http://www.gamesradar.com/f/hes-finished-grand-theft-auto-iv/a-2008040412432960029
He's finished Grand Theft Auto IV!
We talk to Rob Taylor from Xbox World, the first games writer to
complete GTA IV
With GTA IV due out on April 29 a few of our esteemed magazine friends
in the GamesRadar network have been granted access to review the game
already. That's right - one of the perks of being permanently slagged
off on forums and two-bit blogs is that games writers get the
opportunity to play games before they're in the shops.
The first of our colleagues to actaully finish the game is Rob Taylor,
deputy editor of Xbox World 360 magazine, and below he tells us (as
best he can) what it feels like to be the first person to finish GTA
in the world. Lucky bastard.
You're the first games writer to have finished GTA IV, how does that
feel?
Pretty darn sweet to be honest, I allowed myself a quick smug grin
when the Rockstar guys told me! It's funny; I didn't actually really
get to play as much as - say - the Benelux journos we met while up in
Chelsea (we were based in Rockstar's actual offices and I think I
racked up 25 hours at the final count, while they were ensconced in
their hotel rooms playing up to 11 hours a day!) and I also had to
write down some fairly comprehensive tips for the first batch of
missions so actually I got off to a slow start.
On day two though, I flew through a major batch of the story missions
without messing up once and then on the final day a Rockstar PR sidled
up to me pretty late on while I was swearing my head off at getting
stuck during a mission called 'A D*** B*** S**** C***' (edited to
avoid spoiler) and said "Keep pushing on, you're actually nearly
there. The missions are meant to be tough near the end!". It's true;
the final couple of missions are rock, but after a couple of retries I
finally made the breakthrough. And boy did I feel relieved; to have
missed out that late on after all that, ahem... 'hard work' would have
been hard to take.
How hard has it been to keep it all a secret?
Well, I've been threatened with physical violence more than a few
times by mag colleagues after my constant stream of GTA enthusiasm
threatened to get a bit too spoiler-intensive! Generally though, it'd
be a shame to ruin the surprises for anyone else; GTA IV single player
simply has to be played on your lonesome to be fully appreciate it for
what it is: a true milestone in videogames. Likewise, my review in
Xbox World 360 (out Wednesday 23rd April) talks more in general terms
rather than getting into specifics... I can tell people why they have
to buy this game, but I'd rather not tell them everything that
transpires while doing so.
How did it all pan out then? Where did you play it?
So we got the call from Rockstar to come up on the March 26 and play
for three straight days in a row - including a Saturday! We'd usually
kick off at 9 or 10ish in the moring, play until 8 or 9 at night, then
go eat, then crash before getting up the next morning and do it all
over again. Sat in front of a 60" LCD screen in a dark room for nigh
on 30 hours - now that's hardcore! Every GTA fan's dream though, huh?
How hard did you find it, playing it under so much pressure? Did you
die a lot?
Definitely. It's funny, I actually had another colleague in the room
with me, who also got real close to finishing. We were always
comparing stats though, and I think I'd died 40-odd more times than he
had by the end of the game. And failed, like, 50 missions! So I think
in my rush to get through the game my skills let me down once or
twice(!) The pressure to plough through as much as humanly possible
did get irritating at times - especially when you get stuck on a
certain mission - but you want to soak in as much atmosphere for your
readers, cover as much ground as possible... all while taking over
4000 words worth of notes on a nearby laptop! It was the ultimate mix
of fun and high pressure.
How different is the game from the others?
It's certainly tighter, both in terms of the way Liberty city is
structured and the way in which the narrative feels more movie-like
than before. Otherwise, everything feels as if it's been given the
next-gen treatment; in particular the driving and shooting are light
years ahead of past GTAs. Overall, it's a stratospheric leap forward,
beyond anything I'd imagined.
Was the game everything you expected? Or are there some surprises?
That's a tricky question. It certainly exceeded my expectations, while
there are so many small, chucklesome Easter Egg-style surprises that
you're constantly shaking your head at just how savvy a developer
Rockstar really is - light years ahead of its contemporaries. Again
though, it's hard to be specific without venturing into the spoiler
region... sorry!
In terms of the time it takes to finish, how does it compare with
others in the series?
That's a hard question to answer really. I finished the story mode in
24 hours, without skipping cut scenes, but I literally blitzed through
and hardly took on any side missions. If I was to play it again (which
I will be, right on launch day!) I'd say to wrap up the story will
take at least 40 hours at a normal pace, plus another - say, 25? - to
wrap up the remainder of the missions. In truth though, you could be
paving the streets of Liberty City in a year's time and still not have
discovered everything. Plus, if you're a 360 owner, there's the
promise of downloadable content to come...My advice is: just kick
back, take your time and breathe every fresh sight and sound in, don't
simply rush through just to finish it before your mates. I wish I'd
had that option!
How many "Woooaah, Jesus that's amazing!" moments did you have?
Without giving away any spoilers; lots! I think, overall though, it'll
be three overall things that entrance GTA fans like never before. The
City is one, with a lighting engine that has to be seen to be
believed, plus the incredible dialogue and characterisation is
genuinely Oscar-worthy and Niko Bellic is absolutely the most amazing
protagonist in any game I've ever played. Finally, multiplayer of
course!
Are the GTA fans going to happy with the new game, do you think?
Obviously, you can't make everyone happy all of the time but if any
GTA fans aren't happy with IV, they need to take a good long look at
themselves. Seriously though, this game is going to make a lot of
people very happy.
Did you get a chance to play much multiplayer? Did you get your a.s
kicked by the Rockstar guys?
Yes, Xbox World 360 actually snagged a whole day playing against
Rockstar PRs and devs in a exclusive feature a month or so back.
Rather than simply go with the whole Deathmatch and Capture the Flag
stuff, they've genuinely taken their time creating some amazing new
modes that'll do the business online. Mafiya (a chaotic, mission based
affair), Cops 'n' Crooks (one team try to capture the other) and
Hangman's Noose (players team up to take an army of AI SWAT troops)
were our personal faves...
If you had to pick a favourite out of all the games in the series now
which one would it be?
GTA IV. By a country mile. It craps on all the others - even the
mighty Vice City - from a height equivalent to the Statue of
Happiness. Believe me, GTA IV is even better than the hype suggests!
SHaKeY STeVe - 05 Apr 2008 02:58 GMT
> GTA IV. By a country mile. It craps on all the others - even the
> mighty Vice City - from a height equivalent to the Statue of
> Happiness. Believe me, GTA IV is even better than the hype suggests!
LMAO...what a load of over-the-top-fanboi crap. That being said, I'm
sure it will be a great one...
Michael C - 05 Apr 2008 18:52 GMT
> GTA IV. By a country mile. It craps on all the others - even the
> mighty Vice City - from a height equivalent to the Statue of
> Happiness. Believe me, GTA IV is even better than the hype suggests!
The GTA games are boring anyway.
scoopex - 05 Apr 2008 19:04 GMT
> > GTA IV. By a country mile. It craps on all the others - even the
> > mighty Vice City - from a height equivalent to the Statue of
> > Happiness. Believe me, GTA IV is even better than the hype suggests!
>
> The GTA games are boring anyway.
I like cum in my mouth,
*snigger*
scoopex
Paul Heslop - 05 Apr 2008 21:29 GMT
> > GTA IV. By a country mile. It craps on all the others - even the
> > mighty Vice City - from a height equivalent to the Statue of
> > Happiness. Believe me, GTA IV is even better than the hype suggests!
>
> The GTA games are boring anyway.
each to their own Michael.

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