>well I think your question lies mostly in the game and its music more than
>the system and what it can handle. But most of the SNES and GEN used 16-bit
>sound if I recall correctly.
Boy, that one never fails.
Rob (So why is it called Mega Man X, anyway?)
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Pahsons - Somnolent - Insomniac - Narcoleptic - 21 Jul 2004 11:34 GMT
In a daze, I read Rob Browning's post, then collasped.
>>well I think your question lies mostly in the game and its music more
>>than the system and what it can handle. But most of the SNES and GEN
>>used 16-bit sound if I recall correctly.
>
> Boy, that one never fails.
Brilliant. I forgot about that guy
> Rob (So why is it called Mega Man X, anyway?)
So they could get millitant blacks to play SNES? Instead of the sports
games on Genesis?
(I really read that somewhere, the last part anyways)

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