Game Forum / Action Games / Grand Theft Auto / December 2007
Grand Theft Auto IV - new screenshots
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AirRaid - 05 Dec 2007 21:28 GMT http://media.xbox360.ign.com/media/827/827005/imgs_1.html http://media.ps3.ign.com/media/793/793799/imgs_1.html
looks good to me.
Xbox 360 version will have exclusive content that the PS3 version won't get.
Also, although unconfirmed, I think there will probably be a PC version also, no reason there won't be.
Tom - 05 Dec 2007 21:49 GMT > http://media.xbox360.ign.com/media/827/827005/imgs_1.html > http://media.ps3.ign.com/media/793/793799/imgs_1.html [quoted text clipped - 7 lines] > version also, > no reason there won't be. I honestly don't think those images look all that. I mean they are OK, but nothing great, and I can see quite a few jaggies in those images also.
AirRaid - 05 Dec 2007 22:57 GMT > http://media.xbox360.ign.com/media/827/827005/imgs_1.htmlhttp://media.ps3.ign.co m/media/793/793799/imgs_1.html > [quoted text clipped - 6 lines] > version also, > no reason there won't be. if it were a small, closed-world game, then you might say it could almost be done on the original Xbox, but GTAIV is a huge open-world game with probably lots of people, traffic and objects all over the place. For that reason, the graphics have to be such, especially if Rock* wants to keep it running at a decent framerate. GTA games have never had the most impressive graphics. they've had a good sense of scale and that's more important.
this shot looks pretty good
http://i7.tinypic.com/89j2k3c.jpg
Walter Mitty - 05 Dec 2007 23:44 GMT >> http://media.xbox360.ign.com/media/827/827005/imgs_1.htmlhttp://media.ps3.ign.co m/media/793/793799/imgs_1.html >> [quoted text clipped - 18 lines] > > http://i7.tinypic.com/89j2k3c.jpg They all look pretty good IMO.
movieman5230@yahoo.com - 06 Dec 2007 02:01 GMT > if it were a small, closed-world game, then you might say it could > almost be done on the original Xbox, but GTAIV is a huge open-world > game with probably lots of people, traffic and objects all over the > place. Unless it's changed dramatically from GTA3 -- which it might, for all I know -- the 'huge open world' only exists within about a block of the player and vanishes when you get further away. Or, in some of the games, even if you turn your back.
> this shot looks pretty good > http://i7.tinypic.com/89j2k3c.jpg For a console, perhaps. But that one looks sub-Half Life 2 to me... I certainly hope the PC version looks better.
I was quite impressed by the original trailer, but those shots really don't look too good. Some seem to have a lot of detail in places, but others look like low-poly models with low-res textures.
dacconverter - 06 Dec 2007 02:32 GMT On Dec 5, 9:01 pm, movieman5...@yahoo.com wrote:
> For a console, perhaps. But that one looks sub-Half Life 2 to me... I > certainly hope the PC version looks better. When is est. release date for the PC version?
Also, any words yet on possible system requirements?
Anssi Saari - 06 Dec 2007 20:34 GMT > When is est. release date for the PC version? > > Also, any words yet on possible system requirements? I don't think there has been any word on the PC version ever coming. Would be nice, but I suppose I'll have to get an xbox for this and the other game, Mass Effect.
(O)enone - 06 Dec 2007 21:25 GMT >> When is est. release date for the PC version? >> [quoted text clipped - 3 lines] > Would be nice, but I suppose I'll have to get an xbox for this and the > other game, Mass Effect. Much as I'm desperate to play GTA IV, I just can't play it without the proper controls: a keyboard and a mouse. I've tried playing GTA on a joypad (and am currently struggling through Vice City Stories on the PSP), but the controls are just dreadful compared to a keyboard and mouse. So I'll just wait for the PC version Assuming it ever happens...
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Anssi Saari - 07 Dec 2007 15:12 GMT "\(O\)enone" <oenone@nowhere.com> writes:
> Much as I'm desperate to play GTA IV, I just can't play it without the > proper controls: a keyboard and a mouse. I guess you mean for when on foot? I actually got a joypad for Vice City PC version, since it's so much better for bikes, boats and flying. Those checkpoint races with boats are really hard otherwise, in my opinion anyway. A joypad makes them actually fun, same as riding bikes. I have to say I couldn't imagine doing PCJ Playground with mouse and keyboard...
I've never really even tried to use the joypad when on foot on the PC, mouse and keyboard are so much better. Also, at least on the PS2, the auto-aim often targets the wrong things which often makes things really annoying. But I think Rockstar has said they have improved this for GTA4.
> (and am currently struggling through Vice City Stories on the PSP) Interesting. As it happens, I'm trying to finish VCS on the PS2. Just reached 90%, only a bunch of boat and air and combined races remain mostly.
(O)enone - 07 Dec 2007 18:16 GMT >> Much as I'm desperate to play GTA IV, I just can't play it without >> the proper controls: a keyboard and a mouse. > > I guess you mean for when on foot? Actually you're right, I do mean when on foot. I'm sure a joypad is fine (maybe even better) for when in vehicles (although I always found the mouse+keys just fine for this too), but I can't stand targetting using a joypad and find the camera control on foot to be extremely irritating without a mouse too.
>> (and am currently struggling through Vice City Stories on the PSP) > > Interesting. As it happens, I'm trying to finish VCS on the PS2. Just > reached 90%, only a bunch of boat and air and combined races remain > mostly. I've barely started on the PSP, currently trying to rescue a bunch of moonshine crates from a burning warehouse and failing every time... Gah! Stupid controls! ;-)
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Gumby - 08 Dec 2007 19:11 GMT > I've barely started on the PSP, currently trying to rescue a bunch of > moonshine crates from a burning warehouse and failing every time... Gah! > Stupid controls! ;-) It's just as bad in the PS2 version - it's the forced perspective that's the main problem with that mission. If they had to force a view on you for the mission, a top-down view would've been so much better...
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ninphan - 06 Dec 2007 13:37 GMT > >http://media.xbox360.ign.com/media/827/827005/imgs_1.htmlhttp://media... > [quoted text clipped - 18 lines] > > http://i7.tinypic.com/89j2k3c.jpg If they utilized the extra space of the Blu-ray ROM disc, that wouldn't be a problem.
Les Steel - 06 Dec 2007 18:21 GMT >>> http://media.xbox360.ign.com/media/827/827005/imgs_1.htmlhttp://media... >>> looks good to me. [quoted text clipped - 17 lines] > If they utilized the extra space of the Blu-ray ROM disc, that > wouldn't be a problem. explain? -- Les
Chuck Norris drives an ice cream truck covered in human skulls.
ninphan - 06 Dec 2007 21:49 GMT > >>>http://media.xbox360.ign.com/media/827/827005/imgs_1.htmlhttp://media... > >>> looks good to me. [quoted text clipped - 25 lines] > > - Show quoted text - 50GB > 9GB = more detail to more worlds. Mandatory HDD 20GB min = quick access.
Les Steel - 07 Dec 2007 08:24 GMT >>>>> http://media.xbox360.ign.com/media/827/827005/imgs_1.htmlhttp://media... >>>>> looks good to me. [quoted text clipped - 24 lines] > 50GB > 9GB = more detail to more worlds. > Mandatory HDD 20GB min = quick access. Why would more storage on a blu ray disk allow for a wider persistent world? Wouldn't more RAM be more important for extending the sphere of influence used in GTA games? -- Les
Chuck Norris has two speeds. Walk, and Kill.
ninphan - 07 Dec 2007 15:51 GMT > >>>>>http://media.xbox360.ign.com/media/827/827005/imgs_1.htmlhttp://media... > >>>>> looks good to me. [quoted text clipped - 34 lines] > > - Show quoted text - For a wider persistent world you need more data, not more RAM. We're talking about GB's of information here.
Les Steel - 07 Dec 2007 17:52 GMT >>>>>>> http://media.xbox360.ign.com/media/827/827005/imgs_1.htmlhttp://media... >>>>>>> looks good to me. [quoted text clipped - 33 lines] > For a wider persistent world you need more data, not more RAM. > We're talking about GB's of information here. How do you store a *persistent* world on a read only data disk? If I were to turn round in the game how is the immediate persistency of the GB of data that was in front of me, sustained by the GB of storage available to bluray or the sluggish transfer speed of a HDD? -- Les
There is no chin under Chuck Norris' Beard. There is only another fist.
AirRaid - 05 Dec 2007 23:00 GMT btw, the new GTA IV trailer will be released this Thursday or Friday.
known12 - 06 Dec 2007 06:33 GMT in this wonderful series,would it kill them to include a first person angle? I really ama amazed how they create these incredible enviroments and then dont include the angle that makes you feel as if you are right there rather than over the shoulder of soem other guy.
I think the screens look great, its just that I love the bright,sunny,and clean enviroments of san andreas over the gritty,run down looking envoriments of GTA4.
I would also love if someone would succesfully create a dawn of the dead version wheer a whole city is overrun with zombies, or aliens.
Rob White - 06 Dec 2007 09:57 GMT > I would also love if someone would succesfully create a dawn of the > dead version wheer a whole city is overrun with zombies, or aliens. Oddly enough, I was thinking yesterday how fun it would be to have a sandbox Resident Evil.
If somone came up with a game that threw the best elements of Carmageddon, GTA, RE and included some sort of puzzle in the gameplay they could make a packet.
Cheers, Rob
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AirRaid - 06 Dec 2007 20:29 GMT the new trailer is up
http://media.rockstargames.com/06ladies12/trialer3/640x360.wmv
Mark Johnson - 06 Dec 2007 20:41 GMT > the new trailer is up > > http://media.rockstargames.com/06ladies12/trialer3/640x360.wmv omg, this game has Xbox/PS2 graphics. I Hope the gameplay makes up for it, because I liked the other GTA's
AirRaid - 06 Dec 2007 21:04 GMT > > the new trailer is up > > >http://media.rockstargames.com/06ladies12/trialer3/640x360.wmv > > omg, this game has Xbox/PS2 graphics. I no. wrong.
there is NO way the PS2 or Xbox could do that. have you seen GTA3, GTA VC and GTA SA ? on PS2 or Xbox? GTA4 is well above that.
PLUS there's something you are forgetting, GTA 4 has to be rendered in HD resolution, probably 720p, which demands 3 TIMES the pixel fillrate performance JUST to get to that resolution, before the actual graphics become more detailed, before lighting is improved, etc.
Xbox 360 and PS3 only have about 4 times the pixel fillrate of PS2/ Xbox, and alot of that gets used up to goto HD res. Xbox 360 has about 4 times the polygon performance of Xbox, but maybe more when pixel shaders are used (Xbox performance drops off more)...
what I am saying is, the improvement in graphics while not absolutely massive, is pretty significant. the lighting is much better. textures are far sharper. fire and explosions look alot better. go back to PS2/Xbox GTA games and tell me if you still think GTA4 looks like a last-gen game.
321 - 07 Dec 2007 06:53 GMT >> the new trailer is up >> >> http://media.rockstargames.com/06ladies12/trialer3/640x360.wmv > > omg, this game has Xbox/PS2 graphics. I Hope the gameplay makes up for > it, because I liked the other GTA's Personally, I think that the game looks like it will be great, although one cannot really make that assumption just by viewing a trailer, I'm also taking into account the quality of the previous GTA games.
I thought that the graphics were rather good and I would not call them 'Xbox/PS2 graphics', I think that they are much better than that.
(O)enone - 07 Dec 2007 18:16 GMT > Personally, I think that the game looks like it will be great, > although one cannot really make that assumption just by viewing a > trailer, I'm also taking into account the quality of the previous GTA > games. > I thought that the graphics were rather good and I would not call them > 'Xbox/PS2 graphics', I think that they are much better than that. All of that sums up my thoughts exactly, too.
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movieman5230@yahoo.com - 07 Dec 2007 19:40 GMT > the new trailer is up > http://media.rockstargames.com/06ladies12/trialer3/640x360.wmv Thanks! Again the trailer looks a lot better than the stills; maybe because it's lower resolution?
TheGame - 07 Dec 2007 17:24 GMT Is the DLC truly exclusive to 360 or is it just temporary? I read in another forum that someone claimed its temporarily exclusive.
> http://media.xbox360.ign.com/media/827/827005/imgs_1.htmlhttp://media.ps3.ign.co m/media/793/793799/imgs_1.html > [quoted text clipped - 6 lines] > version also, > no reason there won't be. snark - 10 Dec 2007 12:48 GMT > Is the DLC truly exclusive to 360 or is it just temporary? I read in > another forum that someone claimed its temporarily exclusive. There's no way R* would develop this game for the 360 only. It'll be out for other platforms - I doubt that MS really care that much about GTA exclusivity.
Phil.
Andrew - 10 Dec 2007 13:17 GMT > There's no way R* would develop this game for the 360 only. They aren't, it will be coming out for the PS3 at the same time.
? It'll be
> out for other platforms - I doubt that MS really care that much about > GTA exclusivity. Why did they pay $50M for the exclusive DLC then?
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snark - 10 Dec 2007 13:42 GMT > Why did they pay $50M for the exclusive DLC then? They care about getting exclusives. They don't care about keeping them. Once the initial publicity is over, and the game isn't new any more, it's irrelevant.
Phil.
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