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GTAIII for PC - Bomb the Base - What the heck?

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Synch - 28 Aug 2007 03:02 GMT
Well I am finally catching up to you PC experts.

Now playing through GTAIII for PC and have a problem with "Bomb the
Base".

I have 100% twice in GTAlll for PS2 with no cheats, and this is a VERY
easy mission,
using the sniper + adrenaline pill @ the docks, using the PS2
controller.

However, early in Portland on PC, during the Paramedic mission, day 2,
I went out and bought a PC controller similar to the PS2 controller.
It's very similar, almost identical.
That allowed all of the driving missions to be completed.
Paramedic, Vigilante, Firefighter, and Taxi.
Got all the hidden packages, rampages, unique stunts, etc. all done.

Working through the storyline missions, all are a breeze up to this
point.
I fail to snipe all the Colombians, and 8-Ball gets iced everytime.

I have tried :

1) Before the version 1.1 patch

Adrenaline Pill, regular sniping. Noticed the L2 glitch, blocky
transitions.
Can't transition to the next Colombian accurately in time.
Tried same with mouse, no change. Both of these 10-12 times.

Blocking the docks, so 8-Ball doesn't get in, taking the Colombians
out.
8-Ball gets around the vehicle, even a firetruck.
EVEN if you don't fire a first shot.
Again, tried with keyboard and mouse, hoping it was a controller
issue.
Nope.

Heard about the patch, so downloaded it, it is a Rockstar-approved
patch for version 1.1
(Applies to gta3.exe)

2) After the patch, which supposedly improves the mouse....

Adrenaline Pill, regular sniping. Tried same with mouse, no change.
Both of these 5-6 times.

Blocking the docks, so 8-Ball doesn't get in, taking the Colombians
out.
Even switched to grenades and lobbed them over!
8-Ball gets around the vehicle, even a firetruck, AGAIN!.
EVEN if you don't fire a first shot. (Same as before)

What a f.cking joke.
I even shamefully looked into adrenaline cheats, there is nothing.

So I have been continually trying the normal, using the adrenaline
pill,
and even with a smoother transition, 8-Ball just LOVES to get iced.

Has anyone finished this mission for PC?????
I am dying to move on with my life, and this game.

If anyone will know how to get through this, it''s you guys.
Would greatly appreciate any and all input on how to complete this
otherwise simple mission.
Thanks in advance,

Synch aka Luke Synchronizer

PS: Doing this to get to Vice City for PC.
ABE - 28 Aug 2007 04:26 GMT
>Well I am finally catching up to you PC experts.
>
[quoted text clipped - 67 lines]
>
>PS: Doing this to get to Vice City for PC.

I find this to be a fun mission, once I get to the docks.  I use a
controller with a D-pad and the mouse.  It is fairly simple.  You need
to clear the dudes along the path in order.

You really didn't describe the problem that you are having.  Is it the
aiming?  Are you using the zoom?  Is it the shooting?

You can see a video of the mission at www.gtamissions.com.  The guy
who made the video seems to have problems aiming at first then settles
down to nail the Columbians.

I hope this helps, somewhat.
Synch - 28 Aug 2007 05:30 GMT
> >Well I am finally catching up to you PC experts.
> >
[quoted text clipped - 80 lines]
>
> I hope this helps, somewhat.

It helps, thanx for your reply

It IS the aiming, the transitioning between a target, and the next.
Zoom in/out is not a problem. None of the other controls are a
problem.
The sniper won't settle on the target. It keeps a back-and-forth SO
blocky.
Never get the Colombians in time.
Opposite from the PS2, where I can get them even earlier than
required,
like a marksman, due to the effects of the adrenaline pill at the
trailers.

"You need to clear the dudes along the path in order."
I will keep trying!

thnx :)
ABE - 28 Aug 2007 05:55 GMT
>It helps, thanx for your reply
>
[quoted text clipped - 13 lines]
>
>thnx :)

OK, something else that I have in trick bag is my Microsoft laser
mouse 6000.  It has a very high (many times too high) resolution.  The
IntelliPoint software that drives the mouse has a feature called
"Precision Booster".  Precision booster does nothing more than
altering the relationship between mouse movement and cursor movement.
A bigger mouse move translates to a smaller cursor move.

I use the Precision booster whenever I need exact targeting.  The aim
point settles faster.

Perhaps you mouse software has something similar.
Rob White - 28 Aug 2007 07:41 GMT
> Now playing through GTAIII for PC and have a problem with "Bomb the
> Base".

This might be a really stupid question, but have you tried memorising
the positions of the Columbians? They start in exactly the same place
every time and only a few of them change positions when 8-Ball advances.

You mentioned a PS2-style pad. If the problem is actually hitting the
enemy fast enough, have you tried just gently moving the stick? The
benefit of analogue control is that you can be precise, especially when
using the sniper rifle.

Another thing I suggest is to use the mouse. Adjust the sensitivity to
suit, but even on medium the mouse is easier to use.

The adrenaline pill definitely helps, but once you know where the
enemies are placed this is a doddle.

Cheers,
Rob
Signature

.__ __ |__       |__ .|__ __  | Rob White, Half Man Half Biscuit.

|  /  \|  \ | | ||  |||  /__\ | robthemod@googlemail.com
|  \__/|__/ |_|_||  |||__\___ | Wimbledon, London, England.
"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
Synch - 28 Aug 2007 23:52 GMT
> In message <1188266567.728805.223...@e9g2000prf.googlegroups.com>
>
[quoted text clipped - 18 lines]
> Cheers,
> Rob

That's not a stupid question at all Rob!
As a matter of fact I have, starting with the 2 at the ramp, 1 at the
barrels,
the next 2, 1 in the background, over to the 2 by the wall of the last
area, etc.

The beauty of those transitions, is what I am missing here.
Following the guys in a linear pattern, as far away as possible, is
what I am going for.
Seems the closer you are to 8-Ball the quicker he starts running, and
he always gets tagged fast.

As mentioned I went back to the mouse, it seems as smooth as it can
get.
So I must be screwing it up somehow.... but before this, never failed
this mission.

If I ever get past it, I can just imagine the Yardies sniper rampage
in Staunton!

> I can't imagine it being easier on a console than on the PC - perhaps you
> should use the mouse rather than your new controller.

Went back to the mouse, it hasn't changed the problem.
Now I am beginning to wonder what the draw distance means.

It was default, and I moved it up a notch. Didn't notice any change,
but i didn't have a sniper rifle either.

I will keep trying with the mouse, using the pill, memorized where the
guys are,
get up on the roof (top) and try and snipe them in a line starting
from the 2 at the bottom of the ramp,
linearly working back up. If it doesn't work after another 10-20
times, I'll just bail on it.
It shouldn't be this hard.

Much thanks to everyone!
There is a Rockstar patch for Vice City as well.
Gumby - 29 Aug 2007 03:14 GMT
> Seems the closer you are to 8-Ball the quicker he starts running, and
> he always gets tagged fast.

Eh?  Are you trying to do the mission from some place other than the
stairs across from the ship?

Signature

"Our enemies are innovative and resourceful, and so are we. They
 never stop thinking about new ways to harm our country and our
 people, and neither do we." - George W. Bush [August 5th, 2004]

Rob White - 29 Aug 2007 07:41 GMT
> If I ever get past it, I can just imagine the Yardies sniper rampage
> in Staunton!
<snippy snip>

GTAIII's Rampages were unique in the series - failing one means the
token would re-appear somewhere else. If you can't pass one in one
location, try the other. There's a map on Gamefaqs, and InsideOutBoy's
100% completion guide will give you good advice.

There are only a couple I had real trouble with. The M40 one near
your Shoreside safehouse that required only head-shots was a pain.

Finally, my VC guide is coming along well. A nice combination of work,
insomnia and an influx of data means it will probably take me another
two weeks to complete! Seriously, the random musings and things are
taking longer to write than it took to actually play through the game
and get the cutscenes on to VHS.

Cheers,
Rob
Signature

.__ __ |__       |__ .|__ __  | Rob White, Half Man Half Biscuit.

|  /  \|  \ | | ||  |||  /__\ | robthemod@googlemail.com
|  \__/|__/ |_|_||  |||__\___ | Wimbledon, London, England.
"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
Gumby - 29 Aug 2007 12:23 GMT
> There are only a couple I had real trouble with. The M40 one near
> your Shoreside safehouse that required only head-shots was a pain.

Only one I've never been able to complete. :(  Either stay on the cliff
and not be close enough to hit the tiny head on a moving target, or go
down and be ripped to shreds...

Signature

"Our enemies are innovative and resourceful, and so are we. They
 never stop thinking about new ways to harm our country and our
 people, and neither do we." - George W. Bush [August 5th, 2004]

Rob White - 29 Aug 2007 17:25 GMT
> > There are only a couple I had real trouble with. The M40 one near
> > your Shoreside safehouse that required only head-shots was a pain.
>
> Only one I've never been able to complete. :(  Either stay on the cliff
> and not be close enough to hit the tiny head on a moving target, or go
> down and be ripped to shreds...

This is after many, many attempts:

Complete the Paramedic missions (I always advise anyone to do the misc.
stuff first anyway, the benefits make life much easier) to get the
adrenaline pill.

I think you need the Rampage's second location, which is near your
Shoreside safehouse, then you can simply stay in the perimeter and wait
for the enemies to trot along. Treat the M40 like a sniper rifle by
just tapping fire to get off one round and you can pass this quite
easily. By only firing one round at a time for a decap, the targetting
sights don't move around too much either.

They only really fire back when their mob-handed and close to your
position, which also gives you ample time to cap their heads before you
get surrounded.

Cheers,
Rob
Signature

.__ __ |__       |__ .|__ __  | Rob White, Half Man Half Biscuit.

|  /  \|  \ | | ||  |||  /__\ | robthemod@googlemail.com
|  \__/|__/ |_|_||  |||__\___ | Wimbledon, London, England.
"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
Synch - 29 Aug 2007 17:20 GMT
> In message <1188341550.140424.161...@e9g2000prf.googlegroups.com>
>
[quoted text clipped - 26 lines]
>
> To the world you are somebody, but to somebody you are the world.

Finally passed the mission.
Reset the draw distance to default,
turn the frame sync & frame limiter off.
Also turned OFF mouse vertical invert - hate that.
Used classic controls settings, not re-mapped.

Anytime I retry it now, with mouse, or the controller,
I pass it just like my previous two 100% completions.
Not sure what was wrong, but now have perfect transition
between targets. Also 8-Ball did not rush the pier,
he actually can be seen waiting near the ship's entrance until
all Colombians are taken out.

Now is Staunton finishing that island's hidden packages, rampages,
jumps, part 2 of Firefighter and Vigilante, before going back and
killing Sal.

==

About that rampage in Shoreside Vale, it was always one of my
favorites,
just like the Diablo MX in Red Light.
Now you have me scared that it's harder for PC!
I usually just use the adrenaline pill for that one that is near by.

The shotgun one on the garage roof was
always the hardest one for me in that neighborhood.
I'm still a little paranoid of the sniper now though....
Rob White - 29 Aug 2007 17:29 GMT
> About that rampage in Shoreside Vale, it was always one of my
> favorites,
> just like the Diablo MX in Red Light.
> Now you have me scared that it's harder for PC!
> I usually just use the adrenaline pill for that one that is near by.

See my other post for assistance on that one. I passed it on my second
or third try on the PC (The 50+ tries on the PS2 were just for training
:o) ).

> The shotgun one on the garage roof was
> always the hardest one for me in that neighborhood.
> I'm still a little paranoid of the sniper now though....

Here's a great tip: Most, but not all, of the rampages allow you to use
the Rhino and the kills still count. I don't think it works for the
headshot one though :o(

If you have trouble with a Rampage, wait until Shoreside is unlocked
and try using a tank.

By the way, you can also push the Rhino at Phil's army surplus all the
way back to your Staunton garage, which takes about half an hour real
time, to unlock it.

Cheers,
Rob
Signature

.__ __ |__       |__ .|__ __  | Rob White, Half Man Half Biscuit.

|  /  \|  \ | | ||  |||  /__\ | robthemod@googlemail.com
|  \__/|__/ |_|_||  |||__\___ | Wimbledon, London, England.
"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
Synch - 29 Aug 2007 23:00 GMT
> In message <1188404444.393106.269...@q3g2000prf.googlegroups.com>
>
[quoted text clipped - 32 lines]
>
> To the world you are somebody, but to somebody you are the world.

I always push the Rhino back to the Staunton Garage,
on my previous PS2 games.

Also, the Mafia Rampage in Saint Marks is the one
that I use a Rhino for....it's the only thing I usually leave behind,
in Portland, before killing Sal for Asuka.

Similarly, the Triad Uzi rampage, at the base of the stairs of the
building with the Rockstar billboard, can be done in drive-by mode.

I've never had to do any rampage in the alternate locations
I don't think, but always having the adrenaline pill from Paramedic,
it would be interesting to know how many move closer to the safe
houses.
Gumby - 29 Aug 2007 19:55 GMT
> About that rampage in Shoreside Vale, it was always one of my
> favorites, just like the Diablo MX in Red Light.
> Now you have me scared that it's harder for PC!
> I usually just use the adrenaline pill for that one that is near by.

There's a pill nearby?  I never noticed it in either the PC or the PS2
versions. :/  That would certainly make things a lot easier - especially
if it slows down the timer and (once you're in 1st person view) doesn't
run out (like the sniper mission)...

Signature

"Our enemies are innovative and resourceful, and so are we. They
 never stop thinking about new ways to harm our country and our
 people, and neither do we." - George W. Bush [August 5th, 2004]

Synch - 29 Aug 2007 20:32 GMT
On Aug 29, 10:55 am, Gumby <gumb...@eastlink.spammersmustdie.ca>
wrote:
> > About that rampage in Shoreside Vale, it was always one of my
> > favorites, just like the Diablo MX in Red Light.
[quoted text clipped - 5 lines]
> if it slows down the timer and (once you're in 1st person view) doesn't
> run out (like the sniper mission)...

Yes, in the area of the brownstones there.
I specifically remember heads-only shooting, stand in-line
on the sidewalk, get 4-5, then turn around to refresh the camera.
4-5 more, etc... (In slow motion) Be prepared to evacuate
when you pass the rampage. You'll never got shredded by the
Red Jacks unless you hang around after. I always have
100 armor and 125 health, before going into any mission,
or rampage. (125 = hooker health)

That weapon spawns in Staunton, long before you can
get enough hidden packages to reward it at safe houses.
It is in the enclosed area by where the spanked-up madmen attack.
Jump over the wall, there is armor and that weapon.
I believe you called it the M40......
doesn't seem as shaky, when not on a rampage.
ABE - 29 Aug 2007 20:56 GMT
>On Aug 29, 10:55 am, Gumby <gumb...@eastlink.spammersmustdie.ca>
>wrote:
[quoted text clipped - 16 lines]
>100 armor and 125 health, before going into any mission,
>or rampage. (125 = hooker health)

Grab the icon, hop down the cliff and go for the pill.  Don't stand on
the sidewalk.  Do most of the shooting from the parking lot.  I also
use the old car shield trick.  It seems that if you have a car between
you and the baddies that they ignore you somewhat.  It makes for
easier pickings if you aren't being attacked.  The pill craps out well
before you can pop all the heads.  You need all the advantage you can
get to pass the mission.

I always gear up before any sortie.  But I use the upgrades provided
after completing the ambulance, etc.
Rob Lancaster - 30 Aug 2007 10:03 GMT
> Grab the icon, hop down the cliff and go for the pill.  Don't stand on
> the sidewalk.  Do most of the shooting from the parking lot.  I also
[quoted text clipped - 3 lines]
> before you can pop all the heads.  You need all the advantage you can
> get to pass the mission.

Might as well add my tip for this rampage as well :-)

I collect the rampage icon in a car. If you drive along the path towards the
picnic area (where the last 4x4 challenge is), you can get a car up there.
Collect the rampage and get back in the car and drive off the cliff. Go to
your right to the end of this stretch of road, and follow it to the left. At
the end of this second stretch, get out of the car and you will see an
advertisment board on your right. Get behind there and you can easily pick
off targets with little chance of being attacked. Every so often, move along
the back of the board to the other end and there will be more targets
spawned. They all spawn fairly close, so the headshots are easy.

The only way I have failed using this tactic is if the car turns over when
driving off the cliff.

Rob
G Hardy - 28 Aug 2007 11:06 GMT
> EVEN if you don't fire a first shot.

I never waited to see how long he waits if I don't fire, but he does seem to
crouch until the first shot is fired. If I recall, there are four targets on
the dock (two near the cruisers, two at the gangplank) and the rest are on
the ship. Take out the ones on the dock first, then do the remainder working
left to right. Hit the barrels only of it helps and baldy isn't nearby.
Don't go in on max zoom.

I can't imagine it being easier on a console than on the PC - perhaps you
should use the mouse rather than your new controller.
Anssi Saari - 28 Aug 2007 13:13 GMT
> Has anyone finished this mission for PC?????
> I am dying to move on with my life, and this game.

Sure, but it was so long ago. I don't remember having any kind of
problems with that mission back then. No special mouse or anything, no
patch, no gamepad. But GTA3 was a fairly crummy port as I recall, I
never touched it after getting through the plot missions. I actually
got it for my PS2 so I could enjoy it...

> PS: Doing this to get to Vice City for PC.

It's much better than GTA3 on the PC, at least. I think there is a
mouse smoother fix available for it too. Getting head shots with the
M4 from any kind of distance is pretty hard otherwise.
Gumby - 28 Aug 2007 16:00 GMT
>> Has anyone finished this mission for PC?????
>> I am dying to move on with my life, and this game.
>
> Sure, but it was so long ago. I don't remember having any kind of
> problems with that mission back then.

Nor I.  Mouse and keyboard and I got through on the first try...
[admittedly, I had read a walkthrough and so knew about the adrenaline
pill trick :]

> But GTA3 was a fairly crummy port as I recall, I
> never touched it after getting through the plot missions. I actually
> got it for my PS2 so I could enjoy it...

I've enjoyed it on both platforms, at least once I got my computer's
specs up a bit so that that draw distance rendering problem (where it
would render everything in the draw distance, whether actually visible
or not, thus killing performance - or so I hear was the problem) wasn't
so bad.

>> PS: Doing this to get to Vice City for PC.
>
> It's much better than GTA3 on the PC, at least. I think there is a
> mouse smoother fix available for it too. Getting head shots with the
> M4 from any kind of distance is pretty hard otherwise.

Assuming your hardware likes it. :(  For some reason my onboard sound
card (a RealTek HD Audio one - upper end as far as onboard goes, IIRC :)
causes the voice track to get all, well, hollow and echoey. Dunno how
else to describe it. :/ [SA, which I got a few days ago, plays doesn't
have the problem - and runs better on my Sempron 2800+ @ 1.6GHz w/1 GB
RAM and a GeForce 6200TC than I expected, though I have to stay at
640x480 and around 2/3rds draw distance. Despite the problems, though
VC's still my favorite :]

Signature

"Our enemies are innovative and resourceful, and so are we. They
 never stop thinking about new ways to harm our country and our
 people, and neither do we." - George W. Bush [August 5th, 2004]

Anssi Saari - 29 Aug 2007 17:22 GMT
> Assuming your hardware likes it. :(  For some reason my onboard sound
> card (a RealTek HD Audio one - upper end as far as onboard goes, IIRC
> :) causes the voice track to get all, well, hollow and echoey. Dunno
> how else to describe it.

Have you tried the acoustic modelling or some such option in the
setup? As I understand, this is a feature that provides echoes from
shots and slamming car doors and such. Or maybe try the other audio
options?

I also have some weirdness in VC, sometimes cars get this feature that
they wheelie. Really annoying since you can't steer with the front
wheels up... But I found out that toggling the acoustic thing usually
fixes it.
Gumby - 29 Aug 2007 19:56 GMT
>> Assuming your hardware likes it. :(  For some reason my onboard sound
>> card (a RealTek HD Audio one - upper end as far as onboard goes, IIRC
[quoted text clipped - 5 lines]
> shots and slamming car doors and such. Or maybe try the other audio
> options?

Tried it on every setting. Most just reset to EAX, and the one or two
options that didn't reset didn't have any effect on the sound as far as
I could tell.

Signature

"Our enemies are innovative and resourceful, and so are we. They
 never stop thinking about new ways to harm our country and our
 people, and neither do we." - George W. Bush [August 5th, 2004]

 
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