Paul Heslop - 13 Jul 2008 03:20 GMT > >> >> >>> I don't really care how many 'diss' it, GTAIV is still a > >> >> >>> great, atmospheric game. [quoted text clipped - 27 lines] > > -- Bob yup, and there's only so much fun to be had from that
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Paul C. - 13 Jul 2008 01:15 GMT > ...and driving physics... ???? driving is a dream in GTA IV! No problems at all!
Buckaroo Banzai - 13 Jul 2008 12:25 GMT >> ...and driving physics... > > ???? driving is a dream in GTA IV! No problems at all! Exactly, except for the bikes- they suck bigtime!!!!
Remo Shiva - 13 Jul 2008 16:04 GMT >>> ...and driving physics... >> >> ???? driving is a dream in GTA IV! No problems at all! > > Exactly, except for the bikes- they suck bigtime!!!! Driving is sh.t in gta4 except for some of the faster cars where the suspension is stiffer, almost all the other cars bounce done the fukin road like basketballs, thats a dream is it??.
SA cars were a dream!!
Yeah, they've completely sucked out all the fun from bikes in this game.
GMpartsguy - 13 Jul 2008 19:10 GMT >>>> ...and driving physics... >>> [quoted text clipped - 9 lines] > > Yeah, they've completely sucked out all the fun from bikes in this game. For people who like cars that handle closer to their real world counterparts, they do handle like a dream. Ever drive an H2, or a full size American RWD car/truck from the 60's, 70's, or 80's ? They will bounce, and roll, and are heavy. Under speed you do have to plan and start maneuvering early. Say, a day or two in most cases. ;)
Agreed 100% on the bikes. I'm not happy with the bike handling. Not sure if it's me getting used to the XBOX controller still, or if it's the more realistic game physics. I don't ride street bikes, so i can't say. I've seen a couple vids on youtube with motorcycles, they don't appear to be doing so bad.
Bram - 16 Jul 2008 09:39 GMT > > SA cars were a dream!! That's what I thought after I started playing GTA:IV too. Being an avid GTA:SA player, it totally ruined the fun in the beginning.
BUT.. after a while, it stuck to me. Now, I consider it to be *much* better than the driving physics from previous GTA installments. Why? For example, do a race against your opponents. In GTA:SA, all the other race drivers were near-perfect drivers, and their cars would do impossible things. The only way to win was to make 0 mistakes and hope for one of the other drivers to crash while they were in your view.
In GTA:IV however, the other drivers make a lot of mistakes (a few too many perhaps), because that's what you get when you drive your car hard through residential areas. Of course, you yourself will face exactly the same problems as they do. This means, that if you're a skilled driver, it's a fair race, and you don't lose the race because of 1 unlucky spin. I like this a lot better, as your chance to win relies less on random chance, and more on skill.
> > Yeah, they've completely sucked out all the fun from bikes in this game. That, I must agree with. Bikes were my vehicle of choice in VC and SA, as you could manouvre them through traffic in residential areas even when it was busy. No such thing in :IV though, as the bloody things are impossible to handle at a decent speed.
> Agreed 100% on the bikes. I'm not happy with the bike handling. Not sure if > it's me getting used to the XBOX controller still, or if it's the more > realistic game physics. I've never been a sucker for the need to be as realistic as possible. In this case, if the driving sucks so bad because of realism, they've gone one step too far. Fun must exceed realism in the long rung, which is not the case with these hellish vehicles.
Ooh.. did anyone notice that the vehicle spawning is almost exactly as horrible as it was in all previous 3D GTA's? Often when you need a vehicle, there are almost none around! But when you quickly look behind you and back to the front again, 3 cars just pass you on the other lane you're not standing on, just too late for you to grab! It drives me insane at times! Sure, sometimes you can run after them and hope they get a red light and stop. And you can call Roman to get a cab out for you. But it still drives me crazy at times.
Bram
Paul Heslop - 16 Jul 2008 10:12 GMT > Ooh.. did anyone notice that the vehicle spawning is almost exactly as > horrible as it was in all previous 3D GTA's? Often when you need a [quoted text clipped - 6 lines] > > Bram Boats. they drive me nuts. when you're swimming to ditch the cops or something boats always come right up to you, but rarely close enough to grab and worse still they always stop until you start swimming towards them
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phexitol - 16 Jul 2008 12:11 GMT Bram <bram@usenet.avontuur.org.invalid> used the laws of physics to force air out of his mouth and said thusly, with his voice-controlled keyboard:
> In GTA:IV however, the other drivers make a lot of mistakes (a few too > many perhaps), because that's what you get when you drive your car [quoted text clipped - 3 lines] > of 1 unlucky spin. I like this a lot better, as your chance to win > relies less on random chance, and more on skill. Hilary King is spinning in his grave.
Anssi Saari - 16 Jul 2008 22:53 GMT > BUT.. after a while, it stuck to me. Now, I consider it to be *much* > better than the driving physics from previous GTA installments. Why? For > example, do a race against your opponents. In GTA:SA, all the other race > drivers were near-perfect drivers, and their cars would do impossible > things. The only way to win was to make 0 mistakes and hope for one of > the other drivers to crash while they were in your view. Not my experience in SA at all. In most races you have a speed advantage, so you can usually pass the others fairly quickly and build a lead. Then you can ease off and make sure you stay on the road. The computer controlled cars do make mistakes, especially in races with hairpin turns. They screw up jumps too.
I've only raced one race in GTA4. Easy on win on first try, not much challenge there. Now granted, that Comet you drive in that race handles pretty well. I guess it's not so much about how the sport cars handle, it's just that the ordinary cars should handle better.
> Ooh.. did anyone notice that the vehicle spawning is almost exactly as > horrible as it was in all previous 3D GTA's? Yeah.
> Often when you need a vehicle, there are almost none around! But > when you quickly look behind you and back to the front again, 3 cars > just pass you on the other lane you're not standing on, just too > late for you to grab! Yes, annoying. It's even more annoying when that one guy's missions start at the docks where no taxis spawn, so first you have to drive out of there and then you can get a cab. Driving all the way to a mission after you've failed it a few times isn't much fun. If only they had kept "trip skip" from SA.
Bram - 17 Jul 2008 13:01 GMT > Yes, annoying. It's even more annoying when that one guy's missions > start at the docks where no taxis spawn, so first you have to drive > out of there and then you can get a cab. Driving all the way to a > mission after you've failed it a few times isn't much fun. If only > they had kept "trip skip" from SA. Can't you even get a cab there by calling Roman? I do recall being annoyed at the docks mission site, but usually when I fail a mission I reload my game instead of using the built-in restart function. With cabs available, going to a mission's starting point is not that much bother.
That's another thing actually.. in Saints Row, if you fail a mission, your state is restored to *exactly* how it was before you started the mission. In IV, you will have lost all armor you had (if you lost it while attempting the mission), same goes for your weapons. Rather irritating and therefore quite useless. They could have bothered to restore that. It's less realistic perhaps, but receiving a text message to replay a mission after you died does not exactly win an award for realism either.
Bram
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