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Nvidia Display Settings - What do you run in  the sim?

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Don Burnette - 25 Apr 2007 15:40 GMT
Being a recent convert back to Nvidia, I have been playing around a little
with the 3d settings, on my BFG 8800 GTS card.

I wanted to maybe start a discussion, on what others have found to be the
best settings for them, in the display drivers, for running in MSFS.
Perhaps this will also help others to get better visuals and performance, as
well as help me figure out the items I should be looking at changing - a lot
of the settings in there, are rather confusing to my feeble old mind :)...

Ok, this is where I am to date on my 3d settings in Nvidia control panel:

Anistropic Filtering - 8X ( I have not tried 16X yet to see what impact it
might have, I also run trilinear filtering in FSX, versus anistropic )

Antialiasing Gamma Correction - ON ( when set to off, the edges look a
little rough and jaggy to me )

Antialiasing Mode - Application Controlled ( I have AA set to on within the
sim)

Antialiasing Tranparency - OFF ( I do not know what this does when turned
on, have not tried it)

Confoment Texture Clamp - Use Hardware ( No idea on this either, this is
what it defaulted to)

Error Reporting - Off ( default)

Extension Limit - Off ( default)

Force Mipmaps - None ( other options bilinear and trilinear, left mine to
the default none)

Texture Filtering - Negative LOD bias -  allow  ( This is what it defaulted
to, it states to set to " clamp" for better visual quality when using
antialiasing, I have not tried it on " clamp" yet.

Texture Filtering Quality - High Quality ( looks best to me in FSX)

Threaded Optimization - Auto ( sounds like should be set to auto or on for
multiple cpus)

Triple Buffering - Off ( It mentions should be turned on to improve
performance if vsynch is set to on, I run vsynch off)

Vertical Synch - Force Off

I don't completely understand all the above settings, and was just curious
what others have found to be the better settings for them with their Nvidia
cards.  For reference, I am running the Forceware 158.19 beta drivers on my
8800 GTS.

Thanks for any feeback,

Signature

Don

Keith Archer - 25 Apr 2007 19:40 GMT
AA set to 4x and AF set to 16x.
Image Setting set as "Quality"

In the sim, display settings, Filtering is set to Anisotropic and the
Antialiasing box is checked.

Screen resolution is 1680x1050 32 bit on my 22" LCD. I've set my target
frame rate to 26 and hit it almost everywhere.

Scenery settings as follows:
LOD radius: Large (Slider maxed to the right)
Mesh complexity : 100 (although it does take longer to load scenery like
this)
Mesh resolution : 1m
Texture resolution: 7cm
Water Effects: Low 2.x
Land Detail Textures :checked
Scenery Complexity: Extremely Dense (Maxed)
Autogen Density: Normal
Ground Scenery Shadows: Unchecked
Special Effects Detail: High

Processor is a C2D E6700 overclocked from 2.66GHz to 3.2GHz
Zalman 9000 copper heatsink & fan, although this setup worked with stock
cooling too.
Asus P5B Deluxe motherboard.
2GB DDR2 PC3200 RAM
XFX 8800GTS with 640MB

I'm very happy with the performance of FSX, and manage to cope with the
massive FPS hit when flying at large high detail airports.

I suspect your system is very similar to mine, so would expect you to
achieve similar results. Hopefully you'll be just as pleased with the
performance.

Regards,

Keith

> Being a recent convert back to Nvidia, I have been playing around a little
> with the 3d settings, on my BFG 8800 GTS card.
[quoted text clipped - 50 lines]
>
> Thanks for any feeback,
Don Burnette - 25 Apr 2007 21:46 GMT
Thanks for thsy Keith, we do have similar setups, my E6600 is running at
3.24 ghz, with basically the same vid card.

I will compare some of my settings within the sim to yours. I know I have
autogen on " dense" now.

I would be curious what your other settings in the display drivers are set
for, like the ones I mentioned in the origina post...

Thanks,

Signature

Don

> AA set to 4x and AF set to 16x.
> Image Setting set as "Quality"
[quoted text clipped - 90 lines]
>>
>> Thanks for any feeback,
Don Burnette - 25 Apr 2007 23:17 GMT
Based on your settings, I went in and changed some of my display settings in
the sim to match yours, which resulted in certainly the sliders moved over
to the right. I also changed my Anisotropic to 16X in my drivers.I was
suprised that I did not have more a performance hit than I had, it cost me a
little, but still very flyable, and it looks really good.

Thanks again for the info,

Signature

Don

> AA set to 4x and AF set to 16x.
> Image Setting set as "Quality"
[quoted text clipped - 90 lines]
>>
>> Thanks for any feeback,
Mxsmanic - 25 Apr 2007 23:24 GMT
> I don't completely understand all the above settings, and was just curious
> what others have found to be the better settings for them with their Nvidia
> cards.  For reference, I am running the Forceware 158.19 beta drivers on my
> 8800 GTS.

I've left everything at its defaults, except for antialiasing.  I unchecked
"application controlled," and set it to the highest setting.  You can see a
very noticeable elimination of the "jaggies" if you do this.

Note that MSFS doesn't really do anything when you set antialiasing inside the
sim, so leaving it as "application controlled" in the nVidia settings
effectively turns it completely off.

The image is much smoother with antialiasing set to the maximum, and there
seems to be no loss of detail.  The only drawback is that some things won't
work: if you open a window in MSFS that is independent of the main display (an
add-on dialog box, or a MSFS dialog box), the part of the screen that follows
the box or window will be black.  For this reason I turn antialiasing off when
I fly on VATSIM (otherwise the area on the screen beyond the VATSIM chat box
is black), but I turn it on when I'm flying offline.

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Don Burnette - 26 Apr 2007 14:06 GMT
>> I don't completely understand all the above settings, and was just
>> curious
[quoted text clipped - 14 lines]
> sim, so leaving it as "application controlled" in the nVidia settings
> effectively turns it completely off.

At least for me, in FSX, having it checked in the sim makes a huge
differenence, when it is set to application controlled in the display
drivers. It also does when I have it set to " enhance the application
setting" in the display drivers. If I uncheck antialiasing in the sim, it
looks much rougher., albeit at better performance.
If I set the display drivers AA to " overide the application setting", then
I run into a problem of my pop up windows, like atc, gps, map, exit screen,
come up behind the 3d screen and I cannot access them, so I cannot run it
that way.

Right now, I run 4X in the display drivers, set to " enhance the applicaton
setting", and anti aliasing checked in the sim.

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Don

Mxsmanic - 26 Apr 2007 18:40 GMT
> At least for me, in FSX, having it checked in the sim makes a huge
> differenence, when it is set to application controlled in the display
> drivers.

Maybe FSX actually uses it.  FS9 does nothing, at least with nVidia hardware.
The only way to get real antialiasing in FS9 is to turn it on with the nVidia
settings (in which case it works very nicely).

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Don Burnette - 27 Apr 2007 00:19 GMT
>> At least for me, in FSX, having it checked in the sim makes a huge
>> differenence, when it is set to application controlled in the display
[quoted text clipped - 5 lines]
> nVidia
> settings (in which case it works very nicely).

FSX absolutely does us it, I tested this more today, and looks pretty good.
I wish I could turn it off, and run AA in my Nvidia drivers, however to do
that I have to select " override any application setting", and when I do
this, then my pop up screens, etc, go behind the 3d screen, rendering it
useless for me.

I wonder if this is a driver issue or an FSX issue.

Signature

Don

Mxsmanic - 27 Apr 2007 02:51 GMT
> FSX absolutely does us it, I tested this more today, and looks pretty good.
> I wish I could turn it off, and run AA in my Nvidia drivers, however to do
[quoted text clipped - 3 lines]
>
> I wonder if this is a driver issue or an FSX issue.

FSX still has to go through the driver.  If it works when you set it in FSX
but not when you set it in the nVidia settings, it would be an FSX issue.  A
driver issue would produce the same result in both cases.

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Ian D - 27 Apr 2007 04:01 GMT
I have an ASUS nVidia 7950GT 512 MB with 93.41 drivers.  With AA
4X global setting ON, toggling the AA setting in FSX toggles AA
in windowed mode, but AA stays on in full screen mode.  With the
NVidia AA setting OFF,  AA can be toggled on and off in FSX in
both windowed and full screen modes.  For some reason running
FSX in full screen mode with AA totally OFF results in major
display corruption, but windowed mode is ok.
Ibby - 27 Apr 2007 11:58 GMT
Someone is again talking rubbish, speaking about their 'own' personal
experience as if it applies to 'all'.

I have been doing a lot of turning this on and this off on card and FS9 to
get extra fps and can assure you with my Nvidea 7800GS OC 256mb card when AA
off on card and on in sim jaggies are still removed.  I also find at times
when running Active Sky with certain cloud textures like 'heavy thundery
clouds' that having both AA on card and sim gives me considerable
performance gains.  It is true however what he says about black areas.  If
my AA is turned on on card my kneeboard and FSNav cannot be used on my main
screen as everything below the top of the dialogue box is blacked out so I
usually drag them over the my second screen.  This IS an Nvidea problem and
every driver I tried when I had a single monitor didnt correct the problem.

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Ibby (The artist formerly known as Chris)

Don Burnette - 27 Apr 2007 12:18 GMT
> Someone is again talking rubbish, speaking about their 'own' personal
> experience as if it applies to 'all'.
[quoted text clipped - 10 lines]
> problem and every driver I tried when I had a single monitor didnt correct
> the problem.

I wish I better understood, how AA in the card's drivers, interact with AA
in the sim.

I can only run my Nvidia drivers, with it's AA set to either " enhance the
application settings", or off. If I set it to override the application
settings, whether I have aa on in the sim itself or off, all my pop up
windows show up behind the 3d screen, making it useless. I have to think
this is a driver problem, although I do not see it listed as an issue in the
driver's notes.

If I have it set to " enhance the application settings", with AA on in the
sim, it looks very good. If I turn aa off in the sim, I see lot's of
jaggies, so I presume with the " enhance" setting, it relies on AA being on
in the application to do anything. Even with it set to enhance, I raised my
AA from 4x to 8x, and saw no performance drop, so I am not sure exactly how
much this does for it.

Am I the only one, that has this problem with the Nvidia drivers at the "
override the application setting", with FSX? Where all the pop up windows,
including the exit screen, shows up behind the 3d panel and you cannot
access it?

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Don

Ibby - 27 Apr 2007 12:32 GMT
Don,

I'm just speaking from my experience with FS9, I dont have FSX.
On my setup I have AA set in sim to trilinear filtering, on card have AAx4
and AFx16 (making this less gave no fps improvement).

Guess all cards/drivers etc are different so its down to your own
experience.  To test my fps I would fly to where it is taking a hit and
either pause the sim or press y to go into slew mode and turn on the fps
counter.  Would then change display settings and/or switch out to the
graphic card settings and see what impact it has when I switch back to the
stationary view.  I have found fps double at times with a simple change of
graphic card setting.
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Ibby (The artist formerly known as Chris)

Don Burnette - 27 Apr 2007 12:36 GMT
> Don,
>
[quoted text clipped - 9 lines]
> stationary view.  I have found fps double at times with a simple change of
> graphic card setting.

Thanks Ibby.
That is basically how I have mine set now, AF on 16X, but I do have AA set
at 8X ( did not notice a performance hit). I do have aa on in the sim, with
trilinear filtering.

Question- If I go to windowed mode, pause the sim, change my display drivers
settings, go back to the sim, will it take on the new settings, or does the
sim have to be restarted?

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Don

Ibby - 27 Apr 2007 12:46 GMT
Don

I have an issue with my sim freezing at times if going into windowed mode
then full screen.
On mine I just Alt/Tab to the display settings on card, make a change then
Alt?tab back into sim and I notice the changes straight away.  I dont need
to restart.
Dont know if same occurs with FSX.  I notice a difference in perf when going
from AAx4 up to 8.  My card is AGPx8 though if that has an impact with the
reduced bandwidth.

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Ibby (The artist formerly known as Chris)

> Question- If I go to windowed mode, pause the sim, change my display
> drivers settings, go back to the sim, will it take on the new settings, or
> does the sim have to be restarted?
Don Burnette - 27 Apr 2007 12:50 GMT
Hmm, it may be my 8800 GTS is able to handle the higher aa without a hit, or
it may be it is not really doing anything whilst set to " enhance the
performance application". I so confused at times... :)

Mine seems to be able to handled going from windowed to full screen, back
and forth, without issue - at least so far.

I may try playing with the settings in windowed mode to see what happens,
although sounds like I have mine set about where I would want it anyway.

Thanks for the info!

Signature

Don

> Don
>
[quoted text clipped - 10 lines]
>> drivers settings, go back to the sim, will it take on the new settings,
>> or does the sim have to be restarted?
Ibby - 30 Apr 2007 12:30 GMT
I think AA and AF arent affected in windowed mode from what I have read.  I
believe in windowed mode the application takes the same settings as your
desktop

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Ibby (The artist formerly known as Chris)

> Hmm, it may be my 8800 GTS is able to handle the higher aa without a hit,
> or it may be it is not really doing anything whilst set to " enhance the
[quoted text clipped - 22 lines]
>>> drivers settings, go back to the sim, will it take on the new settings,
>>> or does the sim have to be restarted?
Iain Smith - 27 Apr 2007 19:25 GMT
> If my AA is turned on on card my kneeboard and FSNav cannot be used on my
> main screen as everything below the top of the dialogue box is blacked out
> so I usually drag them over the my second screen.  This IS an Nvidea
> problem and every driver I tried when I had a single monitor didnt correct
> the problem.

Well Ibby, I only have one monitor but I don't get this problem with my
Nvidia 6600GT. I can use FSNav and the kneeboard ok.

Iain
Ibby - 30 Apr 2007 12:33 GMT
Maybe its just the card then although I have read other people having the
same problem with different Nvidea cards.  Didnt used to get it on my old
ATI 9800 Pro.  Card does behave rather strange at times.  It used to be fine
with FSNav and kneeboard if AA was turned off on card completely but think
that doesnt happen now.  Its no big deal when using the second screen.
Other thing is if AA turned on on card and I record something with FRAPS the
quality is terrible like mipmaps are screwed up but turning it off gives me
a good recording.

Signature

Ibby (The artist formerly known as Chris)

>> If my AA is turned on on card my kneeboard and FSNav cannot be used on my
>> main screen as everything below the top of the dialogue box is blacked
[quoted text clipped - 6 lines]
>
> Iain
Jester - 27 Apr 2007 15:35 GMT
> Being a recent convert back to Nvidia, I have been playing around a little
> with the 3d settings, on my BFG 8800 GTS card.
[quoted text clipped - 49 lines]
>
> Thanks for any feeback,

I used to control the AA from the drivers, but when I got the VFR
scenery I found that forcing anisotropic filtering from the drivers gave
really poor results, and having one set in game and the other set in
drivers(aa) didn't give the best results either. Everythings in game
now, and a touch of video card overclocking gives me passable
perfomance, but the the autogen is off due to the vfr scenery.

BTW, the tansparency AA is for textures that have holes (or transparent
areas I guess). A good example of where his works is walking past a
chain link fence in a first person shooter type game.  Not sure what fsx
would use it for though (fences go past too fast anyway!!).

J.
 
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