> Driving and car chases are fun, especially through rubbish strewn
> alleyways.
I personally thought the MAJOR problem with driver 3 was car/bike physics.
It was disgracefull, bouncing up kerbs like basketballs, crashing was just
plain awefull, and manoverability was all wrong!!!... I've always thought
the strength of GTA comes with the car phyics, if you crash or hit something
you always get a feeling thats its your fault, which is great cos ur always
trying to improve ur driving skills, but with games like driver 3, true
crime & the getaway you always feel its the game that is at fault an
therefore takes the fun right out of it. I REALLY REALLY hope they
completely overhauled the physics for driver 4, that would go a great length
in making it an enjoyable game.
Paul Heslop - 23 Mar 2006 21:12 GMT
> > Driving and car chases are fun, especially through rubbish strewn
> > alleyways.
[quoted text clipped - 9 lines]
> completely overhauled the physics for driver 4, that would go a great length
> in making it an enjoyable game.
Actually a couple of times, well, more than a couple, i have found my
car tripping over none existent things in San Andreas. One of the most
common places is the rail ramp leading down to the docks on San Fiero,
when you hit the bottom, but it has done it at other times too. I find
the driver games more than a handful for general car physics but
enjoyed one and two, three on the other hand stank so much I hardly
even tried to get it off the ground. You still have that stupid thing
where you have to follow another car which always has a head start and
your car seems to be almost magnetically drawn to foreign objects to
slow you down.

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