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Game Forum / Role Playing Games / EverQuest / April 2006

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EQL: Ding 75!

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Seeq Endestroi - 26 Apr 2006 17:16 GMT
Greetings,

From IGN: http://tinyurl.com/k255z

"Rashere has confirmed at Fan Faire that the level cap will be raised
to 75 with the next expansion.

"There is a rumor of a new starting city as well, but no mention of
where that might be located. It makes sense that a new starting city
would follow from an expansion release where you can go level from 1-
70 (75 now!) in the same expansion."

Travis "Rashere" McGeathy was the lead designer of at least the last
two EverQuest Live expansion packs.

Best regards,

Tim ==
(substitute 'tcsys.com' for  'nospam.co.uk')
_________________

Seeq Endestroi
Paladin of Mithanial Marr, The Rathe
http://www.magelo.com/eq_view_profile.html?num=507035

My EQ Blog:
http://seeqoftherathe.blogspot.com

Grave Wisdom / Grave Intentions - a Rathe Guild
http://www.gravewisdom.com
KDragon - 26 Apr 2006 22:54 GMT
> "Rashere has confirmed at Fan Faire that the level cap will be raised
> to 75 with the next expansion.

Don't people ever get tired of chasing the carrot? I recently returned from
short time away, and it's remarkable how much EQ has changed... In my opinion
for the worse. Not a single person from my friends list remains, and those I
meet are 2,3,4,5 and even 6 boxing. This seems to indicate, that whatever number
of subscriptions are claimed, the actual number of players is dwindling. A
dangerous situation whereby the collapse of the game becomes quite possible in a
very short period.

> "There is a rumor of a new starting city as well, but no mention of
> where that might be located. It makes sense that a new starting city
> would follow from an expansion release where you can go level from 1-
> 70 (75 now!) in the same expansion."

Given LDoN, a real fear is that everything will be in one instanced zone, lol!

> Travis "Rashere" McGeathy was the lead designer of at least the last
> two EverQuest Live expansion packs.

And this should make us feel good about the new one?

As for me, my stay will be a short one. I have promised a few people my
assistance, but when my promises are kept, it's off to exile for me once again.
This time, I don't have a feeling of leaving an old friend behind, but one of
good riddance. Sad for what was a great game......
Richard Carpenter - 27 Apr 2006 00:01 GMT
>> "Rashere has confirmed at Fan Faire that the level cap will be raised
>> to 75 with the next expansion.
>
> Don't people ever get tired of chasing the carrot?

Not sure it qualifies as "chasing a carrot" if a person continues to be
entertained. "Chasing the carrot" would imply a desire to achieve some
end result. I don't know that the typical EQ player views the game that
way.

> I recently returned from short time away, and it's remarkable how much
> EQ > has changed...In my opinion for the worse.

I would probably agree with that.

> Not a single person from my friends list remains, and those I meet are
> 2,3,4,5 and even 6 boxing.

Well, there *is* the option of making some *new* friends. ;)

> This seems to
> indicate, that whatever number of subscriptions are claimed, the
> actual number of players is dwindling. A dangerous situation whereby
> the collapse of the game becomes quite possible in a very short
> period.

Possibly. I know I've resorted to 2-boxing (can't justify more
subscriptions than that, though I do enjoy it enough). I'm pretty much
just getting a different kind of value from it these days. Not
necessarily less, just different.

>> "There is a rumor of a new starting city as well, but no mention of
>> where that might be located. It makes sense that a new starting city
[quoted text clipped - 3 lines]
> Given LDoN, a real fear is that everything will be in one instanced
> zone, lol!

I'm kinda looking forward to seeing it, myself.

>> Travis "Rashere" McGeathy was the lead designer of at least the last
>> two EverQuest Live expansion packs.
>
> And this should make us feel good about the new one?

Yeah, that was kinda my reaction as well. As far as I knew, Rashere's
claim to fame was his appearance in the first tutorial. :P

> As for me, my stay will be a short one. I have promised a few people
> my assistance, but when my promises are kept, it's off to exile for me
> once again. This time, I don't have a feeling of leaving an old friend
> behind, but one of good riddance. Sad for what was a great game......

I don't mean to instigate, but maybe it's just your outlook on it. I got
just as miffed with SoE as the next guy at one point, but here I am
again. I'm a MMORPG junkie, and, at least until Vanguard is released, EQ
is still the best one out there. I still get my money's worth from it.
Different strokes I guess.

Signature

Richard Carpenter
"Write something worth reading, or do something worth writing."
                                      -- Benjamin Franklin

Palindrome - 27 Apr 2006 12:11 GMT
>> "Rashere has confirmed at Fan Faire that the level cap will be raised
>> to 75 with the next expansion.
[quoted text clipped - 6 lines]
>dangerous situation whereby the collapse of the game becomes quite possible in a
>very short period.

On my server everyone is seemingly crammed into the upper levels of
the game, and the low end is moribund if not actually dead and
abandoned.  There are also too many "paper characters" who ram-raided
the Monster Mission XP while Sony "accidently" made the xp rewards way
too easy to get AND too plentiful.  Weird how once they had sold
sufficient expansions, they "fixed" that, huh?

>> Travis "Rashere" McGeathy was the lead designer of at least the last
>> two EverQuest Live expansion packs.
>
>And this should make us feel good about the new one?

My thoughts exactly  :D

>As for me, my stay will be a short one. I have promised a few people my
>assistance, but when my promises are kept, it's off to exile for me once again.
>This time, I don't have a feeling of leaving an old friend behind, but one of
>good riddance. Sad for what was a great game......

Yes, the corpse of EQ is on yet more frantic life support, and the
eventual plug-pulling will be a kindness to us all.

Palindrome
Tony - 27 Apr 2006 17:22 GMT
>> Travis "Rashere" McGeathy was the lead designer of at least the last
>> two EverQuest Live expansion packs.
>
> And this should make us feel good about the new one?

Well, my peer-group enjoys DoD and PoR a great deal, and it's
revitalised the game for us.

Signature

Tony Evans
Saving trees and wasting electrons since 1993
blog -> http://perception-is-truth.blogspot.com/
[ anything below this line wasn't written by me ]

 
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