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EQL: Progession Server

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Seeq Endestroi - 27 Apr 2006 14:06 GMT
Coming to EQL....sometime.

http://tinyurl.com/psvo6

Rashere Clarifies Progression Server Plans  
Rashere posted on April 12 on the EQPlayers forums:

"...I want to clarify a few things about this progression server.

First, this is specifically not a classic server. We are not
attempting to revert EQ back to its original state. Not only is that a
technical impossibility, but the nostalgia people have is due more to
it being the first large persistent world that people encountered than
any specific gameplay mechanic that has since been changed. That
feeling is no more able to be recaptured than the feeling of a first
kiss.

This server is primarily a new-player server, it just has a twist in
how the content is unlocked to allow players to play through the
progression of content as it was released to the game. At its core,
what we're doing is simply locking out expansions, similar to what
would happen if you didn't own them at all, until some in-game
criteria has been met. Generally, this will be defeating the end game
content for the expansion. Defeating Vox and Nagafen, for instance,
will likely open up Kunark for the server.

That does mean that anything that is tied to an expansion will not be
available until that expansion has been opened up. So, when the server
first launched, you won't have Iksar, Vah Shir, Frogloks, Beastlords,
or Berserkers. It also means that anything that has been opened up to
all players over the years will be available from the start. In-game
maps is a good example. Also, anything that has been added since
release or changed since release will still be there on the server.
Freeport and Ro will be using their revamped graphics, for instance,
and boats won't work on the new server any better than they do on
other servers.

There are a few exceptions to those rules that we will be making and a
few more we are still discussing.

While Plane of Knowledge and the Bazaar are no longer expansion
locked, we will likely keep those turned off until Planes of Power is
opened up. [He later corrected that the Bazaar was released with
Luclin.]

Veeshan's Peak will likely be reverted to a previous state since
that's the end game content of Kunark.

The tutorial will be available. This is first and foremost a newbie
server and its important that new players get some lessons on how to
play the game. You will likely go to your home city after finishing
the tutorial, though, instead of PoK since that's not likely to exist
at first. We are looking into the impact that the tutorial gear will
have on the server and may make some changes to mitigate it if we feel
its going to be a balance problem.

Rashere"

Best regards,

Tim ==
(substitute 'tcsys.com' for  'nospam.co.uk')
_________________

Seeq Endestroi
Paladin of Mithanial Marr, The Rathe
http://www.magelo.com/eq_view_profile.html?num=507035

My EQ Blog:
http://seeqoftherathe.blogspot.com

Grave Wisdom / Grave Intentions - a Rathe Guild
http://www.gravewisdom.com
Daimajin - 27 Apr 2006 14:17 GMT
> Freeport and Ro will be using their revamped graphics, for instance,
> and boats won't work on the new server any better than they do on
> other servers.

Does this mean there will be no boats as there are no boats now and you
will just port? Or have I missed something and the boats are up running
again but just as bad as they did years ago?
Seeq Endestroi - 27 Apr 2006 14:20 GMT
>Does this mean there will be no boats as there are no boats now and you
>will just port? Or have I missed something and the boats are up running
>again but just as bad as they did years ago?

Last time I looked, the boats were on hiatus and the TL Gnomes were
there to service your needs.
Seeq Endestroi - 27 Apr 2006 14:19 GMT
>http://tinyurl.com/psvo6

Rashere has announced SOE's intention to create a Progression Server.
Gameplay will commence in the original world zones, with only original
world equipment, spells and character models, and progress through the
storyline to Prophecy of Ro (and beyond).

Since all of the game strat is very well-developed, I bet it that a
hardcore guild such as AfterLife or Blood of the Spider will only need
about 2 weeks to gear up and open Velious.  After that I think it will
be another month to open the Planes of Power.  Quarm will fall within
4 months after the server goes live.  Once the hypothetical guild is
geared with Time lewtz, they'll blast through the "uber" expansions
very quickly.  I'm willing to bet that they'll be in PoR 9 months
after the server goes live.

Epics?  The real push will be to get the droppable gear.  The epics
that are earned on this server won't start appearing until progression
slows down.

I wonder what the server economy will be like?  I imagine that EC, and
later Bazaar prices, will be sky-high for years, until enough players
get to a high-enough level to trivialize VT and 3rd-tier Elemental
gear.

Best regards,

Tim ==
(substitute 'tcsys.com' for  'nospam.co.uk')
_________________

Seeq Endestroi
Paladin of Mithanial Marr, The Rathe
http://www.magelo.com/eq_view_profile.html?num=507035

My EQ Blog:
http://seeqoftherathe.blogspot.com

Grave Wisdom / Grave Intentions - a Rathe Guild
http://www.gravewisdom.com
stanmann - 27 Apr 2006 16:02 GMT
> >http://tinyurl.com/psvo6
>
[quoted text clipped - 20 lines]
> get to a high-enough level to trivialize VT and 3rd-tier Elemental
> gear.

I suspect you are off by at least an order of magnitude.  Its going to
take at least 2 weeks to get the druids, mages, and Necros up to level
50, and at least 2 months to get the rest of the team geared and
leveled  for vox/Nagafen.  After that, it will be at least another 2
months before the Kunark bosses fall.  Velious will be a little
quicker, but not by much.  Then it will take 2-3 months of farming
before there are enough keyed players to make an emp run to finish VT
flagging and then 2-3 weeks to drop VT.  TIme flagging will take 2
months at a minimum due to flagging time constraints. lockout timers
etc.  TIme will fall very quickly, but then back to another 2 months of
farming time to gear up for GoD.  3 months in GoD doing flagging and
clearing.  Omens will be much quicker, but still flag farming will take
a bit of time.

Don't underestimate the Effect Trickle down has on gearing up, even at
the highest levels. And remember that all of the people who developed
and perfected those well known strategies always left out key points,
and even when they did not, and AL strat may not work for BotS or BoW
or TMO.

Most strategies in use today, assume focus effects(that may not be
available), Haste that isn't common in old world, and other gearing
effects that Just won't be available.  To my knowledge, the fastest
0-50 on a fresh server was just over 15 days, and that was with Kunark
available.  I predict lots of dirty tricks, like ogre's 4 deep in the
Unrest tunnel.  Hadden will die within 10 seconds of popping, GBS, and
BD jewelry will be required gear.  I expect to see hate and fear
farming for a week or 4 before the dragons are attempted, because when
old world armor is the best you have, fear gear starts to look good,
and hate gear is teh ubar.  The other option is to use bind rushing on
nagafen and vox with 200 bodies and just hope to drop them.

StanMann
Torvon Ro
Mary Poppins - 27 Apr 2006 15:41 GMT
stanmann@gmail.com (stanmann) wrote in <1146150128.934424.101800
@j33g2000cwa.googlegroups.com>:

>Most strategies in use today, assume focus effects(that may not be
>available), Haste that isn't common in old world, and other gearing
>effects that Just won't be available.  

If they launch with a true orginal EQ server setup no one will make 50
faster than the first 21 days.  The person who does that 21 day leveling to
50 will be a real vet someone who remembers how and where and why...
Gearing up will be a MF.  Hell will JBs be a quest or a Najena camp?

I doubt Rash has the balls to make an orginal EQ server from the start.  
Christ, do most people even know how to get up to patchwork class armor is
three hours anymore?  Does anyone even know where to get Bronze anymore?
Nope.  A truely orginal Eq server would have people quiting in droves.
stanmann - 27 Apr 2006 16:54 GMT
> stanmann@gmail.com (stanmann) wrote in <1146150128.934424.101800
> @j33g2000cwa.googlegroups.com>:
[quoted text clipped - 12 lines]
> three hours anymore?  Does anyone even know where to get Bronze anymore?
> Nope.  A truely orginal Eq server would have people quiting in droves.

As a special niche server I can see it being interesting, but it won't
be very mainstream.  I suspect that it can be done faster than 21 days,
but even at 21 days, they will be unable to set foot near at least 2
cities.  I suspect that like I said it will be a druid andor a mage
andor a necro, because summoned plate is better than bronze, and will
dramatically reduce the need to gear up pre 40.  The last time they
opened a virgin server, it was some time between 14 and 16 days that
the first person dinged 50.  Once you've got your core druid/mage team
doing PLing, and your Necro farming cash for vendor acquireable gear,
you'll bring up a monk and a shaman(7-8 days), at which point you'll be
around the 30 day point and have the clerics warriors, enchanters and
rogues in the high 30s low 40s and you'll start gearing up in LGuK and
SolB.  The Necros will continue slaughtering Nobles in Highkeep for
cash, and once you've got 55 or 60 people leveled and geared at 50,
you'll start making runs at either Nag/Vox or Hate/Fear.

I remember how much fun it was starting out on a level field, but I'm
not sure I want to do it again.

StanMann
Torvon Ro
stanmann - 27 Apr 2006 17:05 GMT
> As a special niche server I can see it being interesting, but it won't
> be very mainstream.  I suspect that it can be done faster than 21 days,
[quoted text clipped - 11 lines]
> cash, and once you've got 55 or 60 people leveled and geared at 50,
> you'll start making runs at either Nag/Vox or Hate/Fear.

IF JPF, Stonebrunt, and SolC are available, it may be quicker than
anticipated.

But Still not under 14 days.

StanMann
Sean Kennedy - 29 Apr 2006 04:00 GMT
> stanmann@gmail.com (stanmann) wrote in <1146150128.934424.101800
> @j33g2000cwa.googlegroups.com>:
[quoted text clipped - 15 lines]
> people quiting in droves. *** Posted via a free Usenet account from
> http://www.teranews.com ***

OTOH - it may very well be enough to drag me back for a bit.

Two-boxing a mage/shaman combo (mage/druid appeals for ports,
but the slow will be crucial at a later date methinks)

I wonder how quickly I could manage 1-50 that way?

I know it's not optimal, but mages truly benefit in a situation
where gear is scarce.

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b - 29 Apr 2006 16:19 GMT
>> stanmann@gmail.com (stanmann) wrote in <1146150128.934424.101800
>> @j33g2000cwa.googlegroups.com>:
[quoted text clipped - 14 lines]
> I know it's not optimal, but mages truly benefit in a situation
> where gear is scarce.

necro too

i, for one, am very exciting about this ... i hope it happens
Vladesch - 27 Apr 2006 17:44 GMT
>> >http://tinyurl.com/psvo6
>>
[quoted text clipped - 55 lines]
> StanMann
> Torvon Ro

Another thing that would slow things down is if they used the original xp
rules. (ie no massive group bonus).
stanmann - 27 Apr 2006 16:14 GMT
>  I wonder what the server economy will be like?  I imagine that EC, and
> later Bazaar prices, will be sky-high for years, until enough players
> get to a high-enough level to trivialize VT and 3rd-tier Elemental
> gear.

I also suspect you are wrong about the economy, the current high prices
are a factor of time.  I suspect that the dearth of plat dropables will
keep most prices under 10k for quite some time, since most of the high
value vendorable drops will be turned into gear vs vendored.  Blue
diamonds will be the ONLY available resist gear until kunark starts
opening up and will hold their dominance well into Velious.

IF I wasn't well on my way into PoP and GoD, and plugged in with 2
awesome raiding teams, I'd be seriously considering switching, because
I love a level playing field.

StanMann
Torvon Ro
Mary Poppins - 27 Apr 2006 16:44 GMT
stanmann@gmail.com (stanmann) wrote in <1146150885.958204.311990
@v46g2000cwv.googlegroups.com>:

>I suspect that the dearth of plat dropables will
>keep most prices under 10k for quite some time, since most of the high
>value vendorable drops will be turned into gear vs vendored.

Yep.  4k plat will be a fortune.  Pluse most of the exploits won't be
around either.  Well, the ones the current crop of devs know about.  I'm
sure a few of the old skool exploits will return and be exploited to the
fullest.  

For those who don't remember most of the "plat" from the earliest days of
EQ came from a FD exploit and others like it.  Yes, individuals were
doubling their wealth with nothing more than a linkdeath back in the day.
When that was fixxed we saw the rise of tradeskill plat macros. Without
those exploits the plat supply will be strained to the max.  

It'll be interesting to see what the EQ economy will be like without all
the plat exploits doubling the economies plat supply on a monthly basis.
stanmann - 27 Apr 2006 16:59 GMT
> stanmann@gmail.com (stanmann) wrote in <1146150885.958204.311990
> @v46g2000cwv.googlegroups.com>:
[quoted text clipped - 7 lines]
> sure a few of the old skool exploits will return and be exploited to the
> fullest.

I can make 10-15k per evening off vendorable drops, in some places with
a full set of bags.  And thats just the really well known spots.  I
strongly suspect there are areas with higher turnover, and with a
strong team keeping the zone(s) depopped, I suspect 2-300k per evening
wouldn't be unreasonable.

StanMann
Richard Carpenter - 27 Apr 2006 18:48 GMT
"stanmann" <stanmann@gmail.com> wrote in news:1146153561.835455.296190
@i40g2000cwc.googlegroups.com:

>> stanmann@gmail.com (stanmann) wrote in <1146150885.958204.311990
>> @v46g2000cwv.googlegroups.com>:
[quoted text clipped - 13 lines]
> strong team keeping the zone(s) depopped, I suspect 2-300k per evening
> wouldn't be unreasonable.

But can you do that without the gear you have now? Can you do that with all
of the other players and their brothers also there trying to do the same?
Will you be able to do that in pre-Kunark zones? Pre-Velious?

Let's not forget that the gear difference will be quite substantial. I
remember being a cleric and still wearing banded mail well into my 30's -
probably would have been longer had I not scrapped that character at that
point for other reasons.

Signature

Richard Carpenter
"Write something worth reading, or do something worth writing."
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stanmann - 27 Apr 2006 18:50 GMT
> "stanmann" <stanmann@gmail.com> wrote in news:1146153561.835455.296190
> @i40g2000cwc.googlegroups.com:
[quoted text clipped - 25 lines]
> probably would have been longer had I not scrapped that character at that
> point for other reasons.

Yes, I did it with my gimpy 54 Mage, nonstop killage. Granted, until
Luclin and Ykesha open up, cash flow will be slow, but so will costs.

StanMann
Seeq Endestroi - 27 Apr 2006 18:56 GMT
>IF I wasn't well on my way into PoP and GoD, and plugged in with 2
>awesome raiding teams, I'd be seriously considering switching, because
>I love a level playing field.

I'd do it, but I doubt the progression will be leisurely.  It will be
a big race to the finish.  Smokey and the Bandit with Druids.  I can't
keep pace with that on 1-2 nights a week.
stanmann - 27 Apr 2006 19:02 GMT
> >IF I wasn't well on my way into PoP and GoD, and plugged in with 2
> >awesome raiding teams, I'd be seriously considering switching, because
[quoted text clipped - 3 lines]
> a big race to the finish.  Smokey and the Bandit with Druids.  I can't
> keep pace with that on 1-2 nights a week.

The nice thing on a level playing field server is that there is quite a
bit of plat to be made for the almost haves.
Dude Rawr - 28 Apr 2006 21:05 GMT
>Coming to EQL....sometime.

Only advatage to this, for me anyways, is actually seeing the sleeper
when Velious is unlocked.
 
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