> As for a flaming stunt, I know I've never done such a thing in any of the games.
> That would require some pretty damn careful timing, I'd think!
>
> -- Bob
>> As for a flaming stunt, I know I've never done such a thing in any of the games.
>> That would require some pretty damn careful timing, I'd think!
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>
>Remember to get out when you land..
Yes you have to land to qualify. Didn't even know I was about to blow.
Easiest on a PCJ at Prawn Island Fountain, repeatedly.
Quadruples were never possible before. I have been stunting,
team stunting, and making videos of this forever.
Some sites still have my GTAlll triple stats up somewhere...
If quadruples were possible, I would have had one by now.
6 flips in San Andreas, over 2,000 degree spins...
That was the best stunting physics in any GTA game to date.
It's a formula.
In VCS, they really lowered that math equation.
Seems like you just have to be there for a double,
try a bit for a triple. Since it is VC/LCS physics for bikes,
it makes sense that it was a car that qualified.
Infernus.