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Game Forum / Action Games / Grand Theft Auto / March 2007

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VCS Storyline Missions

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Luke Synchronizer - 28 Mar 2007 07:39 GMT
Most of these must have been designed by some new guy at Rockstar.
Just an a.shole, who didn't understand the previous games.
This is not next-gen, these have tags in them, very obvious.
These missions are ridiculous.

Sure we can pass them, but when the challenges, races,
rampages, side missions, R3's, red balloons, and easter eggs are
so much easier to find, it makes one wonder.

If this is the direction that Rockstar is going with the franschise,
I may want to reconsider my interests. I have over 100 kids on my
site that keep asking me about this. These are kids that passed
the old GTAIII for the 100%, and then VC and SA.
They ask ME and I have to wonder, and agree.

What is the deal with these ridiculous storylines?

Is THIS the sad state of the future, with GTA:IV?

I doubt very seriously if they read all our emails about
next-gen being loyal to Bogota.
Chris F - 28 Mar 2007 10:20 GMT
>Most of these must have been designed by some new guy at Rockstar.
>Just an a.shole, who didn't understand the previous games.
[quoted text clipped - 17 lines]
>I doubt very seriously if they read all our emails about
>next-gen being loyal to Bogota.

it is a agme designed for a portable device, which by nature is
designed to be picked up and played in short bursts.

hence it follows that everything would be simplified to maximise the
gameplay time over things like cutscenes etc.

if you think GTA4 will be anything like VCS, you need your head
examining.
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