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Game Forum / Action Games / Grand Theft Auto / March 2007

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Azerik - 29 Mar 2007 23:30 GMT
Looks like we are back to Liberty City for this one.  (assuming they aren't
just going to break down and call it New York)

Graphics look amazing though.
Rob White - 30 Mar 2007 00:58 GMT
> Looks like we are back to Liberty City for this one.  (assuming they aren't
> just going to break down and call it New York)
>
> Graphics look amazing though.

I'm still trying to collect my jaw from the floor. However, I find
myself wondering if the actual gameplay is going to look as nice. In
the past R* have spruced up the trailers to make them look more
impressive than they actually are. Since VC the so-called gameplay
screenshots look nothing like their in-game counterparts.

I really hope it's as good as the hype. With all the rumours about
Take2 floating about this could be a make-or-break for Rockstar. I hate
to say it, I really do, but that's how I feel.

Cheers,
Rob
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.__ __ |__       |__ .|__ __  | Rob White, Half Man Half Biscuit.

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"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
NCL - 30 Mar 2007 06:35 GMT
>> Looks like we are back to Liberty City for this one.  (assuming they
>> aren't
[quoted text clipped - 7 lines]
> impressive than they actually are. Since VC the so-called gameplay
> screenshots look nothing like their in-game counterparts.

Hmm... you are much more of a GTA aficianado than I, but would you really
say the in-game shots 'look nothing' like the actual game?

I thought the GTA:SA in-games looked like the actual game on a high-res
monitor... the scenes tended to be atypically picturesque, but still, it was
perfectly recognizable as the real game, I thought.
Bondi (Class-1) - 30 Mar 2007 07:08 GMT
Well I'm disappointed - NOT NY YET AGAIN. FFS!
How many times has that setting already been done in sandbox games?
Most recently Crackdown did the whole urban thing spectacularly well.

Yes I get it: Manhattan is an island, so suitable for a GTA map, but
alternatively so could Sydney be, which would have made a kick-a.s GTA
location.

FFS R*, grow some imagination pls - things have moved on!!
Tropical settings are the 'now' thing in sandboxing (FarCry, JC, TDU,
Crysis, etc). And that's what I would have wanted.

I'm still hoping the whole thing won't just take place trudging around
Manhattan, so there's hope yet. And yes, despite my bad initial
impression I'll probably play it to death. (The 'Grow A Life' building
- lol.)

But still... NY yet again ffs. =|
Rob White - 30 Mar 2007 08:47 GMT
> Hmm... you are much more of a GTA aficianado than I, but would you really
> say the in-game shots 'look nothing' like the actual game?

I should probably rephrase that. My point is that the screenshots
always have additional lighting/shadows and textures.

> I thought the GTA:SA in-games looked like the actual game on a high-res
> monitor... the scenes tended to be atypically picturesque, but still, it was
> perfectly recognizable as the real game, I thought.

The trailers for the PS2 ports of LCS and VCS look as though the game
was being played on a PC.

Cheers,
Rob
Signature

.__ __ |__       |__ .|__ __  | Rob White, Half Man Half Biscuit.

|  /  \|  \ | | ||  |||  /__\ | robthemod@googlemail.com
|  \__/|__/ |_|_||  |||__\___ | Wimbledon, London, England.
"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
NCL - 30 Mar 2007 12:46 GMT
>>> Looks like we are back to Liberty City for this one.  (assuming they
>>> aren't
[quoted text clipped - 14 lines]
> monitor... the scenes tended to be atypically picturesque, but still, it
> was perfectly recognizable as the real game, I thought.

Do any of you guys have an opinion on how the graphics in the GTA:IV trailer
compare with the graphics of other next-gen free roam games?

I have not played any of those games so have no idea.
Oguetate - 30 Mar 2007 01:33 GMT
I was hoping for an expanse of greenery. San Andreas opened up
the boundaries. Long and winding roads, woodlands, cornfields,
farmsteads, uplands, etc. There was considerable enjoyment to
be had exploring the countryside. No indication of that here. All is
neon lights and portland cement. Here's hoping...
Oguetate - 30 Mar 2007 02:28 GMT
http://tinyurl.com/22yw6p

Perhaps we're not staying in any one place too long?
Rob White - 30 Mar 2007 08:50 GMT
> http://tinyurl.com/22yw6p

I really believe that guy, I really do.

Cheers,
Rob
Signature

.__ __ |__       |__ .|__ __  | Rob White, Half Man Half Biscuit.

|  /  \|  \ | | ||  |||  /__\ | robthemod@googlemail.com
|  \__/|__/ |_|_||  |||__\___ | Wimbledon, London, England.
"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
Joseph William Dixon - 30 Mar 2007 05:08 GMT
> I was hoping for an expanse of greenery. San Andreas opened up
> the boundaries. Long and winding roads, woodlands, cornfields,
> farmsteads, uplands, etc. There was considerable enjoyment to
> be had exploring the countryside.

   More like intense boredom.  Next to the retconning of GTA3, and the
rather bad storyline (everything after San Fierro sucked, frankly), the huge
amount of traveling with nothing to do was the worst part about it.

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"Our enemies are innovative and resourceful, and so are we. They
 never stop thinking about new ways to harm our country and our
 people, and neither do we." - George W. Bush [August 5th, 2004]

 
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