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SA: Guilt and consequences of cheats

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british1500@gmail.com - 16 Feb 2007 17:08 GMT
I remember seeing messages in the GTA3 days where people turned on
some cheat like "all peds attack you", then saved the game, only to
reveal the peds still attack you after reloading said saved game.

This caused me concern.

The story:

I had enough $ to give Zero's mission "air raid" another try. It was
eating me up that I couldn't pass a freakin' shooting gallery mission.
I tried 2 times, and both times I failed. I even tapped(instead of
holding down) the gun for better accuracy. I'd like to see you try to
line up a 2x2 pixel gunsight with 2x2 pixel sprites and expect a hit.

Either way, I tried the "slow down time" cheat Tried it again, and
failed. After the mission, time returned back to normal.

I fired up the cheat again, tried the mission again, and passed. Okay,
so how do I undo the slow time down cheat? I'll try the "speed up game
speed' cheat. No luck.

Well, after a few tries I stil was in slo-mo. I saved the game(got the
warning)  to a separate slot, reloaded, and time was back to normal.
Is my game save still okay? Sure, I have the scarlet letter of "9" for
"cheats used", but everything seems to be okay for overall game
speed.

I feel guilty having to use a cheat to pass the air raid mission, but
that mission was bugging the crap out of me.
Cleve - 16 Feb 2007 18:43 GMT
If you finally got Time back to normal, you're probably okay.

The consequences of the use of cheats is a question.  I don't know if we
have the definitive answer.  Here are my operating principles:

(1)  Some cheats survive a Reload from a Save.  That's because the flags
that set them are stored in RAM and don't get zeroed when you load a Save
where they were off.  They don't get zeroed again until you reboot the
system (PS2, here).  Moral of the story: if you're going to use cheats, play
a "cheating session", don't save, and reboot the system afterwards.

(2)  There has always been the rumor that if you cheat and save, some aspect
of the game gets limited (you can't reach 100%, or something similar).
While that's entirely bogus -- as far as I know -- I don't tempt the Fates.

Reserve the cheats for "just playing around".  DON'T save afterwards.  DO
reboot afterwards.

And, yes, Air Raid just may be the most horrible mission of the game (except
for people like me who just can't do the Life's a Beach dance).

--cleve

>I remember seeing messages in the GTA3 days where people turned on
> some cheat like "all peds attack you", then saved the game, only to
[quoted text clipped - 25 lines]
> I feel guilty having to use a cheat to pass the air raid mission, but
> that mission was bugging the crap out of me.
british1500@gmail.com - 16 Feb 2007 18:50 GMT
> If you finally got Time back to normal, you're probably okay.
>
[quoted text clipped - 6 lines]
> system (PS2, here).  Moral of the story: if you're going to use cheats, play
> a "cheating session", don't save, and reboot the system afterwards.

Ah, I forgot about the whole resident RAM for reboots, and not just
for game saves. Typically what I do is after I
do major game progress, I save, then I do the cheat code fun, then
just shut off the console.
I figured that the "wanted level"  flag is never saved in game saves,
since if you save with a x-wanted
star level & save, wanted level goes away. So if you aren't on a
mission, you can use your save
points any time as a crude pay&spray(just no vehicles).

> (2)  There has always been the rumor that if you cheat and save, some aspect
> of the game gets limited (you can't reach 100%, or something similar).
> While that's entirely bogus -- as far as I know -- I don't tempt the Fates.

I was under the impression your "ranking" goes down a huge notch.
Mine's not in the negative.

> Reserve the cheats for "just playing around".  DON'T save afterwards.  DO
> reboot afterwards.

I always abide by that, but that mission just got to me.

> And, yes, Air Raid just may be the most horrible mission of the game (except
> for people like me who just can't do the Life's a Beach dance).

You're not alone. I had to have a friend to the DDR part of "life's a
beach" since I'm just
never good at those "hit the button at the right time" games. I had a
friend do it, then I
did the van-stealing work afterward.

Heck, I even needed help on Just Business. The same friend figured out
the hitbox
for the bikers enough to blast 'em easily into oblivion during that
crazy rollercoaster
ride of a mission.
Paul Heslop - 16 Feb 2007 19:17 GMT
> > (2)  There has always been the rumor that if you cheat and save, some aspect
> > of the game gets limited (you can't reach 100%, or something similar).
> > While that's entirely bogus -- as far as I know -- I don't tempt the Fates.
>
> I was under the impression your "ranking" goes down a huge notch.
> Mine's not in the negative.

It did used to but I'm not sure in SA. If you look in the stats, in
the last section I think, it says 'times cheated' and it does warn you
that if you save with some cheats it may do something to the game. The
two I have used have been spawning a tank for vigilante and a jetpack
to get all the collecting out of the way early in the game. I think
that's my lot. and there they sit in my stats as I keep that
particular saved game as a starter point for future games.

I would say that one or two cheats is okay if there's something you
hate or just can't do, but just for your own sake if not the game then
I'd rather not cheat at all.

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Cleve - 17 Feb 2007 04:33 GMT
>> And, yes, Air Raid just may be the most horrible mission of the game
>> (except
[quoted text clipped - 5 lines]
> friend do it, then I
> did the van-stealing work afterward.

Exactly what I did -- only it was my brother who I enlisted.

--cleve
Paul Heslop - 16 Feb 2007 19:11 GMT
> If you finally got Time back to normal, you're probably okay.
>
[quoted text clipped - 18 lines]
>
> --cleve

I've heard, probably in here, that if you cheat a lot of times the bit
where you have to save the old drunk when he jumps from the roof is
hard/impossible as he jumps too quickly. It does mark how many times
you cheat, somewhere in the stats, and I am unsure whether the first
time I used a cheat (for the vigilante) it didn't cause one of my
garages to act up and only let me park three vehicles instead of four.
I do know that next time round I used the same cheat and was able to
park four cars, so likely it was a glitch.

It's so funny getting used to the buttons on the xbox version v the
ps2 and one of the hardest things was the life's a beach, it was like
going back to the first tries at the ps2 version. I have a feeling
that points needed are lower on the xbox, I think it's 2000 and
something but on ps2 was 3000 and something?

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Dynamic Forward - 16 Feb 2007 20:20 GMT
> I've heard, probably in here, that if you cheat a lot of times the bit
> where you have to save the old drunk when he jumps from the roof is
> hard/impossible as he jumps too quickly.

not true. I cheat like a trooper to get more guns etc and I managed that
mission on the second go (first time wasn't sure what margin for error I had
and I was tired!)

Dy
Paul Heslop - 16 Feb 2007 20:40 GMT
> > I've heard, probably in here, that if you cheat a lot of times the bit
> > where you have to save the old drunk when he jumps from the roof is
[quoted text clipped - 5 lines]
>
> Dy

Well, I don't know how many times you are supposed to have to cheat
and certainly haven't gone anywhere near enough myself so I'll believe
you.  Just out of curiosity, how long would you say he took before he
jumped?
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Rob Lancaster - 17 Feb 2007 02:58 GMT
>> > I've heard, probably in here, that if you cheat a lot of times the bit
>> > where you have to save the old drunk when he jumps from the roof is
[quoted text clipped - 11 lines]
> you.  Just out of curiosity, how long would you say he took before he
> jumped?

I've read somewhere that this glitch occurs if you have activated the
"Pedestrians Riot" cheat, rather than when you reach a certain number of
cheats used.

It seems more likely to me that the glitch would be the unforseen
consequence of using a cheat code rather than something that Rockstar
deliberately put into the game to punish a player for cheating a certain
number of times.

Rob
Stephen! - 17 Feb 2007 04:10 GMT
> It seems more likely to me that the glitch would be the unforseen
> consequence of using a cheat code rather than something that Rockstar
> deliberately put into the game to punish a player for cheating a
> certain number of times.

If yer worried about yer cheat count, get the GTA-SA trainer and clear
yer cheat count.  :)

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Paul Heslop - 17 Feb 2007 06:10 GMT
> >> > I've heard, probably in here, that if you cheat a lot of times the bit
> >> > where you have to save the old drunk when he jumps from the roof is
[quoted text clipped - 16 lines]
> "Pedestrians Riot" cheat, rather than when you reach a certain number of
> cheats used.

ah, no danger of that then, haven't done that since vice city, I think

>> It seems more likely to me that the glitch would be the unforseen
> consequence of using a cheat code rather than something that Rockstar
> deliberately put into the game to punish a player for cheating a certain
> number of times.
>
> Rob

Yeah, I'd expect them to mark it, which they do, but maybe they just
put the warning there because they just don't really know what will
happen, rather like that three car garage thing.
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Jon Purkey - 20 Feb 2007 18:53 GMT
I did lose variable weather in SA after using a theme cheat (carnival
town) and saving in order to get a certain vehicle. Had to go back to
an old save. No biggy, since I wasn't doing the full main mission,
just min-missions, exploring and collecting vehicles.
Paul Heslop - 20 Feb 2007 19:08 GMT
> I did lose variable weather in SA after using a theme cheat (carnival
> town) and saving in order to get a certain vehicle. Had to go back to
> an old save. No biggy, since I wasn't doing the full main mission,
> just min-missions, exploring and collecting vehicles.

yes, it seems to be glitches like this, but only someone who cheats a
hell of a lot can really tell us if there are problems, and maybe even
then it might depend on which platform the game is played.
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Jon Purkey - 21 Feb 2007 19:45 GMT
>> I did lose variable weather in SA after using a theme cheat (carnival
>> town) and saving in order to get a certain vehicle. Had to go back to
[quoted text clipped - 4 lines]
>hell of a lot can really tell us if there are problems, and maybe even
>then it might depend on which platform the game is played.

I usually don't save after cheating, but I wanted a Tug in my garage
and didn't know about the ones at the airport, which I should add, I
got more satisfaction out of stealing one of those (once I learned
where they were legitimately) than I did stealing the one from a clwon
after using the carnival town cheat.

The cheat I tend to use most is the no cops cheat, which I use when
I'm in a destructive mood and don't want to be chased by cops as I am
blowing things up. :)
Paul Heslop - 21 Feb 2007 19:53 GMT
> >> I did lose variable weather in SA after using a theme cheat (carnival
> >> town) and saving in order to get a certain vehicle. Had to go back to
[quoted text clipped - 14 lines]
> I'm in a destructive mood and don't want to be chased by cops as I am
> blowing things up. :)

:O) I am becoming more crazy, so to speak, now I've played the game
for a long time. But I use cheats as little as possible. On the ps2
the vigilante mission could be solved by a glitch, entering a fast
food restaurant for a while gives you the capture then you go back to
your cop vehicle and back to the restaurant. As I hate the vigilante
mission it was great, but it doesn't work on the xbox so I had to
spawn a tank to make sure I got the mission done and dusted. Then a
jetpack to do the horseshoes before the third island was open.
otherwise it's head on, right down to taking 50 snapshots under heavy
fire with five stars. Now I just love ramping up the stars and having
heavy shootouts. Problem is I often jump from moving vehicles and
lately I've been getting trapped under the very car I've jumped from!

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Rob White - 20 Feb 2007 20:24 GMT
> I did lose variable weather in SA after using a theme cheat (carnival
> town) and saving in order to get a certain vehicle. Had to go back to
> an old save. No biggy, since I wasn't doing the full main mission,
> just min-missions, exploring and collecting vehicles.

The weather cheats can be a mixed bag, as some save and some don't.

I've heard the one that freezes the clock at 21:00 (So R* could do the
cool orange preview shots) gives people problems.

The 'Life's a beach' code is good - lovely weather and lot's of ladies
in bikinis for me to kill. Now, where'd I put that shrink's number....

Cheers,
Rob
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Dynamic Forward - 17 Feb 2007 16:28 GMT
> Well, I don't know how many times you are supposed to have to cheat
> and certainly haven't gone anywhere near enough myself so I'll believe
> you.  Just out of curiosity, how long would you say he took before he
> jumped?

I can't remember, it's been so long since I did that mission. I've kinda
given up on SA now because I just can't beat those flying missions. No
matter what tactic I try I can't even do the first one, never seen the
others! I tried over and over and over and over and it wouldn't come so I
don't play anymore

Dy
Paul Heslop - 17 Feb 2007 19:50 GMT
> > Well, I don't know how many times you are supposed to have to cheat
> > and certainly haven't gone anywhere near enough myself so I'll believe
[quoted text clipped - 9 lines]
>
> Dy

you mean after the flight school? The first is awkward but much to do
with being gentle, believe it or not. Once you get used to it you can
give it quite a bit of speed etc but at first it really is about
position and not panicking, staying close to the ground but if you're
too high just slowly gluide down rather than panic pushing. It isn't
easy, keeping low enough is always a danger and even after multiple
playthroughs I still occasionally screw it up. worst part if trees
popping up from nowhere!

If you mean the actual flight school itself then you do have my
sympathy, I still really hate virtually every aspect of it.

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Dynamic Forward - 18 Feb 2007 00:08 GMT
> you mean after the flight school? The first is awkward but much to do
> with being gentle, believe it or not. Once you get used to it you can
[quoted text clipped - 7 lines]
> If you mean the actual flight school itself then you do have my
> sympathy, I still really hate virtually every aspect of it.

I can do the flight school easy, it's the missions I just can't do

Dy
Paul Heslop - 18 Feb 2007 07:25 GMT
> > you mean after the flight school? The first is awkward but much to do
> > with being gentle, believe it or not. Once you get used to it you can
[quoted text clipped - 11 lines]
>
> Dy

Well, i assume you mean just the first, as you won;t have been able to
do the others without it.  I used to fly over to the water which runs
down through the dam, over the airport in SF, left down that big road
(can be awkward here) and turn right after the scrapyard (awkward
again with trees etc) watch for trees and hit the marker, then as a
learner I always went round the left side of SF, right up to the big
bridge, then cut across to the landing strip. None of it is exactly
easy but with a bit of patience it is do-able. I now tend to fly down
next to the secret base and come back up that way too, but that's just
because I'm getting used to where I can go or not.

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Cleve - 18 Feb 2007 19:15 GMT
> I used to fly over to the water which runs
> down through the dam, over the airport in SF, left down that big road
[quoted text clipped - 5 lines]
> next to the secret base and come back up that way too, but that's just
> because I'm getting used to where I can go or not.

Just fly over the ocean for 95% of the trip.  Go north to the ocean, then
follow the coast CCW around the World.  Go over land briefly to hit the
target, then take the reverse trip over the ocean, only coming inland to
land at Verdant Meadows again.  Fairly easy (even boring, for most of the
trip).

--cleve
Paul Heslop - 18 Feb 2007 20:38 GMT
> > I used to fly over to the water which runs
> > down through the dam, over the airport in SF, left down that big road
[quoted text clipped - 13 lines]
>
> --cleve

yeah, that's like my old return trip in both directions. i wonder
sometimes if people feel harassed by the timer, which I never even
seem to notice.

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Rusty - 18 Feb 2007 01:08 GMT
>If you mean the actual flight school itself then you do have my
>sympathy, I still really hate virtually every aspect of it.

The flight school is the reason that I will not buy any other GTA
games.  They should provide some work around for the missions/features
that are nearly impossible for some players.  I play these games to
have fun.  It is not fun when I get hung up and cannot complete a game
(with or without cheats).
Paul Heslop - 18 Feb 2007 07:26 GMT
> >If you mean the actual flight school itself then you do have my
> >sympathy, I still really hate virtually every aspect of it.
[quoted text clipped - 4 lines]
> have fun.  It is not fun when I get hung up and cannot complete a game
> (with or without cheats).

I agree that it is not nice to get stuck behind something. I don't
mind using a walkthrough and at first I got my son to do the dance
missions but have become used to them. I can only say I am so glad
Zero's missions are not a needed part of the game.

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Rob White - 18 Feb 2007 19:31 GMT
> I agree that it is not nice to get stuck behind something. I don't
> mind using a walkthrough and at first I got my son to do the dance
> missions but have become used to them. I can only say I am so glad
> Zero's missions are not a needed part of the game.

I'm the opposite: One of the reasons I like difficult games is the
sense of satisfaction I get when completing something particularly
tricky.

I can do Zero's missions without much trouble, which is odd as the
first I completed them it took about fifty odd tries ("Supply Lines"
took me forever).

Cheers,
Rob
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Paul Heslop - 18 Feb 2007 20:41 GMT
> > I agree that it is not nice to get stuck behind something. I don't
> > mind using a walkthrough and at first I got my son to do the dance
[quoted text clipped - 18 lines]
>
> To the world you are somebody, but to somebody you are the world.

I've only done one, the first, on the xbox but as there were other
missions i couldn't do very well or at all on the ps2 which I have
done on the xbox, and vice versa, I'll have to say it depends on a
number of factors. I even play on a 14" screen, which obviously makes
targeting harder. As has been mentioned one of the last things you
want on the xbox is to have to shoot at something on your left from  a
vehicle, due to the stupid buttons, so any mission that involves
vehicular shooting means me trying hard to keep the target on the
right side of my car, where on the ps2 I wouldn't care.
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Dynamic Forward - 18 Feb 2007 12:33 GMT
> The flight school is the reason that I will not buy any other GTA
> games.  They should provide some work around for the missions/features
> that are nearly impossible for some players.  I play these games to
> have fun.  It is not fun when I get hung up and cannot complete a game
> (with or without cheats).

I'm not going to kid myself by saying I won't buy the next GTA game - I know
I will - but if it has something like the flight missions where you can't
get to an ending of the game without beating it I'm gone. Multiple endings
has to be the way to go because I don't like giving up on the game but I
have to or I will damage myself, my console or my tv if i try anymore

Dy
Marcus Houlden - 18 Feb 2007 13:07 GMT
>> The flight school is the reason that I will not buy any other GTA
>> games.  They should provide some work around for the missions/features
[quoted text clipped - 7 lines]
> has to be the way to go because I don't like giving up on the game but I
> have to or I will damage myself, my console or my tv if i try anymore

At least The Driver in GTA VC wasn't required provided you got some other
asset properties. It took me ages to do most of the flying missions but I
eventually got through them.

One idea I had for extending the games would be to have stuff *after* the
final mission. It occurred to me that in all the games everyone (apart from
girlfriends in SA) disappears. You can do Beefy Bulldog in SA but that's
about it. In Bully/CCE you can run errands for people, and I was thinking it
might be an idea to have the same in the main GTA games, but with no limit
on how many times each one could be done. Walk up to, say, Woozie in the
casino and be given a random mission that might involve getting rid of some
cheats or pinching something from another casino, or get a call from Mike
Toreno and take a photo of some spies. In VC you could have something like
getting rid of somone who's interfering with your taxi firm, or kind of a
mini pimping mission involving Candy Suxxx.

mh.
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Cleve - 18 Feb 2007 19:07 GMT
> At least The Driver in GTA VC wasn't required provided you got some other
> asset properties.

It's not?  You have to enlist Hilary as the driver for the bank job, and
that's the only way to do it, as far as I know.  Can you play through to the
finale without doing the bank job?  I don't remember.

--cleve
Rob White - 16 Feb 2007 19:52 GMT

> I feel guilty having to use a cheat to pass the air raid mission, but
> that mission was bugging the crap out of me.

I'm not sure who actually manufactured this myth, but it's not true.

I've got quite a few saves on all the GTA games, and none of them have
affected gameplay. Mind you, this is after 100% completion but I doubt
it matters.

Some cheats can't be turned off, most notably the "peds riot" and "all
pink/black cars", but it shouldn't affect your save state or anything.

Plus: Shame on you! Cheating!

;o)

Cheers,
Rob
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british1500@gmail.com - 19 Feb 2007 14:40 GMT
I realized that "Supply Lines" was just as difficult of a mission, if
not harder. Trying to go backwards taxiing does not conserve fuel
enough. That, and my plane got shot to shreds.

I decided that Zero's missions weren't worth my time & cheat stigma,
so I've gone back to another save. Blah!

Finding jumps all around the map is fun though!
J J - 23 Feb 2007 04:50 GMT
only thing i hate is that they have the audacity to list the number of
times that you've cheated.....i have over 1100 to date.
Paul Heslop - 23 Feb 2007 06:22 GMT
> only thing i hate is that they have the audacity to list the number of
> times that you've cheated.....i have over 1100 to date.

:O) the swines!
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Rob White - 23 Feb 2007 14:31 GMT
> only thing i hate is that they have the audacity to list the number of
> times that you've cheated.....i have over 1100 to date.

Bloody hell!

For fun games I rarely save unless I'm getting something hard to get,
like the hidden San Fierro tattoos.

Cheers,
Rob
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Paul Heslop - 23 Feb 2007 22:10 GMT
> > only thing i hate is that they have the audacity to list the number of
> > times that you've cheated.....i have over 1100 to date.
[quoted text clipped - 3 lines]
> For fun games I rarely save unless I'm getting something hard to get,
> like the hidden San Fierro tattoos.

now I am interested...the what?

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Rob White - 23 Feb 2007 22:27 GMT
> > For fun games I rarely save unless I'm getting something hard to get,
> > like the hidden San Fierro tattoos.
> >
> now I am interested...the what?

Y'know when you go in to the tattoo hop in San Fierro and it has the
same designs as Los Santos? There was originally another seperate
interior which had different designs, but R* either decided to leave it
out or were forced to. Las Venturas got it's own one though.

The interior can be found by using the gym glitch to explore the other
interiors, I can't remember exactly where it is, but it's easy to get
to; it's in the same batch of interiors as the gym is. Also there is
the unused Rusty Brown's donuts outlet too.

One of the reasons for it's omission is that some of the designs
feature cannabis leaves. I can see the ESRB people now:

1: OK, guns, violence, swearing, racial slurs, decapitations with a
  samurai sword, condoning gang behaviour, check.
2: Hang on! There's a tattoo of a cannabis leaf here!
1: We can't have R* promoting drug use now, can we?

If you want some in-depth instructions I'm sure I can find them (With a
map and everything). How are your jetpack skills Paul?

Cheers,
Rob
Signature

.__ __ |__       |__ .|__ __  | Rob White, Half Man Half Biscuit.

|  /  \|  \ | | ||  |||  /__\ | robthemod@googlemail.com
|  \__/|__/ |_|_||  |||__\___ | Wimbledon, London, England.
"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
Paul Heslop - 24 Feb 2007 09:07 GMT
> > > For fun games I rarely save unless I'm getting something hard to get,
> > > like the hidden San Fierro tattoos.
[quoted text clipped - 31 lines]
>
> To the world you are somebody, but to somebody you are the world.

Er, not that good, but I think I did one of these hidden interiors
just once to see what the fuss was. if the instructions aren't too
complex I'll have a go though, but if you can't find them that's fine
:O)
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Paul  (Please dont take a picture)  
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Stop and Look
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Rob White - 24 Feb 2007 10:41 GMT
>  Er, not that good, but I think I did one of these hidden interiors
> just once to see what the fuss was. if the instructions aren't too
> complex I'll have a go though, but if you can't find them that's fine
> :O)

There's a great site here:

www.gtacentral.com/carpetdweller/hiddeninnis.html

Which has a lot of information on the hidden interiors plus detailed
(And numbered) maps.

Also worth a read is the info on GTAIII and VC's interiors. It really
does give you a good idea of just what Rockstar developed to advance
the technical points of subsequent games.

Cheers,
Rob
Signature

.__ __ |__       |__ .|__ __  | Rob White, Half Man Half Biscuit.

|  /  \|  \ | | ||  |||  /__\ | robthemod@googlemail.com
|  \__/|__/ |_|_||  |||__\___ | Wimbledon, London, England.
"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
Paul Heslop - 24 Feb 2007 11:20 GMT
> >  Er, not that good, but I think I did one of these hidden interiors
> > just once to see what the fuss was. if the instructions aren't too
[quoted text clipped - 21 lines]
>
> To the world you are somebody, but to somebody you are the world.

thanks Rob, I'll take a look when I've had a kip :O)
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Paul  (Please dont take a picture)  
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Stop and Look
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