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Vehicle gifts (SA)

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Cleve - 05 Oct 2006 00:11 GMT
Somebody mentioned the other day that you get body armor when you enter a
swat van.  I had to check that out.  I tried other vehicles, too.  Here are
the ones I know about:

Police car (even country style): Shotgun and/or 5 rounds

Swat Van: Body Armor

Ambulance: About 1/8 added to your life-bar (pretty stingy).

Apparently nothing for an FBI car, Rhino, Barracks, or Fire Truck.

Hmm.  I forgot to try a police bike.

The "gifts" only work once per spawn (that it, you can't get out then back
in to get more), and putting the vehicle in a garage (and closing and
opening it) doesn't seem to renew them, either.

I also notice another oddity: For an emergency vehicle in a garage, the
license plate changes when you close and open the garage door.  For regular
vehicles, that doesn't seem to happen.

--cleve
Paul Heslop - 05 Oct 2006 01:26 GMT
> Somebody mentioned the other day that you get body armor when you enter a
> swat van.  I had to check that out.  I tried other vehicles, too.  Here are
[quoted text clipped - 19 lines]
>
> --cleve

are you playing the PC version? I am just wondering, since playing the
xbox one, if they have repaired that stupid thing where a crash on the
front of the vehicle damages the rear. I think it may have happened
with the limo which you use to pick up Toreno, but otherwise I am
fairly certain rear end damage is actual rear end damage.

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Bondi (Class-1) - 05 Oct 2006 09:23 GMT
> > Somebody mentioned the other day that you get body armor when you enter a
> > swat van.  I had to check that out.  I tried other vehicles, too.  Here are
[quoted text clipped - 24 lines]
> front of the vehicle damages the rear. I think it may have happened
> with the limo which you use to pick up Toreno, but otherwise

> I am fairly certain rear end damage is actual rear end damage.

...but enough about Paul's private life. ;)

Had no idea about such gifts. Think there is there a way to cheat the
once-per-spawn rule? The body armor one could be convenient.
Paul Heslop - 05 Oct 2006 09:51 GMT
> > > Somebody mentioned the other day that you get body armor when you enter a
> > > swat van.  I had to check that out.  I tried other vehicles, too.  Here are
[quoted text clipped - 28 lines]
>
> ...but enough about Paul's private life. ;)

heh, more than just rear end damage!

> Had no idea about such gifts. Think there is there a way to cheat the
> once-per-spawn rule? The body armor one could be convenient.

Except the only time you see one of THOSE vehicles is when it is
screeching to a halt an unloading a bunch of machine gun wielding
loonies.

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Rob White - 05 Oct 2006 13:49 GMT
> Except the only time you see one of THOSE vehicles is when it is
> screeching to a halt an unloading a bunch of machine gun wielding
> loonies.

Here's a neat trick: Lob a molotov at them. If you listen out you can
hear the van doors slamming as everybody exits and with good timing you
can set them all alight.

The good thing about this is that one molotov rarely sets any vehicle
on fire, let alone an armoured SWAT van.

I find an M4 just too damn satisfying though, rat-tat-tat-tat-tat...

:o)

Cheers,
Rob
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Paul Heslop - 05 Oct 2006 18:18 GMT
> > Except the only time you see one of THOSE vehicles is when it is
> > screeching to a halt an unloading a bunch of machine gun wielding
[quoted text clipped - 10 lines]
>
> :o)

Heh heh. Coincidentally I was playing the new xbox version this
afternoon and I had started the mission to ram the ambulance. When I
rammed it and jumped out a cop car hit my car and the cop jumped out,
I had to shoot him and next thing my stars are rising quicker than an
erection in a brothel and I am just shooting frantically. I grabbed
the ambulance and raced for my destination and I don't know if it's
just imaginary but things seem tougher when cars are chasing you in
this version, one of the two cars chasing hit me and knocked me onto
the highway, where my ambulance landed on its roof. I just had to grab
the nearest vehicle with massive stars and head for a safe house. I
got to the casino and save point, and when I came back with no stars
there's the big cop truck right in front of me with nobody in it!
tadaaaaaa. Nice prize for my frantic action.

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Cleve - 05 Oct 2006 19:10 GMT
>  I
> got to the casino and save point, and when I came back with no stars
> there's the big cop truck right in front of me with nobody in it!
> tadaaaaaa. Nice prize for my frantic action.

Most of the time, it's not too hard to steal a given vehicle.  Hold a
stand-off near a safe house that has a garage.  (Stand on the roof, or drive
around in a tank.)  When the target vehicle gets close, hit the ground and
go for it.  (The thing that helps is that once CJ enters "get in the car"
mode, he seems to be immune to gunfire.  Just run on up to the occupied
vehicle.  As soon as they get out, tell CJ to get in.  They won't be able to
scratch him.)  Make a dash for the garage to save the vehicle.  That can be
hard with all the gunfire.  (Even if it blows inside the garage (without CJ
in it), closing the door will repair it.)  Then dash for the safe house door
and get a change of clothes.  Verdant Meadows is very nice for this method,
since the places the law vehicles come from are so predictable once you get
to know the place.

Another Verdant Meadows trick to try: See if you can lure the vehicle you
want into the aircraft hangar and shut the doors on it.  (Don't run straight
out, or they'll probably follow you.  Whip around a corner and run around
the back of the hangar to lure them to the back of the hangar.)  Then go
change clothes to lose the stars.  I don't think I've tried this yet, but it
should work.  Might be tricky.

Here's another way (if you don't mind dying).  Hold a stand-off at a
hospital.  When the vehicle you want appears, stand near where you're going
to reappear and let them kill you.  When you reappear, sometimes the vehicle
is left behind and you can just grab it (or toss out the driver and jack
it).  (If it's occupied and drives away, see if you can chase it down in
another vehicle.  You may be able to ram it and get a star so that they stop
and get out.  Then just jack it.)

--cleve
Rob White - 05 Oct 2006 19:40 GMT
> Another Verdant Meadows trick to try: See if you can lure the vehicle you
> want into the aircraft hangar and shut the doors on it.  (Don't run straight
> out, or they'll probably follow you.  Whip around a corner and run around
> the back of the hangar to lure them to the back of the hangar.)  Then go
> change clothes to lose the stars.  I don't think I've tried this yet, but it
> should work.  Might be tricky.

I did this once in a fun game after nicking a tank from the restricted
Area. The bastard was that I had some larger vehicles of collection in
there which got replaced by three (!) FBI Ranchers :o(

Has anyone else noticed that the small Verdant Meadows garage seems to
swallow blown up cars?

Cheers,
Rob
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Paul Heslop - 05 Oct 2006 20:05 GMT
> >  I
> > got to the casino and save point, and when I came back with no stars
[quoted text clipped - 30 lines]
>
> --cleve

I like using verdant for getting the black FBI truck, or for stealing
the tank, just pull up outside, hit save, run back out and sometimes I
can keep my tank and an fbi vehicle or swat vehicle too.
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GTA_Phreak - 05 Oct 2006 21:14 GMT
> Another Verdant Meadows trick to try: See if you can lure the vehicle you
> want into the aircraft hangar and shut the doors on it.  (Don't run
> straight out, or they'll probably follow you.  Whip around a corner and
> run around the back of the hangar to lure them to the back of the hangar.)
> Then go change clothes to lose the stars.  I don't think I've tried this
> yet, but it should work.  Might be tricky.

Works fine, - I once caught 3 FBI Ranchers in 1 go using that method.
Joseph William Dixon - 05 Oct 2006 19:47 GMT
> Except the only time you see one of THOSE vehicles is when it is
> screeching to a halt an unloading a bunch of machine gun wielding
> loonies.

 Really? There's no Enforcer spawn points in GTA:SA?  Guess I got so used
to just ignoring them at police stations in GTA3 & VC that I never noticed
there weren't any in SA...

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Paul Heslop - 05 Oct 2006 20:06 GMT
> > Except the only time you see one of THOSE vehicles is when it is
> > screeching to a halt an unloading a bunch of machine gun wielding
[quoted text clipped - 8 lines]
>  never stop thinking about new ways to harm our country and our
>  people, and neither do we." - George W. Bush [August 5th, 2004]

I'm pretty sure not. I haven't thoroughly checked, I hardly seem to
bother visiting cop stations anymore, but I don't recall ever seeing
an empty one parked up.
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Rob White - 06 Oct 2006 10:58 GMT
>   Really? There's no Enforcer spawn points in GTA:SA?  Guess I got so used
> to just ignoring them at police stations in GTA3 & VC that I never noticed
> there weren't any in SA...

Pretty sure I've never seen them parked anywhere (Spawned, like regular
vehicles anyway).

Smart money would be on them spawning in the underground Police
compounds underneath the stations if they did spawn.

Cheers,
Rob
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"Do sugar cubes have dots or is that a dice I just put in my tea?"

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Joseph William Dixon - 06 Oct 2006 18:57 GMT
> Smart money would be on them spawning in the underground Police
> compounds underneath the stations if they did spawn.

 Alas, for some reason the police object when you go poking around their
garages... :P  Might be worth checking, though...

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"Our enemies are innovative and resourceful, and so are we. They
never stop thinking about new ways to harm our country and our
people, and neither do we." - George W. Bush [August 5th, 2004]

Paul Heslop - 06 Oct 2006 20:46 GMT
> > Smart money would be on them spawning in the underground Police
> > compounds underneath the stations if they did spawn.
>
>   Alas, for some reason the police object when you go poking around their
> garages...

you've noticed? :O))

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Rob White - 06 Oct 2006 20:50 GMT
>   Alas, for some reason the police object when you go poking around their
> garages... :P  Might be worth checking, though...

In Robert Rusk's hidden text guide on Gamefaqs, he mentions a deleted
mission (The text is still on the disk, even the re-released ones).

Y'know that mission with the lowriders dancing? A mission before had
Cesar doing up CJ's motor but unwittingly getting it impounded. The
mission was then to rescue his car from the LS impound.

The on-screen text left in even describes the LS police building and
the location of the impound entrance.

Shame, would have been a cool mission IMO. Not half as good as 'The
Truth Is Out There' that got deleted though :o(

Cheers,
Rob
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"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
Paul Heslop - 06 Oct 2006 22:51 GMT
> >   Alas, for some reason the police object when you go poking around their
> > garages... :P  Might be worth checking, though...
[quoted text clipped - 15 lines]
> Rob
> --
Maybe this is why they seem so gun happy down in the garages?

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Marcus Houlden - 06 Oct 2006 23:50 GMT
>>   Alas, for some reason the police object when you go poking around their
>> garages... :P  Might be worth checking, though...
[quoted text clipped - 8 lines]
> The on-screen text left in even describes the LS police building and
> the location of the impound entrance.

Looks like it was called Impounded (from
http://strategywiki.org/wiki/Grand_Theft_Auto:_San_Andreas/Missions)

Here's the text:

Que pasa, Cesar!
Hey, Holmes!
There's some beers up on the bench right there.
Just got to finish up under the hood, eh.
So, eerr, how are you and my sister doing?
Just fine, CJ. So, how are you and, eerrm -
Who are you seeing at the moment?
You know me, I ain't found the right girl yet.
You ain't never going to find the right girl coz you treat them all like sh.t.
Easy, angel, man don't find love, love finds man, eh chico.
Yeah, I guess it does...
So, CJ, let's see your wheels.
They ain't nothing special, just, you know...
Let Cesar work his magic, I'll make it special.
What the f.ck?
Oh sh.t, it's been towed!
Damn! What's the matter with this city?
They're always towing people's sh.t!
I didn't even hear them! Did you hear them?
Damn! What are they, the secret car-towing service?
f.ck! Damn!
Don't worry, holmes. We can get it back.
I know where the impound is. It's cool.
Be back in a bit, baby...
Hey you! Police. Stop!
Hey, what are you doing in here?
Hey, this is police property!
OK punk, have it your way!
Hi there. In y'go.
How's it going? OK, it's open.
Hold on. There you go, pal.
Oh, man, C'mon...
Somebody shoot the ref!
Catch it! Catch it!
The Los Santos Police precinct is in Pershing Square in Commerce.
Yeah, I know Pershing Square...
There's an entrance to the left that leads to the underground carpark.
At the back is a garage that holds the impounded vehicles.
Ah man, this is gonna be crawling with cops!
Yeah I know, but if your prize car is missing when you come back to it,
It's probably been towed.
A'right man, thanks, I guess I can take it from here.
The cops are on to you. Lose the heat!
Get to the Pay 'n' Spray.
Enter the Pay 'n' Spray.
You can use the Pay 'n' Spray in Willowfield.
This is the Los Santos police precinct. Also home to the city's impounded vehicles.
An entrance at the side of the precinct leads to its secure underground car park.
Impounded vehicles are found down here, but it's a hive of cop activity.
The garage at the rear is where yours and other impounded vehicles are held.
You need a car for Cesar to work on.
You're meant to get the car back safely.
Get to the impound and retrieve your car.
Get a car and take it to Cesar's place.
Get back in the car.
Get back to Cesar's place.
Cesar won't work on this vehicle! Try something else.

> Shame, would have been a cool mission IMO. Not half as good as 'The
> Truth Is Out There' that got deleted though :o(

Another one was the full version of Fish in a Barrel. Now it's just a short
cutscene but before it was a fairly complex mission involving getting Ran Fa
Li from the airport to the 4 Dragons without being pestered by Salvatore
Leone's gang. Personally I think Ran Fa Li is about as useful to the game as
Lance Vance was in GTA VC.

mh.
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Paul Heslop - 07 Oct 2006 01:44 GMT
> Cesar won't work on this vehicle! Try something else.


Has anyone ever wondered about this? I mean, I kind of thought it was
silly in GTA3, then in vice city I thought it was sillier and now it's
just crazy, but why would a criminal who is involved in car respraying
etc balk at respraying or repairing a cop car? It doesn't make sense
except to make the vigilante missions harder, not being able to repair
the vehicle unless it's an FBI unmarked vehicle.

These people live outside the law... what next "Oh no, we mustn't
steal the dead person's money, that would be naughty!"

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Rob Lancaster - 07 Oct 2006 03:45 GMT
>> Cesar won't work on this vehicle! Try something else.

My guess is that Cesar would only want to work on a Lowrider - he expresses
a preference for these on at least 2 other occasions in phone calls to CJ.
(Before High Stakes Low Rider and Wu Zi Mu)

> Has anyone ever wondered about this? I mean, I kind of thought it was
> silly in GTA3, then in vice city I thought it was sillier and now it's
> just crazy, but why would a criminal who is involved in car respraying
> etc balk at respraying or repairing a cop car? It doesn't make sense
> except to make the vigilante missions harder, not being able to repair
> the vehicle unless it's an FBI unmarked vehicle.

I agree, especially in the case of the one under Sunshine Autos, which you
own (and which you still have to pay to use for a regular car)
Not really bothered about Vigilante as I always use the Hunter.

> These people live outside the law... what next "Oh no, we mustn't
> steal the dead person's money, that would be naughty!"

Agreed. They would be more likely just to charge extra for the work.

Rob
Paul Heslop - 07 Oct 2006 10:05 GMT
> >> Cesar won't work on this vehicle! Try something else.
>
[quoted text clipped - 19 lines]
>
> Rob

let's picket Rockstar! :O)
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G Hardy - 07 Oct 2006 06:04 GMT
> ...why would a criminal who is involved in car respraying
> etc balk at respraying or repairing a cop car? It doesn't make sense
> except to make the vigilante missions harder, not being able to repair
> the vehicle unless it's an FBI unmarked vehicle.

I think that's more sense than having the collective finest of the US law
enforcement agencies on your tail, and you pull into an empty garage, and
when you come out they think "Where the f**k did HE go?" - not only are you
the only one around, you're in the same vehicle you were in a few seconds
ago, and although it's a different colour, the garage you've just exited
advertises its "respray" business on the outside.

Let's face it - if it were realistic in such respects, it would be a
simulation, not a game.
Paul Heslop - 07 Oct 2006 10:07 GMT
> > ...why would a criminal who is involved in car respraying
> > etc balk at respraying or repairing a cop car? It doesn't make sense
[quoted text clipped - 7 lines]
> ago, and although it's a different colour, the garage you've just exited
> advertises its "respray" business on the outside.

AND there are clouds of whatever spray you just used. :O) I also like
running into a safehouse, changing my hat and them not recognizing me

> Let's face it - if it were realistic in such respects, it would be a
> simulation, not a game.

But it's at least three episodes now, time to put it right.

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Stephen! - 08 Oct 2006 02:05 GMT
"G Hardy" <gareth.hardy1@ntlwrold.com> wrote in news:6zGVg.13189$if7.1370
@newsfe1-win.ntli.net:

> I think that's more sense than having the collective finest of the US law
> enforcement agencies on your tail, and you pull into an empty garage, and
> when you come out they think "Where the f**k did HE go?"

I like better when I jump into a safe house and change my hoody for a tank
top.  Even with five stars they are unable to recognize me even though I
still sport my pink mohawk...  :)

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Paul Heslop - 08 Oct 2006 08:09 GMT
> "G Hardy" <gareth.hardy1@ntlwrold.com> wrote in news:6zGVg.13189$if7.1370
> @newsfe1-win.ntli.net:
[quoted text clipped - 11 lines]
> IBA# 11465
> http://imagesdesavions.com

Last night I had a four star rating and ran inside, but I didn't have
any other clothes as the clothes stores weren't opened yet, so I ran
up the stairs, removed his vest then put it back on.... so I was
actually wearing exactly the same stuff when i came back out! Try it,
it works :O)

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Mark - 27 Oct 2006 22:07 GMT
> > Smart money would be on them spawning in the underground Police
> > compounds underneath the stations if they did spawn.
>
>   Alas, for some reason the police object when you go poking around their
> garages... :P  Might be worth checking, though...

I had something surprising (to me) happen a couple of days ago when
getting back to SA after a long break.  I snuck into the police impound
in Los Santos to see what was down there.  Of course, got the wanted
stars for being such a bad boy.  Grabbed a police car, drove out, and
proceeded to do enough shooting and what not to boost my wanted stars
up even more (I think I was up to 4).  Then I drove back down into the
garage under the impound lot.  Presto, everybody ignored me.  Lots of
police walking around, but they had no interest in me.  I could hear
sirens outside, but inside the garage I was apparently safe.

I was wondering if it was just because I was actually in a police car,
so I drove over to the corner where the two cops were beating up a girl
in a bikini and got out.  The guy standing watch waved to me.  So I
shot him.  Then I shot the guy doing the beating.  Then to put the girl
out of her misery I shot  her.  Still no interest in coming after me.
Finally a police car drove into the garage from outside, and they were
after me.  So of course I shot them too.

So it appears as though returning to a police impound garage with
wanted stars makes you of no interest to the police (at least in Los
Santos).
Cleve - 05 Oct 2006 19:11 GMT
> are you playing the PC version? I am just wondering, since playing the
> xbox one, if they have repaired that stupid thing where a crash on the
> front of the vehicle damages the rear. I think it may have happened
> with the limo which you use to pick up Toreno, but otherwise I am
> fairly certain rear end damage is actual rear end damage.

Nope.  PS2.

--cleve
Paul Heslop - 05 Oct 2006 20:08 GMT
> > are you playing the PC version? I am just wondering, since playing the
> > xbox one, if they have repaired that stupid thing where a crash on the
[quoted text clipped - 5 lines]
>
> --cleve

Ah, well there are some notable differences. One is that the game
locked up twice during gameplay with a high buzzing sound on audio,
both times while doing something pretty innocuous too.
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Anssi Saari - 05 Oct 2006 19:41 GMT
> Somebody mentioned the other day that you get body armor when you enter a
> swat van.  I had to check that out.  I tried other vehicles, too.  Here are
> the ones I know about:
>
> Police car (even country style): Shotgun and/or 5 rounds

I sometimes use this to get some shells. You know, start mayhem in
front of the SF garage, save when things get too interesting and then
enter and exit all the cop cars that are parked around.

> Swat Van: Body Armor

This is indeed handy sometimes. Then again, if there are any SWAT guys
around you may find your armor disappeared and some health too...

> Hmm.  I forgot to try a police bike.

I don't think you get anything for that.

> The "gifts" only work once per spawn (that it, you can't get out then back
> in to get more), and putting the vehicle in a garage (and closing and
[quoted text clipped - 3 lines]
> license plate changes when you close and open the garage door.  For regular
> vehicles, that doesn't seem to happen.

Could this be the same thing that happens to cars that have a vanity
plate, girlfriends' and homies' cars and such? At least after a save
they don't have it any more, but it could be just the garage visit
changes the plate. Maybe R* meant to put vanity plates on cop cars at
some point? You know there's a big list of plates in the game,
apparently most of them are used for cars in the Blood Ring.
GTA_Phreak - 05 Oct 2006 21:14 GMT
And you get 12$ when entering a taxi ;)

> Somebody mentioned the other day that you get body armor when you enter a
> swat van.  I had to check that out.  I tried other vehicles, too.  Here
[quoted text clipped - 21 lines]
>
> --cleve
Paul Heslop - 06 Oct 2006 00:12 GMT
> And you get 12$ when entering a taxi ;)

woohoo! I'm so there!

:O)

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Cleve - 06 Oct 2006 17:13 GMT
> And you get 12$ when entering a taxi ;)

Huh.  Anything for a bus?

--cleve
Odd Bob - 06 Oct 2006 18:12 GMT
>> And you get 12$ when entering a taxi ;)
>
> Huh.  Anything for a bus?
>
> --cleve

A token?

-- Bob
GTA_Phreak - 06 Oct 2006 18:50 GMT
Don't think you get anything from a bus.
In VC you could drive around and pick up passengers at busstops for a few
bucks.

>> And you get 12$ when entering a taxi ;)
>
> Huh.  Anything for a bus?
>
> --cleve
Paul Heslop - 06 Oct 2006 20:47 GMT
> Don't think you get anything from a bus.
> In VC you could drive around and pick up passengers at busstops for a few
> bucks.

yeah it is annoying that San andreas even has trams but the only thing
they're good for is getting in your way!

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Rob White - 06 Oct 2006 21:27 GMT
> yeah it is annoying that San andreas even has trams but the only thing
> they're good for is getting in your way!

I know how you feel.

When I first saw a preview of San Fierro that mentioned "working trams"
I immediately though 'Come get some, let's recreate that scene in The
Rock'.

One of my few disappointments, though the general wealth of unexpected
stuff more than makes up for it.

Cheers,
Rob
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Paul Heslop - 07 Oct 2006 10:10 GMT
> > yeah it is annoying that San andreas even has trams but the only thing
> > they're good for is getting in your way!
[quoted text clipped - 7 lines]
> One of my few disappointments, though the general wealth of unexpected
> stuff more than makes up for it.

Yeah, still a great game. It's always in the small details though.
That set of rail trucks in the shed in Los Santos, the ones which one
or two have something inside. I think one of them has a ramp going
into it but the other doesn't and when you try to climb in you always
climb onto the roof!

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Stephen! - 08 Oct 2006 02:07 GMT
> That set of rail trucks in the shed in Los Santos, the ones which one
> or two have something inside. I think one of them has a ramp going
> into it but the other doesn't and when you try to climb in you always
> climb onto the roof!

I've made it in there one time by placing a motorcycle in front of the
door, jumping on the motorcycle (not in "ride" mode, just jump and stand on
it) then walking/crouching into the rail car...

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Paul Heslop - 08 Oct 2006 08:10 GMT
> > That set of rail trucks in the shed in Los Santos, the ones which one
> > or two have something inside. I think one of them has a ramp going
[quoted text clipped - 9 lines]
> IBA# 11465
> http://imagesdesavions.com

:O) maybe they made it deliberately dificult?
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Anssi Saari - 08 Oct 2006 19:10 GMT
> I've made it in there one time by placing a motorcycle in front of the
> door, jumping on the motorcycle (not in "ride" mode, just jump and stand on
> it) then walking/crouching into the rail car...

You can also park a car in front of the doorway so the hood is in
front of the door. Jump on the hood, walk into the car. That is, if
you really want the sawed-off shotgun.
Paul Heslop - 08 Oct 2006 19:49 GMT
> > I've made it in there one time by placing a motorcycle in front of the
> > door, jumping on the motorcycle (not in "ride" mode, just jump and stand on
[quoted text clipped - 3 lines]
> front of the door. Jump on the hood, walk into the car. That is, if
> you really want the sawed-off shotgun.

It was just one of those early things i noted when i first started
playing, when I did collect al weapons before realising doing the tags
was the best method for early weapons. I tried again this time as it's
a new format for me, playing the xbox version then on my first proper
run through and recalling how awkward that gun was to get I had hoped
they would have fixed it, but it seemed too small to bother with.

There's another one I haven't reached yet. This one is in Vice City.
The outfit you get when you attack the hearse becomes available in a
clothing store but on the ps2 I could never collect it in the store,
they seemed to have put it being an obstacle inside. I am hoping that
one will be cleared up but I'm too busy wrestling with SA to bother
going retro again atm :O)

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Rob White - 08 Oct 2006 20:24 GMT
> There's another one I haven't reached yet. This one is in Vice City.
> The outfit you get when you attack the hearse becomes available in a
> clothing store but on the ps2 I could never collect it in the store,
> they seemed to have put it being an obstacle inside.

They fixed that in re-releases. Pretty sloppy programming; it installs
an invisible barrier at a certain point in the game (The mission you
mentioned I think).

I can't work out why either, normally bugs interfere with the game in
other ways.

Cheers,
Rob
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"Do sugar cubes have dots or is that a dice I just put in my tea?"

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franklin - 09 Oct 2006 09:05 GMT
>> There's another one I haven't reached yet. This one is in Vice City.
>> The outfit you get when you attack the hearse becomes available in a
[quoted text clipped - 7 lines]
>I can't work out why either, normally bugs interfere with the game in
>other ways.

I thought it was because the store was closed prior to the mission but
open aferwards.  It seems that they removed the "door image" but left
the barrier.
Paul Heslop - 09 Oct 2006 12:00 GMT
> >> There's another one I haven't reached yet. This one is in Vice City.
> >> The outfit you get when you attack the hearse becomes available in a
[quoted text clipped - 11 lines]
> open aferwards.  It seems that they removed the "door image" but left
> the barrier.

could well be.
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Paul Heslop - 09 Oct 2006 12:00 GMT
> > There's another one I haven't reached yet. This one is in Vice City.
> > The outfit you get when you attack the hearse becomes available in a
[quoted text clipped - 7 lines]
> I can't work out why either, normally bugs interfere with the game in
> other ways.

It was a pain in the arse. I'd be running from the cops and think, oh,
I'll just duck in here and grab that outfit, then have to run out and
face the cops when it failed to work.

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Rob Lancaster - 08 Oct 2006 21:16 GMT
> There's another one I haven't reached yet. This one is in Vice City.
> The outfit you get when you attack the hearse becomes available in a
> clothing store but on the ps2 I could never collect it in the store,
> they seemed to have put it being an obstacle inside. I am hoping that
> one will be cleared up but I'm too busy wrestling with SA to bother
> going retro again atm :O)

That happens on the PC version as well (I have the unpatched original PC
version).

If you leave the mission which opens the shop ("Two Bit Hit") until after
completing "Cop Land", the clothing icon will appear directly in the doorway
rather than behind the invisible wall to the left, and you can get to it
easily.

Rob
Paul Heslop - 09 Oct 2006 01:14 GMT
> > There's another one I haven't reached yet. This one is in Vice City.
> > The outfit you get when you attack the hearse becomes available in a
[quoted text clipped - 12 lines]
>
> Rob

but does that happen on all versions? ... oh hang on, sorry, I am very
tired atm. I have to leave the actual mission til then? Can you recall
exactly what it's called and who the mission is from? It would make it
easier for me to miss it out til later, I haven't played the thing for
so long until this new pack arrived.

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Rob Lancaster - 09 Oct 2006 15:25 GMT
>> > There's another one I haven't reached yet. This one is in Vice City.
>> > The outfit you get when you attack the hearse becomes available in a
[quoted text clipped - 19 lines]
> easier for me to miss it out til later, I haven't played the thing for
> so long until this new pack arrived.

I can only speak for the version I have, which is the PC version that was in
the shops on the first day it was available. (although another reply on this
thread states that it was fixed at some point)

If you have the glitched version, you have to leave "Two Bit Hit" (which is
Averys last mission) until after you have done "Cop Land" (Which is the 3rd
Vercetti mission available from the mansion) in order to have the Cuban
clothing icon accessible.

Rob
Paul Heslop - 09 Oct 2006 15:35 GMT
> >> > There's another one I haven't reached yet. This one is in Vice City.
> >> > The outfit you get when you attack the hearse becomes available in a
[quoted text clipped - 30 lines]
>
> Rob

Well, I have an old ps2 version and a new xbox one, so I'll have a go
at both at some point, the trick you suggested and a straight purchase
on the xbox one
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Paul Heslop - 12 Oct 2006 13:59 GMT
> If you have the glitched version, you have to leave "Two Bit Hit" (which is
> Averys last mission) until after you have done "Cop Land" (Which is the 3rd
> Vercetti mission available from the mansion) in order to have the Cuban
> clothing icon accessible.
>
> Rob

Tested straight after the mission on xbox. Went and changed clothes
elsewhere then went back to the shop and I could even see the clothes
icon, which I am not sure you could do in the old ps2 version, walked
right in and picked it up, yay! Wish i could get sued to all the
swapping of controls between SA and VC etc. I put the classic stuff on
VC but as I'm playing SA with their enforced buttons it takes some
doing swapping between the two.

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Odd Bob - 13 Oct 2006 01:57 GMT
>> If you have the glitched version, you have to leave "Two Bit Hit"
>> (which is Averys last mission) until after you have done "Cop Land"
[quoted text clipped - 10 lines]
> VC but as I'm playing SA with their enforced buttons it takes some
> doing swapping between the two.

The swapped controls took the edge off the fun for me in SA.  I did more swearing than most of the
characters in the game before I finally started getting used to them, and I STILL can't do a driveby
right.  Now that I've gotten proficient at SA I can no longer drive in Vice City without screwing up.  By
the time I remember which button does what, I've crashed into something, usually a cop.  Sigh.  And I
don't even want to talk about LCS on the PSP, since it lacks several buttons that were vital to the GTA
experience on other platforms.

The biggest obstacle to getting into a game (for me) is getting used to the control layout.  I'm getting
old and I guess my brain is growing less adaptable or something.  That's why I'm looking at buying a
Wii, because it looks different enough that maybe I'll enjoy it more.  Too bad we won't be seeing GTA
on it...

-- Bob
Paul Heslop - 13 Oct 2006 10:36 GMT
> >> If you have the glitched version, you have to leave "Two Bit Hit"
> >> (which is Averys last mission) until after you have done "Cop Land"
[quoted text clipped - 14 lines]
> characters in the game before I finally started getting used to them, and I STILL can't do a driveby
> right.  

I can do a right sided drive by with just my thumb and have become
kind of used to it, but left side has me screwed. I have to try
guiding any targets to the right side of my car :O)

Now that I've gotten proficient at SA I can no longer drive in Vice
City without screwing up.  By
> the time I remember which button does what, I've crashed into something, usually a cop.  Sigh.

yup, that's about the size of it. I don't play either of the older
games as much as SA and when I do I can guarantee I'll do something
wrong. Mind you, nothing compares to forgetting which button is to
present your girlfriend with flowers and which is to slap her upside
the head! She wasn't too pleased :O)

 And I
> don't even want to talk about LCS on the PSP, since it lacks several buttons that were vital to the GTA
> experience on other platforms.

Now my son bought one when it hadn't even reached britain and he
bought NFSU2 as we had the NFSU on the ps2. He hardly played it,
always growling about controls and the game being tipped towards the
opponents winning. I thought he was joking but after I bought it for
the ps2 and got the hang of controls I had a shot on the ps2 and he
wasn't exaggerating. It was awful. bad enough trying to drive on that
little screen but everything felt wrong and I was left trailing
easily. He sold the machine not long after that so we didn't get to
try LCS... maybe that's for the best :O)

> The biggest obstacle to getting into a game (for me) is getting used to the control layout.  I'm getting
> old and I guess my brain is growing less adaptable or something.  That's why I'm looking at buying a
> Wii, because it looks different enough that maybe I'll enjoy it more.  Too bad we won't be seeing GTA
> on it...
>
> -- Bob

But even things like that are painful for me. We got an eyetoy and it
took me longer to get used to controlling things with it than it did
the kids. I can just about manage if I stick to games on one machine
or the other but with this GTA thing it was a bargain £18 for all
three titles in the pack, too good to miss to see how well or badly
the ported them over and if I can get used to them. I just about have
a handle on SA now, except, as you pointed out, that damned black and
white button thing, and remembering which thing you have to press to
change guns/radio etc.

age is a terrible thing.
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Joseph William Dixon - 09 Oct 2006 20:12 GMT
> > I've made it in there one time by placing a motorcycle in front of the
> > door, jumping on the motorcycle (not in "ride" mode, just jump and stand
[quoted text clipped - 3 lines]
> front of the door. Jump on the hood, walk into the car. That is, if
> you really want the sawed-off shotgun.

 Eh.  I just climb into the rail car. :P  Much easier that way. :)

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Anssi Saari - 10 Oct 2006 20:58 GMT
>   Eh.  I just climb into the rail car. :P  Much easier that way. :)

Good for you. I end up on the roof every time.
Paul Heslop - 10 Oct 2006 21:12 GMT
> >   Eh.  I just climb into the rail car. :P  Much easier that way. :)
>
> Good for you. I end up on the roof every time.

me toom without fail
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Paul Heslop - 10 Oct 2006 21:13 GMT
> > >   Eh.  I just climb into the rail car. :P  Much easier that way. :)
> >
> > Good for you. I end up on the roof every time.
>
> me toom

toom?

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Rob White - 10 Oct 2006 22:23 GMT
> > me toom
>
> toom?

No wonder Mulder and Scully couldn't find him, he's been lurking on
Usenet!

:oD

Cheers,
Rob
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|  /  \|  \ | | ||  |||  /__\ | robthemod@googlemail.com
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"Do sugar cubes have dots or is that a dice I just put in my tea?"

To the world you are somebody, but to somebody you are the world.
Paul Heslop - 11 Oct 2006 08:12 GMT
> > > me toom
> >
[quoted text clipped - 14 lines]
>
> To the world you are somebody, but to somebody you are the world.

:O)
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Martin Ebnoether - 11 Oct 2006 20:10 GMT
GTA_Phreak schrieb:
> Don't think you get anything from a bus.
> In VC you could drive around and pick up passengers at busstops for a few
> bucks.

It was more fun to shoot all four tires of a bus and then watch it slide
about the streets, randomly running over pedestrians. =:-)

CU, Venty
Paul Heslop - 12 Oct 2006 01:20 GMT
> GTA_Phreak schrieb:
> > Don't think you get anything from a bus.
[quoted text clipped - 5 lines]
>
> CU, Venty

ah, the delights of being a homicidal maniac just a couple of inches
tall.
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Rob Lancaster - 09 Oct 2006 15:21 GMT
> Somebody mentioned the other day that you get body armor when you enter a
> swat van.  I had to check that out.  I tried other vehicles, too.  Here
[quoted text clipped - 8 lines]
>
> Apparently nothing for an FBI car, Rhino, Barracks, or Fire Truck.

Golf Cart - You get a golf club if you have nothing already in that weapon
slot. (also happens in Vice City)

Rob
 
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