Game Forum / Action Games / Grand Theft Auto / July 2008
House garages in north Alderney
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GMpartsguy - 10 Jul 2008 22:58 GMT Most of the garages with the double-wide doors will open up when you pull up to them. Obviously you can drive in, and on some, the view will change to a different "camera" when your car is in. Very much like SA.
I only opened maybe 10 last night, but didn't find any cars in them. So, what's the purpose of them ? Dropped features or missions ? Or something else that didn't get finished ? Portals to another dimension ?
I'm still having fun dickering with the swingset, but maybe i'll take a break from that and see what fun i can have with a garage.
Paul Heslop - 11 Jul 2008 10:28 GMT > Most of the garages with the double-wide doors will open up when you pull up > to them. Obviously you can drive in, and on some, the view will change to a [quoted text clipped - 6 lines] > I'm still having fun dickering with the swingset, but maybe i'll take a > break from that and see what fun i can have with a garage. That's interesting. That would be a nice touch in the DLC, the ability to buy houses and use garages. Not going to happen though so yeah, sounds like more design over use. Like cars standing round with their front and back open but you can't actually open them personally.
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
GMpartsguy - 12 Jul 2008 01:09 GMT >> Most of the garages with the double-wide doors will open up when you pull >> up [quoted text clipped - 13 lines] > sounds like more design over use. Like cars standing round with their > front and back open but you can't actually open them personally. We all know that R* experiments with content on the GTA engine during development , especially since they left some unused content on SA that got the pot boiling. Unfinished business, or just garages, who knows. I'm not gonna think too deep on that. Like you said, i doubt any content will come down the pipe for it.
Having said that, i'll be trying a few experiments on them tonight. I've been juggling furniture while tearing up the carpet, padding, and tack strip in my living room and den this week after work. So i haven't had much beer and GTA time. But it's Friday night, time to stop working. Soon...
BTW, finally checked out your link Paul. Very nice pics.
Birdy50 - 12 Jul 2008 10:38 GMT Okay, I've missed something. What's up with the swing set?
Paul Heslop - 12 Jul 2008 12:15 GMT > Okay, I've missed something. What's up with the swing set? We were discussing this the other day. One of the swing sets reacts very strangely to impact, basically knocks your vehicle to hell and back...
this is Odd Bob's posting -------------- http://img55.imageshack.us/img55/4503/car1mapoq2.jpg
(Let me know if the URL works. It's a block away from the first armor pickup I found.)
When you find it, put the back bumper of your vehicle against the center post of the swing. You may have to bump it a few times to piss it off before it'll do anything. Once it starts moving and kicking up debris, it's ready to go. The swing on the north side (on the right if you're facing west) is less likely to send you into the nearby apartment building, though it's unpredictable and hard to control regardless. If you can avoid hitting the apartment building you could fly as far as the park or even farther.
In single player you have to back your car into it or Niko will get thrown through the windshield almost every time, which can be entertaining though not necessarily what you want to happen. More than once Niko wound up in the ocean six blocks away, but usually he just went splat against some nearby building. In multi you apparently can't be thrown from your car so you can go nose-in if you want.
If you play with this long enough you'll get the "Rolled Over" achievement. I did this with an ice cream van, and it came as a complete surprise.
If you park a car inside the swing (between the posts) it might get kicked a few feet but it might also get bashed and twisted into shapes you wouldn't think possible in a videogame. One car I messed with was so badly beaten up its wheels couldn't turn anymore because the fenders were pressing against them. Another car I used came out looking like a banana!
Finally, watch out for the peds. They get angry when you drive up into the playground and might pull you out of the car. Keep your trusty bat handy and hope the cops don't catch you giving them a beatdown.
Anyway, that's pretty much all I know of the Swingset of Doom (also known as the Car Cannon.) Have fun!
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
phexitol - 13 Jul 2008 04:24 GMT Excited after finally graduating kindergarten after 20 gruelling years, Paul Heslop <paul.heslop@blueyonder.co.uk> burst forth on this most auspicious occasion with the following:
>> Okay, I've missed something. What's up with the swing set? > > We were discussing this the other day. One of the swing sets reacts > very strangely to impact, basically knocks your vehicle to hell and > back... There's also another swingset not too far away from there, and there is a normal (no awesomely dangerous poltergeist making it do the launchy on unsuspecting passersby) swingset right next to it. I think it's slightly to the north, but I could be mistaken.
Paul Heslop - 13 Jul 2008 09:37 GMT > Excited after finally graduating kindergarten after 20 gruelling years, > Paul Heslop <paul.heslop@blueyonder.co.uk> burst forth on this most [quoted text clipped - 10 lines] > unsuspecting passersby) swingset right next to it. I think it's slightly > to the north, but I could be mistaken. I'm still not sure I am doing it right anyway. my car tends to get tipped on its side and it just sits there for a few seconds before suddenly getting launched... still funny but I thought I was supposed to kind of nudge the uprights and get blasted.
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
Odd Bob - 13 Jul 2008 10:03 GMT >> Excited after finally graduating kindergarten after 20 gruelling >> years, Paul Heslop <paul.heslop@blueyonder.co.uk> burst forth on this [quoted text clipped - 15 lines] > suddenly getting launched... still funny but I thought I was supposed > to kind of nudge the uprights and get blasted. If my instructions were unclear, I apologize. Try doing a Youtube search on "car cannon." That's where I learned how to use it.
-- Bob
Paul Heslop - 13 Jul 2008 10:09 GMT > >> Excited after finally graduating kindergarten after 20 gruelling > >> years, Paul Heslop <paul.heslop@blueyonder.co.uk> burst forth on this [quoted text clipped - 20 lines] > > -- Bob cheers Bob. It probably is nothing to do with your instructions, I'm just crap at reading them :O)
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
Paul Heslop - 13 Jul 2008 14:24 GMT > > >> Excited after finally graduating kindergarten after 20 gruelling > > >> years, Paul Heslop <paul.heslop@blueyonder.co.uk> burst forth on this [quoted text clipped - 23 lines] > cheers Bob. It probably is nothing to do with your instructions, I'm > just crap at reading them :O) heh, true to form it was the wrong swingset. I was hitting the other one. My favourite with this one was when my car launched it must have killed someone because Niko said "Oh, excuse me" as he went screaming up into the sky. :O)
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
GMpartsguy - 13 Jul 2008 18:56 GMT >> > >> Excited after finally graduating kindergarten after 20 gruelling >> > >> years, Paul Heslop <paul.heslop@blueyonder.co.uk> burst forth on [quoted text clipped - 33 lines] > killed someone because Niko said "Oh, excuse me" as he went screaming > up into the sky. :O) Both swingsets in the Firefly Projects are evil, but i think the northern swingset works best. In particular the northwest post on that swingset. I don't get the same boost with the middle post. The south post does fine, but i seem to hit the buildings more often. Getting the center of your bumper lined up with the post seems to help with getting a good launch too.
I am convinced the smaller cars travel farthest. Probably due to the fact they have assigned mass in the game world, or maybe because they touch the post lower to the ground where it kicks harder ? Made it 1950ft this morning with the Blista. Still not much closer to the water than my last best flight, but the car flew further before touching something.
I made Niko jump up and hang from the top bar on the swingset, and that provided a few different reactions. Anything from being launched a fair distance, to having him die while hanging (he never let go) after a swingset vibration. Any reaction seems to kill him.
Along with hitting the water west of Brucie's place, i'm going to fiddle with burning cars. Getting one to explode mid-air during a good flight is another goal.
Paul Heslop - 13 Jul 2008 21:06 GMT > >> > >> Excited after finally graduating kindergarten after 20 gruelling > >> > >> years, Paul Heslop <paul.heslop@blueyonder.co.uk> burst forth on [quoted text clipped - 62 lines] > with burning cars. Getting one to explode mid-air during a good flight is > another goal. I did get a mid air explosion on one of my better launches, though it had almost hit the ground when it went.
I've had a couple of great launches and more than a few smashed to bits within a few yards and then shot by cops for killing folks during my short trip :O)
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
phexitol - 14 Jul 2008 06:06 GMT Paul Heslop <paul.heslop@blueyonder.co.uk> babbled on and on like so:
> I did get a mid air explosion on one of my better launches, though it > had almost hit the ground when it went. > > I've had a couple of great launches and more than a few smashed to > bits within a few yards and then shot by cops for killing folks during > my short trip :O) My strangest encounters are as follows:
Several weeks ago, when I first learned of it, I had a car that was pretty beat up from having just been launched. I launched it again and it landed on a nearby step, somehow repairing itself in the process of landing. I heard a weird noise as this happened - note, I did not use any cheats (I haven't used any cheats yet, as I am still stuck on the last mission). I don't even think Niko was healed, just the car.
Yesterday, I was thinking of trying to locate the other pair of swingsets (until laziness got the better of me). I just went ahead and drove into the main one, and was injured a bit. Tried it again and suffered fatal injuries. I jacked a car and drove back, and drove into the middle pole as always - and poof! the swingset just vanished. I had to leave the area and come back to get it to reappear.
Another fun way to abuse poor Niko is to have him crouch directly beneath the broken swing.
Paul Heslop - 14 Jul 2008 11:12 GMT > Paul Heslop <paul.heslop@blueyonder.co.uk> babbled on and on like so: > [quoted text clipped - 23 lines] > Another fun way to abuse poor Niko is to have him crouch directly > beneath the broken swing. :O) There appears to be two swingsets on the tower block nearby, I found it last night and got launched in the same way and everything. these ones are in a different location, and are standing in a kind of L formation, so maybe they could make for more interesting launches but there is one of the huge legs from the overhead railway right next to them.
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
Paul Heslop - 12 Jul 2008 12:11 GMT > >> Most of the garages with the double-wide doors will open up when you pull > >> up [quoted text clipped - 32 lines] > > BTW, finally checked out your link Paul. Very nice pics. thanks. They're all old stuff now, I'm pretty much out of the loop. Thank goodness for games machines :O)
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
GMpartsguy - 14 Jul 2008 01:37 GMT >> >> Most of the garages with the double-wide doors will open up when you >> >> pull [quoted text clipped - 44 lines] > thanks. They're all old stuff now, I'm pretty much out of the loop. > Thank goodness for games machines :O) My old Pentax K1000 went with me whenever i was hiking, camping, etc.. Finally the viewfinder mirror shattered when i took a pic back in the late 90's. I finally retired it a year or so later for a digital. I lost some of my love for picture taking after that. Probably due to the point and click nature of digitals. Finding the beautiful shot wasn't that hard, capturing it was.
Paul Heslop - 14 Jul 2008 11:16 GMT > > thanks. They're all old stuff now, I'm pretty much out of the loop. > > Thank goodness for games machines :O) [quoted text clipped - 11 lines] > point and click nature of digitals. Finding the beautiful shot wasn't that > hard, capturing it was. I sympathize as I started doing it with digital, couldn't ever afford to do it earlier. I went for it in a big way, using it to get out of the house and wander here and there, but I have suffered from OCD and depression for some time and it became more and more difficult to force myself outside until it got to the point where I can hardly get myself to pick up a camera. It was great while it lasted though and maybe some day I might start again.
 Signature Paul (We won't die of devotion) ------------------------------------------------------- Stop and Look http://www.geocities.com/dreamst8me/
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